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Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Page 1: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens

Learning and KnowledgeThe Digital Mindset

1 - 47

Prof. Wim Veen

Faculty of Technology, Policy and Management

Page 2: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens

Being in control of information flows

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Page 3: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Daily Media Uses

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Page 4: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens

The generation

• Playing Games Grand Theft Auto, World of Warcraft, PS2, Xbox, LAN Parties

• Communicating 24/7Via SMS, MSN, chatrooms, mobile phones

• Integrating f2f and virtual friends• Never reading a manual• Preferring a cell phone rather than a newspaper

4 – 47

Page 5: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens

The generation for whom learning is playing

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Page 6: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens

• The generation inventing games

Without winners or losers, without start or end, and changing the rules

continuously….

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Page 7: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Games sites for communicating with others

Page 8: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Worldwide Multi Player Games on the Internet

Page 9: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Second Life: Learning in Virtual Worlds with Virtual Identities

Page 10: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Multiple virtual identities

Page 11: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Pandora Music: Mass Customization

Page 12: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Using video clips for communication

Page 13: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Sharing and manipulating files for free

Page 14: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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MSN is on 24/7: 10 simultaneous communicationsMore than 150 contacts

Page 15: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Tagclouds: Reaching out Globally

Page 16: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Tagging and Sharing Images: a Participatory Culture

Page 17: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens’ writing

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My Space, My language

Page 18: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens is

Skateboarding up the stairs

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Surfing and snowboarding

Searching for extremes

Page 19: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens is

School is for meeting friends rather than for learning

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Page 20: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens is

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Page 21: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens is

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Page 22: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens at Work

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Iconic Skills Multi-Tasking

Proces-singDiscontinued Information

Non-Linear Approach

Page 23: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Scanning icons, sound, colours, movements and images

Page 24: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Multi-Tasking

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Listening to favorite musicListening to favorite music

Doing Math homeworkDoing Math homework

Calling a friendCalling a friend

Surfing or

MSN

Surfing or

MSN

Page 25: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Processing Discontinued Information

Zapping is the skill to construct meaningful knowledge from discontinued audio-visual and textual information flows

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Page 26: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Non Linear Approach

Non-linear learning strategies demand a redesign

of content: learning assets, objects to be

accessed just-in-time

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A B C D E F A

B

C

D

E

F

Linear

Non-linear

Page 27: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Mind Mapping

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Page 28: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

• Interpreting • Everything is of same

importance• Object • Book is static• Always same end• One way communication• Reader is spectator

• Configuring• Choosing different paths,

opportunities• Object and process• Game is dynamic• Multiple ends• Games are communities• Player is immersed• Transportation of person

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Page 29: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Different media lead to…

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…different skills

Page 30: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Parents are good at reading…

Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer is at the rghit pclae.

The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.

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Page 31: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

…but less good at visual cues

Look at the chart and say the COLOUR not the word

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YELLOW BLUE ORANGEBLACK RED GREEN

PURPLE YELLOW REDORANGE GREEN BLACK

BLUE RED PURPLEGREEN BLUE ORANGE

Left - Right ConflictYour right brain tries to say the colour but your left brain insists on reading the word

Page 32: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens learns differently...

Homo Zappiens

high speed <multi tasking <

non linear approaches <iconic skills first <

connected <collaborative <

learning by searching <learning by playing <

learning by externalizing <fantasy <

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Homo Sapiens

> conventional speed> mono tasking> linear approaches> reading skills first> stand alone> competitive> learning by absorbing> separating learning and playing> learning by internalizing> reality

Homo Sapiens

> conventional speed> mono tasking> linear approaches> reading skills first> stand alone> competitive> learning by absorbing> separating learning and playing> learning by internalizing> reality

Page 33: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens Develops Meta Cognitive Skills

• Enquiry based approaches • Networked learning• Experiential learning• Collaborative learning• Active learning• Self organisation• Problem solving strategies • Expliciting knowledge to others

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Page 34: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Homo Zappiens’ Reference Framework

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• Is digital and multimedia oriented

• Is menu, keywords, and tags oriented

• Relies on challenge, creativity, and self-esteem

Page 35: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

For Homo Zappiens

• The Net is an extension of self• Sharing is winning • Profiling is expressing yourself• Services are personalized • Peers are your references• You matter in an organization

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Page 36: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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YouTube: Winning by Sharing

Page 37: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

…Learning is the interactive process of searching for meaning

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…Knowledge is communication about meaning

Page 38: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Learning by aggregation

• Learning digitally is– aggregating distributed and

discontinued information– stay current with peers in networks

where each hold a part– sharing knowledge– prosumption

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Page 39: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Content is for free

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Content is User Generated

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Peers as Reference

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Everyone a publisher

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Sharing content on the net

Page 44: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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New Models for Content Development and Distribution

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Innovating Learning at the Workplace

© W

im V

een

Digital Me

Digital Us

Learning

Company

Content

Page 46: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

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Further Readings

www.amazon.co.uk

www.bol.com

Page 47: Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 47 Prof. Wim Veen Faculty of Technology, Policy and Management

Is there time left for [email protected]