general i/o interface - ganlot

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19 PGB-5326 PGB-5326 AMD G-Series SoC AIO Gaming Solution PGB-5326 is a cost-effective industrial gaming board specific for street and arcade market. It provides 20+72 pin golden finger, dual VGA display outputs and 15W + 15W Class D Amplifiers. PGB-5326 also supports gaming features such as “Non-Volatile RAM”, “Secured RTC”, “Intrusion Detection” and optional “Hardware SAS” feature, which is compliant with GLI-11 regulation. PGB-5326(GX212) Front View PGB-5326(GX424) Front View Processor AMD G-Series GX-212JC/ GX-424CC Steppe Eagle Processor Memory Support single channel DDR3/DDR3L 1866 SO-DIMM up to 8GB Storage Devices - 2x SATA III - 1x Micro SD socket - 1x 64K Byte EEPROM Watchdog Timer Programmable from 1~255 sec Hardware Monitoring - Fan Speed (CPU and System) only for GX-424 SKU - Temperature (CPU and System) - Voltage (12V, 5V,) ■ Cost effective AIO gaming solution ■ AMD Steppe Eagle SoC Processor ■ Dual independent VGA output ■ Specific for entry level street or arcade market ■ 72 Pin golden finger design FEATURES REAR I/O GENERAL Audio On board stereo 15W + 15W Class D Amplifiers via golden finger Ethernet 1x GbE LAN Serial Port - 1x RS-232/422/485 on rear I/O - 2x RS-232 port on rear I/O - 1x RS-232/ TTL on rear I/O - Switching 2x ccTalk function or RS-232 TX/RX function from golden finger USB - 4x USB 2.0 on rear I/O - 2x USB 2.0 on board vertical connector Graphic Controller - AMD Radeon TM HD8000 GPU - DirectX 11.1, OpenGL 4.2, OpenCL 1.2 Display Interface 2x VGA: up to 1920x1080 GRAPHIC I/O INTERFACE ORDERING GUIDE AB6-3042Z (R).PGB-5326-212. AIO Gaming Board. GX-212JC. 25T FPGA. 512KB*2 Game SRAM. TPM Fitted. Fan-less AB6-3055Z (R).PGB-5326S-424. AIO Gam- ing Board. GX-424. 45T FPGA. 512KB*1 SAS SARAM. 512KB*2 Game SRAM. TPM Fitted Royal Software DDR3/DDR3L SO-DIMM Socket 20-Pin Golden Finger 72-Pin Golden Finger 2x ccTalk USB 2.0 RS-232/422/485 RS-232 Audio Volume switch RS-232 RS-232/TTL 2x VGA Storage LED 4x USB 2.0 1x GbE LAN Power LED

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Page 1: GENERAL I/O INTERFACE - Ganlot

19

PGB-5326

PGB-5326

AMD G-Series SoC AIO Gaming Solution

PGB-5326 is a cost-effective industrial gaming board specific for street and arcade market. It provides 20+72 pin golden finger, dual VGA display outputs and 15W + 15W Class D Amplifiers. PGB-5326 also supports gaming features such as “Non-Volatile RAM”, “Secured RTC”, “Intrusion Detection” and optional “Hardware SAS” feature, which is compliant with GLI-11 regulation.

● PGB-5326(GX212) Front View ● PGB-5326(GX424) Front View

Processor AMD G-Series GX-212JC/ GX-424CC Steppe EagleProcessor

Memory Support single channel DDR3/DDR3L 1866 SO-DIMM up to 8GB

Storage Devices

- 2x SATA III- 1x Micro SD socket- 1x 64K Byte EEPROM

Watchdog Timer Programmable from 1~255 sec

Hardware Monitoring

- Fan Speed (CPU and System) only for GX-424 SKU - Temperature (CPU and System) - Voltage (12V, 5V,)

■ Cost effective AIO gaming solution■ AMD Steppe Eagle SoC Processor■ Dual independent VGA output■ Specific for entry level street or arcade market■ 72 Pin golden finger design

FEATURES

REAR I/O

GENERAL

Audio On board stereo 15W + 15W Class D Amplifiers via golden finger

Ethernet 1x GbE LAN

Serial Port

- 1x RS-232/422/485 on rear I/O - 2x RS-232 port on rear I/O- 1x RS-232/ TTL on rear I/O- Switching 2x ccTalk function or RS-232 TX/RX functionfrom golden finger

USB - 4x USB 2.0 on rear I/O- 2x USB 2.0 on board vertical connector

Graphic Controller

- AMD RadeonTM HD8000 GPU- DirectX 11.1, OpenGL 4.2, OpenCL 1.2

Display Interface 2x VGA: up to 1920x1080

GRAPHIC

I/O INTERFACE

ORDERING GUIDE

AB6-3042Z(R).PGB-5326-212. AIO Gaming Board. GX-212JC. 25T FPGA. 512KB*2 Game SRAM. TPM Fitted. Fan-less

AB6-3055Z(R).PGB-5326S-424. AIO Gam-ing Board. GX-424. 45T FPGA. 512KB*1 SAS SARAM. 512KB*2 Game SRAM. TPM Fitted

RoyalSoftware

DDR3/DDR3LSO-DIMM Socket

20-Pin Golden Finger 72-Pin Golden Finger

2x ccTalkUSB 2.0

RS-232/422/485

RS-232Audio Volume

switch

RS-232

RS-232/TTL

2x VGA Storage LED4x USB 2.0

1x GbE LANPower LED

Page 2: GENERAL I/O INTERFACE - Ganlot

20

PGB-5326

PGB-5326

AMD G-Series SoC AIO Gaming Solution

Critical Memory

- Ultra fast PCI Express operation- 1M Byte battery backup SRAM- Hardware triple data backup- Dual battery backup to ensure data integrity- 10 years battery life- Battery voltage monitoring & warning

Security

- Unique Key- Secured RTC- Secured Boot- TPM 1.2

Door Sensor Detection

- 5 door inputs - 3 at golden finger - 2 at on board connector - Operates with and without AC power- Logs of Date/Time stamped of 36 events - Battery voltage monitoring & warning- Programmable de-bounce time

Digital Input

28x ESD Protected Input- Individual interrupt, triggered by rising/ falling edges or level changes- Programmable de-bounce supported 8x dip switch

Digital Output - 26x 500mA open drain output; 60V- 3x 3A open drain output; 30V

Indicators & Control

LED: - DC IN (Green, Top), Software Define LED (Yellow middle), and Disk Activity (Red at Bottom)

GAMING FUNCTION

Dimension - Board: 180mm (L) x 215mm (W)

PowerRequirement

- Typical: +12V, +5V from golden finger- +12V, +5V connector on board

Environment

- Operation Temperature: 0°C ~60°C- Storage Temperature: -20°C ~85°C- Relative Humidity: 10% ~90%, non-condensing

MECHANICAL & ENVIRONMENT

SOFTWARE

OS - Windows 7, Windows 10- Linux

Driver/API- Static & dynamic library- Gaming API- Demo program- Demo source code

SAS 6.02

- Hardware 9-bits data supported- 20ms response time and 5ms delay time- Synchronization and acknowledgment- Cyclical Redundancy check- Error condition handling

Processing Unit

Gaming Machine

PCI ExpressRS-232

Interrupt

Logic Engine SMIB

SAS 6.02

Ganlot provides SAS API to help customer handle SAS Protocol low level behavior. Our API features are: - Hardware 9-bit (wakeup) supported - High performance Logic Engine to ensure data transmission can meet 20ms response time and 5ms Inter-Byte delay time- Synchronization between host and gaming machine- Acknowledgement for both general and long polls- CCITT based cyclical redundancy check- Error condition handling (e.g. gaming machine busy response, loop break indication, etc.)