how entrepreneur & kissmetrics got it wrong about how to get more app downloads

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How Entrepreneur & Kissmetrics Got It Wrong About How To Get More App Downloads

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How Entrepreneur & Kissmetrics Got It Wrong About How To Get More App Downloads I really enjoy Entrepreneur. And I’m a HUGE fan of Neil Patel & Kissmetrics. I’ve got a ton of value from his blog & love what he does. Recently he posted an article by Brian Honigman, a content marketing consultant & contributor to Forbes, the Huffington Post, Mashable & Entrepreneur (also posted) which I felt I needed to respond to. I wanted to set the record straight based on what REALLY works to get more app downloads, based on what I’ve seen in the app market over the last 12 months. For more info visit: www.thechocolatelabapps.com Learn how to start your mobile app business at www.mobileappcourses.com Mobile app university http://www.mobileappcourses.com/ How to make your first iPhone app http://www.mobileappcourses.com/how-to-make-your-first-iphone-app-bootcamp/ App Producer Secrets http://www.mobileappcourses.com/learn-how-to-make-publish-reskin-iphone-apps/ iOS App Development http://www.mobileappcourses.com/ios7-xcode-app-development-tutorials/ Chartboost Mobile Ads http://www.mobileappcourses.com/get-more-chartboost-ecpm-and-ad-revenue-in-your-mobile-apps/ IPhone App Development Virtual Assistants http://www.mobileappcourses.com/get-a-virtual-assistant-outsource-your-app-business/ App Game Blog http://thechocolatelabapps.com/ Learn how to make mobile apps http://www.thechocolatelabapps.com/courses/ Buy iPhone app source code http://www.thechocolatelabapps.com/buy-app-source-code/ Iphone app Development mobile consultant http://www.thechocolatelabapps.com/courses/mobile-app-consulting-marketing/ Get a free app audio book https://choclab.leadpages.net/escape/ How to make Flappy Bird http://www.thechocolatelabapps.com/how-to-make-flappy-bird/ iPhone App Development, buy app course code, iphone app source code, mobile app source code, iphone, ios, mobile application development, how to make apps, how to make games, how to make mobile apps, mobile app consultant, iphone apps, android apps, flipping apps, reskinning apps, how to reskin apps, make mobile games, mobile app, android, app developer, start app business

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  • How Entrepreneur & Kissmetrics Got It Wrong A b o u t H o w T o G e t M o r e A p p D o w n l o a d s
  • A Word From Elaine I really enjoy Entrepreneur. And Im a HUGE fan of Neil Patel & Kissmetrics. Ive got a ton of value from his blog & love what he does. Recently he posted an article by Brian Honigman, a content marketing consultant & contributor to Forbes, the Huffington Post, Mashable & Entrepreneur which I felt I needed to respond to. I wanted to set the record straight based on what REALLY works to get more app downloads, based on what Ive seen in the app market over the last 12 months. Here is the original Kissmetrics post and Entrepreneur reprint. Heres my reply back. Would love to get your views and thoughts on this.
  • Hi Neil & Brian, I have to respectfully disagree with a lot of this. Ive published over 200 apps in the last year and tried most of what you have suggested in your article. A lot of it honestly just does not work in real life.
  • Point 1 You came up with a great idea this is actually the MOST important part and really needs more discussion to get more visibility in the store this NEEDS to be a great idea would love to get your angle on how to choose this.
  • Point 2 [You] hired developers and designers Easier said than done. Also its the fastest way to lose your money and put an end to your dream of app development when it all goes wrong and your developer has disappeared off the face of the planet and isnt answering any of your emails any more. In the first few months of business I lost thousands of dollars like this, until I started to use the Haystack Method.
  • Point 3 Every developer dreams of experiencing the same kind of success as apps like Angry Birds, Waze, Instagram, and Snapchat. A huge part of the success of those companies, besides their development, was their marketing strategy. Stop dreaming those dreams. There really is no such thing as first time success. Angry Birds was Rovios 52nd game they published, and their first big success. They spent 8 years and nearly went bankrupt in the process. Overnight success doesnt really exist in the app market. Success comes after a ton of hard work that often you never hear reported in the papers.
  • Point 4 Lets start with the basics the apps description. Honestly? No. Its useful in the Play store for ASO, but its only the rare person that ever READS the app description. Do you? Or do you see a great icon, glance at the screenshots, see they look amazing, see its got great reviews and then download it to your iPhone / iPad / Android device?
  • Point 5 Need some help finding the best keywords? Yes they are literally gold to get your app found in the store. It would be worth including if people DO need keyword help, that they should 1. Remove any spaces to maximise their 100 character keyword limit in ITC. 2. Localise their keywords for more downloads in non English speaking countries.
  • Point 6 Invest in Stellar Graphics. Yes. ESPECIALLY in your icon (which people see first. If this is bad they will never see your screenshots, or read your description)
  • Point 7 When emailing a member of the media. Honestly, for apps unless youve got a monster budget and put your ads on TV etc, this is a waste of time. PR releases, etc, tried them all with no visible impact on downloads. A friend made page 1 of techcrunch great DLs for one day, then back to normal.
  • Point 8 Generate Buzz on the Right Media Outlets Again not a valuable use of your time. Much better to spend your time on ASO (app store optimization).
  • Point 9 Advertise Where Your Audience Lives Online Until you know your ARPU (average revenue per user) do NOT pay for any ads. This is just a fast way to spend all your money without much of a return.
  • Point 10 Engage on Social Media Again, I saw no increase in downloads from doing this. Would love to hear from anyone who has.
  • Point 11 Create a Website with Great Content. You app does not need to exist outside of the app store to get maximum downloads. Does your app website get any / much traffic? People already in the app store are READY to buy your app. People browsing your website and just browsing the web. Bar a rare exception I havent seen this to work. Again, love to hear from anyone who has in the comments.
  • Point 12 Make a How-to Video Where will this video be? On your website? Emails to reviewers? See my previous points.
  • Point 13 BONUS TIP: Ask for Reviews Definitely this is really important, more so now than ever. You can use a free service like Playhaven to have these popups appear when the user has successfully completed your app / game (and hopefully then is enjoying it and will give a good review).
  • www.thechocolatelabapps.com