guild wars nightfall quick reference card
DESCRIPTION
Guild Wars Nightfall Quick Reference CardTRANSCRIPT
Observe(PvP only)
Target Item
` 1/! 2/ 3/# 4/$ 5/%
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
6 7 8 9 0 - = Backspace
\][POIUYTREQTab
Esc
Caps Lock A S D F G H J K L ; ‘ Enter
Shift/.,MNBVCXZShift
Control Alt Space Bar Alt Control
W
@
StrafeLeft
StrafeRight
Skills & Attribs.
Show OthersShow Targets
Run Autorun
TurnLeft
TurnRight
Back Up
ReverseDirection
Skill 1/All Chat
Skill 2/GuildChat
Skill 3/PartyChat
Skill 4/Trade Chat
Skill 5/AllianceChat
Skill 6 Skill 7 Skill 8
Chat
Inventory
OpenBag 1
OpenBag 2
OpenBag 3
OpenBag 4
OpenAll Bags
Target Next/Previous
Default Action
Guild
MissionMap
WorldMap
Party
TargetNPC
TargetClosest
Faction& Titles
CalledTarget
Close Dialog/Cancel Skill
WeaponSlot 1
WeaponSlot 2
WeaponSlot 3
WeaponSlot 4
Options Log Out
ReplyChatWindow
TargetClosest
TargetNext
TargetPrevious
TargetSelf
QuestLog
TargetSelf
FriendsLookBehind
Language Toggle
ScoreChart
Run
TurnLeft
TurnRight
Back Up
Holdto MoveCameraMove/
Attack/Talk
Zoom Camera
Menu Items & Windows
Targeting
Movement
CombatATTACK
CHANT
ECHO
ECHANTMENTSPELL
GLYPH
FORM
SIGNET
SPELL
NATURE RITUAL
HEX SPELL
PREPARATION
TRAP
SHOUT
STANCE
SPIRIT
An enhanced melee or projectile attack.
A Chant bestows a benefit (or “buff”) on allies withinits area of effect who meet its requirements.
An Echo adds an additional effect to a Chant or Shout,usually when that Chant or Shout ends.
A spell that causes a positive effect for a period of time(e.g., speed, increased armor, increased Energy).
A Form is a powerful long-lasting effect that changes the appearance of your character; you can only useone at a time.
A skill that enhances the next spell you cast.
A spell that causes a negative effect for a period oftime (e.g., movement/attack speed reduction, Health orEnergy degeneration).
Creates a spirit that emits an environmental effect, affecting both friends and foes.
A skill that enhances your attacks for the next fewseconds.
A motivational phrase that benefits you and nearbyallies, or hinders nearby enemies.
A skill that costs no Energy to use.
A skill that results in a one-time effect, such asdamage, healing, Energy loss or gain.
A posture that provides an advantage in battle, eitherby protecting against attacks or improving youroffensive abilities.
Creates a trap that you set and leave for your enemyto trigger.
A skill that creates a temporary spectral incarnationthat casts a temporary effect on surrounding enemiesand allies.
Head to www.guildwars.com for the latest strategy updates, informativegameplay articles, the Guild Ladder, tournament news, and answers tofrequently asked questions. You can also contact the support staff withany additional Guild Wars NightfallTM inquiries.
/afk/age/agree/attention/beckon/beg/boo/bored/bow/bowhead/catchbreath/cheer
/clap/congrats/cough/dance/deaths/doh/doubletake/drums/excited/fame/fistshake/flex
/flute/goteam/guitar/health/help/highfive/jump/kneel/laugh/moan/namepet/no
/paper/petname/pickme/point/ponder/pout/ready/roar/rock/roll/salute/scissors
/scratch/shoo/sigh/sit/sorry/stand/taunt/voilin/wave/yawn/yes
Bleeding causes long-lasting but minor Health degeneration.
When Blinded, your attacks have a high chance to miss.
Burning causes short-term but rapid Health degeneration.
When Crippled, your movement is slowed.
When Dazed, your casting speed is slowed and your spells are easily interrupted.
A Deep Wound reduces your maximum Health and the effectiveness of healing you receive.
Disease causes minor Health degeneration and spreads easily to nearby creatures.
Poison causes medium-strength Health degeneration. When Poisoned, your Health bar turns green.
Weakness reduces the base damage of your physical attacks.
BLEEDING
BLINDNESS
BURNING
CRIPPLED
DAZED
DEEP WOUND
DISEASE
POISON
WEAKNESS
Quick Reference