google i_o 2014 - cardboard_ vr for android

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Event schedule Agenda On-site check-in starts on June 24 from 2:00 - 8:00 pm PDT. For the full schedule, visit the Help page. Day 1 | Day 2 Breakfast Keynote Lunch Breakfast Keynote Lunch accompanying open software toolkit. Cardboard makes it easy for both users and developers to experiment with VR. In this session we discuss how to build immersive 3D experiences for Android. We give a deep dive into 3D side-by-side rendering, head tracking, and user interaction principles. We introduce a new open source VR toolkit and walk through using it to create a sample immersive app. About the speakers David Coz Software Engineer, Google

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Page 1: Google I_O 2014 - Cardboard_ VR for Android

Event schedule

Agenda

On-site check-in starts on June 24 from 2:00 - 8:00 pm PDT. For the full schedule, visit the Help page.

Day 1 | Day 2

Breakfast

Keynote

Lunch

Breakfast

Keynote

Lunch

accompanying open

software toolkit.

Cardboard makes it easy

for both users and

developers to experiment

with VR. In this session

we discuss how to build

immersive 3D

experiences for Android.

We give a deep dive into

3D side-by-side

rendering, head tracking,

and user interaction

principles. We introduce

a new open source VR

toolkit and walk through

using it to create a

sample immersive app.

About the speakers

David Coz Software Engineer, Google

Page 2: Google I_O 2014 - Cardboard_ VR for Android

Sessions

Code Labs

Sandbox

After Hours

7 8 9 10 11 12 1pm 2 3 4 5 6 7 8 9 10 11

Sessions

Code Labs

Sandbox

After Hours

June 25

9AMKeynoteLevel 3

11AMAndroid Studio startup stationCode Lab

Taking on accessibility challenges in complex

Day 1

Page 3: Google I_O 2014 - Cardboard_ VR for Android

web applicationsDevelop Sandbox: Accessibility

Android and cloudDevelop Sandbox: Android

NVIDIA tooling and performanceDevelop Sandbox: Android NDK / Gaming Performance

Jank-free performance auditsDevelop Sandbox: Chrome

Predicting the future in the CloudDevelop Sandbox: Cloud

End-to-end testing and continuous integration

with DartDevelop Sandbox: Dart

Page 7: Google I_O 2014 - Cardboard_ VR for Android

Community Lounge

Devices and testing Office Hours with Nearpod,

IncSchool Sandbox: Office Hours

Making your code faster: benchmarking and

profilingDevelop Sandbox: Go

Large scale data processing in the CloudDevelop Sandbox: Cloud

How Tinder caught fire & how your app can tooDistribute Sandbox: YouTube

1PMGoogle Cloud Platform startup stationCode Lab

Page 10: Google I_O 2014 - Cardboard_ VR for Android

Develop Sandbox: Dart

Keys to successful distribution of Android gamesDistribute Sandbox

Open-source technologies from the Hadoop

ecosystem as part of your Cloud toolkitDevelop Sandbox: Cloud

Design community panelDesign Sandbox

Google I/O first-timers meetupCommunity Lounge

Unity tooling and performanceDevelop Sandbox: Android NDK / Gaming Performance

Page 14: Google I_O 2014 - Cardboard_ VR for Android

Unlocking the potential of GoogleAnalytics logs

using Google BigData servicesDevelop Sandbox: Cloud

Using Polymer with Dart and JavaScriptDevelop Sandbox: Dart

How crashing my startup taught me to work at Y

CombinatorDistribute Sandbox

How to grow a global user baseDistribute Sandbox: YouTube

Building a web app on App EngineDevelop Sandbox: Go

Page 15: Google I_O 2014 - Cardboard_ VR for Android

Scaling NoSQL performance on Google Cloud

PlatformDevelop Sandbox: Cloud

Meetup for Chinese speakersCommunity Lounge

Enable Google Cast for your applicationDevelop Sandbox: Chrome

Qualcomm tooling and performanceDevelop Sandbox: Android NDK / Gaming Performance

Building a Lambda Architecture in 10 minutes

with BigQuery, CEP and DockerDevelop Sandbox: Cloud

Android Studio startup station

Page 18: Google I_O 2014 - Cardboard_ VR for Android

Wearable computing with GoogleRoom 8

Live UX review: WebDesign Sandbox

Accessibility for Android custom viewsDevelop Sandbox: Accessibility

Debugging Dart apps with WebStormDevelop Sandbox: Dart

3 days of building useless stuff - the makings of

the world's craziest makers conferenceDistribute Sandbox

Sourcegraph: A code search engine in GoDevelop Sandbox: Go

Page 19: Google I_O 2014 - Cardboard_ VR for Android

Continuous integration with Google Cloud

Release PipelinesDevelop Sandbox: Cloud

Distributing your product: Personalized coaching

with Alan MasarekDistribute Sandbox: YouTube

New to Android with Showbie and TynkerSchool Sandbox: Office Hours

Education APIsSchool Sandbox: Teaching Theater

Build for the multi-device WebDevelop Sandbox: Chrome

Page 23: Google I_O 2014 - Cardboard_ VR for Android

Authentication and third party APIsDevelop Sandbox: Go

Silicon Valley startups and incubators vs. global

onesDistribute Sandbox

Distributing your product: Personalized coaching

with Patrick SullivanDistribute Sandbox: YouTube

Putting out fires in your production applicationDevelop Sandbox: Cloud

Korean developers meetupCommunity Lounge

Page 35: Google I_O 2014 - Cardboard_ VR for Android

How to distribute on Chrome Web StoreDistribute Sandbox

Francophone meetupCommunity Lounge

10 things I learned from the Chrome OS sourceDevelop Sandbox: Chrome

Large scale data processing in the CloudDevelop Sandbox: Cloud

Distributing Native Code on the web using PNaClDistribute Sandbox

Camlistore: Android, ARM, App Engine,

everywhereDevelop Sandbox: Go

Page 38: Google I_O 2014 - Cardboard_ VR for Android

Develop Sandbox: Android NDK / Gaming Performance

Massively scalable backends for MMO and mobile

gamesDevelop Sandbox: Cloud

Go compilation complexitiesDevelop Sandbox: Go

1PMGoogle Cloud Platform startup stationCode Lab

Africa meetupCommunity Lounge

You want me to measure what?! Turning

qualitative information into quantitative dataWorkshop Room 1

Page 40: Google I_O 2014 - Cardboard_ VR for Android

Cross-platform design panelDesign Sandbox

Unlocking the potential of GoogleAnalytics logs

using Google BigData servicesDevelop Sandbox: Cloud

Organizing code and managing dependenciesDevelop Sandbox: Go

Asia meetupCommunity Lounge

Integrating your app with the Knowledge Graph

office hoursDistribute Sandbox

Social networking, reengineered: How Secret

Page 43: Google I_O 2014 - Cardboard_ VR for Android

Material design: Paper and inkDesign Sandbox

Accessible web componentsDevelop Sandbox: Accessibility

Frameworks for enterprise and device

managementDevelop Sandbox: Android

Using JavaScript libraries with DartDevelop Sandbox: Dart

Distributing your GlasswareDistribute Sandbox

Unity tooling and performanceDevelop Sandbox: Android NDK / Gaming Performance

Page 46: Google I_O 2014 - Cardboard_ VR for Android

Building great multi-media experiences on

AndroidRoom 3

Play Games: Evolution of our beloved form of

entertainmentRoom 4

Developing across Devices - Chrome DevTools in

2014Room 5

DevOps at the speed of GoogleRoom 6

Maps for good: Saving trees and saving lives with

petapixel-scale computingRoom 7