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TRANSCRIPT
Dates:
Heat 1: COMPLETED
Heat 2: COMPLETED
Heat 3: 1st/2nd July 2017
Grand Finals: 7th/8th October 2017
Event Essentials:
System: Warhammer : Age of Sigmar
Army Selection: Select an army worth a
maximum value of 2,000 Points using the
rules and restrictions provided in the
Pitched Battle section from the General’s
Handbook.
Only Warscrolls and Warscroll Battalions
with Pitched Battle Profiles may be used
at the Grand Tournament. You must use
the most up-to-date version in print/
digital form available.
This includes Forge World models that
have a Pitched Battle Profile.
Note that Allegiance Abilities can and
should be used.
Welcome
Welcome to Games Workshop’s
Warhammer Age of Sigmar Grand
Tournament. This event is for anyone
who enjoys using a canny mix of army
selection, canny generalship and good
cheer to win games of Warhammer Age
of Sigmar. It’s one of the most fun games
in the world and being crowned the
Grand Champion of Warhammer Age of
Sigmar at the end of the year is a colossal
achievement and worthy of great song
and rejoicing.
Only a formidable general will be able to
raise trophy belonging to the Grand
Champion – Games Workshop’s unique
prize we offer only to those who can not
only play the game, but do so in the spirit
of the Age of Sigmar, and with a well
painted army.
What is a Grand Tournament?
For the longest time Games Workshop
has run tournaments and events of all
sizes across the world. Probably our most
historic is the Grand Tournament, an
event we use to decide once and for all
who the best players are all across the
world.
At this event we will be deciding who the
Warhammer Age of Sigmar Grand Cham-
pion is, the player officially recognised
by Games Workshop as the greatest
Warhammer Age of Sigmar general in the
land (with a shiny trophy as proof to
boot!).
So if you fancy a shot at the title, or just
want to test yourself over the Heats and
then the Grand Final, or even just enjoy
some great games of Warhammer Age of
Sigmar, get your ticket before they run
out!
The Heats
A Heat is a tournament held here at
Warhammer World from which the top
players are invited to attend the Grand
Finals later that year. Each Heat is a
tournament for 90 people that runs the
same format across the year and the top
players from each Heat will qualify to
attend the Grand Finals later that year.
When you are qualified we will use your
contact details provided to send you an
invite to the private “Grand Finals” event
on our ticket sales website where you,
and other qualifiers, will be able to buy
one ticket to the Grand Finals in October.
Tickets for the Grand Finals will also be
available to buy in person at each Heat
weekend, but will only be available to
those who will qualify.
We will be taking the top 40 players from
Heats 1, 2 and 3.
When you qualify, you will have until the
next Heat to buy your ticket (usually 2-3
months or so, but this can vary). Any
tickets that remain will simply be
allocated to the next Heat and more
players will have the chance to qualify.
If you just need a little more time to get
your ticket, just get in touch with us
(contact details are at the end of this
document) and we will do our best to
give you the time you need.
The Grand Tournament
House Rules:
We expect all players to play in the spirit of the game—having a positive
game against a friendly enthusiastic opponent is what we all want.
At this tournament, we will measure all distances between models using their
bases as a reference point. This is commonly known as measuring “base-to-
base”. When measuring vertically, you should count the model’s own torso,
arms, legs and head as well. Wings, Weapons, Banners, and so on should be
ignored.
You will not be allowed to be play with unpainted or unbased models. We
will politely ask you to remove any such model from the table (what counts
as painted and based is detailed later on in this pack).
Any Forge World Warscroll or Warscroll Battalion with a Pitched Battle pro-
file is fine to use at this event.
Allegiance Abilities must be recorded on your Army List and may not be
changed during the tournament.
You must hand in a physical copy of your Army List at the event. This will
allow us to check your army and forward the lists on after the event to keep
up-to-date. There is no need to email your Army List in before the event.
Any new releases will be in use at our events, unless their release falls on the
weekend of the event.
Scenery available to your army (e.g. Sylvaneth Wyldwoods) is of course per-
mitted at our events. Remember they must be fully assembled like any other
part of your army.
House Rules will be subject to change in between Heats, so check them regu-
larly!
THE SCHEDULE – THE HEATS (5 Games)
SATURDAY 9:00am: Bugmans Opens for Registration 10:00am: Main Hall & Stores open
10:20am: Event Briefing 10:30am–1:00pm: Game 1 1:00pm–2:00pm: Lunch and the Hero, Beast and
Company of Legend 2:00pm–4:30pm: Game 2 4:30pm–5:00pm: Break 5:00pm–7:30pm: Game 3
8:00pm: Warhammer World closes
Note: This may change as we often, but not always,
run some late night entertainment on Saturday night.
SUNDAY 10:00am: Warhammer World Opens 10:30am–1:00pm: Game 4 1.00pm–2:00pm: Lunch and voting for the Best Army
Competition 2:00pm–4:30pm: Game 5 4:30pm–5.30pm: Break 5:30pm: Award Ceremony 6:00pm: Warhammer World closes
THE SCHEDULE – GRAND FINALS (6 Games)
SATURDAY 9:00am: Bugmans Opens for Registration 10:00am: Main Hall & Stores open
10:20am: Event Briefing 10:30am–1:00pm: Game 1 1:00pm–2:00pm: Lunch and the Hero, Beast and
Company of Legend 2:00pm–4:30pm: Game 2 4:30pm–5:00pm: Break 5:00pm–7:30pm: Game 3
8:00pm: Warhammer World closes
Note: This may change as we often, but not always,
run some late night entertainment on Saturday night.
SUNDAY 9:00am: Doors open. 9:30am–12:00pm: Game 4 12:00 pm–1:00 pm: Lunch and the Best Army
Competition Voting 1:00pm–3:30pm: Game 5 3:30pm–4:00pm: Break 4:00pm–6:30pm: Game 6 6:30pm–7:15pm: Break 7:15pm: Award Ceremony
8:00pm: Warhammer World Closes
A NOTE ON PAINTING AND BASING:
At registration we will ask you if your
army is fully painted and based. If it isn’t
don’t panic! We will do our best to give
you the time and space you need to get
your models finished before your first
game. As we don’t allow anyone to play
with unpainted or unbased models, but
we understand that life gets in the way
sometimes, we will do our best to help
you get them up to standard.
All miniatures in your collection must
be 100% produced by Games Work-
shop and be fully assembled, painted
and based. Each model must fully rep-
resent what you have presented on
your army list. If you are not sure
whether or not your models come under
this heading, use our handy flow chart,
presented overleaf.
The physical copy of your Army List
handed in at the start of the event will be
used to check your army during the
first game. If there is anything you are
unsure of, get in touch with the Events
Team prior to the event.
If any of your models don’t meet the
above requirements, we will politely ask
you to remove it from the table. We are
obliged to protect the experience of every
attendant - we all want to play against
fully painted armies without any confu-
sion. This event is designed to give eve-
ryone the opportunity to do just that.
Are you planning to use converted models or proxies* in your army?
YES NO
Contact us at [email protected] or ring us 0115 900 4994 and check to make sure your conversion/proxy is appropriate for our
events.**
Carry on. Nothing to worry about except mould lines and getting it painted on
time.
*A proxy is when you use an unconverted model as a Warscroll/Datasheet entry different
to the one it normally represents. Examples include Arachnarok Spiders as Stonehorns,
Cadian Shock Troopers as Scion Tempestus’s, Skeletons as Grave Guard and so on.
**This is only for our gaming events, held here at Warhammer World. This doesn’t count
for your local model shop, Games Workshop, Warhammer Shop, club or even a regular
gaming evening at Warhammer World. Get in touch with them to see what their standards
are.
When you contact us, it would help a lot if you include pictures of the models in question.
Also, don’t panic. We are really nice and we LOVE cool hobby.
Note: Fully assembled means just that – fully assembled. Examples of models that are not
fully assembled are cavalry without riders, artillery pieces without crew, one Mangler
Squig on a base rather than two, half a skeleton representing a full one and so on. Please
bear that in mind before deciding what to bring along!
Registration:
At the beginning of the weekend, you will
need to register with us for the event. All
you need to bring is your ticket (either
electronic or physical), a copy of your army
list and we will give you your score card, a
player number and assign you to your first
table for the weekend.
At this event, you must use the same army
all weekend, and we will be doing spot
checks of the army lists to make sure all the
points are added up correctly and that each
army has the required units.
If we come across a small mistake, we will
let you know and, if needed, help you make
corrections to the list. If it’s a mistake of
Godbeast-like proportions, we will have a
chat and decide what to do – it may involve
a modification of your previous game
results, as we want this to be as level a
playing field as possible, and wins from
previous games shouldn’t count if you were
playing outside the rules of the event.
Games Over the course of a Heat, you will get to
play five games of Warhammer: Age of
Sigmar, and six at the Grand Final, with
armies chosen using the rules and
restrictions laid out in the Pitched Battles
section of the General’s Handbook. After
each game there will be either lunch or a
brief break while we get the results in order
to decide your next opponent.
After the first game, where opponents will
be randomly allocated, we will assign you
opponents with a similar score according to
the ‘Swiss’ system.
The way this works is players with the
same number of Tournament Points (see
later) will play against each other. So if you
are winning all your games, you will play
against opponents of a roughly similar skill
level to you, ideally helping to ensure an
enjoyable event for all concerned.
Timings
Each game will last two and half hours. As
we need to get your results after each, we
will need you to finish each game quite
quickly and hand in your results after the
timer runs out.
The size of the game has been set up so that
both players should be able to set up and
play your game comfortably in the time
allotted. We’d recommend having some
practice games against your mates to get
used to it!
If you discover from practice that you play
really slowly and can’t get your game
finished to a satisfying conclusion, then
bear in mind that this makes it less likely
that you will pick up any Favourite Game
Votes, so do your best to pick up the pace!
Battleplans
During the Heats, we will roll randomly
to select that game’s Battleplan. Once
that Battleplan has been used, it will be
crossed off our list; each one will only be
played a maximum of once.
During the Grand Finals you will play
each Battleplan once.
Scores:
After each game you will have 5
minutes to record your result and hand
it in to the Events Team. At this event,
we will be recording Major and Minor
Victories, and this will be the largest
factor in deciding who is crowned the
Grand Champion and winner of the
event.
In the unlikely event that both players
have the same score, record this as a
draw.
You will also need to record the number
of points scored in each game. This will
be used a soft score to help resolve tied
results. Points scored is based on casual-
ties as per the General’s Handbook.
Each victory will be allocated certain
value of Tournament Points. Your total
Tournament Points will decide who wins
the event overall.
Major Win: 20 Tournament Points
Minor Win: 13 Tournament Points
Draw: 10 Tournament Points
Minor Loss: 7 Tournament Points
Major Loss: 0 Tournament Points
Whoever has the highest amount of
Tournament Points at the end of the event
will win the tournament, as described
below under the “Awards” section.
Note: A Minor Loss is the result
acquired when your opponent scores a
Minor Victory. This is not a typical result
available from the General’s Handbook
and is specific to these events only.
If you are nominated for the Best Army
award or receive an Honourable Men-
tion, you will automatically have a Draw
(10 Tournament Points) added to your
tally for the weekend.
THE LEGENDS PAINTING
COMPETITIONS
The Legends gives you the chance to
show off your skills with single models
and units rather than with whole
armies. Simply enter the relevant cate-
gory when it’s open; once all the entries
are in, we will ask all the players to
vote for their favourites. The player
that earns the most votes in each cate-
gory will win the relevant prize. Only
miniatures from your army may be en-
tered into this competition.
Hero of Legend: Any single
Battleline, Leader or uncategorised
model on a 60mm base or less.
Company of Legend: Any unit of 5 or
less models on 60mm bases or less or
on cavalry bases.
Beast of Legend: Any Behemoth, Be-
hemoth Leader or Artillery model (plus
any attendant crew).
Note: if there are any models (new
releases for example) that don’t fit in a
category, fear not. The staff member
will make a decision on the day and
you will still be able to enter your
model.
The Events Team reserve the right to
add additional requirements on the day
for unusual circumstances and entries.
THE BEST ARMY COMPETITION
Painting a whole army is a landmark
achievement in and of itself, and everyone at
the event should be proud that they have a
painted army to play with.
Some players go above and beyond this, and
produce exceptional quality armies to an in-
credible standard. Conversions, gorgeous
basing, gorgeous highlighting, subtle
airbrushing, themed models - the works.
The Events Staff on the weekend will get a
shortlist of the best armies from the event and
from that shortlist, they will pick the Best
Army Nominations.
Any Army that makes it on to the Shortlist
will receive an award in recognition of their
efforts.
Every player who is selected to be a Nomi-
nee will display their armies over lunch time
and then all the attendants will have a chance
to vote for the one they like the best.
The player who receives the most will be
awarded the Best Army Trophy during the
award ceremony at the weekend.
Lunch
We will be providing lunch for you on both
days - Saturday and Sunday. The menu is
decided closer to date by our expert chefs,
and we make sure that a wide variety of
dietary requirements are catered for. If you
can let us know before the event then we can
easily accommodate any requests, but if you
can’t (or forget!) don’t worry - we will also
circle the hall during the first game asking for
any specific requests and you can inform us
then too.
OTHER ACTIVITIES DURING THE EVENT:
The Heats:
The Champion:
The Champion is a paragon of the Games
Workshop hobby. An enthusiastic gamer,
painter and an all-round nice person to play
against.
To decide who receives this award, we will
rank all the players based on their victories.
Whoever has the most Major and Minor Vic-
tories will be crowned The Champion and de-
clared the winner of the event.
In the case of a tie, we will use the total num-
ber of points scored as a secondary sorter.
Should there be a further tie, Favourite Game
Votes will be the third sorter.
Note that the title will have the Heat num-
ber attached to it as will 2nd and 3rd place.
The Herald – This will be given to the 2nd place
finisher of the Finals.
The Equerry – This award will be given to the 3rd
place finisher of the Finals.
Most Sporting Player – This award will go to the
player who has the most Favourite Game Votes. If
players are tied, we will use Tournament Points as
a secondary sorter.
Sporting Player – This award will go to every
player who has a Favourite Game Vote for the ma-
jority of their games (3 or more).
The Best Army Award - Whoever gets the most
votes in the Best Army Competition will receive
this trophy.
Hero, Beast and Company of Legend – Whoever
gets the most votes in each individual competition
will receive the appropriate award.
The Wooden Spoon –This award will be given
out at the Events Staff discretion, as long as it
doesn’t cause embarrassment! It will be given to
the person who finishes last in the event.
The Finals:
The Age of Sigmar Grand Champion, 2017
The Grand Champion is a paragon of the
Games Workshop hobby. An enthusiastic
gamer, painter and an all-round nice person to
play against.
To decide who receives this mighty award, we
will rank all the players based on their victo-
ries.
In the case of a tie, we will use the total num-
ber of points scored as a secondary sorter.
Should there be a further tie, Favourite Game
Votes will be the third sorter.
The Age of Sigmar Grand Herald, 2017 –
This will be given to the 2nd place finisher of
the Finals.
The Age of Sigmar Grand Equerry, 2017 –
This award will be given to the 3rd place fin-
isher of the Finals.
Most Sporting Player – This award will go
to the player who has the Most Favourite
Game Votes.
Sporting Player – This award will go to
every player who has a Favourite Game Vote
for the majority of their games (3 or more).
The Best Army Award - Whoever gets the
most votes in the Best Army Competition will
receive this trophy.
Hero, Beast and Company of Legend –
Whoever gets the most votes in each individ-
ual competition will receive the appropriate
award.
The Golden Spoon –This award will be
given out at the Events Staff discretion, as
long as it doesn’t cause embarrassment! It
will be given to the person who finishes last
in the event.
AWARDS
CONTACT US
If you want to ask us questions, discuss the models you wish to bring, or want to
find out more about our events, please feel free to get in touch with us:
Phone: 0115 900 4994
Email: [email protected]
Post: Warhammer World Events Team
Games Workshop
Willow Road
Lenton
Nottingham
England
NG7 2WS
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AWARDS