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ST Math ® : Homeschool (K-8) Homeschool Starter Kit Instructional Software

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Page 1: Homeschool Starter Kit - Amazon S3 · 2018-12-04 · ST Math®: Homeschool Starter Kit 1 The ST Math® instructional software is a research-proven, comprehensive, grade-level math

ST Math®: Homeschool (K-8)Homeschool Starter Kit

Instructional Software

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ST Math®: Homeschool Starter Kit

Copyright © 2015 by MIND Research Institute.

All rights reserved.

No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means—electronic, mechanical, photocopying, or otherwise—without the prior written permission of the publisher.

MIND Research Institutewww.mindresearch.net111 AcademySuite 100Irvine, CA 92617

Printed in the United States of America.

ED-HM-001-150706

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ST Math®: Homeschool Starter Kit iii

Table of ContentsContents

Support Information ................................................................................................................................................................................................... iv

ST Math® Background ................................................................................................................................................................................................. 1

Activation/Install Info ................................................................................................................................................................................................... 2

Introducing ST Math .................................................................................................................................................................................................... 3

Day 1: Accessing ST Math .......................................................................................................................................................................................... 4

Day 2: Password Retraining ........................................................................................................................................................................................ 5

Today’s Accomplishments ........................................................................................................................................................................................... 6

The Game Toolbar ....................................................................................................................................................................................................... 7

JiJi Console ................................................................................................................................................................................................................. 8

JiJi Console Dashboard .............................................................................................................................................................................................. 9

Test Drive ................................................................................................................................................................................................................... 10

Change Grades ......................................................................................................................................................................................................... 11

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iv MIND Research Institute

Support Information

Additional help is available!

ü Toll-free: 888-491-6603, Monday-Friday, 6:00 AM - 5:00 PM, PST

ü e-mail: [email protected]

ü text: 424-MIND TXT (424-646-3898)

Program access:

ü Access ST Math from any computer by navigating to stmath.com

ü Access ST Math from supported tablets! Download ST Math: School Version

from the iTunes® Store, Google Play, or the Amazon Appstore

ü Access the Teacher Resource Site anytime for help with all your ST Math needs

ü Find tutorials, videos, and other frequently updated resources

ü Access our anytime online Year 1 Training Program

Course 1: Learning w/out Words: An Introduction to ST Math

Course 2: Ready, Set, Know: Examining Content and Structure

Course 3: Day 1 on the Games: Intro, Linking, and Passwords

Course 4: Day 2 on the Games: Trouble Free in Three Steps

Course 5: It’s All About the Toolbar: What Parents & Students Need to Know

Course 6: Power of the Card: Managing Students, Reports, and Content

Course 7: Teaching w/out Telling: The Benefit of Struggle

Course 8: JiJi Joins the Classroom: ST Math as an Instructional Tool

ü Access to live chat from 6:00 AM to 5:00 PM PST

trs.stmath.com

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ST Math®: Homeschool Starter Kit 1

The ST Math® instructional software is a research-proven, comprehensive, grade-level math program that utilizes Spatial-Temporal (ST) reasoning to teach math concepts that are aligned to Common Core and state standards. Spatial-Temporal reasoning is the innate ability to visualize and manipulate images through a sequence of steps in space and time — a process critical to solving problems in math, science, and other curricular areas.

ST Math’s innovative visual learning approach not only helps differentiate instruction to reach students of all levels of academic and language proficiency, but also engages students who struggle to learn with traditional materials and methods. The program includes hundreds of language-independent computer games that promote mastery-based learning and mathematical understanding. It can be used to complement any textbook and classroom instruction, and offers self-paced learning, instructive feedback, and data-driven reports.

ST Math® Background

Who Is JiJi?JiJi is the beloved penguin in the ST Math software games. Students help

JiJi get past obstacles by solving math puzzles – and they associate JiJi with challenge, learning and the thrill of success. Every time a student demonstrates

understanding of a math concept, JiJi crosses the screen, signaling success and leading the student to the next more challenging puzzle.

Real-time Informative FeedbackEnables students to make predictions about

the visual models and to “learn by doing”

based on the feedback that adapts to each

student answer, showing why the solution

was correct or incorrect.

Learning PathsProvide carefully structured

sequences of math content that

move from the visual models to

incorporating mathematical symbols

and language, scaffolding to move

students through with a desirable

level of difficulty.

Intrinsically Motivating Problem SolvingBuilds students’ intrinsic motivation

as they experience success in solving

challenging problems, making learning

math fun as students experience

success and take ownership of their

learning.

Visual LearningTeaches students mathematical

concepts through manipulating

interactive visual models found in

ST Math’s richly animated games

to solve problems.

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Activation/Install Info

Launch a browser and go to http://www.stmath.com/entrance. Click Enter Activation Code in the lower right corner.

Enter your activation code from your welcome email.

You will know ST Math is activated when you see JiJi (the penguin) standing outside with “Welcome” and your account name above JiJi’s head. You may also want to bookmark this site.

Select Allow local data storage.

ST Math can be activated on laptops, desktops, netbooks, and tablets. In your initial welcome email you received your unique activation code. You may need to download the latest version of Adobe Flash before activating ST Math.

Setup on Laptops, Desktops, and Netbooks

Select the On-site button.

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Note: For Tablets, go to your device’s app store and search for “JiJi.” Then download “ST Math: School Version.” No further installation is necessary for tablets.

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ST Math®: Homeschool Starter Kit 3

Introducing ST Math

Take a few minutes before students begin to use ST Math to introduce the games and the password process.

Introducing ST Math Share the following with your student(s): ü The games are designed using research in neuroscience to make learning math easier

ü Just like in video games, rather than being told how to play, students must figure out how to solve the puzzles

ü Making mistakes can actually help sometimes

ü Watching the animation is critical to figuring out how the game works

ü Use paper, pencil, or other materials, but NO calculators to figure out your answers

ü It is OK to ask for help; the parent can help students examine the animation more closely

ü Take time on all quizzes

Introducing Password Share the following with your student(s): ü All the password games need to be completed on first day

ü The steps they’ll take to learn their password are based on brain research

ü Each password is made of 13 pictures

ü Their password doesn’t have to be memorized; it is based on visual recognition

ü Even if they can’t remember, they should just click on the pictures they recognize from their password training

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From the JiJi screen, instruct students to click/tap on JiJi.

Then, have students click/tap on the faded text-login button in the lower right corner of the screen. This will toggle ST Math into text-login mode.

Upon successful login, students will enter the password objective and play the password game. After learning the password, students will play some introductory games and then begin their grade level curriculum.

Students will log in to ST Math the first time with a text-based login, and then they will learn a picture-based password. You should have received your text-based login in your email confirmation after subscribing to ST Math: Homeschool.

Instruct students to type their Username and Password into the boxes provided, then click/tap the Log In button.

Day 1: Accessing ST Math

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Exiting ST Math Teach your students: ü Exiting must be done properly in order for progress to be saved

ü Exit by using the arrows on the bottom left of the screen

ü Stop at Today’s Accomplishments to assess and possibly record progress

ü Click the button to save progress

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ST Math®: Homeschool Starter Kit 5

Automatic RetrainingIf a student forgets one or two of his/her password pictures while logging onto ST Math, the system canoften automatically retrain that student on the forgotten password pictures.

Parent-Assisted RetrainingIf the system cannot recognize the student or he/she has forgotten too many password pictures, a red statusframe will appear asking the parent to log in to activate password retraining.

Day 2: Password Retraining

Triple click to log in usingUsername and Password.

Select Student is LINKED: Retrain student on his/her password.

Select the grade-level group the student is in. Then retrain the student on password.

Remind students that from now on they will get onto ST Math games by using their picture password. Most students have no trouble remembering the password. However, if this happens, see steps below for password retraining.

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Exiting ST Math Teach your students: ü Exiting must be done properly in order for progress to be saved

ü Exit by using the arrows on the bottom left of the screen

ü Stop at Today’s Accomplishments to assess and possibly record progress

ü Click the button to save progress

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Encourage students to stop at this screen as they exit. They can share or record:

ü Increase in Syllabus and Mastery Progress

ü Number of puzzles solved

ü Any hurdles that have been mastered

Goal setting and closure activities can increase student motivation and progress. Consider:

ü Journal prompts

ü Discussions about games or puzzles that are fun, challenging, or connect to math textbook lessons

ü Setting progress goals of 1% per session

ü Sharing what was learned or a challenge that was mastered

Instructional Time: Students work toward mastery of mathematical knowledge and problem-solving skills by using ST Math for the recommended 90 mins per week in 30-45 minute sessions.

Note: Because of the Intervention Content, Middle School Supplement and High SchoolIntervention session progress may vary.

ü Students assigned more intervention topics may have a slower rate of progress since they have more content to complete.

ü Students with fewer or no intervention topics assigned may have a higher rate of progress since they have less content to complete.

ü If students skip over one or more quiz-determined objectives due to pre-quiz scores, they may show a higher than normal Mastery Progress for that session. This may be correlated with a low number of puzzles solved since they did not play the games to get credit for the progress.

Today’s Accomplishments

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ST Math®: Homeschool Starter Kit 7

Note: Because of the Intervention Content, Middle School Supplement and High SchoolIntervention session progress may vary.

ü Students assigned more intervention topics may have a slower rate of progress since they have more content to complete.

ü Students with fewer or no intervention topics assigned may have a higher rate of progress since they have less content to complete.

ü If students skip over one or more quiz-determined objectives due to pre-quiz scores, they may show a higher than normal Mastery Progress for that session. This may be correlated with a low number of puzzles solved since they did not play the games to get credit for the progress.

The Game Toolbar

Progress Bar: The thick bar shows student progress for this attempt at the current level.

If the thin bar extends across the full width of the progress bar, the student has completed the level. Encourage the student to “play the gray” and move on.

The thin bar shows furthest progress made for the current level during previous attempts.

The dots under the barindicate the number ofunsuccessful attemptsmade by the studentfor the current level.

Back Arrow: Returns to the level-selection screen. Also used to exit the program.

Vertical Bars: Indicates the level currently being played.

SCD (Student Code): Look at this to verify the correct student is logged in.

The letters in the SCD represent the first letter of the student’s first name and the first two letters of the last name.

Question Mark: If the game has a tutorial, clicking this button will launch it.

JiJi: Number of tries remaining.

Refresh: Resets the current puzzle so the student can start over without losing a JiJi.

Raised Hand: Students can ask for help by selecting this button, and a red status frame will appear around the game content. Clicking a second time will lower the hand and remove the red status frame. This feature auto-locks if it is abused.

Score: Indicates the percent completion of the current level. The total score is always 100%.

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JiJi Console

Navigate to http://web.stmath.com.

From the welcome page, click on the “Teacher Login” button at the top right corner of the page.

Log in by typing in your username and password. Then click the “Log in” button.

The JiJi Console provides all the tools needed to effectively manage your child’s instruction, browse and sequence content, view reports, and more.

Tip: If you don’t have a username or password, contact [email protected] or call 888-491-6603.

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Forgot your password? Click here.

To access the JiJi Console from a computer:

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ST Math®: Homeschool Starter Kit 9

Your dashboard displays the grade-level group you have created for a quick view of all the functions available to help you monitor and support your student. Multiple grade-level groups will be displayed on the JiJi Console for parents with multiple students working at different levels.. Select any section of a grade-level group for additional functions and details.

Total assigned objectives.

Average class Syllabus Progress. Select to access reports.

Pull down menu allows you to manage your account and log out.

Create additional classes if desired Access trs.stmath.com for just-in-time resources for all your ST Math needs.

Access curriculum to analyze games and familiarize yourself with ST Math.

Roster summary. Select to editindividual student information, delete, or retrain on password.

Number of students with alerts. Select to view details. Alerts require parent support.

JiJi Console Dashboard

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Log in to the JiJi Console andselect Test Drive.

Choose with open access to view all content in the objective.

Select the grade level.Click/tap gray objects to openthem. Use the arrows to returnto the objective list.

From the objective list, you canuse the drop down menu to viewcontent from other grade levels.

Scroll to find desired objectives.

Click/Tap the bar for adescription of the objective.Select Test Drive to accessgames in the objective.

Test Drive

Test Drive allow parents to access all of the games in the curriculum. This can be helpful for:

ü Exploring the visual models used to teach particular concepts

ü Finding games to bring into the classroom

ü Helping students stuck on a particular game

ü Previewing or reviewing content

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ST Math®: Homeschool Starter Kit 11

Change Grades

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To move a student to a new grade level, parents first need to “create a class” for the desired level. Then transfer your student to this class. Follow these instructions:

Log in to the JiJi Console and select Create Class.

Open the student’s current roster

Select Go to my Dashboard.

Click ‘Transfer’

A Class Card for your new class will now appear on your dashboard.

Select the student’s new grade and group. Some fields may populate automatically.

Now when the student logs in, he/she will play through Intro to ST Math again, and then be placed into their new grade level content.

Select the grade level, and group number for your new class. Some fields may populate automatically based on your calendar and curriculum.

Click on the student’s name