how atrivity works · evolution of knowledge over time engagement level languages: unlimited...

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The knowledge game platform to create your own trivia app. Start the game by challenging a colleague Race against the clock to answer questions and gain points See your ranking and winning streak A Compettia Product www.atrivity.com [email protected] A powerful way to train and engage teams Each game has between 11 and 35,000 players What do companies use it for? Knowledge retention over 5 days with Atrivity 59% 1 Day 2 3 4 5 64% 75% 88% 92% +145 minutes of educational playing time per player +24% The average knowledge increase attained by using Atrivity for 5 days More than 80 million questions answered by over 260,000 users in more than +5,900 games How many questions are answered? 650 per player in 5 day games 140 per player in 30 minute games Most viewed KPIs Most failed questions Most struggled-with category Analysis of individuals and teams Evolution of knowledge over time Engagement level Languages: Unlimited Atrivity is used in+50 countries What would happen if the same game mechanics were applied to business processes in the workplace? Make Companies Better by Playing Games More than 200M people around the world play trivia games for fun, to learn, and improve themselves. Increase Sales Boost Marketing and Internal Communications Engage Employees How Atrivity Works When employees choose to play 0 50 100 150 200 250 0 2 4 6 8 10 12 14 16 18 20 22 Hours Increase Sales Training and People Improve Marketing & Communications 50% 35% 15% 95% internal use 62% retail 50% channels Participation rate 10-11pm hour most played worldwide Activity level +24% in 5-day games Knowledge increase Resulting in remarkable Atrivity player engagement Companies use Atrivity to

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Page 1: How Atrivity Works · Evolution of knowledge over time Engagement level Languages: Unlimited Atrivity is used in+50 countries What would happen if the same game mechanics were applied

The knowledge game platform to create your

own trivia app.

Start the game by challenging a colleague

Race against the clock to answer questions

and gain points

See your rankingand winning streak

A Compettia Product

[email protected]

A powerful way to train and engage teams

Each game has between

11 and 35,000 players

What do companies use it for? Knowledge retention over 5 days with Atrivity

59%

1Day 2 3 4 5

64%75%

88%92%

+145 minutes of educational playing time per player

+24%The average knowledge increase attained by using Atrivity for 5 days

More than 80 million questions answered by over 260,000 users

in more than +5,900 games

How many questions are answered?

650 per player in 5 day games140 per player in 30 minute games

Most viewed KPIs

Most failed questions Most struggled-with category Analysis of individuals and teams Evolution of knowledge over time Engagement level

Languages:

Unlimited

Atrivity is used in+50 countries

What would happen if the same

game mechanics were applied to

business processes in the workplace?

Make Companies Better by Playing Games

More than 200M people around the world play trivia games for fun, to

learn, and improve themselves.

Increase Sales Boost Marketing and Internal

Communications

Engage Employees

How Atrivity Works

When employees choose to play

0

50

100

150

200

250

0 2 4 6 8 10 12 14 16 18 20 22 Hours

Increase SalesTraining and People

Improve Marketing & Communications

50%35%

15%

95% internal use62% retail

50% channels

Participation rate

10-11pmhour most played

worldwide

Activity level

+24% in 5-day games

Knowledge increase

Resulting in remarkable Atrivity player engagement

Companies use Atrivity to