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  • 8/13/2019 Getting Started With Final Designer

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    Final DesignerGetting Started

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    Disclaimer

    Information of a technical nature, and particulars of the product and its use, is given by AVEVASolutions Ltd and its subsidiaries without warranty. AVEVA Solutions Ltd and its subsidiaries disclaim

    any and all warranties and conditions, expressed or implied, to the fullest extent permitted by law.

    Neither the author nor AVEVA Solutions Ltd, or any of its subsidiaries, shall be liable to any person orentity for any actions, claims, loss or damage arising from the use or possession of any information,particulars, or errors in this publication, or any incorrect use of the product, whatsoever.

    Copyright

    Copyright and all other intellectual property rights in this manual and the associated software, and everypart of it (including source code, object code, any data contained in it, the manual and any otherdocumentation supplied with it) belongs to AVEVA Solutions Ltd or its subsidiaries.

    All other rights are reserved to AVEVA Solutions Ltd and its subsidiaries. The information contained in

    this document is commercially sensitive, and shall not be copied, reproduced, stored in a retrievalsystem, or transmitted without the prior written permission of AVEVA Solutions Ltd. Where suchpermission is granted, it expressly requires that this Disclaimer and Copyright notice is prominentlydisplayed at the beginning of every copy that is made.

    The manual and associated documentation may not be adapted, reproduced, or copied, in any materialor electronic form, without the prior written permission of AVEVA Solutions Ltd. The user may also notreverse engineer, decompile, copy, or adapt the associated software. Neither the whole, nor part of theproduct described in this publication may be incorporated into any third-party software, product,machine, or system without the prior written permission of AVEVA Solutions Ltd, save as permitted bylaw. Any such unauthorised action is strictly prohibited, and may give rise to civil liabilities and criminalprosecution.

    The AVEVA products described in this guide are to be installed and operated strictly in accordance withthe terms and conditions of the respective licence agreements, and in accordance with the relevantUser Documentation. Unauthorised or unlicensed use of the product is strictly prohibited.

    First published September 2007

    AVEVA Solutions Ltd, and its subsidiaries

    AVEVA Solutions Ltd, High Cross, Madingley Road, Cambridge, CB3 0HB, United Kingdom

    Trademarks

    AVEVA and Tribon are registered trademarks of AVEVA Solutions Ltd or its subsidiaries. Unauthorised

    use of the AVEVA or Tribon trademarks is strictly forbidden.

    AVEVA product names are trademarks or registered trademarks of AVEVA Solutions Ltd or itssubsidiaries, registered in the UK, Europe and other countries (worldwide).

    The copyright, trade mark rights, or other intellectual property rights in any other product, its name orlogo belongs to its respective owner.

    AVEVA Solut ions Ltd

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    Final Designer Getting Started

    Contents Page

    12.0i

    Final Designer Getting Started

    Getting Started

    About This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:1

    Introduct ion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:1

    Audience . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:1

    Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:1

    Updated Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1:2

    Final Designer Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:1

    Final Designer Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:1

    Outl ine of Final Designer Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:2

    Design Graphics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:2

    Drawing Annotation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:2

    Use of Final Designer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:2

    Use of AutoCAD. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:3

    Final Designer Toolbars and Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:3

    PDMS Add . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:3

    PDMS Utilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:4

    PDMS Dialogs (forms) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:5

    PDMS Graphics Update. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:5

    PDMS Menus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2:6

    Installation of Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3:1

    Expor ting a DRAFT Sheet to Final Designer . . . . . . . . . . . . . . . . . . 4:1DRAFT Attributes for Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:1

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    Final Designer Getting Started

    Expor t of DRAFT Objects to Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:2

    Exporting Overlays. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:3

    Exporting Backing Sheets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:4Exporting Symbols and Symbol Libraries. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:5

    Exporting DRAFT Drawing Sheets. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:7

    Exporting Dimension Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:7

    Updating Design Graphics in Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:8

    Re-exporting Sheets and Overlays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:8

    Re-exporting Backing Sheets and Symbol Templates. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:9

    Layer Export Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:9

    Creating New Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:10

    Overlay Sheet Layers Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:11

    Display of Final Designer Drawing Sheets . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:11

    Export Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:12

    Export Sheet Form. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:12

    Sheet Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:13

    View Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:14

    Final Designer Version Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4:15

    Final Designer Working Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5:1

    Introduct ion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5:1

    Standard AutoCAD Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5:1

    Independent Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5:2

    Manual Start-up of Independent Final Designer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5:2

    Automatic Start-up of Independent Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5:2

    Dependent Final Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5:2

    Final Designer Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:1

    Introduct ion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:1

    Setting the Current View or Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:1Adding a View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:1

    PDMS Add Toolbars and Menu General Information . . . . . . . . . . . . . . . . . . . . . 6:2

    Intelligent Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:2

    Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:2

    PPoints and PLines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:3

    Limit Points. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:3

    Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:3

    Property Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:3

    Shortcut Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:3

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    Final Designer Getting Started

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    Proxy Elements and ACLOCK Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:4

    PDMS Add Toolbar and Menu Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:4

    Adding Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:4Adding Text Labels. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:5

    Adding Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:6

    Adding Symbol Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:6

    Adding Linear Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:6

    Adding Aligned Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:6

    Adding Angular Dimensions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:7

    Adding Radial Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:7

    Adding Diametric Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:8

    Adding PCD Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:8Adding Leader Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:9

    PDMS Util it ies Toolbar and Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:9

    Setting the Current View or Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:9

    Bringing Annotations to Front. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:9

    Updating Annotations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:9

    Correcting Annotations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:9

    Getting Layer Table Updates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:9

    Exporting to Standard DWG. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:9

    Final Designer Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:10PDMS Dialogs Toolbar and Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:10

    Editing Pen Style Properties. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:10

    Editing Hatch Style Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:10

    Style Mapping Table (SMT) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:10

    PDMS Graphics Update Toolbar and Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:10

    Updating Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:10

    Updating Graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:11

    Updating Design. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:11

    Updating Pen Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:11Other Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:11

    Create Model Drawing Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:11

    Label Connection Point Add Command. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:12

    Export to DWF Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6:12

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    Final Designer Getting Started

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    About This Manual

    12.01:1

    1 About This Manual

    Note: The term DRAFT is used in this document to refer to both the Plant 2D draftingmodule (call DRAFT) and the Marine 2D drafting module (called Outfitting DRAFT.The functionality is the same for both.

    The term PDMS (Plant Design Management System) is used in a number of placesin this document. This refers to the AVEVA Plant design environment; thefunctionality described also applies to AVEVA Marine.

    1.1 Introduction

    This manual is designed to introduce you to Final Designer and explain how it fits intoAVEVAs product family. If using Final Designer for the first time, it gives you some help ingetting started with the product and should not be regarded as a reference or trainingmanual.

    1.2 AudienceThis document gives an introduction to what Final Designer does and how it does it.

    It assumes that readers have a good knowledge of AVEVA DRAFT and have a workingknowledge of AutoCAD. As the functionality of Final Designer is identical with bothversions of AutoCAD, references to this software will simply be AutoCAD in the rest of thismanual.

    It is also assumed that the reader is familiar with typical PC hardware and MicrosoftWindows 2000 or XP.

    1.3 StructureThe manual is structured as follows:

    Final Designer Functionsgives an overview of Final Designer operation.

    Installation of Final Designersummarises the installation of Final Designer.

    Exporting a DRAFT Sheet to Final Designercovers the export of drawings from the AVEVADRAFT module to Final Designer.

    Final Designer Working Modescovers the modes of working with Final Designer.

    Final Designer Operationscovers the common operations in Final Designer.

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    12.01:2

    Final Designer Getting Started

    About This Manual

    1.4 Updated Information

    Before you begin installing or configuring Final Designer, we recommend that you consult

    the AVEVA web site for any updated information. You can find any relevant updates on theAVEVA Product Support page at:

    http://support.aveva.com/Support/United_kingdom/index.htm

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    Final Designer Functions

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    2 Final Designer Functions

    Final Designer is part of the AVEVA suite of products and is based on the well-knownAutoCAD drafting system. Final Designer is designed to work closely with the AVEVADRAFT module for the production of drawings direct from the design model.

    2.1 Final Designer Overview

    Final Designer is an alternative editor for DRAFT drawings. It is an ARX application thatrequires AutoCAD, which is not supplied. You can start Final Designer either from DRAFT orfrom AutoCAD.

    You can use Final Designer at any point in the drawing production process to complete thefinal design work on a drawing-by-drawing basis. You can export a DRAFT drawing sheet toFinal Designer using a simple menu option or command input. Once you have done this, thedrawing is not normally visible in DRAFT and you perform all further work using FinalDesigner. DRAFT uses the appropriate editor to open any sheet selected: a DRAFTdatabase can contain both DRAFT and Final Designer drawing sheets.

    A sheet may, for example, contain only a backing sheet, views and view graphics.Alternatively, the sheet may contain overlays, dimensions, symbolic labels, general labels,2D primitives, 2D symbols or any combination of these elements.

    Annotations added using Final Designer will cause the addition of corresponding elementsto the DRAFT database, but these elements will not contain a complete description.

    Note: Symbols, backing sheets and overlays used in a sheet must have been previouslyexported to Final Designer; refer to the Final Designer Installation Guide for moredetails.

    The following diagram provides an overview of how Final Designer integrates with DESIGN(PDMS) and DRAFT to produce drawings from the 3D model.

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    12.02:2

    Final Designer Getting Started

    Final Designer Functions

    Note: Final Designer drawing sheets (PDMSDWG format) contain custom entities withinformation that relates them to the design databases.Objects created in Final Designer are not completely defined in the DRAFTdatabase.Final Designer drawings are always output from AutoCAD.

    2.2 Outl ine of Final Designer Operat ion

    2.2.1 Design Graphics

    Final Designer takes its design graphics (pictures of the 3D model) from DRAFT. Thesegraphics are exported from DRAFT to Final Designer in SVG (Scalable Vector Graphics)format. They are not editable in Final Designer.

    2.2.2 Drawing Annotation

    Final Designer can import annotations from DRAFT, or it can create its own annotationslinked to the 3D model by using custom entities for AutoCAD. In either case, the intelligentlinks to the 3D model are retained and can be updated when the model is changed.

    Final Designer can also use standard AutoCAD blocks, lines, text, and so on, forannotations that are not linked to the 3D model. If the drawing design is changed,annotations created using standard AutoCAD entities may become disconnected from anyassociated design entities and will not update intelligently.

    2.2.3 Use of Final Des igner

    It is anticipated that if you are an experienced AVEVA user you will use DRAFTs automatedfacilities to produce drawings and then transfer them to Final Designer to do the finishingtouches. However, you may prefer to set up only the view graphics and then export to FinalDesigner to add all annotation and dimensions.

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    Final Designer Functions

    12.02:3

    2.2.4 Use of AutoCAD

    Final Designer enables you to use the functionality of AutoCAD while maintaining links with

    the DRAFT database. To achieve this, Final Designer uses a file format of PDMSDWG.From this, you can export copies of a drawing in standard DWG format at any time fordeliverable production; however, the standard DWG format has no link to the DRAFTdatabase.

    Most of the toolbars and commands available in AutoCAD, with a few exceptions whenworking in conjunction with DRAFT, are available in Final Designer. In addition, FinalDesigner provides four additional toolbars specifically for controlling Final Designersfunctions and its interaction with DRAFT. These toolbars may be docked or floating. Whenthey are floating, they look like this:

    If you export a sheet to Final Designer, it will not usually be available to view in DRAFT. Allenhancements to the sheet, dimensioning, labelling, 2D drafting, and additional viewcreation, must be performed in Final Designer. Most standard AutoCAD 2D drafting facilitiesare available and are described in the AutoCAD documentation.

    2.3 Final Designer Toolbars and Menus

    The four special toolbars in Final Designer are for enhancing sheets exported to FinalDesigner and for interacting with DRAFT. It is essential to use these toolbars and theircustom entities where links to the 3D model data are required, for example for intelligenttext that obtains information from the system for display on the drawing.

    The following options are available both on the PDMS toolbars and via pull-down menusfrom the Final Designer main menu. For details, refer to Final Designer Operations.

    2.3.1 PDMS Add

    This is the main toolbar and is used to add the DRAFT-specific drawing entities that permityou to reference PDMS data and/or include intelligent text, which references DRAFT data.See Intelligent Text.

    Button Tool Tip Description

    Add View Adds a new view on the sheet, for example adetail view of the 3D model.

    Add Text Adds a DRAFT text object.

    Add Text Label Adds a DRAFT textual label (GLAB).

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    2.3.2 PDMS Utilities

    Add Symbol Adds a DRAFT symbol, which may include

    intelligent text.

    Add Symbol Label Adds a symbolic label (SLAB), which may includeintelligent text.

    Add Leader Line Adds a leader line between selected points on thedrawing.

    Add Linear Dimension Adds a linear dimension, which may take itsinformation directly from the 3D model.

    Add Aligned Dimension Adds an aligned dimension.

    Add Angular Dimension Adds an angular dimension, which may take itsinformation directly from the 3D model.

    Add Radial Dimension Adds a radial dimension.

    Add Diametric Dimension Adds a diametric dimension, which may take itsinformation directly from the 3D model.

    Add PCD Dimension Adds a PCD (Pitch Circle Diameter) dimension.

    Button Tool Tip Description

    Button Tool Tip Description

    Set Current View or Sheet After clicking this button, click anywhere within therequired Final Designer view or sheet to set it to'current'.

    Bring Annotations to Front If Design graphics cover annotations in exporteddrawings, this option brings the annotations to thefront.

    Update Annotations Updates annotations to reflect any changes made tointelligent text strings and the DRAFT entities theyreference.

    Correct Annotations Updates annotation positions and leader lines whereentities may have been changed or (especially)deleted. This operates independently of the UpdateDesign function.

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    2.3.3 PDMS Dialogs (forms)

    2.3.4 PDMS Graphics Update

    Get Layer Table Updates the list of the layers present in the current

    drawing, generally in accordance with those inDRAFT. However if a layer is deleted in DRAFT, itwill not be deleted in Final Designer when thiscommand is used.

    Export to Standard DWG Produces a drawing for use in standard AutoCAD.Once exported, a DWG file has no links to theDRAFT database. However, the PDMSDWG fileused to create the DWG file retains links to DRAFT;any changes made to the PDMSDWG file arereflected in the DRAFT database.

    Final Designer Help Displays help information about Final Designer.

    Button Tool Tip Description

    Button Tool Tip Description

    Style Mapping Table Accesses a map that shows the correspondencebetween DRAFT styles and Final Designer penand hatch styles.

    Pen Style Sets Final Designer pen styles.

    Hatch Style Sets Final Designer hatching styles.

    Button Tool Tip Description

    Blocks Update Allows DRAFT-specific entities to be exchangedor updated using the Update Blocks dialog box.

    Refer to Updating Blocksfor more details.

    Update Design Updates the view of all the design graphics onthe drawing

    Update Pen Table Updates the drawing pen table

    Update Graphics Updates the view of all the design graphics andannotations on the drawing

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    2.3.5 PDMS Menus

    The additional menus provide an alternative way to access the functions available on the

    PDMS toolbars.

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    3 Installation of Final Designer

    Final Designeris supplied as part of the AVEVA suite.

    The installation includes a sample project ready for use with Final Designer. To createcustomized drawings, the user must install the correct drawing templates. The user must

    also configure Final Designer to use these templates before they export drawings.The templates are used because they contain special font styles that map to DRAFT fontsand styles. If the user does not use these templates, the appearance of text in FinalDesigner will differ from its appearance in DRAFT.

    By default, Final Designer is installed in:

    with its templates in:

    and the blocks (symbols and backing sheets) for the sample project in:

    A few commands in DRAFT are for use with Final Designer only. These are not documentedin the DRAFT manuals but are described in DRAFT Attributes for Final Designer.

    If required, it is possible to manually load the Final Designer menus into AutoCAD. To dothis:

    1. Enter MENULOADat the command line to display the Menu Customization dialog box.

    2. Select any menus already loaded and click Unload .

    3. Use the Browse button to navigate to the location of the Final Designer menu file,typically C: \ AVEVA\ Pl ant \ Fi nal Desi gner 1. 3. SP2\ suppor t \ Fi nal des. mnc.

    4. Click Open and then click Loadto load the menus.

    5. Click Closeto close the form.

    C: \ AVEVA\ Pl ant \ Fi nal Desi gner 1. 3. SP2

    C: \ AVEVA\ Pl ant \ Fi nal Desi gner 1. 3. SP2\ t empl at e

    C: \ AVEVA\ Pl ant \ PDMS12. 0. SP4\ proj ect \ f d\ Mast er \ masdwg

    C: \ AVEVA\ Pl ant \ PDMS12. 0. SP4\ pr oj ect \ f d\ Sampl e\ samdwg

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    4 Exporting a DRAFT Sheet to Final Designer

    This chapter describes how to export a DRAFT sheet to Final Designer and gives details ofthe user-defined settings required before exporting a sheet.

    4.1 DRAFT Attributes for Final Designer

    These attributes are used during the export of DRAFT drawings and their synchronisationwith Final Designer equivalents. The attribute ACDWT is set automatically and others areset by the export user interface, which is described in Exporting DRAFT Drawing Sheets.Currently, other attributes must be set using command line syntax in DRAFT.

    The following attributes enables you to define some details of what is exported.

    Note: Slashes in names are converted to dashes on export.

    At tr ibute Descript ion

    ACDSTY Dimension style. If set, the dimension style as on the drawing template willbe applied to the dimensions.

    ACDWT AutoCAD Drawing template. If unset, XMLEXPORT uses Metric or Imperial,according to the project units. A set of templates is supplied for different sizesheets.

    ACNAME User-defined name for a symbol or backing sheet. This allows a symbolsuch as DRA/MAS/SYMBOLS/GEN/GRATING/G-ISO-1 to be given a moremeaningful name, such as 'Grating - Iso 1', for Final Designer.

    BSDWG Instead of using a DRAFT backing sheet, the sheet can directly reference anAutoCAD Border Drawing, using this attribute (instead of BSRF)

    OSDWG Instead of using a DRAFT Overlay sheet, you may directly reference anAutoCAD Drawing to be used as an XREF, using this attribute (instead ofOSRF).

    TMDWG Instead of using a DRAFT-derived symbol, a reference to an AutoCADSymbol Drawing can be used (instead of TMRF)

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    In addition, there are several system attributes that are usually set automatically. Except forACEXPO and ACPICT, you should not set these attributes.

    4.2 Export of DRAFT Objects to Final DesignerDRAFT objects are exported to Final Designer in XML by using the XMLEXPORTcommand. This command can be used for drawing sheets, overlays, backing sheets andsymbols. The process is not reversible and sets the ACPICT attribute (see table above) of asheet or overlay to ONLY.

    The design graphics are exported using an SVG output, with additional custom entities forpassing various DRAFT attributes. Under normal circumstances, this operation is carriedout as part of the export of a DRAFT drawing sheet.

    The AutoCAD files are mostly stored in the Plant/Marine project to enable theirsynchronisation between sites using Global. Sheets are exported to Final Designer, which

    saves them for future use as PDMSDWG format files in the xyzDWG directory (where xyz is

    At tr ibute Descript ion

    ACDATE Date of the last Final Designer modification to an element

    ACEXPO Export Status:

    NONE

    Not exported.

    EXPORTED

    Exported to Final Designer.

    REEXPO

    Already exported, but re-export required.

    Symbols in a symbol library with the value EXPORTED will be ignored whenusing XMLEXPORT on that library. If you set ACEXPO REEXPO, then thenext XMLEXPORT on the owning symbol library will re-export this symbol.This allows you to add and modify symbols to existing symbol librarieswithout re-exporting the entire library.

    ACLOCK Flags whether the element has been locked in DRAFT by a Final Designermodification. Such elements can be deleted by DRAFT but not modified.

    ACPICT Controls the display of drawing sheet in DRAFT or Final Designer:

    OFF

    Not converted to Final Designer.

    ONLYConverted to Final Designer; not visible in DRAFT.

    ON

    Converted to Final Designer but also displayed in DRAFT.

    Once a sheet has been exported to Final Designer, ACPICT may not be setOFF but may be set to ACPICT ON or ONLY to control the DRAFTrepresentation of the sheet. Note that this will not reflect all changes made inFinal Designer.

    ACSCAL Project units under which the sheet was exported.

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    the name of the project). The filenames are generated automatically, based on the namingconvention for picture files but stored in xyzDWG rather than xyzPIC. In the case ofoverlays, model-space versions of the sheets are also saved as DWG format files, in the

    sub-folder PDMS_Overlays, for cross-reference purposes.The first use of the XMLEXPORT command is normally to export any specific DRAFTSymbol (SYTM), Backing Sheet (BACK) or Overlay (OVER) elements from DRAFT to theFinal Designer environment. This is best done before you export the DRAFT Sheet (SHEE)elements that use them.

    If XMLEXPORT is used later, the button, Blocks Update menu item orPDMSBlocksUpdate command in Final Designer can be used to update them. Annotationsentered using standard AutoCAD commands may become disconnected from theassociated design entities and will not intelligently update when Blocks Update is carriedout.

    4.2.1 Exporting Overlays

    Overlays are converted into the equivalent AutoCAD form for use in Final Designer. Theresulting files are stored in a projects PDMSDWG folders. Refer to the Final DesignerInstallation Guidefor more information.

    Overlays, like sheets, are maintained in Final Designer using a combination of DRAFT andAutoCAD facilities. Once exported, changes can be made, new graphics added, and newcustom entities such as additional views can be created. However, these changes can onlybe made in Final Designer (using the AutoCAD display or DRAFT user interface) and aretracked in the DRAFT database. They are live changes, and the overlay is updated bothwith these changes and also any model changes made in 3D Design. These changes are

    propagated into any sheets referencing this overlay.To export, navigate to the PDMS OVER element and use the command:

    XMLEXPORT

    Or, select Utilities>Export to Final Designer from the main menu bar.

    Note: A right mouse click will display a shortcut menu with the same option.

    The following form is displayed.

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    Overlays are saved and stored as a model space version of the graphics with the same root

    name as the equivalent PDMSDWG file. These graphics are stored in the PDMS_Overlayssubdirectory of xyzDWG and used when an overlay is cross-referenced by a sheet.

    A PDMS DRAFT administrator can use the command UPDATE MODELDWGto force thecreation of a Model DWG file for the overlay sheet. Normally, when the overlay sheet isexported to Final Designer, the model space drawing file is not created automatically. It iscreated when a sheet referencing that overlay is exported to Final Designer or re-opened.The command UPDATE MODELDWG can be used at any time to force the creation of themodel space drawing file.

    The ACDWT attribute is also used to provide a reference by name to an AutoCAD .DWT filethat is used when an OVERLAY is first exported.

    It is possible in Final Designer to modify the model space DWG file of overlay files that are

    stored in the PDMS_Overlays directory. However if that overlay is subsequently changed inDRAFT, a new version of the model space DWG will be created, overwriting the previousversion.

    4.2.2 Export ing Backing Sheets

    Backing sheets are converted into the equivalent AutoCAD form for use in Final Designer.The resulting files are stored in a projects PDMSDWG folders. Refer to the Final DesignerInstallation Guidefor more information.

    Backing Sheets (like symbols, and unlike overlays and sheets), are not maintained in FinalDesigner. Once exported, they exist only as a DWG file that can only be added as blocksinto Final Designer drawings (or indeed any AutoCAD drawings). As DWG files, they may

    only be edited and updated in independent Final Designer (or AutoCAD if intelligent text is

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    not an issue). They are referenced into Final Designer sheets using the BSDWG attribute ofa sheet or the ACNAME attribute of the originating DRAFT BACK element. If you want toupdate the backing sheet in DRAFT (with or without Final Designer running), changes are

    only possible using the DRAFT 2D display (not the AutoCAD display). These changes arenot propagated to any version of the backing sheet previously exported to Final Designer. Ifyou want to propagate these changes, you must export the backing sheet (BACK) again tothe same named file or a file of another name.

    To export, navigate to the required PDMS element and use the command:

    XMLEXPORT

    Or, select Utilities>Export to Final Designerfrom the main menu bar.

    Note: A right mouse click will display a shortcut menu with the same option.

    The following form is displayed.

    Export of backing sheets is only possible from the DRAFT ADMIN application module. Theabove form can be used to set a name for the backing sheet DWG file (the ACNAMEattribute).

    4.2.3 Exporting Symbols and Symbol Libraries

    Symbols are converted to DWG files, using the template defined by the ACDWT attribute.The files store the model space version of the graphics, which allows them to be cross-referenced and their intelligent text to be evaluated. Files are stored in the appropriatesubdirectory of xyzDWG.

    Symbols (like backing sheets and unlike overlays and sheets) are not maintained in FinalDesigner. Once exported, they exist only as a DWG file that can only be added as blocksinto Final Designer drawings (or indeed any AutoCAD drawings). As a DWG file, they mayonly be edited and updated in independent Final Designer (or AutoCAD if intelligent text isnot an issue). They are referenced into Final Designer sheets using the TMDWG attribute ofa sheet or the ACNAME attribute of the originating DRAFT SYTM element. If you update thesymbol template in DRAFT (with or without Final Designer running), these changes are onlypossible using the DRAFT 2D display (not the AutoCAD display) and are not propagated to

    any version of the symbol previously exported to Final Designer. If you want to propagate

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    these changes, you must export the symbol template (SYTM) again to the same named fileor a file of another name.

    If the ACEXPO attribute is set to EXPORTed, a message, asking if you wish to overwrite theexported template, is displayed before export. No message is displayed if the symboltemplate is being exported for the first time.

    To export, navigate to the required DRAFT symbol template element (SYTM or ISOTM) anduse the command:

    XMLEXPORT

    Or, select Utilities>Export to Final Designerfrom the main menu bar.

    Note: A right mouse click will display a shortcut menu with the same option.

    The following form is displayed.

    Allocate an alternative symbol name, if required (the ACNAME attribute), before you export.

    It is possible to manage all the symbols within an MDB using the form displayed below.

    To export, navigate to any DRAFT Symbol or Label library (SYLB, ISOLB, or LALB) andselect Utilities>Export to Final Designerfrom the main menu bar.

    Note: A right mouse click will display a shortcut menu with the same option.

    The following form is displayed.

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    The form collects all the symbol libraries in the current MDB and displays them in the top

    list. Selection of a library displays a table of all its symbols in the lower list. From this list amultiple selection can be made of those symbols to be exported. An Administrator can usethis form to export and re-export symbols from DRAFT to Final Designer. A right-mouseclick on a selected symbol allows an alternative symbol name to be specified.

    The selected symbols are exported by clicking Apply. If any symbols have been exportedbefore, a message is displayed asking if you wish to re-export them and overwrite theexisting templates. No message is displayed if the symbol template is being exported for thefirst time.

    4.2.4 Exporting DRAFT Drawing Sheets

    Under normal circumstances, DRAFT sheets are exported to Final Designer using the menuoption Utilities>Export to Final Designer, which performs various checks to ensure correctoperation. It also enables you to set the appropriate AutoCAD template (ACDWT) andbacking sheet drawing (BSDWG), which are stored as attributes in DRAFT.

    Alternatively, navigate to the sheet element and type the command:

    XMLEXPORT

    Note: After export, there is no UNDO facility in DRAFT for the sheet.

    4.2.5 Export ing Dimension Styles

    When DRAFT dimensions and labels are exported, they use a standard dimension stylewith overrides on all properties, unless an AutoCAD dimension style is set (ACDSTY

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    attribute). If this is set, all properties of the dimension will be defined by the style. Users mayadd suitable dimension styles to their templates.

    If inconsistent styles are used, the dimension may appear radically different in FinalDesigner and DRAFT. For example, baseline and chained dimensions may require differentdimension styles.

    4.2.6 Updating Design Graphics in Final Designer

    The DRAFT command UPDATE DESIGN updates design graphics in a Final Designersheet just as it does for a DRAFT sheet.

    Similarly, the command UPDATE REFRESH, which is used after an UPDATE DESIGNNOWAITcommand, will also update Final Designer sheets.

    There is also a command SVGEXPORTto ensure that the current design graphics are sentto Final Designer, but this command should not normally be required. The graphics export

    operation is included when first creating a Final Designer sheet with the XMLEXPORTcommand.

    SVGEXPORT

    uses the DRAFT_SVG_LI DLL to export the specified VIEW.

    Note: The commands SVGOUTand XMLOUTare for debugging purposes only and arenot described here.

    4.2.7 Re-exporting Sheets and Overlays

    Once a sheet or overlay has been exported, the master copy resides in AutoCAD and is notnormally visible in DRAFT. It cannot be re-exported in the usual way; a blue arrow icon,displayed on the relevant icon in the explorer window, indicates its changed state in DRAFT.

    There are additional commands that you can use, with care, to recover both the visibility andthe export. To re-export a sheet or overlay that has been exported to Final Designer but forwhich the PDMSDWG file has been lost, use the following command:

    UPDATE PDMSDWG

    This is a recovery command to re-export the item to Final Designer, but it is important tounderstand that when DRAFT rebuilds the AutoCAD sheet or overlay, it will not necessarilycontain all the data in the original. This is because DRAFT does not record all changesmade in Final Designer, such as:

    Changes to entities

    Extra entities (some but not all information is recorded)

    Changes to tables (including styles and layers)

    The command fails if the PDMSDWG file exists. If it is still necessary to use this command,the file should first be deleted. You can determine the file details by using the command:

    Q PDWGFI LE

    Note: UPDATE PDMSDWG is intended only as a recovery mechanism to re-start FinalDesigner and should not be required for normal operation.

    If you wish to re-export a sheet or overlay, irrespective of any changes made and when thePDMSDWG file still exists, you can use the command:

    XMLEXPORT FORCE

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    Note: Using this command will overwrite changes made in Final Designer.

    You can use this command for sheets, and overlays. The current value of the ACPICT

    attribute will be ignored and will be set appropriately.Note: You may also use this command for backing sheets, symbol templates and symbol

    libraries to re-export the current version of these drawings to their target DWG files. Ifthis is done for symbol templates, the ACEXPO attribute value is ignored

    Note: If XMLEXPORT FORCE is used to re-export an unsaved Final Designer sheet oroverlay, the version is not changed. You should SAVEWORK and DWGCLOSE thesheet before re-exporting.

    To view the sheet or overlay in DRAFT as well as Final Designer, the ACPICT attribute maybe changed from ONLY to ON.

    ACPI CTur e ON

    This enables the item to be seen in both DRAFT and Final Designer, though editing will stillbe done in Final Designer.

    Note: The DRAFT view of the item may be incorrect because some changes made in FinalDesigner will not be reflected in the DRAFT display.

    4.2.8 Re-exporting Backing Sheets and Symbol Templates

    It is necessary to re-export backing sheets and symbol templates if changes are made tothem in DRAFT. Final Designer does not keep track of changes made to these items, and itis possible to completely and independently control them in DRAFT, immaterial of whetherthey have been exported to Final Designer or not.

    To re-export backing sheets or symbol templates, use the following command at the level ofBACK, SYTM or SYLB:

    XMLEXPORT FORCE

    Using this command creates a new DWG file, or overwrites the existing DWG file, for thecorresponding backing sheet or symbol but does not automatically update the PDMSDWGfile, which still references the old blocks. Use the Blocks Update command on thePDMSDWG file (the DRAFT Sheet exported to Final Designer) to search for the old blocksand replace them with the new ones.

    4.2.9 Layer Export Set tings

    Final Designer 1.3 SP2 allows DRAFT design and annotation entities to be assigned tospecific AutoCAD layers on export to Final Designer. This is achieved by the use ofdatabase elements Layer Rulesets and Layer Rules (LAYRST, LAYRUL). A Layer Ruledefines an association between PDMS elements and an AutoCAD layer. Sheets haveattributes Design Layer Ruleset Reference and Annotation Layer Ruleset Reference(LAYDRF and LAYARF). When a DRAFT Sheet is selected for export to Final Designer, theExport Sheet to Final Designer form allows you to set these two attributes to reference therequired Layer Rulesets. As part of the export process, the relevant Layer Ruleset isanalysed for each database element to determine the AutoCAD layer to which it is to beassigned.

    AutoCAD layer definitions can also be defined in DRAFT and exported to Final Designer.These are defined in the database as AutoCAD Layer Definition elements (LAYDEF) that

    are grouped into Layer Table elements (LAYTBL).

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    Note: It is not necessary for an AutoCAD layer specified in a Layer Rule to be defined inthe DRAFT database. Layers can be defined in Final Designer using the standardfeatures of AutoCAD.

    4.2.10 Creating New Layers

    Create new layers in DRAFT for export to Final Designer with the following procedure:

    1. In the DRAFT module, load the Administration sub-application by selectingDRAFT>Administrationfrom the main menu.

    2. Select DRAFT>Representation Rules to display the Representation RuleAdministration sub application.

    3. Select the main menu option Create>Library. Enter an appropriate name and click onthe OKbutton.

    4. Select Create>Final Designer Layer Library. Enter an appropriate name in theCreate RPLB (representation library) form and click on the OKbutton.

    5. Enter an appropriate name and click on the OKbutton in the Create LAYTBL (layertable) form.

    6. Enter an appropriate name and click on the OKbutton in the Create LAYRST (layerruleset form) to display the Final Designer Layer Rule Definitions form.

    7. Right-click in the upper Layer section of the Final Designer Layer Rule Definitions form,and select Createto display the Create LAYDEF form.

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    8. Enter an appropriate name and click on the OKbutton in the Create LAYDEF form. TheFinal Designer Layer Definitions attributes form is displayed.

    9. Specify the name of the layer to be created in Final Designer. If the layer already exists,

    its definition will be overwritten when this replacement definition is exported. Changethe other settings as required. Click OKon completion and Dismissthe form.

    10. The Final Designer Layer Rule Definitions form is updated with the new Layerdefinition.

    11. Repeat steps 7-10 for each Final Designer layer to be created.

    12. Right-click in the lower Rulessection of the Final Designer Layer Rule Definitions formand select Createto display the Create LAYRUL form.

    13. Enter an appropriate name and click OK in the Create LAYRUL form. The FinalDesigner Layer Rule Attributes form is displayed.

    14. Specify the name of the Final Designer layer to which this Rule applies. You can eitherselect the layer from the drop-down list or type the name of a layer to be defined inFinal Designer.

    15. Complete the definition of the Rule by selecting the elements to which it applies usingthe Design/Annotation/By Namesradio-button set and associated drop-down lists. Ifrequired enter a selection expression in the style FUNC OF ZONE EQ EQUI in theWithfield.Applythe changes and Dismissthe form.

    16. The Final Designer Layer Rule Definitions form is updated with the new Rule definition.

    17. Repeat steps 12-16 for each Layer Rule to be created.

    18.Applythe changes and Dismissthe Final Designer Layer Rule Definitions form.

    4.2.11 Overlay Sheet Layers Export

    Rule-based configuration of AutoCAD layers is not applicable when exporting overlays. An

    overlay may contain design graphics and annotations just like the DRAFT sheet.On export, the design graphics are always placed on a layer called DESI. The annotationsare placed on the layer specified by the PURP (purpose) attribute.

    If the PURP attribute is unset, annotations are always placed on a layer calledANNOTATION. Annotations are never placed on the layer 0, or designated as unset.

    4.3 Display of Final Designer Drawing Sheets

    Under normal circumstances, DRAFT will automatically start up Final Designer for viewingand editing exported sheets. However, there are some associated commands.

    A new command, DWGOPEN, has been added to allow an existing AutoCAD sheet to bedisplayed. The syntax is:

    DWGOPEN ( MOD/ I FY)

    The MODIFY keyword is optional.

    If the sheet is writeable, the AutoCAD drawing may be modified. Alternatively, you caninitially load the sheet as a read-only file by using the command with the READ/ONLYoption:

    DWGOPEN READ/ ONLY

    If a DRAFT user subsequently modifies the sheet, it will be switched to WRITE access. Thisis to prevent unnecessary copies of the PDMSDWG file being created when a sheet is being

    viewed but not changed.

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    If the database has not changed since the last SAVEWORK, the AutoCAD sheet may beclosed with the command:

    DWGCLOSE

    This command is available only for AutoCAD sheets and overlays (OVER). The commandfails if there are unsaved changes to the database.

    4.4 Export Procedure

    With the required SHEE element for export selected as the current element, selectUtilities>Export to Final Designerfrom the main menu bar.

    Note: A right mouse click will display a shortcut menu with the same option.

    4.4.1 Expor t Sheet Form

    The form shown in the following graphic is displayed, enabling you to specify the details ofthe AutoCAD template to be used. By default, the system uses the template equivalent tothe one being used by DRAFT.

    If a backing sheet layer is not specified on the export form, the backing sheet will be placedon the layer named BackingSheet_Layer by default. However, you can assign the backingsheet to a different layer by setting the BSLAYE attribute in DRAFT.

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    Click Apply to export the sheet to Final Designer which, if not already open, will be

    initialised with the sheet displayed:

    4.4.2 Sheet Display

    The Final Designer sheet name is displayed in the title bar of the window. This name is theone allocated to the sheet before export from DRAFT.

    Note: The sheet is opened using a template specified by the ACDWT attribute of the sheet,if set, or of the backing sheet. If neither is set, the default appropriate to the projectunits is used.

    The sheet is displayed in Final Designer in paper space, and any subsequent additions tothe drawing using the customised DRAFT entities will be added to the Final Designer layout,

    also in paper space

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    Final Designer Getting Started

    Exporting a DRAFT Sheet to Final Designer

    Once exported, the sheet will generally not be displayed in the DRAFT Main Display window

    and its icon in the Explorer view will be marked with a blue arrow to reflect its changedstatus. The Final Designer sheet remains open for the duration of the session, even if theDRAFT sheet is removed from the working list. Any subsequent display requests for thesheet from DRAFT will display the sheet in Final Designer only.

    DRAFT entities exported to Final Designer are placed on layers according to the DRAFTLayer Ruleset settings. Symbol Tables are placed on Layer 0.

    4.4.3 View Settings

    Exported sheets may contain as many views as required. Final Designer manages any viewscale differences when the view is set as current using the ViewCurrent command.

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    4.4.4 Final Designer Version ControlOn the export of a drawing, Final Designer is able to identify its version and build to bothitself and DRAFT. All drawing files produced by Final Designer are stamped with a versionnumber. This means that all custom entities and XDATA objects in a drawing file areconsistent with the drawing file version.

    The PDMSDWG file is stamped with a version number. This is done to allow the upgradingof objects in later versions of Final Designer.

    Final Designer will maintain the following attributes:

    Name (e.g. Final Designer).

    Version string: the version to be used in identifying and upgrading objects.

    Issue string. Build date and time as an array of integers: year, month, day, hour, minute, and

    second.

    The machine name (string).

    The user/login name (string).

    The operating system (string).

    Using this information, DRAFT will report the following:Final Designer Version&Issue(operating system) (machinename) (dd mmm yyyy : hh:mm)

    At start-up Final Designer communicates with DRAFT to confirm its version. Thisinformation can be displayed using the Q BANNER FULLcommand.

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    5 Final Designer Working Modes

    5.1 Introduction

    There are three working modes in which you can work on Final Designer files:

    Standard AutoCAD operation. Independent Final Designer.

    Dependent Final Designer.

    5.2 Standard AutoCAD Operation

    If Final Designer 1.3 SP2 is not required, you can run AutoCAD completely independently.When running in this mode, you can use AutoCAD exactly as any other standardinstallation. All commands and menu options are accessible and there are no restrictions tonormal AutoCAD operation.

    You cannot open a PDMSDWG file in standard AutoCAD. However, if you open a Final

    Designer DWG file containing custom entities (such as a Backing Sheet) in standardAutoCAD, the intelligent text entities will be treated as proxy graphics. Other DRAFT entities(but not DRAFT design entities) will be AutoCAD entities. A warning message, as shownbelow, will be displayed when you open the file.

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    5.3 Independent Final Designer

    In this mode, all normal AutoCAD functions are available along with the additional

    functionality of Final Designer. You cannot load other applications into AutoCAD while FinalDesigner is loaded, but you can read AutoLISP or Visual Basic applications. As FinalDesigner is being used independently of DRAFT, any changes made cannot be saved in theDRAFT database.

    When using Final Designer in this mode the Model Space option of working is available, andit is also be possible to add Paper Space Layouts.

    To work with Final Designer within AutoCAD, you must start up Final Designer in one of thefollowing two ways:

    Manually, using the FDARX file.

    Automatically, by creating a self-loading FDARX shortcut icon.

    It is expected and designed that independent Final Designer will primarily be used to editand develop backing sheet and symbol templates that have previously been exported fromDRAFT. In this form, intelligent text custom entities can be created and manipulated(although not evaluated) because the system is fully aware of these entities.

    5.3.1 Manual Start-up of Independent Final Designer

    To start up Final Designer manually within AutoCAD:

    1. Start up AutoCAD in Standard mode.

    2. Type ARXat the command line and enter Loadat the prompt.

    3. Navigate to the location of Final Designer, typicallyC: \ Pr ogr am Fi l es\ Final Designer1. 3.

    4. Double-click the folder named FDARX.

    5. Select the file AvPdDr af tLoader16. arxand click Openon the form. Final Designerthen loads into AutoCAD and four PDMS toolbars become available.

    5.3.2 Automatic Start-up of Independent Final Designer

    To create an automatically starting Final Designer icon:

    1. Create a copy of the AutoCAD shortcut icon.

    2. Right-click on the copied icon and select Propertiesfrom the menu displayed.

    3. Select the Shortcuttab in the Properties form displayed.

    4. Amend the Start in: field to read C: \ Pr ogr am Fi l es\ Final Designer1. 3, or analternative path to where Final Designer has been installed.

    5. Click on OKto accept the changes and close the Properties form.

    If you now double-click this icon, AutoCAD starts automatically with Final Designer loaded.

    5.4 Dependent Final Designer

    Dependent Final Designer operation means using Final Designer with both AutoCAD andDRAFT. As with independent Final Designer, you cannot load other applications intoAutoCAD while Final Designer is loaded, but you can read AutoLISP or Visual Basicapplications.

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    To operate AutoCAD with Final Designer and DRAFT, you must start from a DRAFTdrawing. On exporting the drawing to Final Designer, DRAFT automatically starts AutoCADand Final Designer and loads the current drawing for editing into Final Designer rather than

    DRAFT. If a session of independent Final Designer is already running, DRAFT will start anew, dependent, session. When using DRAFT with AutoCAD and Final Designer, only asingle paper space layout named PDMS layout is configured. This layout is preserved onexport to Final Designer.

    In this mode of working, no list of recently used files appears under either the AutoCAD Filemenu or the Recent Documents option on the Windows Start menu. The names of files areabsent because each document must be exported from DRAFT Menu optionUtilities>Export to Final Designeror the command XMLEXPORT.

    This is the normal way of working with Final Designer and must be used when working onSheets and Overlays.When using this mode of working, the following AutoCAD commandsare disabled:

    On closing DRAFT, the associated sessions of AutoCAD and Final Designer will also close.

    3D AI_BOX FACE SAVEAS

    3DARRAY AI_CONE INTERFERE SECTION

    3DCLIP AI_DISH INTERSECT SEPARATE

    3DCONFIG AI_DOME LAYOUT SLICE

    3DCORBIT AI_PYRAMID LAYOUT_CONTROL SOLDRAW

    3DDISTANCE AI_SPHERE LAYOUTWIZARD SOLID

    3DFACE AI_TORUS MIRROR3D SOLIDEDIT

    3DMESH AI_WEDGE NEW SOLPROF

    3DORBIT ALIGN NEWSHEETSET SOLVIEW

    3DORBITCTR APPLOAD OPEN SPHERE

    3DPAN ARX OPENSHEETSET SUBTRACT

    3DPANTRANSPARENT BODY OPENDWFMARKUP TABSURF

    3DPOLY BOX QSAVE TAPER

    3DSIN CONE QUIT TORUS

    3DSOUT CYLINDER REVOLVE UNION

    3DSWIVEL EDGE REVSURF WEDGE

    3DZOOM EDGESURF ROTATE3D

    3DZOOMTRANSPARENT EXIT RULESURF

    ACISIN EXTRUDE SAVE

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    6 Final Designer Operations

    6.1 Introduction

    The Final Designer drawing sheet includes one or more views of the 3D model. These viewsmay include design graphics (a picture of the model) and annotations linked to the data heldwithin it.

    Annotations using DRAFT custom entities have links to the 3D model and may be related tothe sheet or to an individual view.

    The operations listed in this chapter can be initiated either from the PDMS toolbars or fromthe PDMS menus on the main menu bar. Most operations prompt the user on the commandline in the usual AutoCAD manner.

    Before you can modify, add or delete DRAFT custom entities in a view on the sheet, youmust make at least one view (or the whole sheet) current by using the PDMS Utilitiestoolbar. The PDMS Add toolbar enables the addition of several DRAFT custom entities,including new views.

    6.1.1 Setting the Current View or Sheet

    Click the Set Current View or Sheetbutton on thePDMS Utilitiestoolbar. The followingprompt is displayed:

    Sel ect t he new cur r ent PDMS Vi ew ( anyt hi ng el se f or Sheet )

    Using the pick box, click anywhere in the view you wish to make current. Final Designer willhighlight the view frame in red.

    If you wish to make the sheet the current focus (or de-select the current view), clickanywhere on the sheet outside the view frame.

    A view has to be made current to create certain entities.

    6.1.2 Adding a View

    Click theAdd View button on the PDMS Addtoolbar. The following prompts are displayed:

    Ent er Vi ew Name

    Type in a name or press Enterto accept the default View Name.

    The following error message is displayed if the name entered already exists in thecurrent drawing:

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    Click OKon the error message box to re-display the default view name for acceptance.Once the name is accepted, the following prompts are displayed.

    Speci f y Fi r st Corner

    Either click on the drawing or enter an XY component to specify the first corner of theview.

    Speci f y t he Opposi t e CornerIndicate the opposite corner of the view, using the same method to determine the limitsof the view.

    After the View limits are defined, you are returned to DRAFT to set the remainder of the viewparameters using the DRAFT User Defined View form.

    On completion you are returned automatically to Final Designer.

    6.2 PDMS Add Toolbars and Menu General Information

    6.2.1 Intelligent Text

    DRAFT intelligent text codes may be used with appropriate custom DRAFT entities, namelytext, text labels, symbols and symbolic labels. However, their format must be #IntelligentTextwhere IntelligentText is an appropriate standard DRAFT intelligent text code. Full details ofthese codes are given in the DRAFT User Guide.

    6.2.2 Text

    Several of the DRAFT custom entities use the standard AutoCAD MTEXT form for TextFormatting. This is used as follows:

    The style, font, text size and colour may be selected from the appropriate dropdown menusand the required text added in the lower window.

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    After entering the text, click the OKbutton on the form to display the following Commandprompt:

    I nput t he poi nt t o pl ace t he t ext :

    The text placement point may be selected graphically (Osnap settings apply) or by manuallyentering absolute or relative co-ordinates at the prompt. The text will be added to the layoutat the specified position.

    Text created in this way is a custom DRAFT Text entity and cannot be edited using thestandard AutoCAD Edit Text functionality.

    6.2.3 PPoints and PLines

    Throughout this chapter, reference is made to PPoints and PLines. These items are PDMScomponents that exist on various design entities.

    PPoints are points defined in each design entity and can be used as reference points wheninserting dimensions, labels, and symbols (blocks).

    The PPoints of an entity always include the point P0, which is the origin of that entity.PPoints are selected from the command line options numerically.

    PLines are the building blocks for structural components that are built in the cataloguedatabases so that design consistency and conformity to standards are ensured. Generallythe structural components contain a central reference line known as the Neutral Axis or NA.

    PLines can be used as reference points when inserting dimensions, labels, and symbols(blocks) and are selected from the command line options or shortcut menu.

    6.2.4 Limit Points

    Limit points are only used in the definition of Linear or Aligned Dimensions. They aredesignated as either the Before or After point. They are provided to allow you to dimensionto the extremity of a selected design entity. The dimension point is the extremity calculatedin the dimension direction so it will be either Before or After the entity.

    6.2.5 Symbols

    DRAFT Symbols and Symbol labels use AutoCAD blocks and may be referenced by name(file names are based on the DRAFT symbol names) or by using a browser.

    6.2.6 Property Palet te

    An AutoCAD property palette is available for DRAFT entities, symbols, dimensions and text.This is accessed in the usual way by double-clicking, by selecting Properties from theshortcut menu, or by selecting the relevant item and typing properties at the command line.It can be used to check and set properties, including some of the links to DRAFT.

    6.2.7 Shortcut Menus

    Shortcut menus are available by using the mouse right-click function for the followingcommands:

    All dimension add commands.

    Add text label command

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    The menus vary according to the command in progress and some are dynamically variableaccording to the type of design entity selected. The menus are described in more detail inthe online help supplied with the Final Designer software.

    6.2.8 Proxy Elements and ACLOCK Attributes

    Whenever a Final Designer user adds an entity to an exported sheet, a correspondingelement is created in the DRAFT database and will be visible in the Explorer. As far aspossible, the DRAFT element created will be of a type that matches the entity created inFinal Designer. However, where there is not a corresponding type of element available, aPRIM element will be created. DRAFT will also automatically create NOTE, LAYE, andVNOT elements as necessary.

    All DRAFT annotation elements now have a system attribute, ACLOCK, that is used torecord where that annotation element was created and where it was last modified (DRAFTor Final Designer) and to control the changes that can be made to it in DRAFT. See the

    table below for a list of possible values and their meanings.

    The ACLOCK attribute of the annotations created in Final Designer are set to PROXY sothat a user in DRAFT will know what was created where.

    DRAFT creates output macro or database (DB) output files. These output files capture theelements of the database and can be used to create the required hierarchy. Proxy elementsare not output in the DB output files.

    6.3 PDMS Add Toolbar and Menu Functions

    6.3.1 Adding Text

    Add text to the current drawing or view as follows:

    1. From the PDMS Addmenu, choose Text.

    Note: A message may be displayed, informing you that there are too many unknown fontsfor the editor to accurately display. This means that the selected font may not bedisplayed accurately in the editor area but will be correct on the drawing sheet.

    Originating in:

    Final Designer DRAFT

    Notexported

    Exported Not exported Exported

    Modified in

    DRAFT

    Unmodified in

    DRAFT

    Unmodified in

    Final Designer

    Modified in

    Final Designer

    n/a PROXY PROXY UNMAPPED UNLOCKED LOCKED

    Element does

    not exist inDRAFT. Allmappableitemsautomaticallyexportedthough

    Changes not

    allowed inDRAFT, butdeletionallowed

    Equivalent to

    LOCKED withadditionalinformation

    Changes

    allowed inDRAFT

    Modification

    not allowed inDRAFT.Deletion isallowed

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    2. Enter the required text in the text box (see Text).

    3. Use the formatting tools of the box to change the type, font, size, style, and colour ofthe text. Intelligent text must be inserted in the form #TEXT.

    4. Click OK to accept the text input.

    5. Click once on the drawing where the text is to be placed.

    The text is displayed on the drawing sheet at the selected point.

    6.3.2 Adding Text Labels

    Add a text label to the current drawing or view as follows:

    1. From the PDMS Addmenu, choose Text Label.

    Note: A message may be displayed, informing you that there are too many unknown fontsfor the editor to accurately display. This means that the selected font may not be

    displayed accurately in the editor area but will be correct on the drawing sheet.2. Select a design entity to label.

    3. Specify an attachment point on the entity.

    A shortcut menu is available on mouse right-click. Enter the reference required andthen select it on the relevant design entity. The More option is only displayed whenthere are more than three PPoints or PLines available on the selected entity.

    4. Enter the required text in the text box.

    5. Use the formatting tools of the box to change the type, font, size, style, and colour ofthe text. Intelligent text must be inserted in the form #TEXT, as shown below.

    Examples of intelligent text for an equipment primitive:

    Examples of intelligent text for a structural member:

    6. Click OKto accept the text input.

    7. Click once on the drawing where the text is to be placed.

    The text is displayed on the drawing sheet at the selected point, with a leader line to thereference point selected on the design entity.

    If the text label is not going to contain intelligent text nor connected to a design PPoint, itwould be easier and more appropriate to use a standard AutoCAD label.

    #EQUI is /P1502B;

    #POS is E15070 N12355 U1845 - but #POS might be more useful.

    #SPREF is /BS_SPEC/305x127x48kg/m;

    #OWNE is /PIPERACK/MAIN/BEAMS;

    #NAME is /F4F6-1

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    6.3.3 Adding Symbols

    Add a symbol to the current drawing or view as follows:

    1. From the PDMS Addmenu, choose Symbolto display the Add Symbol form.2. Select the name of the required block from the list displayed in the dialog box, or click

    Browseto search alternative locations.

    3. Enter the insertion point, scale and rotation angle either in the form or by selecting theSpecify On-screenoption and following the command line prompts.

    The block is placed at the selected position.

    6.3.4 Adding Symbol Labels

    Add a symbol label to the current drawing or view as follows:

    1. From the PDMS Addmenu, choose Symbol Label.

    2. Select the name of the required block from the list displayed in the form, or clickBrowseto search alternative locations.

    3. Select the required PPoint or PLine on the relevant design entity.

    4. Click on the drawing at the required label insertion point.

    The block is displayed on the drawing sheet at the selected point, with a leader line to thereference point selected on the design entity.

    6.3.5 Adding Linear Dimensions

    Add a linear dimension to the current drawing or view as follows:

    1. From the PDMS Addmenu, choose Dimension Linear.

    Right-click to display a shortcut menu, if required, during each stage of the procedure.2. Speci f y f i rst di mensi on poi nt

    [ Desi gnpoi nt / 2Dpoi nt ] < Desi gnpoi nt >

    Accepting the default prompts for a design entity selection. Selecting prompts for a point on the drawing space to be specified by either clickingon the drawing or entering coordinates.

    3. Select the design entity, if necessary, and specify the PPoint, PLine, Limitpoint or2Dpoint, as required, for the first dimension point.

    If the selected entity has more than three PPoints, the More option can be used todisplay the full range of points at the command line.

    4. Repeat steps 2 and 3 to select the second dimension points.

    5. Enter a location point for the dimension line, by either clicking on the drawing orentering coordinates.

    6. Repeat steps 2 and 3 to select any further dimension points.

    7. Press Esc to end point selection.

    The dimension is displayed.

    6.3.6 Adding Al igned Dimensions

    Add an aligned dimension to the current drawing or view as follows:

    1. From the PDMS Addmenu, choose Dimension Aligned.Right-click to display a shortcut menu, if required, during each stage of the procedure.

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    2. Speci f y f i rst di mensi on poi nt[ Desi gnpoi nt / 2Dpoi nt ] < Desi gnpoi nt >

    Accepting the default prompts for a design entity selection. Selecting

    prompts for a point on the drawing space to be specified by either clickingon the drawing or entering coordinates.

    3. Select the design entity, if necessary, and specify the PPoint, PLine, Limitpoint or2Dpoint, as required, for the first dimension point.

    If the selected entity has more than three PPoints or PLines, the More option can beused to display the full range of points at the command line.

    4. Specify a dimension direction by clicking on the drawing or entering coordinates.

    5. Repeat steps 2 and 3 to select the second dimension point.

    6. Enter a location point for the dimension line by either clicking on the drawing orentering coordinates.

    7. Repeat steps 2 and 3 to select any further dimension points.

    8. Press Esc to end point selection.The dimension is displayed.

    6.3.7 Adding Angular Dimensions

    Add an angular dimension to the current drawing or view as follows:

    Right-click to display a shortcut menu, if required, during each stage of the procedure.

    1. From the PDMS Addmenu, choose Dimension Angular.

    2. Speci f y cent r e poi nt [ Desi gnpoi nt / 2Dpoi nt ] Accepting the default prompts for a design entity selection. Selecting prompts for a point on the drawing space to be specified by either clicking

    on the drawing or entering coordinates.3. Select the design entity, if necessary, and specify the PPoint, 2Dpoint, PLine or Vector,

    as required, for the first dimension point.

    If the selected entity has more that three PPoints or PLines, the More option can beused to display the full range of points at the command line.

    4. Repeat step 3 for the second dimension point.

    5. Enter a location point for the dimension line by either clicking on the drawing orentering coordinates.

    6. Repeat step 3 to select any further dimension points.

    7. Press Esc to end the selection process.

    The dimension is displayed.

    6.3.8 Adding Radial Dimensions

    Add a radial dimension to the current drawing or view as follows:

    Right-click to display a shortcut menu, if required, during each stage of the procedure.

    1. From the PDMS Addmenu, choose Dimension Radial.

    2. Select the entity for dimensioning.

    3. Speci f y Akey[ DI AM] :

    Enter the type required.

    Note: The Akey options are attributes of the design entity and vary with the type selected.

    SeeAdding Diametric Dimensionsfor examples.

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    4. Select the location point for the dimension by either clicking on the drawing or enteringvector coordinates.

    The dimension is displayed.

    6.3.9 Adding Diametric Dimensions

    Add a diametric dimension to the current drawing or view as follows:

    Right-click to display a shortcut menu, if required, during each stage of the procedure.

    1. From the PDMS Add menu, choose Dimension Diametric. And then repeatprocedure as forAdding Radial Dimensions.

    The dimension is displayed.

    Examples of Akey (attribute key) options are:

    6.3.10 Adding PCD Dimensions

    Pitch Circle Diameter (PCD) dimensions are diameter or radial dimensions drawn to, andcomputed from, fixed points in the drawing and not necessarily relating to actual arcs orcircles. Normal radial and diameter dimensions take their values from attributes of designmodel entities.

    Add a Pitch Circle Diameter dimension to the current drawing or view as follows:

    1. From the PDMS Addmenu, choose Dimension PCD.

    Right-click to display a shortcut menu, if required, during each stage of the procedure.

    2. Enter r adi al (or R) for a radial dimension or Di amet r i c (or D) for a diametric

    dimension.3. Select type of centre point from the command line display

    " [ Desi gnpoi nt / 2Dpoi nt l ] "

    Accepting the default generates a prompt to select a design entity

    Selecting generates a prompt to select a point on the drawing using thecursor.

    4. Repeat step 3 to select a circumference point.

    5. Select a location point for the dimension on the drawing by either clicking on thedrawing or entering vector coordinates.

    DIAM radius/diameter of Cylinder & Dish elements and bottom radius/diameter(that is, DBOT) of Snout & Cone element

    DTOP top radius/diameter of Snout & Cone elements

    DBOT bottom radius/diameter of Snout & Cone elements

    RINS inner radius/diameter of Torus elements

    ROUT outer radius/diameter of Torus elements

    AVRAD average radius/diameter of Torus elements

    FRAD fillet radius/diameter of Vertex elements

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    6.3.11 Adding Leader Lines

    Add a leader line to the current drawing or view as follows:

    1. From the PDMS Addmenu, choose Leader.2. Select the start point of the leader line by clicking on the drawing area.

    3. Specify the end point of the leader line by clicking on the drawing again. Repeat asnecessary until all points are specified.

    4. Press Enterto complete the operation.

    6.4 PDMS Util it ies Toolbar and Menu

    6.4.1 Setting the Current View or Sheet

    See Setting the Current View or Sheet.

    6.4.2 Bringing Annotat ions to Front

    If design graphics cover the annotations in exported drawings, this command brings theannotations to the front.

    6.4.3 Updat ing Annotat ions

    This command updates the annotations to show changed DRAFT intelligent text. All text isre-evaluated and so any changes to the values stored in the DRAFT database will berefreshed. For example, if the name of a DRAFT entity has been changed then using thiscommand will update the display to show the new name.

    6.4.4 Correcting Annotat ions

    This command revises annotation references where entities have been changed or deleted.If annotations are referenced to deleted entities, those annotations are removed from thedrawing. The command achieves this by checking all entries in its internal table of PPointand PLine values, and testing if the DRAFT entities held in this table still exist. Finally allannotation representations are re-rendered.

    It is possible to correct selected annotations on a drawing or view by pre-selecting thembefore using this command.

    6.4.5 Getting Layer Table UpdatesThis command updates the layer table in accordance with the corresponding DRAFT table.To view the changes in the layer table, use the AutoCAD command LAYER.

    6.4.6 Export ing to Standard DWG

    This command allows you to export the current Final Designer drawing to a standardAutoCAD DWG format. On selection, a standard file browser window opens, allowing you tospecify the file location and name.

    The layers used in the DWG file will be determined by the LAYDRF and LAYARF attributesof the sheet.

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    Once exported, the DWG file has no links to the DRAFT database. However, thePDMSDWG file used to create the DWG file retains the DRAFT links and changes made toit are reflected in the DRAFT database.

    6.4.7 Final Des igner Help

    This menu option launches the help information specific to Final Designer, independentlyfrom the AutoCAD help information. This function works in both dependent and independentFinal Designer operating modes.

    The F1key is still mainly associated with AutoCAD help, however, if F1is pressed when aFinal Designer window is open, for instance the Add Symbol form, then the Final Designerhelp is displayed. If F1is pressed during a Final Designer operation, for instance adding adimension or text, then the standard AutoCAD help is displayed.

    6.5 PDMS Dialogs Toolbar and Menu

    6.5.1 Editing Pen Style Properties

    To add a new Pen Style, select the appropriate properties in the Pen Style Propertiescontrols and clickAdd. A new pen style is listed in the list control immediately. The pen styleis, by default, named as PenStylex, where x represents next available unique number.

    To modify the name of a pen style, use the standard Windows Explorer method. This can bedone either immediately after the name is added, when the name is displayed in an editableform, or by clicking on the name of a selected pen style in the list control.

    To update the currently selected pen style with the modified properties in the Pen Style

    Propertiescontrols, click Update.To purge an un-referenced pen style, click in the form list to select it and then click Purgetoremove it from the list. Clicking Purge Allwill remove all non-referenced styles from the list,irrespective of the current selection.

    Click Closeto accept the changed pen style(s).

    6.5.2 Editing Hatch Style Properties

    Final Designer handles Hatch Styles in exactly the same manner as Pen Styles.

    6.5.3 Style Mapping Table (SMT)

    This table controls style mapping from DRAFT to AutoCAD. The STYLE box lists theavailable DRAFT style libraries and allows you to control the manner in which they arerepresented by adjusting the fields on the dialog box.

    6.6 PDMS Graphics Update Toolbar and Menu

    6.6.1 Updating Blocks

    This command allows the update of existing blocks (symbols) created in DRAFT. By default,all blocks in the current drawing are displayed and checked for update. It is most often usedwhen a sheet is exported before some symbols that it references. Using this function after

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    Final Designer Operations

    12.06:11

    the symbols have been exported enables the sheet to find them. The command is also usedif the symbol has been changed and the block reference needs updating.

    The Search Pathcan be set to define the location of the updated blocks. By default, thesystem will search for symbols in the current directory and the "./PDMS_Symbols" directorybelow it. Optionally, it can also search the Final Designer search path or a user-definedsearch path defined using a standard browser.

    The Search and Replacebutton starts the search for the symbols and replaces them in thecurrent drawing.

    The Cancelbutton allows you to exit from the dialog box at any time.

    6.6.2 Updating Graphics

    This command updates the view of all graphics on the current view or sheet by calling upother commands automatically. Firstly Update Design is called, to update all design

    graphics, and then Update Annotation is called to update intelligent text tokens with thecurrent values.

    Finally, Correct Annotation is called to refresh the table of PPoints and PLines, and re-render all annotation to correct positions and leader lines.

    6.6.3 Updating Design

    This command causes the design graphics on the selected view or sheet to be refreshed.Final Designer imports the design graphic definitions fro