gaming in kodu – lesson 2

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GAMING IN KODU – Lesson 2

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GAMING IN KODU – Lesson 2. Learning Objective. Write the Learning objective onto your Self Assessment Sheet LO: Learn how to add different types of Behaviours to objects & paths in a Game Environment. Starter Activity. In pairs : Investigate the World > Idyll V07 - PowerPoint PPT Presentation

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Page 1: GAMING IN KODU – Lesson 2

GAMING IN KODU– Lesson 2

Page 2: GAMING IN KODU – Lesson 2

Learning ObjectiveWrite the Learning objective onto your

Self Assessment Sheet

LO: Learn how to add different types of Behaviours to objects & paths in a

Game Environment

Page 3: GAMING IN KODU – Lesson 2

Starter ActivityIn pairs :

Investigate the World > Idyll V07

Hint: “Load World and scroll through until you find IDYLL

V07”

Page 4: GAMING IN KODU – Lesson 2

EnvironmentCreate a new world.Add :LandWaterHillsForest CloudsCan you add a bridge to go across the water in

your world?

Page 5: GAMING IN KODU – Lesson 2

Add a plain path and an enemy to follow the path.

Program the enemy to follow the plain path and shoot at the user.

Program the users’ character to shoot when a button (of your choice) is pressed.

EXTENSION: Find and have a look through the World Settings, experiment with these to see what affect they have on the game.

Adding Paths

Page 6: GAMING IN KODU – Lesson 2

GAMEPLAY What is the type of Programming language you are learning? Visual language  What are you giving the objects?Behaviours- instructions/code

What makes a good game?Variables – factors that promote chance /mild peril that can be over

come with skill

What keeps people playing a game?Challenge – increasing as skills grows

Page 7: GAMING IN KODU – Lesson 2

Self AssessmentUse your Self Assessment Sheet to

assess your progress against today’s learning objective.