holes are as follows: odds left/evens right positions are from left to right: x = split end, t =...

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HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER, QB=QUARTERBACK, 3=FULLBACK, 2=TAILBACK 2 C X Y 3 QB T T G G Z x x x x x x x x x x x 7 5 3 1 2 4 6 8

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Page 1: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT

POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

QB=QUARTERBACK, 3=FULLBACK, 2=TAILBACK

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CX Y

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QB

T TG G

Z

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7 5 3 1 2 4 6 8

Page 2: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PLAY CALLING: THE PLAY CALL STARTS WITH THE “Y” POSITION, IT IS FOLLOWED BY THE “SLOT” OR ‘Z’ POSITION, THEN THE BALL CARRIER IS DESIGNATED, THEN THE HOLE HE IS RUNNING TO IS GIVEN ALONG WITH THE TYPE OF PLAY. THE “X” POSITION ALWAYS LINES UP OPPOSITE THE “Y”.

THEREFORE, A PLAY CALL IN THE HUDDLE WOULD SOUND LIKE; Y RIGHT, SLOT RIGHT, 24 LEAD.

THIS MEANS THAT THE “Y” OR TIGHT END POSITION LINES UP ON THE RIGHT SIDE, THE SLOT OR “Z” POSITION LINES UP ON THE RIGHT, THE “X” POSITION LINES UP LEFT, THE TAILBACK WILL BE GETTING THE BALL AND RUNNING TO THE 4 HOLE.

IN THE MANY DIAGRAMS THAT FOLLOW YOU CAN SEE THIS ILLUSTRATED.

Page 3: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

HUDDLE - LINEMAN STAND WITH THEIR HANDS ON THEIR KNEES, QB GETS PLAY FROM THE COACH, THEN KNEELS AND CALLS THE PLAY TWICE, EVERYONE BREAKS THE HUDDLE AND LINES UP FOR THE PLAY. HUDDLE IS CALLED BY CENTER IMMEDIATELY FOLLOWING PREVIOUS PLAY.

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QB

RT LTRG LG

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LINE OF SCRIMMAGE ______________________________

Page 4: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT SLOT RIGHT 24 LEAD VS. 6-3 – 2 BACK THROUGH THE 4 HOLE. 3- BACK BLOCKS THE FIRST PLAYER INSIDE OR OUTSIDE THE HOLE. BASIC RULE OF THUMB ON ALL LEAD PLAYS IS POSITION OF DT. IF DT IS HEAD UP OR OUTSIDE OF PLAYSIDE OT THEN THE PLAY IS RUN INSIDE THE TACKLE, IF DT IS INSIDE OT PLAY IS RUN OUTSIDE OF TACKLE. ONLY EXCEPTION IS THE RARE 5-2 DEFENSE THEN THE PLAY IS RUN THROUGH THE 2 HOLE AND THE NOSE IS DOUBLE-TEAMED. REMEMBER FB DOES NOT HAVE TO DESTROY DEFENDER, IF TB IS GOING FULL SPEED MERELY MAKING CONTACT SHOULD BE ENOUGH TO ALLOW TB TO BREAK FREE, BUT HE MUST MAKE CONTACT.

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X AND Z STALK BLOCK

Page 5: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

WE CAN RUN THE SAME PLAYS OUT OF A ‘SPLIT BACK’ FORMATION AS SHOWN BELOW. WE CALL THIS FORMATION ‘PRO’. THE BLOCKING ASSIGNMENTS

REMAIN THE SAME. EX: PRO, Y RIGHT, SLOT RIGHT 24 LEAD

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Page 6: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

ANOTHER FORMATION WE RUN IS ‘DOUBLE TIGHT’. IN DOUBLE TIGHT THE ‘X’ MOVES IN TIGHT TO THE LINE AS SHOWN. EX: PRO, DOUBLE TIGHT RIGHT, SLOT RIGHT 24 LEAD

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Page 7: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

WE ALSO CAN PUT THE SLOT RECEIVER IN MOTION TO THE OPPOSITE

SIDE BY CALLING ‘ZOOM’. EX: PRO Y RIGHT, SLOT RIGHT ZOOM, 24 LEAD

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Page 8: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT SLOT RIGHT 24 LEAD VS. 6-2 (DT IN GAP) –NOTE DT IS INSIDE THEREFORE; PLAY WIDENS AND IS RUN OUTSIDE THE OT. 3- BACK BLOCKS THE FIRST PLAYER INSIDE OR

OUTSIDE THE HOLE.

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X AND Z STALK BLOCK

Page 9: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT SLOT RIGHT 24 LEAD VS. 5-3 – 2 BACK THROUGH THE 4 HOLE. 3- BACK BLOCKS THE FIRST PLAYER INSIDE OR OUTSIDE THE HOLE. TACKLE CAN BRUSH BLOCK INSIDE

DEFENDER AND GO AFTER MLB.

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X AND Z STALK BLOCK

Page 10: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT SLOT RIGHT 24 LEAD VS. ALL LINEMAN COVERED – 2 BACK THROUGH THE 4 HOLE. 3- BACK BLOCKS THE FIRST PLAYER INSIDE OR OUTSIDE THE HOLE

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X Y

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X AND Z STALK BLOCK

Page 11: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT SLOT RIGHT 24 LEAD VS. 6-3 – 2 BACK THROUGH THE 2 HOLE. PLAYSIDE GUARD AND CENTER DOUBLE TEAM THE NOSE.

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X Y

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X AND Z STALK BLOCK

Page 12: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT, SLOT RIGHT 28 PITCH VS. 6-3

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Page 13: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PRO Y RIGHT, SLOT RIGHT 28 PITCH VS. 6-3 NOSEGUARDS IN GAPS

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Page 14: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PRO Y RIGHT, SLOT RIGHT 28 PITCH VS. 6-3 NOSEGUARDS IN HEAD UP ON GUARDS

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Page 15: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT, SLOT RIGHT 28 PITCH VS. 5-2

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Page 16: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT, SLOT RIGHT 28 PITCH VS. 6-1

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Page 17: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT, SLOT RIGHT 28 PITCH VS. 5-3 STACK

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Page 18: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT, SLOT RIGHT 28 PITCH VS. ALL LINEMAN COVERED

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Page 19: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PRO Y RIGHT SLOT RIGHT 33 COUNTER VS. 6-3 NOTE: THE BACKSIDE GUARD PULLS AND THE PLAYSIDE TACKLE BLOCKS DOWN. THE FB TAKES ONE STEP RIGHT AND COMES BACK FOR THE HANDOFF. THE QB FAKES THE PITCH AND HANDS OFF TO FB. FB MUST CUT INSIDE PULLING GUARD.

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Page 20: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT SLOT RIGHT 33 COUNTER VS. 6-3 (I FORMATION) NOTE: THE BACKSIDE GUARD PULLS AND THE PLAYSIDE TACKLE BLOCKS DOWN. THE FB TAKES ONE STEP RIGHT AND COMES BACK FOR THE HANDOFF. THE QB FAKES THE PITCH AND HANDS OFF TO FB. FB MUST CUT INSIDE PULLING GUARD.

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Page 21: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PRO Y RIGHT SLOT RIGHT 34 COUNTER VS. 5 – 3 NOTE: WHEN

GUARD/CENTER/GUARD ARE COVERED ABANDON THE TRAP

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Page 22: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PRO Y RIGHT SLOT RIGHT 34 COUNTER VS. 5 – 2

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Page 23: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y LEFT, SLOT RIGHT – SLOT REVERSE NOTE: QB AND BACKFIELD START RIGHT AS IF DOING A SWEEP, QB HANDS OFF TO SLOT GOING OPPOSITE DIRECTION. BLOCKING IS SAME AS SWEEP.

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Page 24: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PASSING TREE FOR FTW’S - NOTE: ALL ROUTES RUN TOWARD QB EXCEPT ARROW AND 4. PASS PLAYS CALL THE FORMATION FOLLOWED BY THE ROUTE NUMBERS WHICH ARE CALLED FROM LEFT TO RIGHT AS ILLUSTRATED IN THE FIGURES THAT FOLLOW. ALL QB DROPS ARE 3 STEPS EXCEPT THE ROLLOUT.

QB

9

7

5

6 6

5

7

9

113 steps

5 steps

8 steps 8 steps

5 steps

3 steps0

0

RB - CHECK SWING

ARROW ARROW

4 4

Page 25: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

‘FLEX’ MEANS Y SPLITS AWAY FROM THE LINE 4 YARDS.PRO, Y RIGHT, FLEX, SLOT RIGHT 9,1,9

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Page 26: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

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PRO Y RIGHT, SLOT RIGHT, 666

Page 27: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PRO Y RIGHT, SLOT RIGHT, ZOOM - 999

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Page 28: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

Y RIGHT, SLOT LEFT FAKE 23 LEAD 75 NOTE: WEAKSIDE GUARD PULLS TO BLOCK AND GIVE EXTRA PROTECTION TO ROLLOUT PASS, FB BLOCKS INTO VACATED HOLE, QB FAKES TO TAILBACK AND ROLES RIGHT. Z RUNS 5 STEPS AND DRAGS TOWARD SIDELINE AND X RUNS 8 STEPS AND DRAGS TOWARD SIDELINE.

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Page 29: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

DOUBLE TIGHT RIGHT SLOT RIGHT ZOOM - FB ARROW NOTE: RUN FAKE 24 LEAD PASS TO FB OUT OF DOUBLE TIGHTEND FORMATION (X MOVES TO TIGHTEND)

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Page 30: HOLES ARE AS FOLLOWS: ODDS LEFT/EVENS RIGHT POSITIONS ARE FROM LEFT TO RIGHT: X = SPLIT END, T = TACKLE, G=GUARD, C=CENTER, Y=TIGHT END, Z = SLOT RECEIVER,

PRO Y RIGHT, SLOT RIGHT - 999 CHECK SWING NOTE: BACK BLOCKS AND ROLES TO FLATS, IF NO ONE TO BLOCK JUST RUN TO FLAT.

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