harvest moon boy and girl general guide

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    Harvest Moon Boy & Girl PSP General Guide

    by Freyashawk

    email: castleenchanted aol

    Created 6 March 2008

    Last updated on 19 March 2008

    Note on 6 March 2008: This is a work in progress and updates will be made

    regularly.

    NO ATTACHMENTS - PLAIN TEXT E-MAILS ONLY

    Please feel free to contact me if you have any questions about the game or my

    guide. I try to answer all serious requests for help but I will not open any

    email with an attachment. AOL sometimes considers a 'signature' or a simple

    icon as an attachment. Please send your emails as plain text or I shall notbe able to respond. Thank you.

    Table of Contents

    This is a preliminary Table of Contents which I hope to organise better when

    time permits.

    Introduction

    Affection and Friendship

    Raising and Maintaining Affection and/or Friendship

    The Effect of the Death of an AnimalAttending Festivals

    Littering

    Special Characters

    Kappa

    Harvest Goddess

    Saving your Game

    Controlling the Weather

    Mineral Town Shops and Homes

    Saibara's Smithy

    Improving your Tools

    Buying Accessories

    Other Tools

    The Makers

    Aja's Winery

    Library

    Ellen's House

    Thomas' House

    The Supermarket

    Cooking Corner

    Wrapping Corner

    Other Items

    Medium Rucksack

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    Large Rucksack

    Bin/Basket

    Fish Food

    Blue Feather

    Seed Corner

    The Inn

    The Telephone

    Won's Seed Corner

    The Hospital/Clinic

    The Church

    Harvest Sprite Hut

    The History of the Harvest Sprites

    Rose Square

    The Beach

    The Pier and a Fishing Rod

    Kai's Seaside Lodge

    Yodel's Farm

    Care of Livestock

    Gotz the Woodcutter

    Building Upgrades

    Quick Guide to Building UpgradesCost of each Upgrade with Lumber

    Cost of each Upgrade if Gotz supplies Lumber

    Chicken Li'l's Poultry Farm

    Care of Poultry

    Map of Mineral Town

    TV Shopping Channel

    Cooking and Recipes

    Easy Recipes

    People who like these Items

    Complete Basic Cookbook

    No Utensil Recipes

    Knife Recipes

    Frying Pan Recipes

    Pot Recipes

    Mixer Recipes

    Whisk Recipes

    Rolling Pin Recipes

    Oven Recipes

    Item Values

    Spring Crop Values

    Spring Wild Items Values

    Summer Crop Values

    Summer Wild Items Values

    Autumn Crop Values

    Autumn Wild Items Values

    Hothouse Item Values

    Ranch Item ValuesProcessed Ranch Item Values

    Values of Items from the Mines

    Values of other Items

    Mining

    Spring Mine

    Lake Mine

    Mining Tips

    Energy and Sleep

    Profitable Events

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    Animal Care and Festivals

    Chicken Strategies

    Livestock

    Cows

    Sheep

    Power Berries

    List of all Power Berries

    Mystic Berry

    Fishing

    King Fish

    Shipping List

    Other Items that can be shipped

    Heart Events and Marriage

    Special Events

    1st Year Special Events:

    A Horse from Barley

    A Fishing Rod from Greg

    Thomas' Crop Request

    May and the Church

    May and her Past

    First Meeting with KaiFirst Corn Harvest

    First Flower and Honey

    Anna and the Power Berry

    Apple Pie Event

    Ann's Birthday Party

    Harris and Aja

    The Anniversary of a Death

    Duke's Drunken Episode

    Chicken-Sitting for Rick

    Cliff and the Grape Harvest

    Cliff's Drama at Rose Square

    The White Flower of Happiness

    2nd Year Special Events

    Miscellaneous Tips

    The Flashing Hand

    When to Cook

    Raising the Values of Items

    Introduction

    Harvest Moon Boy & Girl essentially is the old 'Back to Nature' Harvest Moon

    game for Playstation, revitalised and recrafted for the PSP. There are

    those who therefore would not consider the game to merit a new guide, but I

    obviously disagree. 'Back to Nature' was one of the best Harvest Moon games

    produced and even now can compete successfully with the newer Harvest Moon DSand Magical Melody. It may be more difficult than newer Harvest Moon games

    in

    many ways, but it nonetheless is enjoyable.

    It is an extraordinarily detailed game, given its relative antiquity.

    Players

    of 'Friends of Mineral Town' and 'More Friends of Mineral Town' will find

    that

    much of the dialogue and many of the events are the same. There are fewer

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    exploitations in Harvest Moon Boy and Girl, however, and it is possible only

    to save the game when one goes to bed at night. This is one of the more

    annoying restrictions in the game, actually. It is balanced by the fact that

    the PSP allows many different save files. One can save the same game in

    multiple slots at different points, allowing one ultimately to marry five

    different girls in a game with a single foundation. In other words, in the

    boy version of the game, bring all five girls to red heart level and fulfil

    all other requirements for marriage, then save your game in five different

    slots before you propose to ANY girl. You then can branch off in each slot

    to

    create an entirely different game with different spouses. In the girl

    version

    of the game, the game will end if you marry, but you can save your game

    before

    you propose and then marry each of the bachelors to experience five different

    endings before you return to a continuing game as a single woman.

    The basic premise of the game is one that is at the heart of all traditional

    Harvest Moon games. You must restore a failing farm to success while making

    friends with all your neighbours and every one in the area. You can but need

    not marry. As a boy, you will have a choice of five eligible girls. As agirl, you can choose between five eligible bachelors.

    This guide attempts to cover both the Boy and the Girl versions of the game.

    Wherever both versions are the same, no special reference to the gender of

    the

    player's character will be mentioned. Where the two versions differ, I will

    try to give specific relevant details for each version.

    For example, when your character tosses an offering of a crop grown on your

    farm into the Goddess Spring, the Harvest Goddess will appear and thank you.

    When you toss the fifth crop offering into the Spring, she will reward you in

    both versions, but here the reward differs depending on the gender of your

    character. As a Boy, the first reward will be a Red Power Berry. As a girl,

    the first reward will be a piece of Lumber for which Gotz will pay 3000G.

    The

    other two rewards are obtained when you toss a total of 10 crop offerings and

    20 crop offerings into the Spring. The rewards essentially are the same in

    both games, but given in a different order.

    The second reward in both games is the 'Sweetheart' reward. After a total of

    10 crop offerings have been given, the Harvest Goddess will ask you if you

    have a Sweetheart. If you say that you do, the eligible girl/bachelor with

    the highest heart level will be waiting for you at the foot of the steps.

    In the boy version, a rather hilarious event then will occur if you enter the

    Hot Spring. A monkey will share the bath with you and the girl will confront

    you only when you come out of the Spa. Her heart level will increase,however, with your attempt to bathe with her.

    In the girl version, the bachelor with the highest heart level will be

    waiting

    but there will be no talk about sharing a bath! He may present you with a

    flower instead.

    There are both 'Heart Events' and 'Rival Heart Event's in Harvest Moon Boy &

    Girl, hereinafter referred to as HMBG. Experiencing any Heart Event with an

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    eligible girl or bachelor and giving the correct response will raise his/her

    affection level substantially. Please refer to my Courtship and Marriage

    Guide for information relating to romance and marriage, as well as all likes

    and dislikes, schedules of eligible girls/bachelors and all heart and rival

    heart events. You will find it at:

    Harvest Moon Boy & Girl PSP Courtship and Marriage Guide

    Giving gifts that an individual likes will raise affection and/or friendship

    levels as well. A wrapped gift, presented on an individual's birthday will

    boost affection and/or friendship enormously. Even if given unwrapped, it

    will raise the levels of affection and/or friendship far more than a gift on

    any other day.

    As in FoMT and MFoMT, speaking to an individual, even if you cannot give a

    gift, raises affection and/or friendship a little. It is far better to take

    the time to speak to every one during the course of a day, even if you have

    no

    gift items in your rucksack, than to ignore them. Speaking to an eligiblegirl or bachelor will raise his/her Affection level overnight. Thus, for

    example, even if you have no items that Ann would like in the first half of

    the first Spring, simply by speaking to her each day will raise her heart

    level.

    You will see the icon of an eligible girl or bachelor's heart level in the

    lower right corner of the text screen when you speak to that individual. As

    the affection level increases, the colour of the heart icon will change.

    Courting more than one girl or bachelor will not affect the heart levels of

    the others. In other words, feel free to court ALL eligible girls or

    bachelors in your game.

    Affection and Friendship

    Raising and Maintaining Affection and/or Friendship Levels

    As in most Harvest Moon games, you need to interact with eligible girls or

    bachelors as well as all other villagers in order to raise affection and

    friendship levels. In HM DS, simply speaking to some one will NOT raise

    his/her AP and/or FP, but in Harvest Moon Boy & Girl, as in FoMT/MFoMT, it

    will. The increase will be greater, however, if you give the person an item

    that he she especially loves. There are a number of different categories for

    items: Most Favourite Items, Liked Items, Items to which the person isIndifferent, Disliked Items and Most Detested Items. Speaking to some one is

    better than giving an item that the individual actively dislikes but giving

    an

    item that he/she particularly loves is the best option.

    In order to maintain heart levels and friendship levels, you must not neglect

    any one. If you do not have a gift, simply speak to the person. Otherwise,

    you may find that his/her affection and/or friendship actually will decrease

    overnight.

    http://faqs.ign.com/articles/855/855518p1.htmlhttp://faqs.ign.com/articles/855/855518p1.htmlhttp://faqs.ign.com/articles/855/855518p1.html
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    The death of any animal in your care will cause a huge decrease in heart

    level

    and friendship. Try to take care of your animals.

    Attending Festivals will raise Affection and Friendship levels a little with

    every one to whom you speak. Even with respect to the Fireworks Festival,

    choosing the option NOT to invite an eligible girl or bachelor to watch the

    fireworks with you does not LOWER affection levels but you do need to speak

    to

    every one before you choose the fortunate girl or bachelor with whom you wish

    to stand at the end of the pier to watch the display. You will receive an

    extra boost in affection by asking an individual to watch the show with you

    but you receive an increase in affection or friendship simply by speaking to

    each person.

    Attend every Festival and make an effort to visit every one as often as

    possible. Do not make the mistake of thinking that you only should

    experience

    the Heart Events of the girl or bachelor you ultimately intend to marry. It

    is best to experience as many events as possible.

    In the Boy version of the game, for example, Ann's Blue Heart Event will give

    you an opportunity to sell 3 eggs directly to the Inn for a period of seven

    days, provided you never miss a day. She will pay 450G for eggs that,

    shipped

    in ordinary fashion, only will net 150G. Popuri's Blue Heart Event will give

    you an egg that, when it hatches, adds a Chicken to your Farm. A Chicken can

    be sold for 500G or kept for egg production. Karen's Blue Heart Event can

    unlock the sale of Moondrop Flower seeds at Won's Seed Corner.

    These are only some examples of the benefits of experiencing events in

    Harvest

    Moon, whatever your ultimate ambition in terms of marriage may be.

    Special Characters

    Kappa

    The Kappa lives in the Lake in the Mountains. Players familiar either with

    the original Japanese Kappa Legend or with the Kappa in Friends of Mineral

    Town/More Friends of Mineral Town will know that he responds solely to

    cucumbers as gifts. The reason for this is the original Japanese folklorebelief that if you carve your name into a Cucumber and throw it into a river

    or lake, the Kappa will not vex you or your animals. In this game, throwing

    three Cucumbers into the Lake will bring you the gift of a Mystic Berry. In

    order to do this properly, it must be done AFTER 12.00 p.m. noon and you

    throw

    them at a very specific location on the shore.

    With respect to the Harvest Goddess and her awards for offerings, Boy and

    Girl

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    versions differ in the sequence of rewards. With respect to the Kappa, both

    versions are identical.

    Go to the top of the Lake. You will see two trees growing side by side and a

    stump growing southwest of them. Between the trees and the stump, there is a

    little area of the shore that juts out into the water. Stand there and face

    the water, then throw the Cucumber into the water.

    The Kappa will appear and give you his usual response:

    Kappa: ..............

    Do not be discouraged by this.

    Repeat the performance.

    He will reappear. This time, he will speak to you.

    Kappa: You're so persistent. Stop following me.

    Throw one more Cucumber into the water.

    The Kappa now will give you a very rare gift.

    Kappa: ... I'll give you this. Just don't follow me anymore.

    He will give you a Mystic Berry which you will eat promptly.

    N.B. In FoMT/MFoMT, the Kappa would give you the only Blue Power Berry in

    thegame, and in HMB&G, he will give you a Blue Mystic Berry with much the same

    effect Red Power Berries increase Stamina, but the Kappa's Berry increases

    your resistance to Fatigue. The Kappa will define its effect as making

    you 'tougher'.

    The Harvest Goddess:

    In order to meet the Harvest Goddess, you need to stand behind the waterfall,

    near the entrance to the Mine and throw a crop that you have harvested into

    the water. There will be a flash of white and the Harvest Goddess will

    appear.

    In the Boy version:

    Harvest Goddess: Well, if it isn't Frey. How do I know your name? That's

    just the way I am. Thank you for your offering.

    Throw another crop into the water and she will appear again to say;

    Harvest Goddess: Well, if it isn't Frey again. Thank you for your offering.

    Repeat this performance until you have thrown five crops into the Goddess

    Spring. After the fifth offering, the Harvest Goddess will reward you by

    saying:

    Harvest Goddess: Well, if it isn't Frey again. I'm glad to see you come sooften. Here, have this. Eat it.

    She will give you a Red Power Berry which you will consume on the spot. A

    Red

    Power Berry will increase your total Stamina by 10%.

    You can obtain only a single Red Power Berry from the Harvest Goddess, but

    continuing to toss crop offerings in the Goddess Spring will bring other

    rewards, as in most Harvest Moon games.

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    Please note that the Power Berry is the first reward only in the Boy version

    of the game. In the Girl version, you will receive a piece of Lumber after

    making 5 offerings. Gotz will appear and ask you to give him the lumber,

    promising to pay you. In fact, it is an ordinary piece of lumber, but he has

    not been feeling well and cannot cut wood... he will pay you very handsomely

    in fact, giving you 3000G.

    There are three different rewards, obtained after a total of 5, then 10, then

    20 crop offerings. Any offering other than a crop produced on your own farm

    will not be recognised.

    The rewards are:

    1. a Red Power Berry

    2. a chance to share the Spa with the girl/bachelor who has the highest

    heart

    level

    3. a piece of Lumber for which Gotz will pay 1000G in the Boy version and

    3000G in the Girl version.

    In the Boy version, the Power Berry is the first reward, requiring only a

    total of 5 crop offerings. In the Girl version, the lumber and consequent

    3000G payment by Gotz is the first reward. The Power Berry is the THIRD

    reward, requiring a total of 20 crop offerings.

    Saving Your Game:

    As previously stated, the PSP tends to be far more generous with save slots

    for game files than the GBA or DS. Players accustomed to the typical

    limitation of two files for Harvest Moon games will be delighted by the

    ability to save the same game at different points in almost a dozen files.

    On

    the other hand, an annoying aspect of this game is the fact that it can be

    saved only at the point of going to bed at night.

    When you stand in front of the 'diary' on the bedside table, you will have a

    number of options:

    To sleep without saving in your diary

    To sleep AFTER saving in your diary

    To Read your Diary

    Controlling the Weather

    Read Diary: This is the option to use if you wish to reload your game from

    ANY saved file. If you are a player who likes to control the weather, this

    is

    the option to use in the morning if you discover from the weather forecast on

    the television that a great storm is brewing the next day. It is very

    important to keep one file saved on the previous day for this reason. It is

    useful, actually to keep one save file at a point that is two days prior to

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    the present as well as one that is saved on the previous day. This allows

    you

    to correct any number of errors: those that you perform immediately as well

    as

    actions performed in the past that you did not realise WERE errors until

    later. Some players may be appalled by this god-like control of events, but

    I

    personally like to attempt the best results in my game and like every one, I

    make mistakes or forget details such as birthdays, despite my best efforts to

    consult my own Calendar Guide.

    Mineral Town Shops:

    Success in Harvest Moon partly depends on judicious use of time. If you do

    not have an adult horse, your only mode of transport will be walking. Even

    when your horse becomes an adult, you will not be able to ride him outside

    your farm area. Walking consumes time and the amount of time in a day is

    limited. Zack will pick up your shipment at 5.00 p.m. It therefore is

    important to harvest crops and gather all wild items before 5.00 p.m. if youwish to benefit as quickly as possible from their sale. You can place items

    in the Shipping Bin after 5.00 p.m. and on Festival days but they will not be

    shipped until 5.00 p.m. on the next ordinary business day.

    It is important to know the business hours of every shop in the Village and

    the hours and locations where all individuals can be met. When you have

    achieved a good relationship with every member of a family, the doors to

    homes

    and most businesses that are homes as well will open earlier in the morning

    and stay unlocked to you later at night. The only exception to this is the

    Supermarket. Even if you have the highest affection/friendship levels with

    Jeff, Sasha and Karen, the Supermarket will remain locked throughout Tuesday

    and Sunday. You will be able to enter the private living area during other

    days, however, when you have a high level with all members of the family.

    Here are the locations and business hours of the shops in Mineral Town as

    well

    as lists and prices of items offered:

    Saibara's Smithy:

    Location: It is the first building if you take the path that leads north

    from

    your farm.

    Hours: 9.00 a.m. to 4.00 p.m.Shut: Thursday

    Options:

    Improve Tool

    Buy Accessory

    Buy Tool

    Improving or Upgrading your Tools:

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    Improve Tool: This option is used if you wish to upgrade a tool. As Saibara

    will instruct, you need to equip the Tool and hold the ore you wish him to

    use

    for the upgrade in your hands. Interestingly enough, when you do this, you

    will see a list of options:

    Ask to level-up a tool

    Give metal ore as gift

    Nothing in particular

    The cost of tool upgrades is as follows and each will take three days to

    complete:

    From basic to copper: 1000G and a piece of copper

    From copper to silver: 2000G and a piece of silver

    From silver to gold: 3000G and a piece of gold

    From gold to mystrile: 5000G and a piece of mystrile

    In other Harvest Moon games, very often a tool upgrade that 'skips' levelstakes longer than an upgrade from one level to the next. In this game, ALL

    upgrades of tools take three days to complete. It therefore may be

    advantageous to increase the level of the tool as much as possible in a

    single

    upgrade as you will lose the use of the tool for three days irrespective of

    the level of the upgrade. In other words, provided you have the necessary

    level of experience, it may be better to ask Saibara to increase the level of

    your Basic tool to Mystrile than to upgrade it only to Copper.

    In this game, although you cannot order a new upgrade or task from Saibara on

    Thursday when the Smithy is shut, you can fetch your upgraded tool from the

    Smithy if it has been completed.

    Please note that Saibara will lock the Smithy directly after the order of any

    upgrade or task. If, therefore, you need to purchase other items from him,

    you had best do so BEFORE you set him a new task!

    Buying Accessories:

    Buy Accessory: Use this option if you wish to order jewelry from Saibara.

    To

    do this, you need to have a piece of Orichalcum. Transforming the Orichalcum

    into jewelry will cost 1000G. Once you have upgraded all your tools to

    maximum level and purchased all Makers, this will be an option to use

    frequently with Saibara in order to increase your profits.

    Orichalcum can be found only in the Lake Mine during the Winter season when

    the Lake freezes and you can cross it to the little island in the centre. It

    can be found on ANY floor of the Lake Mine. You should have upgraded your

    house at least once by the start of your first Winter. If you fill both

    Basket and Rucksack with ores from the Winter mine on a daily basis, then

    save

    at least 3 Orichalcum in your Shelf each day, you will have enough Orichalcum

    to give to Saibara throughout the year for Jewelry-making. If a piece of

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    Jewelry takes three days to make, you will be able to order approximately 10

    pieces of jewelry per season. The three seasons for which you will need to

    store Orichalcum in the shelf are Spring, Summer and Autumn, requiring a

    maximum of 30 Orichalcum. This amount is saved very easily during your first

    Winter.

    I always make certain to stow at least three pieces of Orichalcum in my

    rucksack during each trip to the Lake Mine in Winter. Remember that ores

    placed in the Basket cannot be removed, and you therefore need to place

    Orichalcum in your rucksack if you intend to keep it.

    The Jewelry that Saibara makes from a piece of Orichalcum is random. It can

    be a pair of earrings, a necklace or a bracelet. Each piece takes three days

    to complete and ships for 2000G.

    Buy Tool

    Saibara sells some tools that are important to your ranching success and

    whichcannot be purchased elsewhere.

    Buy Tool: Use this option to purchase the following:

    Brush: 800G

    Milker: 2000G

    Clippers: 1800G

    N.B. The Brush should be purchased immediately in order to be able to raise

    your Horse's heart levels sufficiently to enable you to keep him when Barley

    comes for his assessment in early Spring of your second year. Speaking to

    your Horse will not raise his Heart Level; only the Brush will do so until he

    is an adult and you can ride him. 800G would allow you to purchase at least

    4

    bags of seed in your first Spring, but the money MUST be used to buy the

    Brush

    if you want to keep the Horse. Remember that an adult horse can be ridden in

    the Horse Race and this gives you an opportunity to win Medals that can be

    exchanged for a Power Berry or jewelry that can be shipped for 2000G each.

    Incidentally, as stated elsewhere in this guide, if you fail to raise the

    Horse's heart level and Barley takes the horse with him in the 2nd Spring,

    you

    can regain him by planting 40 plots of grass. Although grass can be cut for

    fodder, 40 plots represents a very significant expenditure of earnings as

    seeds cost 500G each. It is MUCH cheaper to buy the Brush in your first

    Spring!

    Makers:

    The Makers will be available for purchase only when you have expanded your

    Henhouse and/or Barn. Each Maker costs 20000G and requires a piece of

    Adamantite to make. The project takes five days. In this game as in FoMT

    and

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    MFoMT, once a task is ordered, the Smithy will be shut until it is completed.

    It is the Mayonnaise Maker that will be available first and you MUST order it

    in order to be able to buy any other Maker. Once you have the Mayonnaise

    Maker, the option to order the Cheese Maker will appear. When the Cheese

    Maker is completed, the Yarn Ball Maker will be available.

    You therefore cannot choose which Maker you wish to purchase. You must

    purchase all Makers in sequence. The same rule holds true for building

    upgrades in this game. It is far more rigid than other Harvest Moon games in

    this respect.

    Whenever an item that you order from Saibara is completed, you must go to the

    Smithy to fetch it. In the case of a Maker, you must go to the Smithy to

    organise delivery of the item by Grey. If you do not visit Saibara, you will

    obtain no announcement that the task is completed. It is your responsibility

    to visit the Smithy to discover if your order has been completed.

    Mayonnaise Maker: 20000G (requires Henhouse expansion)

    Cheese Maker: 20000G (requires Barn expansion and order of Mayonnaise Maker)

    Yarn Ball Maker: 20000G (requires Barn expansion and order of Cheese Maker)

    Aja's Winery:

    Location: Take the path that leads north from your farm. Directly north of

    Saibara's Smithy, you will find the Winery. The two buildings in fact are

    connected. The vineyard is north of the actual Winery. This is where Cliff

    will work ultimately if you help him find a job.

    It is where you will have the opportunity to work part-time for a week in

    Autumn when the grapes are ready for harvest. Each grape cluster that you

    pick is worth 50G so, with 16 bunches of grapes on the wines, you have the

    chance to make 800G per day during the Harvest week.

    Incidentally, although Manna will tell you to come at 10.00 a.m. each day to

    harvest the grapes, you can arrive as late as 4.50 p.m. to do so, thereby

    losing no time at all with respect to your own working day. (Just make

    certain that you complete your shipments before you go to the Winery.)

    From 1.00 p.m. to 4.40 p.m., the Winery will be locked as Aja will go to

    Rose

    Square as usual each day. You therefore either need to arrive in the morning

    or between 4.40 p.m. and 4.50 p.m. in order to be able to perform the harvest

    tasks for Duke and Manna.

    Business Hours:

    Business Hours: 9.00 a.m. to 12.00 p.m. (noon)

    Shut: Saturday

    Items Offered:

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    You can purchase only two items at the Winery from Manna, Duke's wife. They

    are:

    Grape Juice: 200G

    Wine: 300G

    Library:

    Location: Take the path north from your farm and you will pass the Smithy and

    Aja's Winery. The path will end at an intersection. If you go left, you

    will

    arrive at the Library and Basil's house. The door on the left is the door to

    Basil's house, where Basil, Anna and Mary live. On the right is the entrance

    to the Library. As Mary is the local librarian, you will find her at the

    Library during all business hours. On Monday, when the Library is shut, Mary

    will spend the morning with her family in the Mountain area provided the

    weather is fine. In the afternoon, she will visit the Supermarket with her

    mother, Anna. On rainy Monday mornings, you will find the entire family at

    home.

    Library Hours:

    10.00 a.m. to 4.00 p.m.

    Shut: Monday

    The Library is at the end of the path going north. You now must follow the

    path to the right or east in order to continue.

    You will pass two houses before you reach the next business. These are

    Ellen's house and Thomas house respectively.

    Ellen's House

    Ellen always will be found in her house as she cannot walk. Stu, her

    grandson

    either will be found in the house or on the path outside the house. After

    you

    have experienced May's first event, both May and Stu will be found outside

    the

    Church on every afternoon except Monday and Wednesday. Elli visits her

    grandmother on Wednesday morning when the Clinic is shut.

    Thomas' House

    Thomas lives with his son Harris and a roving photographer named Kano. When

    you visit, you usually will find Thomas and Kano at home during the day, but

    Harris will be out on patrol. Harris visits Yodel's Farm and Gotz' house in

    the woods before going to the Inn in the afternoon for a 'break' in his

    patrol.

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    Supermarket

    To the right of Thomas' house is the Supermarket. The Supermarket has living

    quarters to the left of it, but these are accessible only from a door inside

    the Supermarket. Jeff, his wife Sasha and their daughter Karen live there.

    Supermarket Hours:

    9.00 a.m. to 6.00 p.m.

    Shut: Tuesday and Sunday

    The Supermarket has three different sections: the Cooking Corner, where

    ingredients can be purchased, the Seed Corner, where seasonal seeds can be

    found and another area where miscellaneous items, including both Rucksacks, a

    Basket and ultimately a Blue Feather are offered when you have made a certain

    amount of progress in the game. The Gift Wrapping Corner is situated here aswell. Gift-wrapping only enhances the Affection/Friendship value of a gift

    on

    an individual's birthday. At other times, it appears to have no effect.

    Cooking Corner:

    Game Description:

    Everything you need for cooking is in the Cooking Corner, so if you ever need

    something, take a look there.

    Bread: You can use Bread for cooking or you can eat it straight. It cost

    100G Want to buy some?

    Rice Ball: You can use Rice Ball for cooking or you can eat them straight.

    They costs 100G a piece.

    Curry Powder: Curry Powder is essential if you ever want to make curry. It

    costs 50G.

    Flour: Flour is used for baking sweets. It costs 50G.

    Oil: Oil is one of the basics, used for deep frying and stir frying. It

    costs 50G

    More succinctly, the Items offered are:

    Bread: 100G

    Rice Ball: 100G

    Curry Powder: 50G

    Flour: 50G

    Oil: 50G

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    Wrapping Corner:

    That is the Wrapping Corner. If you want something wrapped, just leave it

    there.

    Other Items:

    That's a rucksack. It can hold twice the amount of your own rucksack. It

    costs 3000G.

    That Bin can hold a lot of stuff for shipments. It costs 5000G

    That's Fish Food over there. Just add food to the Fish Pond once daily. How

    many do you want to buy? 20G for a portion

    More succinctly:

    Medium Rucksack: 3000GLarge Rucksack: 5000G

    Bin (or Basket): 5000G

    Fish Food: 20G

    Gift Wrap: 100G

    The Medium Rucksack contains 4 tool slots and 4 item slots, doubling the

    storage space of the original Rucksack. The Large Rucksack contains twice

    the

    storage space of the Medium Rucksack.

    The Bin or Basket can store a total of 30 items. Once an item is placed in

    the Basket or Bin, however, you will not be able to access it again. You

    must

    dump the contents of the Bin/Basket in any Shipping Container. Do not place

    items that you wish to give as gifts or otherwise use in the Bin/Basket!

    Gift wrap enhances the Affection/Friendship value of an gift item ONLY on the

    recipient's birthday. A gift-wrapped item has no more value than the same

    item unwrapped on any other day of the year.

    When you have purchased the Medium Rucksack for 3000G, the Large Rucksack

    will

    be offered usually between 21 and 23 Spring.

    Large Rucksack: 5000G

    N.B. The Large Rucksack has 8 tool and 8 item slots, as Karen will tell youin so many words if you speak to her at the Supermarket at Black Heart Level

    Fish Food: 20G

    Fish Food is a very useful item in this game. Any fish thrown into your Fish

    Pond will become a Large Fish and spawn (randomly) provided that you throw a

    portion of Fish Food into the Pond on a daily basis. In Winter, the Pond is

    frozen and the fish hibernate, but feed them daily in every other season and

    you will find it to be profitable indeed.

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    When any eligible girl reaches Orange Heart Level in the boy version of the

    game, the Supermarket will offer the Blue Feather, an item that MUST

    accompany

    any proposal of marriage:

    Blue Feather: 1000G

    (N.B. Won will offer the Blue Feather as well at an extremely inflated

    price. Buy it from the Supermarket!)

    If you are playing as a girl, it is the bachelor who will have the Blue

    Feather and who will propose to you in a special Proposal Event after the

    last

    Heart Event.

    Seed Corner:

    Game Description:

    Those are fruit and vegetable seeds. The seeds we have now are for Spring

    planting but if you have a hothouse you can grow them anytime. Each bag has

    nine seeds. You can eat or sell the fruits and vegetables you harvest. Do

    you want to buy any seeds?

    Available in Spring Season:

    Grass Seeds: 500G

    Turnip Seeds: 120G

    Potato Seeds: 150G

    Cucumber: 200G

    When you have shipped 101 of all of the above Spring crops, you will unlock:

    Strawberry: 150G

    Please note that you must ship 101 of each crop rather than a combination of

    crops.

    Available in Summer Season:

    Grass Seeds: 500GOnion Seeds: 150G

    Tomato Seeds: 200G

    Corn Seeds: 300G

    When you have shipped 101 of all crops listed above, you will unlock:

    Pumpkin Seeds: 500G

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    Please note that you must ship 101 of a single crop, not a combination of

    more

    than one crop.

    Available in Autumn Season:

    Grass Seeds: 500G

    Carrot Seeds: 300G

    Eggplant Seed: 120G

    Sweet Potato Seeds: 300G

    When you have shipped 101 of all the crops listed above, you will unlock:

    Spinach Seeds: 200G

    Please note that you must ship 101 of each single crop rather than a

    combination of the above.

    Path to the Inn

    From the Supermarket, you have a choice to continue east or to go south along

    a new path. If you go south, you will find the Inn.

    The Inn:

    The Inn is owned by Doug and offers both food and lodging. His daughter Ann

    works there. From 11.00 a.m., you will find her first upstairs cleaning the

    guest rooms and then downstairs serving lunch. She returns upstairs to clean

    the rooms again before returning during the evening hours to serve in the

    dining area. Doug will be found at the counter serving food. The menu will

    change between afternoon and evening.

    The Telephone in Mineral Town

    Please take note of the telephone to the right of Doug. This is the

    telephone

    you will use to order items from the Shopping Network. The Shopping Network

    will not be aired on television until you have expanded your house. It then

    will air on Saturdays. In this game, you MUST order the item by telephone on

    Saturday. Even when a Festival intervenes, as in the case of the first year,when one Saturday will fall on the day of the Music Festival, the game will

    not allow you to make your order on Sunday. The only day on which you can

    use

    the telephone is Saturday.

    From the Inn, you can go south then east to enter Rose Square, or you can

    retrace your steps north along the path to return to the Supermarket. The

    only access to the path where the Inn is located are these. You cannot go

    directly from your farm to the Inn.

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    Inn Hours:

    8.00 a.m. to 9.00 p.m. daily

    Please note that Ann will not be found at the Inn on sunny days before 11.00

    a.m. as she visits the Goddess Spring each morning.

    N.B. When you experience Ann's 3rd or Blue Heart Event and she requests that

    you sell her 3 eggs daily at the Inn, you must bring the eggs in your

    rucksack

    to the Inn between 11.00 a.m. and 5.00 p.m. You will be able to do this for

    an entire week if you do not 'break the chain' by failing to deliver on any

    day.

    There are two exceptions, apart from ordinary Festival days, to the regular

    business hours of the Inn. One is Ann's Birthday. The other is the day of

    the Anniversary of the Death of Ann's mother and Doug's wife.

    Ann's Birthday is 17 Summer. Look for an Invitation in your postbox. TheBirthday Party will occur between 11.00 a.m. and 6.00 p.m. If you take your

    Invitation to the Inn at any point during this period, you will be able to

    attend the Party. The Party ends at 6.00 p.m. so make certain that all your

    shipping has been completed BEFORE you go to the Inn. Take a Spa-boiled Egg

    to the Supermarket to have it gift-wrapped for Ann before you go to the

    Party. After 6.00 p.m., the Inn will be open for business as usual and no

    mention will be made of the Party.

    The Anniversary of the death of Ann's mother and Doug's wife is 5 Fall. On

    this day, you will find Doug at the Peak. Speak to him about his deceased

    wife in the morning. If you visit the Inn after 11.00 a.m. on this day, Ann

    will be there alone and will speak to you about her mother.

    Lunch Menu:

    Set Meal: 500G (+50 Stamina, -10 Fatigue)

    Salad: 300G (+10 Stamina, -20 Fatigue)

    Apple Pie: 300G (+30 Stamina, -1 Fatigue)

    Cheesecake: 250G (+20 Stamina, -1 Fatigue)

    Cookie: 200G (+10 Stamina, -1 Fatigue)

    Water: 0G (+1 Stamina, -0 Fatigue)

    Evening Menu:

    Grape Liquour: 500G (+0 Stamina, -20 Fatigue)

    Pineapple Juice: 300G (+0 Stamina, -15 Fatigue)

    Milk: 200G (+0 Stamina, -10 Fatigue)

    Water: 0G (+1 Stamina, -0 Fatigue)

    There is another option at the Inn if you wish to shop. Won, the wandering

    peddler, can be found at the Inn in the corner near the stairway only from

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    1.00 p.m. to 4.00 p.m.

    Won's Seed Corner

    Hours: 1.00 p.m. to 4.00 p.m. daily

    Items offered:

    Cabbage Seeds: 500G

    Toy Flower Seeds: 500G

    Pineapple Seeds; 1000G

    Pink Cat Flower Seeds: 200G

    Green Pepper Seeds: 150G

    Magic Red Seeds: 600G

    Orange Cup Seeds: 1000G

    Unlocked by Karen's Blue Heart Event:

    Moondrop Seeds: 300G

    Although Won's Seeds are sold in every season, they are season-specific as

    are

    the crop seeds at the Supermarket. It is only when you have the Hothouse

    that

    you will be able to grow crops in ALL seasons, including Winter.

    Incidentally, Orange Cup Fruit only can be grown in the Hothouse.

    There are other 'special' items that Won will offer in a different fashion.

    They will not appear in the Menu when you visit his 'Corner' at the Inn but

    he

    will come to your farm at 6.00 a.m. to ask if you wish to buy them. Each

    item

    will be offered once. The item that is truly worth buying from him in this

    fashion is the Pink Dog Ball which he will sell to you for 100G. If you want

    to buy the Vase for aesthetic or sentimental reasons, you can do so... In the

    future, in Harvest Moon for the DS, Van will attempt to sell this Vase to

    Romana for a truly exorbitant sum, declaring it to be a rare and wondrous

    antique.

    N.B. Although Pinkcat Flowers have no shipping value in this game, it is

    important to have at least 91 blooming Pinkcat Flowers in your field in your

    first Summer if possible in order to obtain a Red Power Berry from Anna,

    Basil's wife. Each Power Berry increases your Stamina by 10%.

    Furthermore, Pinkcat Flowers are the favourite flower of many individuals andindeed, a 'Most Favourite Item' for some. It is a good idea to store as many

    Pinkcat Flowers as you can in your Cabinet for use throughout the year.

    The Clinic or Hospital

    If, instead of taking the path south from the Supermarket, you continue east

    to the next screen, you will reach the Clinic or Hospital. It is here that

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    you will find both the Doctor and Elli most of the time.

    Clinic/Hospital Hours:

    Open: 9.00 a.m. to 6.00 p.m. daily

    Shut: Wednesdays

    At the Clinic during business hours, you will have two choices when you speak

    to the Doctor:

    Exam

    Buy Medicine

    An Exam costs 10G and is useful mainly because it increases the affection of

    the Doctor a little in the girl version of the game and increases friendship

    with the Doctor in the boy version of the game. Elli's affection level may

    increase a little when you order an Exam as well.

    The Medicine sold at the Clinic is as follows:

    Bodigizer: 500G (+50 Stamina -0 Fatigue)

    Turbojolt: 1000G (+0 Stamina -20 Fatigue)

    When you have shipped more than 50 Blue Grass, you will receive a letter from

    the Cllinic announcing a stronger version of Stamina Medicine for sale. When

    you have shipped more than 50 Green Grass, you will receive a similar letter,

    announcing the sale of a stronger type of Fatigue medication. These are:

    Bodigizer XL: 1000G (+100 Stamina - 0 Fatigue)

    Turbojolt XL : 2000G (+0 Stamina -50 Fatigue)

    All these Medications are very expensive in your first year and once you have

    a Kitchen, you will be able to cook dishes that will restore energy levels

    sufficiently. Even before you have expanded your house to include a Kitchen,

    you always can use the Hot Spring to restore energy levels completely.

    To the right of the Clinic/Hospital is the Church.

    The Church:

    The Pastor of the church is Carter. When you speak to him at the Altar, he

    often will give you useful information and advice. After 1.00 p.m. on

    specific days and all rainy days, Carter hears Confession. Confession is

    particularly useful if you have been guilty of littering. If the Goddess

    forgives you for littering, you will not be punished by loss of affection or

    friendship.

    Cliff will be found most often at the Church until the middle of Autumn in

    the

    first year. If you help him obtain the job at the Winery, you will enable

    him

    to remain in Mineral Town as well as improving the quality of life for Duke

    and Manna. Even if, in the boy version of the game, you wish to marry Ann

    yourself, it is a good idea to help Cliff. Likewise, in the girl version of

    the game, even if you have no interest in marrying Cliff, it is advisable to

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    help him remain in Mineral Town.

    The Harvest Sprites

    The home of the Harvest Sprites is northeast of the Church. You will find a

    narrow path to the right of the Church. If you follow the path, you will

    arrive at a small circular hut. This is the home of the seven Harvest

    Sprites. In fact, you will find seven volumes at the local Library

    containing the tale of how the Harvest Sprites came to live in Mineral Town.

    The Harvest Sprites can be hired to help with farm work. Each Sprite must be

    hired separately and you have a number of different options. Any Harvest

    Sprite can be hired to harvest crops, water crops or take care of your

    animals. At the time when you solicit the help of any Harvest Sprite, you

    must decide if you wish to hire him for a single day, three days or an entire

    week.

    In this game, once hired, Sprites will continue to work through Festival

    days, although you will not be able to hire them on any Festival day.

    For each day that a Sprite works, his heart level will decrease a little.

    Make certain to give every Sprite a gift at least once each week in order to

    maintain good friendship levels with all the brothers. All Sprites LOVE

    flour, but they like all flowers. In other Harvest Moon games where flowers

    can be shipped and therefore have monetary value, it is best always to give

    the Sprites Flour, but in this game, flowers can be given instead. Their

    heart level will not increase as much with the gift of a flower as it would

    if

    Flour were given, but be faithful in giving and you will have no trouble with

    your Sprite work force.

    Sprites begin as inexperienced labourers and there are no mini-games in

    Harvest Moon Boy & Girl to help them increase their skill. The only way for

    them to increase their speed and expertise is 'on the job'. As you continue

    to hire them for any given task, they will work faster and make fewer errors.

    Incidentally, if you hire a Sprite to water your fields but have left dead

    crops standing, the Sprite is as likely to water the dead crops as he is to

    water growing crops. It is important, therefore, to use your sickle to cut

    down ALL dead crops at the end of any season! Otherwise, you may find that

    all your dead crops have been watered while all your new seeds have been

    ignored.

    Note that the Sprites will not work during the Spring Season as they are very

    busy having an endless Tea Party during Spring. When Spring ends, you can

    hire them again.

    If you wish to attend the Tea Party, speak to a Sprite first, then give each

    Sprite in the Hut a gift. When each Sprite has received an item, the Party

    will begin.

    Sprite Labour Anomaly: Sometimes when you go to the Sprite Hut in ANY

    season,

    you will have no option to offer work to any of them. It is possible that,

    if you speak to any Sprite working on your farm BEFORE you go to the Sprite

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    Hut on any given day to try to hire other Sprites, you will not be given the

    option. In one file I did not have the option to hire Sprites after speaking

    to Bold at my farm. In the same file replayed from 6.00 a.m. I did not speak

    to Bold and then did have the option to hire Sprites when I visited the Hut.

    The only difference I could find was the fact that I had spoken to a working

    Sprite.

    Harvest Sprite Tea Party

    As in FoMT and MFoMT, the Harvest Sprites have a Tea Party in Spring. The

    party lasts all month in this game and you will not be able to hire any

    Sprites to work for you until Summer arrives. You will hear dialogue about

    the tea party whenever you visit the Sprite Hut during Spring, but you will

    not have the option to attend the tea party unless you enter the Hut between

    3.00 p.m. and 4.00 p.m. You must have gifts for all 7 Sprites and you must

    speak to one of the Sprites BEFORE you give out any gifts. Give a gift after

    you speak to the Sprite and you will be told to give gifts to 'the others'.

    When you have given the last gift to the seventh Sprite, you will be invited

    to the Tea Party. You will find yourself at the Table with the HarvestSprites. Afterwards, you will be given some Relaxation Tea Leaves as a gift

    in return for the gifts you brought to the party. The party will end at 4.00

    p.m. and you will find yourself outside the Sprite Hut at that time with the

    Relaxation Tea Leaves in your hands.

    Relaxation Tea Leaves are required to make Relaxation Tea but in the first

    Spring, if you have not expanded your house, you will not have a Kitchen in

    which to make the tea. You either can carry it in your rucksack until you

    have expanded your house to obtain a Shelf or you can ship it for 1000G.

    Only one Tea Party can be attended by you each year, incidentally. Although

    the Sprites hold a party each day in Spring from 3.00 p.m. to 4.00 p.m., once

    you have accepted the Invitation and joined them, you will not receive

    another

    until the following Spring.

    'The 7 Brothers That Live in the Forest:

    When you visit the Library, you will find a seven volume set of books that

    deal with the history of the Harvest Sprites. When you access the bookcase,

    you will receive a message:

    These books were not written by Basil... It looks like they were written a

    long time ago. They're titled 'The 7 Brothers in the Forest' volumes 1

    through 7...

    'The 7 Brothers That Live in the Forest - 1'

    A long time ago, there were 7 little brothers who lived all apart from each

    other. The brothers were not very friendly with the villagers becasue they

    were small and the villagers seemed big and scary. Each brother had a

    different favourite colour and liked a different favourite thing, so they

    figured they would always live apart.

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    'The 7 Brothers in the Forest -2'

    One day Chef, whose favourite colour is red and who likes to cook, realised

    he

    had a problem.

    'I love to cook, but there's nobody to eat my delicious food...'

    Hoggy, whose favourite colour is yellow and who loves to sleep, also had a

    problem.

    'I love to sleep so much I don't want to geet up and cook, but then I just

    get

    hungrier and hungrier.'

    'The 7 Brothers in the Forest -3'

    You can hear the sound. Hoo Hooooo, at night. Something sparks in the

    darkness.

    'Ahhhh!' Shiver-shiver-shiver... Timid likes the colour green because it's

    easy for him to hide in the forest. But even then he's scared. You can hear

    the sound, Hoo Hooo, at night. Something sparks in the darkness.

    'Hai, Yaaaa!'Crumble-crumble-crumble...

    Bold loves purple because he can hide in the shadows and use his battle

    cry 'Hai, Yaaa!' to defeat large enemies.

    'The 7 Brothers in the Forest -4'

    Stylish Aqua loves the colour light blue.

    'Sigh... I'm ruinning out of provisions fast. I like being stylish, but when

    I work I don't have the time...

    'Ughhh... That's as much as I can do... Ahh!'

    Staid is very serious and a hard worker. He likes the colour blue and

    everything he wears is blue, so he is easy to spot.

    'Staid, said Aqua, 'let's live together. It's got to be better than living

    alone.'

    'Aqua', said Satiad, 'what brings you here, and with a story like that?'

    'Well you see,' said Aqua, 'whisper...whisper... whisper...

    'The 7 Brothers in the Forest - 5'

    'Ha ha ha, so that's it,' said Staid. 'Sure, let's live together. But what's

    the point of everything being clean if you're still hungry?'

    'Even when your stomach is fully, your heart remains hungry if things are not

    clean,' replied Aqua.

    'OK, so you do the chores like the cleaning and the laundry.'

    'So, all I have to do is eat?' asked Hoggy.

    'Yes, all you have to do is eat. I enjoy watching you eat my food and being

    told it is delicious,' replied Chef.'I don't understand, but that's fine by me.'

    'Ha ha ha, what a mess you are,' laughed Bold.

    'Oh, it's you Bold,' squeaked Timid.

    'Who did you think I was?'

    'I don't know, but I'm scared of everything in the forest.'

    'Well then, you should stay with me. I 'm not afraid of anything.'

    'OK, if that's what we do...'

    'If we're going to live together...'

    'We'll need a bigger house...'

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    'Let's leave the forest for a bit...'

    'The 7 Brothers in the Forest -6'

    So Chef and Hoggy, Staid & Aqua and Timid and Bold all decided to leave the

    forest for a while. The first one to find the house was Staid.

    'Hey, I found a house that's just right for us.'

    'Yes, it's a lot smaller than a human house, but it's just the right size for

    us.'

    'But there's a light on inside.'

    'Let's go in.'

    'Hey, wait... Aqua'

    ... Crash!

    'Oh...'

    'The 7 Brothers in the Forest -7'

    'Hello brother, long time no see.'

    There in the house was the youngest brother, Nappy.

    'Oh, it's you Nappy. You surprised me. How did you get this house?'

    'The people of the village built it for me.'

    'What?'

    'I always thought there'd be a time when we would all live together, so I hadthem make 7 beds.'

    'What made you think that?'

    'Because look, all of you are here.'

    'What?'

    When Staid and Aqua turned around, they saw the rest of their brothers

    walking

    toward the house.

    Rose Square

    If you continue south along the path from the Church (and Harvest Sprite

    Hut),

    you will reach Rose Square. This is the location of most Festivals

    throughout

    the year. The exceptions are the Opening Day Festival at the Beach and the

    Cow and Sheep Festival which are held at Yodel's Farm. Other than these, all

    community festivals are held at Rose Square. On the western side of the

    Square, you will find a billboard on which Mayor Thomas posts information

    about upcoming festivals. In the centre of the northern side of the Square

    is

    the village rubbish bin. You can dispose of all rubbish items here without

    fear of incurring the penalties attached to littering. When you are fishing

    at the Beach, you will find this to be the closest place at which to dispose

    of the many empty tins, old boots and fishbones that you drag from the water.

    Rose Square has four entrances/exits. To the north, the path leads back to

    the Church. To the west, it leads to the Inn. To the east is a staircase

    that leads to the beach and to the south is an exit that leads to Yodel's

    Farm.

    The Beach

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    The beach is the location of the Opening Day Festival on the 1st day of

    Summer. This is the day of the Swim Contest. If you are interested in

    fishing, you will find that you catch the largest fish at the Beach or from

    the pier. Zack's house is at the northern end of the Beach. To the right of

    his house is the pier. In this game, you will not be able to use the boat

    at

    the pier to travel anywhere.

    The Pier and the Fishing Rod

    Go to the end of the Pier before 8.00 a.m. or after 6.00 p.m. on Friday,

    Saturday or Sunday to meet Greg, an expert Fisherman. He will give you a

    basic Fishing Rod, provided that you have no tool equipped in your hands.

    When you have 50 Fish in your Fish Pond, Greg will visit your farm to offer

    you a Fishing Pole, the highest level of fishing tool in this game.

    To the left of Zack's house is Kai's Beach Shack. He serves food here in theSummer. The restaurant is shut throughout the other three seasons.

    Kai's Seaside Lodge

    Business Hourse:

    8.40 a.m. to 11.30 a.m.

    1.00 p.m. to 4.00 p.m.

    Only open in Summer

    Menu:

    Snowcone: 300G (+0 Stamina -10 Fatigue)

    Roasted Corn: 250G (+10 Stamina -1 Fatigue)

    Pasta: 300G (+20 Stamina -1 Fatigue)

    Pizza: 200G (+15 Stamina -1 Fatigue)

    Water: 0G (+1 Stamina -0 Fatigue)

    If your character has high fatigue, the Snowcone is the best item to purchase

    here. Otherwise, the most powerful item in terms of energy restoration is

    the

    Pasta.

    From the beach, take the stairs in the west to return to Rose Square. From

    there, take the path south to arrive at Yodel's Farm.

    Yodel's Farm

    Yodel's Farm is the home of Barley and his granddaughter May as well as the

    location of the local livestock business. It is from Barley that you will

    purchase Cows, Sheep, Fodder and the Miracle Potion that can impregnate your

    livestock and allow you to increase your stock. Barley sells Cows at the

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    second stage of growth and adult Sheep. You can sell any fully-grown Cows

    and

    Sheep to Barley if you no longer wish to keep them. The price he pays for an

    ordinary Cow or Sheep is half the price for which he sells them. Only a Cow

    or Sheep who has won a Crown at a Festival has a higher value and it is

    foolish to sell them when the product they produce, once processed in the

    appropriate Maker, is far more valuable than ordinary ranch product.

    Hours of Business:

    9.00 a.m. to 3.00 p.m.

    Shut: Mondays

    As Yodel's Farm is both a business and a home, you will be able to enter

    often

    to speak to Barley outside ordinary business hours. You will be able to

    access the business menu only from 9.00 a.m. to 3.00 p.m., however.

    Yodel's Farm Menu:

    Fodder: 20GCow Miracle Potion, aka C.M. Potion: 3000G

    Sheep Miracle Potion, aka S.M. Potion: 3000G

    Buy Cow: 6000G

    Buy Sheep: 4000G

    Sell Cow

    Sell Sheep

    Bell: 500G

    Animal Medicine: 1000G

    A Cow purchased from Barley is at its second of three stages of growth. She

    will not give Milk until she reaches her full adult stage a fortnight later.

    A Sheep, on the other hand, can be sheared on the day of purchase. Sheep can

    be sheared only once each week, however, while adult Cows can be milked

    daily.

    Care of Livestock

    Each animal requires a full portion of fodder daily. If you keep your

    animals

    outside, you will need to have a fully ripened square of grass for each.

    Grass can be cut with a sickle for fodder. It really is easier to keep all

    animals inside the barn. Animals do not like bad weather and if you leaveany

    animal outside in the rain or snow, you will lose heart levels with the

    animal. Animals who are unhappy can become sick. An unhappy animal will not

    give product. A sick animal MUST be treated with Animal Medicine or it may

    die. If an animal dies, you will lose, not only the animal itself, but the

    affection and friendship of every one in the village. You can prevent this

    by

    keeping the animals in their barns and by feeding them daily.

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    The Bell is used to call animals back to the barn. It will not bring the

    animal INTO the barn but only to you. You then must push the animal through

    the doors. An animal with low heart level will not respond to the Bell at

    all.

    To the left of Yodel's Farm is a narrow path that leads south to the Forest

    area where you will find Gotz' log cabin.

    Expansions from Gotz:

    Gotz the Woodcutter is in charge of all building expansions. You may be

    interested primarily in expanding your house in order to be able to have a

    kitchen and other 'mod cons', but Gotz will not offer this option until you

    have expanded your Henhouse. Once your Henhouse expansion is completed, the

    first House Expansion will become available. You then will not be given the

    option to expand your house a second time until you have expanded your Barn.

    Gotz Business Hours:

    11.00 a.m. - 5.00 p.m.

    Shut: on Weekends (Saturday and Sunday)

    Find Gotz during working hours if you wish to order a building expansion from

    him. Sometimes you will be able to order an expansion when he is outside

    his

    house but only during ordinary business hours. The expansions that are

    offered will change depending upon your situation and previous upgrades you

    have made to your farm, but Gotz ALWAYS sells lumber:

    Lumber: 50G

    N.B. It is a good idea to have your Axe upgraded at least to Copper as soon

    as possible in the game, as the Basic Axe will NOT cut stumps. One stump

    equals 6 pieces of Lumber. With a Copper Axe, you can chop a stump in 6

    strokes. Make certain that you do not move when you are chopping wood. Each

    stroke must be made from the same position in order to count. If possible,

    complete the job! If you hit the stump five times, then leave and return,

    you

    will be required to use 6 more strokes.

    Another note: In FoMT and MFoMT, cutting every stump in any area would lower

    Gotz' friendship level a little. You will find 5 stumps outside his house

    and

    two at the Goddess Spring. I always try to leave one stump standing outsidehis house even in HM BG, although I have not confirmed the effect on Gotz'

    friendship levels in this game.

    When you find him on the mountain, however, he will warn you: Before you go

    cutting trees let me tell you this. Don't act thoughtlessly. We humans are

    blessed by the mountains.

    He could be referring to the Magical Tree in the centre of the Meadow that is

    the subject of the tale of 'The Woodcutter and the King' and from which you

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    can obtain a Power Berry. I think not, however.

    Costs of Building Upgrades:

    Henhouse Expansion:

    500G plus 420 pieces of lumber

    First House Expansion:

    4700G plus 370 pieces of Lumber

    Barn Expansion:

    6800G plus 500 pieces of Lumber

    Second House Expansion:

    10000G plus 750 pieces of Lumber

    Hothouse:

    30000G plus 580 pieces of Lumber

    Quick Guide to Building Upgrades

    I am including a list of all upgrades and the cost of each in the order in

    which they appear. Two prices are given here, the price if you supply the

    lumber and the price you pay if Gotz supplies the Lumber. Each piece of

    Lumber costs 50G.

    Henhouse Expansion: 5000G + 420 pieces of lumber

    Total Cost if you purchase the Lumber from Gotz: 21500G

    1st House Expansion: 4700G + 370 pieces of Lumber

    Total Cost if you purchase the Lumber from Gotz: 23200G

    Barn Expansion: 6800G + 500 pieces of Lumber

    Total Cost if you purchase the Lumber from Gotz: 31800G

    2nd House Expansion: 10000G + 750 pieces of Lumber

    Total Cost if you purchase the Lumber from Gotz: 47500G

    Hothouse: 30000G + 580 pieces of Lumber

    Total Cost if you purchase the Lumber from Gotz: 59000G

    Cost of upgrade from basic Axe to Copper Axe at Smithy: 1000G + 1 piece ofCopper Ore

    With the upgrade of an Axe from basic level to Copper, you will be able to

    cut

    all stumps on the map. Each stump will take six strokes of a Copper Axe and

    will yield 6 pieces of lumber. There are 5 stumps in the Forest next to

    Gotz'

    house, 2 stumps near the Spa and 2 more in the Lake area. If you chop all

    of

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    these daily, they will yield 54 pieces of Lumber. If you do this, however,

    you will lose friendship with Gotz. It is best to leave one stump standing

    each day, but doing this, you still will gain 48 pieces of Lumber each day.

    If you chop 8 stumps each day, it will take 8 to 9 days to collect the amount

    of Lumber needed to order the Henhouse upgrade. In this game, building

    upgrades are offered in a rigid order that cannot be changed. You must order

    the Henhouse before the 1st house expansion will be offered. You then must

    order the Barn Expansion before the 2nd house expansion will be offered.

    The reason I am including this information in the Calendar Guide is because

    building expansion must be a primary goal in the game if you wish to marry or

    even own a kitchen. The kitchen is included in the 1st house expansion but

    all Kitchen Utensils must be purchased from the Shopping Channel which will

    begin to air only after you have the first house expansion.

    In any event, it is a good idea to upgrade your Axe to copper at least as

    early in the first Spring as possible, so that you can chop Stumps. By

    chopping all Stumps daily, you should be able to order the Henhouse Upgrade

    well before the end of the first Spring and possibly even order the 1st House

    Upgrade before the beginning of the first Summer season.

    N.B. At the start of the game, you will find a random number of branches and

    stumps on your own farm. I have not factored these into my calculations but

    chopping all of them should yield at least a total of 40 lumber.

    As you can see, it is far better to invest 1000G in the upgrade of your Axe

    as

    early as possible than to be forced to resort to Gotz for the supply of

    Lumber

    for your Building needs.

    Chicken Li'l's Poultry Farm

    If, instead of taking the narrow path south, you continue west from Yodel's

    Farm along the main path, you will reach Chicken Li'l's Poultry Farm. This,

    like Yodel's Farm is both home and business. Popuri, her brother Rick and

    their mother Lillia live and work at the Poultry Farm.

    Hours of Business:

    11.00 a.m. to 4.00 p.m.

    Shut: Sundays

    Poultry Farm Menu:

    Chicken Feed: 10G

    Buy Chicken: 1500G

    Sell Chicken:

    Animal Medicine: 1000G

    Care of Poultry

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    Each Chicken requires one portion of Chicken Feed daily unless you keep the

    Chickens outside. The danger of keeping chickens outside is from attacks by

    the stray wild dog who actually will devour them in the night. You can build

    a pen for your chickens using Wood Lumber or Stones. Although Stones

    arguably

    are better than Lumber for use in Pens in FoMT and MFoMT, in this game, there

    are rumours to the effect that the Wild Dog can reach through the cracks

    between stones. If your dog is fully trained, he can protect your animals to

    some extent from the Wild Dog. Winning the Dog Race is a sign that your dog

    is well-trained.

    As with Cows and Sheep, an ordinary Chicken if sold to Lillia will bring far

    less than the price you would pay for another Chicken. Lillia pays only 500G

    for an ordinary Chicken.

    Animal Medicine

    Animal Medicine is sold both at the Poultry Farm and at Yodel's Farm. The

    same medication is used both for Livestock and Chickens. In this game, you

    only can purchase a single bottle of Animal Medicine. Once purchased, you

    will not find another at either shop until the Animal Medicine in your

    possession has been used.

    Map of Mineral Town

    Continue west (going left) from the Poultry Farm to reach your Farm. You

    will

    discover that Mineral Town is built in the form of a large square.

    Saibara's

    Smithy, Aja Winery, Basil's House and the Library are on the west or left

    side

    of the square. Ellen's House, Thomas' house, the Supermarket, the

    Clinic/Hospital, the Church and the Sprite Hut are on the northern side of

    the

    square. Rose Square occupies the right side and Yodel's Farm, the Poultry

    Farm and your own farm are on the southern side of the square that forms the

    outer edge of the City Centre. The path to the Inn bisects the square from

    north to south in the centre. As previously stated, you cannot reach the Inn

    directly from your farm.

    You can access a Map of Mineral Town with your current location at any time

    bypressing the Select Button. This can be quite useful especially when you are

    unfamiliar with the game. The explanation given for each location on the map

    unfortunately does not include the hours of business but you can find that

    information here in this guide.

    TV Shopping:

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    As in many Harvest Moon games, there are a number of vital items that only

    can

    be ordered by telephone and which are offered solely on a television Shopping

    Network.

    The TV Shopping Channel will not air until you have expanded your house. In

    this game, a Refrigerator, Cabinet/Shelf and Kitchen automatically are

    included with your first house expansion. As soon as your first house

    expansion is completed, the TV Shopping Channel will begin to air on

    Saturday. It is the Channel on the television that is accessed by means of

    the Left Direction button or control. Watch the programme and then walk to

    the Inn to use the telephone there for 10G.

    Here is the order in which the items are offered as well as their prices.

    Only one item will be ordered each week and only on Saturday. If you do not

    watch the programme on Saturday, you will not be able to use the telephone to

    order anything. As previously indicated, if you do not use the telephone on

    Saturday, you will not be able to use it on any other day, even if a Festival

    intervenes. Furthermore, you must watch the programme from beginning to end.

    If you cut it short, the option to use the telephone will not be given.

    Knife: 3000G

    Frying Pan: 2500G

    Pot: 2000G

    Mixer: 2500G

    Whisk: 1000G

    Rolling Pin: 1500G

    Oven: 5000G

    Seasonings Set: 5000G

    Power Berry: 5000G

    As you can see, the last item that is offered is a Red Power Berry. It is a

    good idea to purchase all items, however as completing your Cookbook is one

    of

    the subsidiary goals in this game and cooked items usually restore more

    energy

    than raw crops. Furthermore, cooked items make great gifts... provided

    always

    that you know which individuals love them!

    If you fail to purchase an item when it is offered, it will go to the end of

    the list and be the last item offered by the Shopping Network. In other

    words, if the Frying Pan is the item offered on Saturday but you are unable

    to

    order it because Saturday is the day of the Music Festival and the Inn is

    locked, the item ordered the next week will be the next item on the list, the

    Pot. The Frying Pan then will be the item offered AFTER the Power Berry.

    Local Horse Races

    In the Boy version of the game, there is only one date on which there are

    Horse Races and that is 18 Spring each year. In the Girl version of the

    game,

    there are Horse Races both in Spring and in Autumn on 18 Spring and 25 Fall

    respectively. The races are held in each case in Rose Square from 10.00 a.m.

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    to 6.00 p.m. You can arrive as late at 5.50 p.m. in order to witness and bet

    on all three Races.

    The Horse Races offer an opportunity both to bet on three different races and

    to participate in the third race provided you have an adult horse. In your

    first year, you will not have an adult horse and therefore your only option

    will be to bet on the races.

    There are three races in the Spring Horse Race. In order to bet, you must

    exchange your gold for Medals. At the end of each race, you have an

    opportunity to exchange your Medals for Prizes. The best prizes are the ones

    with the highest prices, as one might imagine. In fact, the REAL Prize is a

    Power Berry costing 1001 Medals.

    Here is a list of the Prizes:

    Mystrile Ore: 3 Medals

    Truffle: 12 Medals

    Bodigizer XL: 15 Medals

    Turbojolt XL: 21 Medals

    Earrings: 33 MedalsNecklace: 35 Medals

    Bracelet: 42 Medals

    Power Berry: 1001 Medals

    500 Lumber: 97 Medals

    Each Medal costs 50G so it is not really a good idea to trade gold directly

    for Medals in order to purchase prizes with them. It is far better to bet

    judiciously and then use your winnings in order to purchase specific prizes.

    The prizes that are worth purchasing are:

    Earrings: 33 Medals

    Power Berry: 1001 Medals

    You probably will not be able to purchase the Power Berry until the Horse

    Race

    in the second Spring. At that point, you should have made all Building

    Upgrades, including the Hothouse and will have no further need of Lumber

    apart

    from the occasional piece that you throw into your furnace in Winter to

    restore energy or the creation of a new pen for chickens or livestock.

    Unless

    you have NOT made all buildling upgrades, the purchase of Lumber with Medals

    will be unnecessary.

    Once you have the Power Berry, your future purchases with Medals should beEarrings. All Jewelry items ship for the same value of 2000G. You therefore

    are best advised to trade 33 Medals for Earrings rather than 35 or 42 for

    other Jewelry items. You then can ship the Jewelry. Always go to the Races

    with an empty Rucksack in order to bring back the maximum number of items in

    the form of Earrings.

    Mystrile ships only for 40G and can be found easily in the Spring Mine on the

    lower floors. It is foolish to trade medals for Mystrile. A Truffle may be

    worth an investment of 12 medals in your first Spring as it ships for 500G.

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    On the other hand, 12 Medals is the equivalent of 600G so you will not make

    a

    real profit by shipping a Truffle purchased with Medals. 33 Medals, on the

    other hand, is the equivalent of 1650G. Even if you convert gold into Medals

    in your first Spring in order to buy Earrings to ship, it will give you a

    small profit of 350G per item. That is not a bad profit in the first season

    of gameplay. If you can win the medals by betting successfully, so much the

    better.

    Cooking and Recipes:

    Recipes in this game can be obtained through a number of different methods.

    You can use 'trial and error' to experiment. Every successful dish will be

    recorded in your Cookbook. Once a recipe is recorded, you can refer to it

    and

    when chosen in the menu, it will be made automatically.

    Failed dishes are called 'Food Fiasco'. You can eat them or give them as

    gifts, but it generally is unpopular with individuals!

    Other methods of obtaining recipes are by watching 'The Delicious Hour', the

    cooking programme that airs on the television each Tuesday, or by speaking to

    various individuals. When you have reached a certain level of friendship

    with

    Ellen and give her another gift, she will impart to you the secret of making

    a

    good sandwich. (Sandwiches feature in a number of events and conversations

    in

    this game. Elli's Blue Heart Event involves three occasions upon which you

    are required to test her Sandwiches!) Recipes given by individuals are

    included in my Cookbook Recipe Guide.

    There is a book in the Library that gives a few Recipes as well. All recipes

    are included both in this guide and in the Cookbook Recipe Guide.

    Like the 'Basic', 'Better' and 'Best' Recipes in my Cooking Guides for

    FoMT/MFoMT and Harvest Moon DS, you can make a recipe using only the Basic

    ingredients, utensils and seasonings or you can make the 'Best' Recipe by

    adding Optional ingredients, utensils and seasonings. The 'Best' recipe will

    have a higher value in terms of restoring energy. In this game, Cooked

    Dishes

    cannot be shipped and therefore have no monetary value whatsoever.

    As soon as your house has been expanded for the first time, TV Shopping will

    begin to air on Saturdays on the Channel accessed with the Left direction

    button. As in FoMT and MFoMT, once you have watched the TV Shoppingprogramme

    on television, you will be able to use the telephone at the Inn by paying

    10G. If you do not watch television, you will not be able to buy an item.

    If

    you cannot make it to the Inn on Saturday, you CANNOT use the telephone to

    make the order on Sunday in this game, annoyingly enough. In your first

    year,

    the Music Festival will occur on Saturday, 3 Fall. The Shopping Channel will

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    air on television but the Inn will be locked. When you go to the Inn the

    next

    day, the phone service will be unavailable! Quite unfair really.

    Furthermore, if for any reason, you fail to order the item offered on

    Saturday, it will not be offered again on the following Saturday. The TV

    Shopping Network will offer the NEXT item on the list. Any item that you

    failed to order will be the last item to be offered.

    Items ordered by telephone take 3 days to arrive. If you order the item on

    Saturday, Zack will deliver the item on Tuesday morning at 6.00 a.m.

    The first item that will be available on the TV Shopping programme is the

    Knife. The Knife costs 3000G.

    The first recipes that you will be able to make, therefore, are those that

    require either no utensils at all or those that require use only of the

    Knife.

    Players of Harvest Moon DS and Harvest Moon Cute DS will not be familiar with

    the 'Seasoning Set' beloved of players of Friends of Mineral Town and MoreFriends of Mineral Town. In this game as well, the TV Shopping Network

    offers

    a 'Seasoning Set' that includes Salt, Sugar, Miso Paste, Soy Sauce and

    Vinegar. Many Basic Recipes actually REQUIRE the addition of one or more of

    these Seasonings. I have tried to distinguish between required Seasonings

    and

    Optional Seasonings in any Recipe. Where any Seasoning is required, failure

    to add it to the dish will result in a Food Fiasco. Where any Seasoning is

    optional, the addition of it merely will add to the energy value of the dish

    but you can make the Basic Dish successfully without it.

    Easy Recipes:

    Here are the first recipes that you can make in this game. Raisin Bread,

    Mushroom Rice and Bamboo Rice require no utensils at all. Salad, Sandwich

    and

    Sashimi require nothing more than a knife. Oddly enough, I compiled this

    list

    BEFORE I read Lillia's book about Cooking in the Library that you will be

    able

    to order from Mary in the Girl version of the game. Some of the recipes

    included in this section are given in Lillia's Book as well. Great cooks

    think alike perhaps?

    Raisin Bread:Ingredients: Bread, Wild Grapes

    Utensils: None

    Seasonings: None

    Bread can be purchased from the Supermarket for 100G. Wild Grapes are

    available in the wilds in Autumn. You can find two daily near the western

    shore of the Lake.

    Bamboo Rice:

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    Ingredients: Bamboo Shoot, Rice Ball

    Utensils: None

    Seasonings: None

    Optional Seasonings: Salt, Soy Sauce

    I have included Bamboo Rice as technically it would be one of the first

    Recipes you could make, provided only that you saved a Bamboo Shoot from the

    Spring season. If you did not save any Bamboo Shoots and you did not expand

    your house before the end of Spring, you will not be able to make this Recipe

    in your first year. The Rice Ball can be purchased from the Supermarket for

    100G.

    Mushroom Rice:

    Ingredients: Mushroom, Rice Ball

    Utensils: None

    Seasonings: None

    Optional Seasonings: Salt, Soy Sauce

    You should have no trouble making Mushroom Rice once you reach your first

    Autumn, as four Mushrooms can be found daily in the Wilds during the Autumn

    season. Rice Balls can be purchased from the Supermarket for 100G.

    Truffle Rice uses almost the same recipe as Mushroom Rice and Bamboo Rice,

    with the difference only of a Truffle instead of Mushroom or Bamboo Shoot.

    As

    a Truffle is more valuable than a Mushroom or Bamboo Shoot, it is better to

    ship it usually than to make it into a Cooked Dish.

    Salad

    Ingredients: Cucumber, Cabbage, Carrot and/or Tomato

    Utensils: Knife

    Seasonings: None

    Optional Seasonings: Vinegar, Salt

    Once you have purchased a Knife from the TV Shopping Channel, you will be

    able

    to make a Basic Salad. You can make a successful Salad using only one crop.

    Cucumber and Cabbage are Spring crops. Store them in your Refrigerator to

    use

    year-round until you have a Hothouse to grow them in any season. Tomato is a

    Summer crop and Carrots are an Autumn crop. Again, try to store all crops in

    your Refrigerator until you can order the Hothouse from Gotz.

    Sandwich

    Ingredients: Bread, Cucumber or Tomato

    Utensils: Knife

    Seasonings: None

    A Sandwich can be made once you have purchased the Knife from the TV Shopping

    Channel. Buy Bread at the Supermarket for 100G. Cucumber is a Spring Crop.

    Store it in your Refrigerator for use year-round. Tomato is a Summer Crop.

    Again, it can be stored in your Refrigerator year-round until you have a

    Hothouse and can grow crops in every season.

    Sashimi:

    Ingredients: Medium Fish or Large Fish

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    Utensils: Knife

    Seasonings: None

    Sashimi is a wonderful Recipe, requiring only a Knife and a Medium or Large

    Fish. Unfortunately, fishing is more a matter of catching rubbish than fish

    in this game until you have the best Fishing Rod, a gift from Greg once you

    have caught 50 Fish. Until then, you will be forced to be extremely

    determined if you wish to catch fish in sufficient quantities to allow you to

    make Sashimi regularly. Remember that a small fish placed in the Fish Pond

    will grow larger, provided always that you feed it Fish Food daily.

    Individuals who Love Easy Dishes:

    This section may be useful to players who cannot wait to cook and who wish to

    be able to give their Cooked Dishes to people who appreciate them. I have

    made lists of the eligible girls, bachelors and villagers who like the Cooked

    Dishes that can be made when you first begin to cook. I added Bamboo Shoots,

    Apples and Spa Eggs simply because they are plentiful and popular although

    they are not items that are prepared in your kitchen.

    Eligible Girls/Bachelors who Love Salad: Ann

    Eligible Girls/Bachelors who Like Salad: Elli, Karen, Cliff, Doctor, Kai

    Villagers who Love Salad: Gotz

    Villagers who like Salad: Jeff, Basil, Duke

    Eligible Bachelors/Girls who Love Mushroom Rice: Ann, Mary, Cliff

    Eligible Girls/ Bachelors who like Mushroom Rice: Popuri, Doctor

    Villagers who love Mushroom Rice: Basil, Ellen, Louis, Zack

    Villagers who like Mushroom Rice:: Jeff, Saibara, Doug, Barley, Duke

    Eligible Girls/ Bachelors who Love Bamboo Rice: Ann, Mary, Cliff

    Eligible Girls/Bachelors who Like Bamboo Rice: Popuri, Bamboo Rice

    Villagers who love Bamboo Rice: Saibara, Basil, Duke, Ellen, Zack

    Villagers who like Bamboo Rice: Jeff, Sasha, Doug, Barley, Kano

    Eligible Girls/Bachelors who Love Raisin Bread: Mary

    Eligible Girls/Bachelors who Like Raisin Bread: Ann, Cliff, Rick

    Villagers who Love Raisin Bread: Manna, Gotz

    Villagers who like Raisin Bread: Sasha, Basil, Ellen, Harris, Louis, Zack

    Eligible Girls/Bachelors who love Sashimi: Karen

    Eligible Girls/Bachelors who like Sashimi: Elli, Cliff, Kai

    Villagers who Love Sashimi: Thomas, Duke

    Villagers who like Sashimi: Doug, Barley, Manna, Greg

    Eligible Girls/Bachelors who love Sandwich: Popuri, CliffEligible Girls/Bachelors who like Sandwich: Elli

    Villagers who Love Sandwich:Harris, Stu

    Villagers who Like Sandwich: Jeff, Basil, Duke

    Eligible Girls/ Bachelors who love Spa Egg: Ann, Popuri, Cliff, Doctor, Rick

    Eligible Girls /Bachelors who like Spa Egg: Karen

    Villagers who Love Spa Egg: Basil, Barley, Duke, Harris

    Villagers who Like Spa Egg: Jeff, Carter, Thomas, Louis

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    Eligible Girls/Bachelors who love Bamboo Shoot: Mary, Doctor

    Eligible Girls/Bachelors who Like Bamboo Shoot:

    Villagers who Love Bamboo Shoot: Jeff, Saibara, Doug, Thomas, Ellen, Kano

    Villagers who Like Bamboo Shoot: Manna, Harris, Zack, Basil, Barley

    Eligible Girls/Bachelors who love Apples:

    Eligible Girls/Bachelors who Like Apples: Ann, Cliff

    Villagers who like Apples: Kai, Jeff, Sasha, Saibara, Doug, Carter, Anna,

    Lillia, Manna, Harris, Greg, Stu, May, Duke, Ellen, Gotz, Zack

    Eligible Girls/Bachelors who Love Honey: Popuri, Rick

    Eligible Girls/Bachelors who like Honey: Doctor, Kai

    Villagers who Love Honey: Doug, May, Manna, Ellen, Kano, Louis, Stu

    Villagers who like Honey: Jeff, Sasha, Carter, Basil, Anna, Barley, Thomas,

    Lillia, Gotz, Harris

    Eligible Girls/Bachelors who love Bread: Kai

    Eligible Girls/Bachelors who Like Bread: Ann, Popuri, Grey, Cliff

    Villagers who Love Bread: Carter, Duke, Louis

    Villagers who Like Bread; Basil, Ell