graphic novel 2010 vih final

2
Introduction to Graphic Novels/Comic Life Voices In History December 4, 2010 Agenda 9-9:15 – Welcome, housekeeping and introductions 9:15-9:30 - Check in How has the implementation of blogging and online resources impacted student engagement in your classroom? Think-Pair-Share 9:30-9:45 - The Graphic Novel and Visual Literacy Presentation What’s the story behind the image and how does the presentation of the image make the message compelling? What is a graphic novel? What are the elements that make up a graphic novel/comic? 9:45-10:00 - Turning Student Writing Into a Graphic Novel Content: Student writing piece Create Driving Question for your graphic novel to explore Include factual information that addresses the question Include clear introduction and a clear conclusion Form: Comic Book/Graphic Novel using Comic Life software Genre: Non-Fiction or Historical Fiction Composition: Putting it all together Write script from narrative Selecting images to move the story forward Storyboard to create blueprint for your graphic novel 10:00 - 10:15 - Gathering and Organizing Images Use copyright-friendly images Rename image files to reflect content Organize images in an asset folder on the desktop Populate storyboard with image file names 10:15-11:00 - Creating Your Storyboard -Independent Work Brainstorm with colleagues to develop a driving question, based on your curriculum and pacing calendar Work with project planning sheets Plan today’s graphic novel project Think about how you will schedule and implement the graphic novel project in your classroom. Plan for a 5-Day (session) project Populate your storyboard with script and images 11:00-11:30 - Introduction to Comic Life Overview of the Interface Library Details Six basic elements of a graphic novel Page Panel Picture Caption Speech Balloon Comic Lettering Saving and embedding Your Graphic Novel on your blog

Upload: ellenquilt

Post on 25-May-2015

262 views

Category:

Education


0 download

TRANSCRIPT

Page 1: Graphic Novel 2010 VIH Final

Introduction to Graphic Novels/Comic LifeVoices In HistoryDecember 4, 2010Agenda 9-9:15 – Welcome, housekeeping and introductions 9:15-9:30 - Check in

● How has the implementation of blogging and online resources impacted student engagement in your classroom?

● Think-Pair-Share9:30-9:45 - The Graphic Novel and Visual Literacy Presentation

● What’s the story behind the image and how does the presentation of the image make the message compelling?

● What is a graphic novel?● What are the elements that make up a graphic novel/comic?

9:45-10:00 - Turning Student Writing Into a Graphic Novel

● Content: Student writing piece○ Create Driving Question for your graphic novel to explore○ Include factual information that addresses the question○ Include clear introduction and a clear conclusion

● Form: Comic Book/Graphic Novel using Comic Life software● Genre: Non-Fiction or Historical Fiction● Composition: Putting it all together

○ Write script from narrative○ Selecting images to move the story forward○ Storyboard to create blueprint for your graphic novel

10:00 - 10:15 - Gathering and Organizing Images

● Use copyright-friendly images● Rename image files to reflect content● Organize images in an asset folder on the desktop● Populate storyboard with image file names

10:15-11:00 - Creating Your Storyboard -Independent Work

● Brainstorm with colleagues to develop a driving question, based on your curriculum and pacing calendar

● Work with project planning sheets ○ Plan today’s graphic novel project○ Think about how you will schedule and implement the graphic novel project in your classroom.○ Plan for a 5-Day (session) project

● Populate your storyboard with script and images 11:00-11:30 - Introduction to Comic Life

● Overview of the Interface○ Library○ Details

● Six basic elements of a graphic novel○ Page○ Panel○ Picture○ Caption○ Speech Balloon○ Comic Lettering

● Saving and embedding Your Graphic Novel on your blog

Page 2: Graphic Novel 2010 VIH Final

● Do’s and Don’t of a graphic novel 11:30- 12:00 - Creating Your Graphic Novel - Independent Work 12:00- 1:00 Lunch1:00 - 2:00 - Completing Your Graphic Novel - Independent Work 2:00 - 2:30 - Share-out and collection of projects - Save as a Movie project and upload to Host site. 2:30- 2:45 - Check Out

● What are the implications of using graphic novels in your classroom?● Think-Pair-Share

2:45 - 3:00 Assignment and Survey● Students will complete two graphic novels, including storyboards reflecting planning process: one

before Winter Break and one after the break , content reflecting social studies curriculum and addressing driving question

● Continue gathering assets (images) for your next social studies unit and use the blog to upload images and elicit student responses.

● Students will continue writing reflective journals on the blog in sync with your curriculum and pacing calendar.

● Bring in exemplary student graphic novel and storyboard for conversion to a still-image movie ● Show a sample of upcoming project

Workshop Survey and Equipment Return