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G REAT B ATTLES OF THE A MERICAN C IVIL W AR Module 5: Movement with Russ Gifford

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Page 1: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GREAT BATTLES OF THEAMERICAN CIVIL WAR

Module 5: Movement

with Russ Gifford

Page 2: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW MovementModule 5: Movement

Key Items you will learn in this session:• Which units may move • How to determine terrain type• How formations affect movement costs.• How command and rout affects movement.You will learn how to find and use the • Terrain Key• Terrain Effect on Movement ChartEstimated Module Time: 15 minutes

Page 3: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

As you remember from Module 1, after the Initial Command

Phase is theMovement Phase.

Movement Rules Sequence of Play:Player turn:

Initial Command PhaseMovement Phase

Defensive Fire Offensive Fire Phase

Retreat Before MeleeMelee PhaseAmmo Re-Supply Rally PhaseFinal Command Phase

Page 4: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GREAT BATTLES OF THE AMERICAN CIVIL WAR

Terrible Swift Sword 1st Ed.

Page 5: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GREAT BATTLES OF THE AMERICAN CIVIL WAR

Ridge

Wall

Slope

Steep Slope

(Changes in GBACW/TSS 2nd Edition)

Page 6: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

The map hex grid is used with the

movement chart.

Each movement phase, units can use their full Movement

Allowance.

Movement Rules

Page 7: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Every type of unit in the game has a Movement

Allowancelisted on the

Terrain Effects on Movement

Chart.

Movement

Page 8: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

The chart shows how many movement

points each hex costs based on

the terrain and unit

formation.

Movement

Page 9: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

How many movement points does each woods

hex cost Mounted Cavalry?

Movement Quiz

Page 10: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

At 3 points per woods

Hex, Mounted Cavalry could only move 4

hexes in woods.

Movement Quiz

Page 11: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW MovementMovement Quiz

SPEED COUNTS!Roads, trails andpikes negates all

other terrain in a hex – including crests!

Which units can use Roads, Pikes, and

Trails?

Page 12: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Which units can use Roads, Pikes, and

Trails?

Movement Quiz

Page 13: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Only Infantry in Column, Mounted Cavalry, Arty and Leaders can use roads, trails and

pikes!

(Games with supply wagons will also list road movement for

wagons.)

Movement Quiz

Page 14: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Note the difference:

Mounted Cavalry on a road costs only a

half point!

So on a road through the woods they could

move 24 hexes!

Movement Quiz

Page 15: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Only Infantry in Column, Mounted Cavalry, Arty and Leaders can use roads, trails and

pikes!

(Games with supply wagons will also list road movement for

wagons.)

Movement Quiz

Page 16: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Only Infantry in Column, Mounted Cavalry, Arty and Leaders can use roads, trails and

pikes!

(Games with supply wagons will also list road movement for

wagons.)

Movement Quiz

Page 17: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW MovementThe Terrain Key translates the

symbols on the map to the TEC list.Movement

Page 18: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

The Terrain Keyshows ground height:

Crest line: change in ground level.

Steep Crest: drastic change.

Movement

Page 19: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

The Terrain Keyshows ground height:

Crest line: change in ground level.

Steep Crest: drastic change.

Movement

Important Note to Remember!!!!

Two levels in the same hex:The unit is at the LOWER level.

Page 20: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Let’s take a look:

Crest line: gradual change in ground level.

Steep Crest: drastic change.

Upcrest movement costs are added to the cost of the hex being entered.

Movement

100’75’50’

Page 21: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Stream

Fence

Trail

Road

Woods

Movement

100’

75’

50’

Page 22: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Let’s watch a unit moving and count the points!

This is the Confederate 38th North Carolina unit,

in line.

For this example, assume Pender is in hex 2128, so the 38th is in command.

Movement

Page 23: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

First hex:

Clear hex, uphill. (Called up crest on the TEC.)

This is Cedar Mountain, and up crest costs +1,

So this move cost 1 + 1 = 2 MP.

Movement

Page 24: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Next hex – clear hex

1 MP

Movement

Page 25: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Next hex – clear

1 MP

No cost for Infantry to go down crest.

Movement

Page 26: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW MovementMovement

Next hex – clear

1 MP

(Buildings on GBACW maps are only there as historical landmarks.)

Page 27: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW MovementMovement

Next hex – unit faces right, enters clear hex.

1 MP

Total MP: 6 MP

Unit faces forward, and ends its move.

Page 28: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW MovementMovement

We said units must face the hex they enter – was

this move legal?

Yes. Units can change facing before, during and

after each hex entered.

Page 29: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW MovementMovement

Let’s watch a few more examples.

This is a limbered battery moving on the road.

Page 30: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Starting: limbered, on the road.

Page 31: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Uphill on road – only pays road cost, not uphill: 1 MP

Page 32: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

On road – only pays road cost: 1 MP

Page 33: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Still on road. Only pays road cost: 1 MP

Page 34: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Downhill, NOT on road – pays terrain (clear, 2 MP) and downhill cost (+ 1): Total for hex = 3 MP

Page 35: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Clear, 2 MP

Page 36: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Change Formation : Unlimber, 4 MP.

Total points: 12 MP

Page 37: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Units are not forced to move.

They may choose to move or not. They may use all of their movement points, or some, or none.

Movement

Page 38: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Some units may NOT move.

Movement

Page 39: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

• Routed units can move only one hex

•Units not ‘in Command” can move only one hex.

•Pinned units may notmove.

(more)

Movement Rules

Page 40: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

• Artillery must be in limbered formation to move.

•Artillery and Wagons must be crewed to move or change formation.

•Units engaged in Melee may not move.

Movement Rules

Page 41: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

• Units must be in command to change formation.

Movement Rules

Page 42: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

• A Cavalry regiment that changes formation ENDS their movement.

Movement Rules

Page 43: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Friendly units may occupy the same hex, up to stacking limits.

Movement Rules

Page 44: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Infantry in Column may NEVER stack with any units other than leaders.

(Exception: Pea Ridge)

Movement Rules A string of units in column are noted by placing a column marker only on the lead unit.

Page 45: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

•Units may ONLY change facing during movement phase.

•A unit MUST always face a hexside, not a spine.

•ALL units in the same hex must face the same hexside.

Movement Rules – Facing

Page 46: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Read Section 6.0 to 6.22in the Standard Rules for the

GREAT BATTLES OF THE AMERICAN CIVIL WAR.

For Further Information

Page 47: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Now that you’ve seen how to move around, get out a few units and move them on the map. Move up hill and down, into woods and across streams.

Note in the different games the terrain costs may vary!Check the Terrain Effects on Movement Chart for the game you are playing.

Coming Next Module

Page 48: GREAT BATTLES OF THE · wagons will also list road movement for wagons.) Movement Quiz. GBACW Movement Note the difference: Mounted Cavalry on a road costs only a half point! So on

GBACW Movement

Ready to learn more?

Once you’ve marched and drilled your troops, report to duty at the next class, where we’ll see if you can spot your target!

Module 6 – Line of Sight!

Coming Next Module