graphic design i. - sccg.sksccg.sk/~mnovotny/_nais/files/viscom2013/viscom_05.pdf · • graphic...
TRANSCRIPT
Graphic design I.
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Art or design?
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Art or design?
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Art or design?
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Art or design?
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Art or design?
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Basic differences?
• Art pleases the artist
• Graphic design pleases the audience
• Art aims to transfer emotions
• Graphic design aims to transfer information
Sources
• Samara - Design Elements:
A Graphic Style Manual
• Ambrose, Harris - The Layout Book
• Boulton - A Practical Guide to
Designing for the Web
• Vinh, Boulton – Grids Are Good
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http://www.subtraction.com/2007/03/18/oh-yeeaahh
Page design
What is a “page” ?
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What page design does
• Attract attention
• Guide the audience
– Direct the tour of the page
• Structure information
– 1st level, 2nd level …
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Visual anatomy
• Layout
– Where
• Skin
– How
• Content
– What
• Separate, independent parts
• work together
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Layout
Why layout?
• Layout creates structure
– Content requires structure
– Content without structure demands more effort
• Structure supports understanding
– Organize the knowledge in the best way
• Existing structure helps to focus on content
rather than form
– Easy navigation when looking for information
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Why layout?
• Helps designer guide
viewer’s attention
– Emphasize important
parts of content
– Tell stories, organize
content perception
– Create hierarchies
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Directing the eye
• Entry point
– Winner of the attraction game
• Secondary (tertiary) design elements
• Downward, rightward movement
– (or leftward, depends on text orientation)
• Eyes and looks in picture
• Rhythm
– series of repeated elements = movement
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Visual prominence
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Direction: entry point
• Visual prominence
– Size, color, content
• Faces (eyes, breasts,…)
• Big or isolated objects
• Color contrast
• There can only be one
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Direction: secondary elem.
• Order the elements by
visual prominence
• The attention usually
follows this order
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1. Face
2. Title
3. Dates
Direction: secondary elem.
• How to create secondary
levels:
– Object size
– Color & Contrast
• Especially text contrast
• Why create secondary
levels?
– When too much information
– Create priorities
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Direction: down and right
• If no other attractor wins,
the usual movement is
down and/or right
• Picture captions are
placed below, not above
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Survey
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Direction: rhythm&movement
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No movement
Disorderly chaos
LTR movement
through increasing
height
Direction: eyes and looks
• This is my message.
• People looking out
of your page will:
– Distract the viewer
– Destroy the flow
– Direct your viewers to
your competitors
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Direction: eyes and looks
• This is my message.
• People looking into
your page will:
– Navigate the viewer to
the content
– Give the page a
consistent look&feel
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Levels of prominence
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Entry point
= Step 1
Step 2
Step(s) 3
Leading the way: union.sk
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Losing the way: allianz.sk
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Good shop
Bad shop
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Extreme: thechemicalbrothers.com
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Discuss: kpmg.sk
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Creating a layout
Define constraints
• Adapt the defined information architecture
and navigation design
– Know WHAT elements should be displayed, not
where. (At least for the moment.)
– E.g. 1 title, 1 article, 3 previews, etc…
• Establish mandatory elements and their size
– E.g. advertisement banners, device resolution
– First know the constraints, then be creative
• It’s design, not art!
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Bring order to chaos
• Form vs. content
• Unstructured vs. structured design
• Unstructured = anything goes
• Structured = aligned lines and hierarchies
• Lines are born from grids
• Hierarchies by visual prominence
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Grid layout
• Way to organize layout
• Lines for free, without any additional effort
• Merge cells to create modules
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Grid types
• Grid should not restrict the creativity
• → Number of columns can support many
combinations → support creativity
• E.g. 58 column grid with a gutter,
– 2x28 (+1x2column space)
– 3x18 (+2x2), 4x13(+3x2), 5x10(+4x2), 6x8(+5x2)
– Karl Gerstner, 1960s, Capital magazine
• E.g. 12 columns without a gutter
– 2x6, 3x4, 4x3, 6x2
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Finalize the grid
• Create variations for sibling pages
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www.subtraction.com/pics/0703/grids_are_good.pdf
Mind the visual balance
• What does balance mean in graphic design?
– Remember stability vs. drama in logo design
• Balance by:
– Symmetry, anti-symmetry, asymmetry
– Leverage, eye-direction, texture, color, spahe
• Vertical balance – fixing on a vert.line
• A short tour into aesthetics...
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Balance by symmetry
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James Abbott McNeill Whistler – Autoportrait
Balance by anti-symmetry
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James Abbott McNeill Whistler – At the piano
Balance by asymmetry
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James Abbott McNeill Whistler – Autoportrait
Other types of balance
• Balance by color
– Small area of strong color vs. large area of weak
color
• Balance by shape
– Small complicated shape vs. larger simple
shapes
• Balance by leverage
– Small off-center objects vs. large object close to
center
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Balance vs. entry points
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All elements have the same weight
= no entry point
= confusion
Homework
• Find examples of graphic design from
different eras
– (early 20th century, 50’s, 60’s, 70’s, 80’s, 90’s …)
Or
• Show & Tell – piece of graphic design that
you find interesting
– Poster, ad, magazine cover, CD, billboard, …
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