headshots in alice 3 background - duke universityheadshots in alice 3 this is an modification of the...
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![Page 1: Headshots in Alice 3 Background - Duke UniversityHeadshots in Alice 3 This is an modification of the July 2008/June 2014 headshot tutorial by GaetjensLezin and Yossra Hamid By Natalie](https://reader033.vdocuments.us/reader033/viewer/2022060408/5f0feb837e708231d4468b30/html5/thumbnails/1.jpg)
HeadshotsinAlice3
ThisisanmodificationoftheJuly2008/June2014headshottutorialbyGaetjens Lezin
andYossra HamidByNatalieHuffman
UnderthedirectionofSusanRodgerDukeUniversity
June2017
Background
• BeforeyoubegintocodeyourAliceworld,youwillneedthreeheadshots
• Choosethreepicturesandcropthemsothatjusttheperson’sheadandshouldersarevisible
• Savethesepicturessomewhereyoucaneasilynavigateto
Gotosetupscene
• Choosethreecharactersfromthe“biped”category
• Ifyouwantyourworldtobemorerealistic,youshouldchoosehumancharacters
• Ifyouchoosefromthefirst5categories(Elder,Adult,Teen,Child,Toddler)youcancustomizeacharacter
IchoseiceSkater,Loki,andFreya
![Page 2: Headshots in Alice 3 Background - Duke UniversityHeadshots in Alice 3 This is an modification of the July 2008/June 2014 headshot tutorial by GaetjensLezin and Yossra Hamid By Natalie](https://reader033.vdocuments.us/reader033/viewer/2022060408/5f0feb837e708231d4468b30/html5/thumbnails/2.jpg)
Gototheshapes/texttab
• Select“billboard”• Under“frontpaint”select“ImportImage”
• Chooseoneoftheheadshotsyousavedearlier
• WhenyouclickOK,youshouldseeitunderthefrontpaintpreview
Positioningthebillboard
• InAlice2,wecouldmaketheheadsofthecharactersinvisible,butinAlice3thisisimpossible
• Instead,wewillmovethebillboardsrightinfrontoftheirfaces
• Usethefourpositioningbuttonstomovethebillboardinfrontofthefirstcharacter’sface
• Youwillalsolikelyneedtoresizethebillboard
• Yourworldshouldlooksomethinglikethis!
• Note:holddowntheshiftkeytomovethebillboardupanddown
![Page 3: Headshots in Alice 3 Background - Duke UniversityHeadshots in Alice 3 This is an modification of the July 2008/June 2014 headshot tutorial by GaetjensLezin and Yossra Hamid By Natalie](https://reader033.vdocuments.us/reader033/viewer/2022060408/5f0feb837e708231d4468b30/html5/thumbnails/3.jpg)
Settingthevehicle
• WewantthebillboardtomovewiththeiceSkater,sowewillchangethebillboard’svehicle
• Makesurethebillboardisselectedintheright-handsidepanel
• Select“Vehicle”andchoosethenameofyourcharacter
Repeat!• Repeatthisprocesswithtwomorebillboardsforyourothertwocharacters
Timeforcode!
• Clickonthe“editcode”buttontogetbacktothecodeview
• Makesureyouareonthe“myFirstMethod”tab
• Selectoneofyourcharactersfromtheleft-handdropdownmenu– Ihavechosentheiceskater
• Draginamoveblock• SelectUPand1.0• Draginasecondblock,selectDOWNand1.0• YoucanalsorightclickontheUPlineandselect“copytoclipboard”,andthendragdownfromtheclipboardsymbolonthetopright
• Changetheuptodownusingthedropdownarrow
![Page 4: Headshots in Alice 3 Background - Duke UniversityHeadshots in Alice 3 This is an modification of the July 2008/June 2014 headshot tutorial by GaetjensLezin and Yossra Hamid By Natalie](https://reader033.vdocuments.us/reader033/viewer/2022060408/5f0feb837e708231d4468b30/html5/thumbnails/4.jpg)
Cameramovement
• Nowselectthis.camera fromthemenu,anddraginaturn
• SelectRIGHTand.125• RepeatforLEFTand.125• ClickontheadddetailbuttonandselectasSeenBy,thenchooseyourmiddlecharacter
Runyourgame
• Youwillnoticethatwecanseethecharacter’sheadsbehindthebillboards
• Wewantthebillboardstoturnwiththecamera
• Dragintwodotogetherblocks,andputeachcameracommandinone
• Inthefirst,selectthis.billboard anddraginaturnstatement
• SelectRIGHTand.125,thenchooseasSeenByyourfirstcharacter
• Repeatfortheseconddotogetherblock,changingthedirectiontoLEFT
![Page 5: Headshots in Alice 3 Background - Duke UniversityHeadshots in Alice 3 This is an modification of the July 2008/June 2014 headshot tutorial by GaetjensLezin and Yossra Hamid By Natalie](https://reader033.vdocuments.us/reader033/viewer/2022060408/5f0feb837e708231d4468b30/html5/thumbnails/5.jpg)
Repeatfortheothertwobillboards Runyourcode• Thebillboardsshouldnowmovewiththecamera!