getting started to revit 2015

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AUTODESK REVIT 2015 REVIT FUNDAMENTALS About Element Behavior in Revit Revit uses 3 types of elements in projects: model elements, datum elements, and view-specific elements. Elements in Revit are also referred to as families. The family contains the geometric definition of the element and the parameters used by the element. Each instance of an element is defined and controlled by the family. 1. Model elements represent the actual 3D geometry of the building. They display in relevant views of the model. Examples: Walls, windows, doors, and roofs Structural walls, slabs, and ramps Sinks, boilers, ducts, sprinklers, and electrical panels 2. Datum elements help to define project context. For example, grids, levels, and reference planes are datum elements. 3. View-specific elements display only in the views in which they are placed. They help to describe or document the model. For example, dimensions are view-specific elements. Elements for Revit There are 2 types of model elements: 1. Hosts (or host elements) are generally built in place at the construction site. Examples: Walls and ceilings Structural walls and roofs 2. Model components are all the other types of elements in the building model. Examples: Windows, doors, and cabinets Beams, braces, and structural columns Sinks, boilers, ducts, sprinklers, and electrical panels There are 2 types of view-specific elements: Annotation elements are 2D components that document the model and maintain scale on paper. For example, dimensions, tags, and keynotes are annotation elements.

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REVIT 2015

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  • AUTODESK REVIT 2015

    REVIT FUNDAMENTALS

    About Element Behavior in Revit

    Revit uses 3 types of elements in projects: model elements, datum elements, and view-specific

    elements. Elements in Revit are also referred to as families. The family contains the geometric

    definition of the element and the parameters used by the element. Each instance of an element is

    defined and controlled by the family.

    1. Model elements represent the actual 3D geometry of the building. They display in relevant

    views of the model.

    Examples:

    Walls, windows, doors, and roofs

    Structural walls, slabs, and ramps

    Sinks, boilers, ducts, sprinklers, and electrical panels

    2. Datum elements help to define project context. For example, grids, levels, and reference

    planes are datum elements.

    3. View-specific elements display only in the views in which they are placed. They help to

    describe or document the model. For example, dimensions are view-specific elements.

    Elements for Revit

    There are 2 types of model elements:

    1. Hosts (or host elements) are generally built in place at the construction site.

    Examples:

    Walls and ceilings

    Structural walls and roofs

    2. Model components are all the other types of elements in the building model.

    Examples:

    Windows, doors, and cabinets

    Beams, braces, and structural columns

    Sinks, boilers, ducts, sprinklers, and electrical panels

    There are 2 types of view-specific elements:

    Annotation elements are 2D components that document the model and maintain scale on paper.

    For example, dimensions, tags, and keynotes are annotation elements.

  • Details are 2D items that provide details about the building model in a particular view. Examples

    include detail lines, filled regions, and 2D detail components.

    This implementation provides flexibility for designers. Revit elements are designed to be created

    and modified by you directly; programming is not required. If you can draw, you can define new

    parametric elements in Revit.

    In Revit, the elements determine their behavior largely from their context in the building. The

    context is determined by how you draw the component and the constraint relationships that are

    established with other components. Often, you do nothing to establish these relationships; they are

    implied by what you do and how you draw. In other cases, you can explicitly control them, by

    locking a dimension or aligning 2 walls, for example.

  • About Element Properties

    Each element you place in a drawing is an instance of a family type. Elements have 2 sets of

    properties that control their appearance and behavior: type properties and instance properties.

    Type Properties

    The same set of type properties is common to all elements in a family, and each property has the

    same value for all instances of a particular family type.

    For example, all elements that belong to the Desk family have a Width property, but its value varies

    according to family type. Thus every instance of the 60 x 30-inch family type (1525 x 762 mm)

    within the Desk family has a Width value of 60 inches (1525 mm), while every instance of the 72 x

    36-inch family type (1830 x 915 mm) has a Width value of 72 inches (1830 mm).

    Changing the value of a type property affects all current and future instances of that family type.

    Instance Properties

    A common set of instance properties also applies to all elements that belong to a particular family

    type, but the values of these properties may vary according to the location of an element in a

    building or project.

    For example, the dimensions of a window are type properties, while its elevation from the level is

    an instance property. Similarly, cross-sectional dimensions of a beam are type properties, while

    beam length is an instance property.

    Changing the value of an instance property affects only the elements in your selection set, or the

    element that you are about to place. For example, if you select a beam, and change one of its

    instance property values on the Properties palette, only that beam is affected. If you select a tool

    for placing beams, and change one of its instance property values, the new value applies to all

    beams you place with that tool.

    BEGINNER WORKFLOWS

    1. Beginner Workflows for Architecture

    Start a New Project

    Build the Model

    Collaborate with Others

    Document the Model

    Present the Project

    2. Beginner Workflows for MEP

    Start a New MEP Project

    HVAC Systems

    Electrical Systems

    Piping Systems

  • ESSENTIAL SKILLS

    1. Modeling - Essential Skill

    The Revit model is a virtual version of the building design. The model describes not only the

    geometry of the model elements, but also captures the design intent and logical relationships

    between the elements in the model. You can think of the 2D model views (plans, sections,

    elevations, and so on) as slices of the 3D model. Changes made to one view are instantly visible in

    all other views of the model, keeping the views in sync at all times. The 3D model is used to create

    the 2D views that make up the printed document set.

    Terms and Concepts

    Term/Concept Definition

    Model Creates a 3D virtual representation of the design. The views of the project are slices of

    the model at a particular position. Every view of the model is a live view of the elements.

    If an element is moved in one view, then the position of that element in all of the views

    is instantly changed. The model also encodes design intent with constraints.

    Constraint Establishes relationships between elements, so when an element is altered, the

    elements it is constrained to will also be changed to maintain the design intent of the

    model. For example, the tops of the walls may be constrained to the roof. When the roof

    is raised or lowered, or changes slope, the walls respond and stay connected to the roof

    element because of the constraint.

    Sketch Defines the boundary of an element, such as a roof or a floor. In most cases, a sketch for

    an element must form a closed loop of lines for it to be valid. Sketch lines can be

    constrained to other elements to ensure that the boundary of the element will retain

    important relationships to other elements in the model.

    View Shows the model from a specific viewpoint, such as a floor plan or section of the model.

    All views are live and changes to an element in one view will be instantly propagated to

    the other views of the model, keeping all views in sync. Views also establish where

    model elements are positioned when they are placed. For example, a roof plan view

    establishes the workplane for placing a roof, so that it is positioned at the correct height.

    2. Navigate - Essential Skill

    A Revit file is a 3D model of your building. The 2D views are slices of the model showing a floor plan,

    elevation, section, or detail view. The Project Browser lists and provides navigation to the different

    views. To better understand the spatial relationships between the elements, work with multiple

    open views of the model by tiling the view windows.

    Within a view, use the middle mouse button to zoom, pan, and orbit. The Navigation Bar at the

    right side of the drawing area, and the ViewCube in 3D views, offer alternate methods of navigating

    in the view.

  • Terms and Concepts

    Term/Concept Definition

    View Isolates a specific portion of the model so it can be more easily worked on. For

    example:

    A floor plan cuts a model a specified distance above a level datum.

    A section view cuts the model where the section line crosses model elements.

    An elevation view does not cut the model, but provides a plane where model elements

    are projected.

    A 3D view shows the model elements in an isometric or perspective view.

    Project Browser Lists all of the views contained in the model. Double-clicking a view title opens the view

    in the drawing area. The Project Browser also lists all of the family content currently

    loaded in the project.

    Tiled Views Displays multiple views at once, allowing you to see elements from different angles

    simultaneously. Using tiled views can help when designing in 3D space because the

    relationship can be more easily understood without the need to change from one view

    to another.

    Navigation Bar Provides access to navigation tools based on the currently active view (2D or 3D).

    ViewCube Provides a quick way to orient a 3D view to a particular viewing angle.

    3. Families - Essential Skill

    All of the elements you use in Revit are families. Some families, such as walls or level datums, are

    included in the model environment. Other families, such as specific doors, or fixtures, need to be

    loaded into the model from an external library. You can't create anything in Revit without using a family.

    Terms and Concepts

    Term/Concept Definition

    System Families Part of the Revit environment used to create basic building elements, such as

    walls, roofs, and floors.

    Loadable Families Families that are:

    created independently of the model, and loaded into the model as needed.

    used to create installed building components like doors and fixtures, as well as

    annotation elements.

    often hosted by system families. For example, doors and windows are hosted by

    a wall.

    In-place Families Custom elements that you create in the context of a model. Create an in-place

    family when your model needs unique geometry that you do not expect to

    reuse or geometry that must maintain relationships to other model geometry.

    Because in-place elements are intended for limited use in a model, each in-

    place family contains only a single type.

    Modeling Families Loadable families that represent real objects, such as doors, floors, or furniture.

  • Term/Concept Definition

    These families display in all views.

    Annotation Families Loadable families that are for annotation purposes, such as text, dimensions, or

    tags. These families do not have a 3D purpose and display only in the view in

    which you place them.

    Category Classification for families, for example doors, curtain walls, furniture, lighting

    fixtures, and so on. Families are grouped and sorted by category in the content

    libraries and in the Project Browser.

    Family Types Variations of the family element. For example, a family could be a door with a

    vision lite, and the types are 3 different sizes of that style door.

    Instance Properties Contain information related to a specific placed instance of the family element

    in a model. For example, instance properties for a door could include the sill

    height and the frame material. Changes made to instance properties affect only

    that instance of the family.

    Type Properties Contain information that applies to all instances of the same family type in the

    model. For example, type properties for a door could include the thickness and

    the width. Changes made to type properties affect all instances of the family

    created from that type.

    4. Levels - Essential Skill

    Levels establish a framework for the model. All elements in the model are assigned and constrained

    to levels in order to establish their position in 3D space. Levels are used to create the plan views of

    a model, which facilitate modeling and navigating in the model.

    Terms and Concepts

    Term/Concept Definition

    Level Datum used in a model to establish the elevations of important features of the

    model. for example, the first and second floor of a building, the top of the

    parapet, or the top of footings. You can define any important vertical datum

    line in a model as a level.

    Snaps and Guides Aid in positioning and aligning elements as you place them in the model. As

    levels are placed, guides display so you can easily align the endpoints of the

    levels.

    Level Properties Describe aspects of the level and how it is defined in the model. The level name

    and elevation are examples of level properties.

    Level Constraint Controls properties of elements in the model that are assigned to a level. When

    the position of the level is changed, the positions of the elements assigned to

    the level are also changed. For example, walls in the model have a top and

    bottom constraint which can be associated with a level.

  • 5. Selection - Essential Skill

    The Modify tool enables selection. You can create selection sets by picking one element at a time or

    by drawing a window to select several elements. When elements are selected, a contextual tab of

    tools displays on the ribbon, and related options display on the Options Bar. Properties of the

    selected elements are displayed and can be changed on the Properties palette. The Modify tool can

    also be used to end the active command, for example, if the Wall tool is selected, clicking Modify

    ends the Wall command makes the Modify tool active.

    Terms and Concepts

    Term/Concept Definition

    Modify The default active tool. When the cursor displays as a typical mouse pointer

    (arrow), the Modify tool is active. The Modify tool must be active to select

    elements in the model. Access the Modify tool from the first tab of the ribbon,

    by clicking a blank space in the drawing area, or by pressing Esc. You can also

    use the Modify tool to end the active command.

    Edge/Face Selection Choose whether you want to be able to select elements by clicking the face of

    the element. If the "Select elements by face" option for the Modify tool is not

    selected, you must place the cursor over an element edge, and click to select

    the element. The faces of elements are not selectable. For example, a wall

    cannot be selected by picking the face of the wall. The cursor must be at the top

    or bottom edge or one of the end edges of the wall for it to be selected.

    If the option "Select elements by face" is selected for the Modify tool, move the

    cursor over the face of an element in the project, and click to select it.

    Tab Selection When selecting elements, you can press Tab to cycle through the possible

    selection candidates near the cursor. (As you click Tab, the status bar updates

    to indicate the current selection.) If any chains of connected elements are near

    the cursor, they will be included as candidates, allowing you to select all of the

    elements in the chain at once.

    Shift and Ctrl Hold down the Ctrl key while selecting elements to add to the selection set, and

    hold down the shift key while selecting to remove items from the selection set.

    Window Selection When the Modify tool is active, click and drag the mouse to window-select

    elements. Window selection boxes drawn from left to right have solid borders

    and select elements completely contained in the window. Window selection

    boxes drawn from right to left have dashed borders, and select elements

    contained within the window and elements crossing the border of the window.

    6. Sketching - Essential Skill

    You create some building elements, such as floors, roofs, and ceilings, by drawing the boundary

    (also referred to as creating a sketch). Usually, you must draw the boundary as a closed loop

    without any gaps or overlapping lines. The sketch can also be constrained to other elements, such

    as a wall. If the wall moves, then the element created from the sketch adjusts accordingly.

    Sketching is also used to define other types of geometry, such as extrusions and openings.

  • Terms and Concepts

    Term/Concept Definition

    Sketch Mode An environment that allows you to sketch elements whose size or shape cannot

    be determined automatically, for example, a roof or a floor. When you enter

    sketch mode, the ribbon displays the tools needed for the type of sketch you

    are creating or editing, and other elements display in halftone.

    Closed-loop Sketch A sketch for a building object, such as a floor or ceiling, that is draw with

    continuous, connected lines. The sketch lines cannot overlap and there cannot

    be any gaps in the sketch.

    Draw Panel Area on the ribbon where tools display to allow you to draw sketch lines, such

    as Line and Rectangle.

    Pick Tools (Walls,

    Lines, Edges)

    While sketching, select existing walls, lines, or edges. When you use Pick Lines,

    you can use a Lock option (for some elements) on the Options Bar to lock the

    sketch line to the picked element.

    Chain Option Selection on the Options Bar to connect line segments when you are sketching.

    When Chain is selected, the last point on the previous line is automatically the

    first point for the next line.

    Edit Boundary Tool used to enter sketch mode to modify the shape of the sketch for an

    element. To edit a sketch, click to select the element, and on the contextual tab,

    click Edit Boundary.

    7. Visibility and Graphics - Essential Skill

    The visibility and graphics settings of a view define whether elements and categories are visible in

    the view and their graphical appearance (color, lineweight, and linestyle). The Visibility/Graphics

    Overrides dialog lists all categories in the model. Some examples of categories are furniture, doors,

    and window tags. The visibility status and appearance of each category can be modified for each

    view in the model. Use the context menu (right-click an element in the drawing area) to modify the

    appearance and visibility of individual elements.

    Terms and Concepts

    Term/Concept Definition

    Categories Classifications or groupings of elements. Some examples of categories are

    doors, walls, and window tags. You can change the visibility and graphics for

    each category of element, in each view, in the Visibility/Graphics Overrides

    dialog. The changes made to the visibility and graphics settings in a view apply

    to the currently-active view. A view template can be used to make visibility and

    graphic changes to more than one view, or the object styles of the model can be

    modified if change is required in all views.

    Visibility/Graphics

    Overrides Dialog

    Used to control how each category in the view will display. The dialog has tabs

    to organize the categories into logical groupings: Model Categories, Annotation

    Categories, Analytical Categories, Imported Categories, and Filters. The lists of

    categories under each tab can be further filtered by discipline: Architecture,

  • Term/Concept Definition

    Structure, Mechanical, Electrical, and Piping.

    Reveal Hidden

    Elements Tool

    Enables a mode where all of the hidden elements in the view are visible and

    highlighted. The Reveal Hidden Elements tool ( ) is accessed from the View

    Control Bar. In this mode, you can select hidden elements and specify to

    "unhide" them to make them visible in the view. Click Reveal Hidden Elements

    to turn this mode on and off for the current view.

    Visibility Override Method used to change the visibility status and graphic appearance of

    individual elements. Select the element in the drawing area, right-click, and

    apply a visibility override from the context menu. The visibility override has

    priority over the visibility settings applied to the category in the view. This

    override allows you to display individual elements as needed in a view. For

    example, a single door could be set to display as "halftone" while all other doors

    are displayed as normal.

    8. Model Versus Annotation Elements - Essential Skill

    Model elements:

    Represent physical elements such as walls, windows, and doors.

    When placed in a model, are visible in all views.

    Annotation and detail elements:

    Are used to add dimensions, notes, and tags to a view, as well as to add details to the

    graphics generated by the model geometry.

    Are view-specific, they appear only in the view in which you placed them.

    Can be copied from view to view, but any changes made to them in one view will not be

    transferred to any other views.

    Terms and Concepts

    Term/Concept Definition

    Model Elements Used to define the geometry of the model. Once placed, model elements

    display instantly in all views. In most cases the model elements represent

    physical elements such as walls, windows, and doors. All of the categories for

    model elements are found on the Model tab of the Visibility/Graphic Overrides

    dialog and the Object Styles dialog.

    Annotation Elements View-specific elements that are used to

    document the model, for example, dimensions, tags, or notes.

    add details to a view not generated by model geometry, for example, lines and

    detail components.

    Large-scale details such as a wall foundation or parapet will use annotation and

    detail elements to fully illustrate the condition.

    Model Views Used to see the model from different viewpoints. Each view is controlled

    independently. When a model element is placed in a view, this element will be

    visible in all other views, according to the visibility and graphics settings for

  • Term/Concept Definition

    each view. Annotation elements placed in a view will only be visible in the view

    they are placed in.

    Visibility Override Method used to change the visibility status and graphic appearance of

    individual elements. Select the element in the drawing area, right-click, and

    apply a visibility override from the context menu. The visibility override has

    priority over the visibility settings applied to the category in the view. This

    override allows you to display individual elements as needed in a view. For

    example, a single door could be set to display as "halftone" while all other doors

    are displayed as normal.

    9. MEP Systems - Essential Skill

    When you assign MEP elements to a system, you can:

    Automatically generate a duct or pipe layout.

    Perform calculations for pressure loss and static pressure.

    Size duct and pipe.

    Perform analysis on the design.

    Improve performance as you work in an MEP model.

    Terms and Concepts

    Term/Concept Definition

    System A set of logically connected elements. For example, a supply air system might

    include duct, fittings, diffusers, and mechanical equipment.

    System Classification A parameter that defines the system for the connectors that are located on air

    terminals, equipment, and fixtures. For example, an air terminal could have a

    system classification of Supply Air, Return Air, or Exhaust Air. These values are

    pre-defined classifications within Revit.

    System Type A parameter that defines the systems for an MEP system. For example, a duct

    system could have a system type of Supply Air, Return Air, or Exhaust Air. You

    can duplicate an existing system type to create additional system types as

    needed for the model. For example, if you need a system type for high pressure

    supply air, duplicate the Supply Air system type, rename it, and change the

    properties as needed.

    System Name A string that uniquely identifies a system. It may be user-defined or

    automatically generated.

    System Browser A tool to display a hierarchical list of all the system components in each

    discipline in a model.

    System Inspector A tool to modify, inspect, and view the instance properties for a selected duct or

    pipe system.

    Generate Layout A tool to specify slope and routing parameters for ductwork and piping, to view

    different layout solutions, and to manually modify layout solutions for a duct or

    pipe system.

  • 10. Analytical Model - Essential Skill

    The analytical model, created automatically by Revit as you build the physical model, is used to

    perform the structural analysis and design. You export the analytical model to the analysis and

    design software.

    Terms and Concepts

    Term/Concept Definition

    Analytical Model A representation of the structural physical model consisting of analytical

    elements, geometry, material properties, and loads. It is created automatically

    while creating the physical model. You export the analytical model to the

    structural analysis and design software.

    Analytical Element

    Properties

    Instance parameters of an analytical element. They also display some properties

    directly from the physical element related to the selected analytical element.

    Analytical Edit Mode An environment that allows you to adjust analytical elements by direct

    manipulation. When you enter this mode, the ribbon displays the tools needed

    to make adjustments to a selected analytical element.

    Analytical Alignment

    Properties

    The instance parameters that you can use to adjust the location of an analytical

    element. If the Alignment Method is set to Auto-Detect, the analytical model is

    adjusted based on the tolerance settings. If the Alignment Method is set to

    Projection, you can select the location of the analytical model from the available

    projection options.

    Auto-Detect The mechanism ensuring consistency of the analytical model; it connects

    analytical elements based on their proximity. You can specify Auto-Detect

    tolerance settings.

    Structural Settings The dialog where you can add load cases and load combinations, and define

    settings for boundary conditions (supports) and analytical model settings.

    Analytical Model

    Settings

    The tab in the Structural Settings dialog where you can define the tolerances for

    Auto-Detect and Analytical/Physical Model Consistency Check, and a list of

    Consistency Check criteria.

  • USER INTERFACE

    1 Application Menu

    2 Quick Access Toolbar

    3 InfoCenter

    4 Options Bar

    5 Type Selector

    6 Properties Palette

    7 Project Browser

    8 Status Bar

    9 View Control Bar

    10 Drawing Area

    11 Ribbon

    12 Tabs on the ribbon

    13 A contextual tab on the ribbon,

    providing tools relevant to the selected

    object or current action

    14 Tools on the current tab of the ribbon

    15 Panels on the ribbon