helpshift gaming deck
TRANSCRIPT
In-App Customer Service for Gaming The key to driving LTV and reducing churn
Abinash TripathyCEO
F2P is the winning model - Lots of minnows who are potential whales
Fun Fact: F2P accounts for 65% of US$9B market growing at 27% YoY
Minnows just swim away easily……HOW DO I???
BORING!
TOO LONGNO MORE QUESTS?
OUTTA HERE
OTHER GAME WAY MORE FUN
Fun Fact: Paid conversion is between 2-7%
How do I throw a net around them?
HOW DO I???
TRY THIS…….
Nurturing minnows keeps them in play!
How do I nurture so many minnows at scale? Help them help themselves….
and engage 1-to-1 with all your whales in-game
Fun Fact: Top 1% players account for 33% revenue
they will love the attention and become your biggest champions
Fun Fact: 94% of whales likely to recommend to friends
Helpshift - for all stages of a games lifecycle
Launch
GET FEEDBACK SEND PRODUCT UPDATES
Monetize Scale Referrals
NURTURE MINNOWS
$
PRIORITIZE WHALES
GET GLOWING REVIEWS
In-app messaging enables players to talk to you directly with feedback
LAUNCH
Understand game play issues and help customers make progress
LAUNCH
Create priority queues for whales$ MONETIZE
Drive conversions in real-time during Live Events$ MONETIZE
Enable minnows to be self-servedSCALE
`
A top grossing game deflects 97% ticketsDECEMBER ‘13
76MAPP SESSIONS
2.3MACTIVE USERS
36KISSUES REPORTED
SELF SERVICE = 97.3%
1.3MSELF-SERVICE
Global Launch: August 1 2013App Store: Top 20 Grossing (US)Rating: 4.5 starsDaily Tickets: 1200+Customer Team: 5
SCALE
In-app self-service reduces >90% of ticketsSCALE
FAQ Shipped
Get glowing app store reviewsREFERRALS
Helpshift is COPPA compliant - No contact information is needed
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