gunner ahab the vengeful - coolminiornot mercenaries.pdf · 3 1 captain captain blackbeard 10...
TRANSCRIPT
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TRIPWIRE SHOTHeroes may be targeted first in the priority order.Heroes Damaged suffer SLOW.
CONCUSSION SHOTHeroes may be targeted first in the priority order.Heroes Damaged suffer STUN.
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Gunner
Ahab the Vengeful8
HARPOON BARRAGEHeroes may be targeted first in the priority order.Heroes hit by a roll of suffer BLEED.
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Brute
Leopold, the Cleaver of Cordova14
THRILL KILLINGFor each BOSUN or Hero KO’ed, Leopold may remove up to 2 Damage.
TYRANT’S RESOLVERemove up to 4 Damage OR all Condition tokens from Leopold.
TAKEN YA’ WITH ME!When Leopold is KO’ed by an enemy Hero. Roll 1 die. On a 3+ KO that Hero.
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Captain
Captain Blackbeard10
FLAMING SWORDDeal +1 Damage to Heroes.Enemy Heroes may choose to go Overboard instead of suffering Damage from this Attack.
DETONATEWhen a enemy moves into a Zone containing a Bomb token. Remove the Bomb token and roll a die. On a 2+ that enemy suffers 3 Damage.
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BOMBS AWAYWhen Blackbeard ends a Move.Place a 3 Damage token in a Zone Blackbeard moved into or through.This is a Bomb token. Remove all Bomb tokens if Blackbeard is KO’ed.
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OPPORTUNISTHeroes may be targeted first in the priority order.Deal +1 Damage per Hit to Heroes for each Condition token on them.
WE DUEL AT DAWN!1 Hero within 2 Zones suffers SLOW and STUN.
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Gunner
Dudley the Duelist8
MASTER DUELISTHeroes may be targeted first in the priority order.Heroes hit by a roll of suffer BLIND.
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SHOW THEM HOW IT’S DONEDeploy 1 BOSUN in a Zone containing friendly DECKHANDS.
TRY HARDER, YOU FOOLS!Activate all friendly DECKHANDS and BOSUNS in 1 Zone within 3 range.
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Quartermaster
Sir Alexander8
I’M BUSY, YOU DO IT!Select up to 3 DECKHANDS within 3 Zones. They immediately Attack. Gain 1 for each enemy KO’ed by their Attacks.
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Brute
Don Quixote12
GIANT KILLER BOSUNS may be targeted first in the priority order.
CHASING WINDMILLSMove up to 4 zones. May move through Zones occupied by enemies, but suffer 1 Damage for each occupied Zone moved through.
HONOR OF THE KNIGHT ERRANT Deal +2 Damage per Hit.Deal +3 Damage per Hit if Don Quixote has 9 or more Damage.
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Captain
Captain Hook10
SWORD & HOOKHeroes Hit by a roll of suffer STUN.
WALK THE PLANK1 enemy Hero within 2 Zones is knocked Overboard.
TICK TOCKWhen an enemy Hero goes Overboard. That Hero suffers 4 Damage.
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LEAD RAINMay target any Zone on the board.
BUCKSHOTHeroes may be targeted first in the priority order.May push enemy Heroes 1 Zone per Hit they take (this can knock Heroes Overboard).
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4 Sp.
Gunner
‘Bossman’ Kastel8
MY LITTLE FRIENDHeroes may be targeted first in the priority order.
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HAPPY THOUGHTSWhen a friendly Hero performs a Rigging Check.That Hero gains +2 to this Rigging Check.
PLAYING WITH SHADOWSMove all friendly Heroes 1 Zone.ORPush all enemy Heroes 1 Zone. (This may knock enemies Overboard)
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Quartermaster
Peter Pan10
BANGARANG!!!After this Attack is complete, deploy 1 DECKHAND in a Zone containing friendly DECKHANDS.
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Captain
Captain Sarah Kale10
SCENT OF BLOODThis gains +1 To Hit if there is a Hero in the targeted Zone with 6 or more Damage.
BLUNDERNATORThis rolls a number of dice equal to the number of enemies in the targeted Zone.
POWDERKEGEnemy Heroes in a Zone within 1 range suffer SLOW and BLIND.
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Swashbuckler
Sinbad8
SEVEN SEAS STRIKEAfter this attack is complete, may Move 1 Zone for free.
1001 ARABIAN KNIVESDiscard any number of This rolls a number of dice equal to twice the number of discarded.
FORTUNE AND FATEWhen Sinbad suffers Damage.Discard any number of to prevent that much Damage to Sinbad.
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Swashbuckler
Lord Nelson12
IRON FISTHeroes Damaged suffer STUN.
CRUSHING GRIPDeals +3 Damage to Heroes.Heroes Damaged suffer SLOW.Reactions may not be triggered by this Attack.
IRON BODYWhen Nelson would suffer any Damage.Roll a die. Reduce the Damage suffered by the number rolled.
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PORC BOMBTarget 1 Zone within 2. Enemy Heroes in that Zone suffer 4 damage and are pushed 1 Zone (this can knock Heroes Overboard). Enemy Heroes within 1 range of the target Zone suffer 2 Damage.
EXPLOSIVE SURPRISEWhen an enemy Hero ends a Move next to a Zone containing a friendly Bosun.KO that Bosun. Deal that enemy Hero 4 Damage.
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Gunner
Cochon Bombadier8
SQUEE!!!This rolls a number of dice equal to the number of enemies in the targeted Zone.
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Gunner
Meirenyu, the Pale Siren8
SIREN WAILHeroes may be targeted first in the priority order.Heroes Hit by a roll of may be pushed 1 Zone (this may knock enemies Overboard).
SONG OF CACOPHONYPerform this Attack against all enemy Heroes in range.Heroes Hit suffer STUN.
SONG OF ACQUIESCENCESelect 1 enemy Hero within 2 Zones. Immediately Move them up to 2 Zones and perform a 0 Attack (This attack may target Zones containing their allies).
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Swashbuckler
Mister Cuddles10
MINE?Target 1 Hero within 2 Zones. Take up to 3 from that Hero and place it on Mister Cuddles.
STOP HITTING YOURSELF!!!Target 1 enemy Hero within 2 Zones. Select 1 of their Attacks and pay its cost. That Hero performs that Attack, targeting themselves (This Attack cannot Hit other models).
GET ‘EM BOYS!Target 1 Zone within 2 range. All Deckhands and Bosuns in that Zone immediately attack any Heroes in that Zone (Chosen by Mister Cuddles).
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COME AT ME!When an enemy Hero begins their activation within 2 Zones of Jack.That Hero may only target Jack’s Zone with Attacks this activation (until Jack is KO’ed).
SPYGLASSDuring a friendly Hero’s activation.That Hero’s next Attack gains +1 range this activation.
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Quartermaster
Handsome Jack10
SALLY FORTH!Immediately activate all Deckhands and Bosuns in Jack’s Zone. If they Move, also Move Jack into their Zone. Jack gains 1 for each enemy KO’ed by these attacks.
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