how to use reason

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How to use Reason

Upload: frazergriffin

Post on 07-Aug-2015

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  1. 1. How to use Reason
  2. 2. How to turn onReasonFirstly click on the reason icon or search for it on the spotlight.Then run multi licence other wise with the demo selection you will not be able tosave your work this would be bad because you would not be able to carry with yourwork in the next lesson.Multi license is better for schools as it runs multiple licenses rather than just one.DontclickClick
  3. 3. How to get on to the MixerClickClickClick
  4. 4. Basschannel(EQ)Treblechannelboostingandcutting(EQ)MastervolumecontrolPan is whenyou canautomatethe stereofield so thetrack can goleft or right.How to use the MixerVolumecontrolEQ allows you to boost/cut certain frequencies. Human's can hear between 30hzand 18000khz (thereabouts). An equalizer will break up that into sections.The most basic will just be a tone control with bass boost at one end and trebleboost at the other. Next most simple is a separate control for bass and treble. Thensomeone thought of adding a 'mids' control to adjust the frequencies that wereneither high or low. This is a 'three band' equalizer. Most decent amps these daywill have at least a five band equalizer. The more bands the more 'fine' control youhave over the overall sound.
  5. 5. How to get on the drumsClick onthemixer.ClickClickClick
  6. 6. How to use redrumsRedrum is a ten channel drum machine which uses a pattern sequencer to createdrum parts. The number of the steps represent semiquavers and can be adjusteddown from 16 (one bar of 4/4 16 semiquavers) to, for example, 12 (one bar of 3/4 -12 semiquavers). Each channel allows you to control the individual patch of the kit,for example pan, bass and treble. As with the Dr. REX loop player, the patches arealso mapped to your keyboard again starting at C1 (channel one) and rising e.g.(channel 2).This is very good because it give a lot of options. However it does not seem very easyto change the amount of beats in a bar.
  7. 7. How to create a samplerClickClickClickClick
  8. 8. How to use samplerClick to importsoundPick a soundClickDouble clicksomewhere in thisregion to add key
  9. 9. Step Time1. Click in notes using the mouse2. Use the Computer numeric keypad and typethe letter keys on the keyboard3. Use a MIDI Keyboard (or MIDI Controller) andenter the notes and rests one at a timeIt is more musical, if playing it in with thekeyboard or an instrument. Where as it is moreprecise using the mouse.
  10. 10. How to import a audio fileClickClick
  11. 11. MIDIA MIDI is a computerised piece of music.www.youtube.com/watch?v=xYAT19RTTT0
  12. 12. Click How to import a MIDIClick
  13. 13. How to loopRight clickThis willpop upClickLastly click
  14. 14. How to create a synthClickClickClick
  15. 15. How to use the SynthOscillator - Oscillation itself is the production of a certain type of waveform,which produces a different sound depending on the shape of the waveform.You can adapt and changethe sound very well. I do notthink it is vey student friendlyas there is no text by it toexplain it.Saw Wave - shaped like the teeth on a saw blade, this produces a very common sharp, biting tone.Square Wave - looks like a (near) perfect square, produces a reedy, hollow sound.Pulse Wave - a variation on the above, the pulse wave is half as wide as a square wave, and has theunique ability to have its width modulated (called Pulse Width Modulation').Triangle Wave - unsurprisingly shaped like a triangle, this sounds somewhere in between a saw waveand a sine wave.Sine Wave - a smooth rising and falling shape (like a horizontal S'), this produces a mild, soft tone.Noise - not exactly a waveform, but a source of sound produced by a certain colour of noise.