gearvr - arm architecture · gearvr bring your own world into realism woosung choi principal...

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GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics

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Page 1: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

GearVRBring your own world into realism

Woosung Choi

Principal engineer

Mobile communication business

Samsung electronics

Page 2: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What people want

Story

(1895)

Convenience

(1926)

Realism

(2014)

Bring story in front of you It is on your home Now you are in the scene

Page 3: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What makes it real (contents)

Page 4: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What makes it real (movement)

“Peak head rotation speed, for me at least, is right at 1000 degrees/second”

Twitter - John carmack

High FPS + compensation is required(90Hz+)

Page 5: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What makes it real (graphics)

What is missing here?

Page 6: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What makes it real (resolution)

the human eye is 576 megapixels—but really only about 7 megapixels matter

- Gizmodo

(4K+ is recommended)

Pantile structure

5x ~ 7x

Page 7: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What makes it real (input)

Need to find balance between complexity and accuracy

Page 8: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What makes it real (sound)

Human instinctEye sight< SoundImmediate response

3D surround sound system

SRS True surround system

Page 9: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What makes it real (sensor/camera )

Oculus rift face detection

Social and chatting need face detection technology

Camera or EEG/EPG sensor

Page 10: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

VR Realism

Page 11: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What’s needed : What We Want to cover

Weight

Dizziness

Scene quality

Computing power

Input

Sound

Page 12: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

VR use cases

Page 13: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

Personal cinema (big screen)

Enjoy your personal iMAX

Page 14: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

Excitement : get more fun @ home

Feel actual thrill & real

Page 15: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

being there

360 video stream & 3D surround sound

Page 16: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

New businesses

New model of businesses & creating B2B market

Page 17: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

What’s next : Way to go

Scenario

Contents creation

New concept of UX/UI

New tools for auditing

Big title (Paradigm changer)

AR (?) –Different from VR

Page 18: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

Arm collaboration

ARM big.Little architecture: Better performance / low power

VR graphics:4xMSAA, secure rendering, AFBC,

Multiview

Page 19: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

reference

For your information : Samsung VR white paper http://developer.samsung.com

Page 20: GearVR - ARM architecture · GearVR Bring your own world into realism Woosung Choi Principal engineer Mobile communication business Samsung electronics. What people want Story (1895)

Thank you