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Gamification & Behavioral Design For: Aarhus By: Yu-kai Chou @yukaichou / #octalysis / [email protected]

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Page 1: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Gamification & Behavioral Design

For: Aarhus By: Yu-kai Chou

@yukaichou / #octalysis / [email protected]

Page 2: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Guild Leader: Yu-kai Chou

@yukaichou / #octalysis / [email protected]

Page 3: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Early Pioneer of Gamification for 13 years

Serial Entrepreneur in Gamification

Regular Keynote Speaker/Lecturer at Stanford University, Google, LEGO, Accenture, BCG, TEDx

Work featured in Forbes, Wall Street Journal, PBS

Voted “Power 30 Under 30” by Apex Society

Rated #1 in “Top 100 Gamification Gurus” in 2014 and “Gamification Guru of the Year” in 2015

@yukaichou / #octalysis / [email protected]

Page 4: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

http://yukaichou.com/books

Page 5: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Games?

Page 6: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Games?

Entertainment Software Association (2012)

Page 7: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Games?

Entertainment Software Association (2012)

Average Gamer: 35 Years Old68% Gamers Over 18 Year Old

47% Gamers are Women More Adult Women than Under 18 Male

Page 8: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

What is Gamification?

Game Elements Non-Game (Boring) Context

Page 9: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Gamification

+Behavioral Economics

Game Mechanics+Motivational Psychology

+Neurobiology+UX/UI

+Technology Platforms

+Business Systems

=

Page 10: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Gamification

+Behavioral Economics

Game Mechanics+Motivational Psychology

+Neurobiology+UX/UI

+Technology Platforms

+Business Systems

=

Required to make a great game

Page 11: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Gamification

+Behavioral Economics

Game Mechanics+Motivational Psychology

+Neurobiology+UX/UI

+Technology Platforms

+Business Systems

=

Required to make a great game

Combined with Business Systems that generate ROI

Page 12: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

ExerciseThink about ONE game you enjoyed playing:

Farmville? Candy Crush? Angry Birds? Starcraft? WoW? DOTA? Halo? LoL?

Poker? Golf? Majong? Crossword Puzzle? Sudoku?

Page 13: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Think about what made that game fun/enjoyable

Exercise

We’ll come back to this later.

Page 14: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

The MagicKids nowadays have bad work ethics?

No Discipline?

Page 15: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

The MagicWaking up behind parents’ back 3AM in the

morning to level up = AMAZING work ethics

Page 16: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

The MagicIn Role-Playing Games (RPG), Leveling up often

involves killing the same monsters in the same stage over and over again for hours or weeks

Page 17: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

The MagicGamers call this “grinding.”

It’s Fun & Addicting.

Page 18: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

The MagicIn the real world, this is called Grunt

Work. It’s Boring & Torturous.

Page 19: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

The MagicIf games can get kids to voluntarily do hours of secret grunt work, it can get anyone engaged to

anything

@yukaichou / #octalysis / [email protected]

Page 20: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

The Magic

If it is well designed

Page 21: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

“Human-Focused Design”• As opposed to “Function Focused Design”

• System that is designed to optimize for the motivations and feelings of the human inside

• ...instead of assuming the people within are robots that will complete the task

vs

Page 22: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

“Human-Focused Design”• Gaming industry = first to master Human-Focused Design

• Games have spent decades/centuries mastering how to engage people without a mandated purpose

• Now we are learning from games, hence “Gamification”

@yukaichou / #octalysis / [email protected]

vs

Page 23: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Example: FoldIt

Page 24: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Example: FoldIt

15 Year AIDS Problem solved in 10 Days

Page 25: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Example: Opower

Page 26: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Example: Opower

Over 1 Terawatt ($120M) of energy savings

Page 27: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Example: Autodesk

Page 28: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Example: Autodesk

Increase Trial Usage by 40% and Conversions by 15%

Page 29: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Global MovementAlmost all continents and industries are

experimenting with Gamification campaigns

Page 30: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

90+ Gamification Case Studies with ROI Stats

http://bit.ly/gameROI

Outside Reading

Page 31: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Good Gamification does not start with Game Elements

but starts with our Core Drives

Page 32: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

-Narrative-Elitism-Humanity Hero-Revealed Heart

-Beginners Luck-Free Lunch-Destiny Child-Creationist

-Status Points-Badges (Achievement Symbols)-Fixed Action Rewards (Earned Lunch)-Leaderboard-Progress Bar-Quest Lists-Dessert Oasis-High Five -Crowning-Anticipation Parade-Aura Effect-Step-by-Step Overlay Tutorial-Boss Fights

-Milestone Unlocks-Real-Time Control-Evergreen Combos-Instant feedback-Boosters-Blank Fills-Plant Pickers-Poison Pickers

-Exchangeable Points-Virtual Goods-Build from Scratch-Alfred Effect-Collection Sets-Avatar-Protection-Recruiter Burden-Monitor Attachment

-Brag Button-Water Cooler-Conformity Anchors -Mentorship-Social Prod

-Friending-Social Treasure/Gifting-SeeSaw Bump-Group Quests-Tout Flags

-Appointment Dynamics-Magnetic Caps-Dangling-Prize Pacing-Options Pacing-Last Mile Drive-Count Down Timer-Torture Breaks-Moats-The Big Burn

-Glowing Choice-MiniQuests-Visual Storytelling-Easter Eggs-Random Rewards-Obvious Wonder-Rolling Rewards-Evolved UI-Sudden Rewards-Oracle Effect

-Sunk Cost Prison-Progress Loss-Rightful Heritage-Evanescence Opportunity

-Status Quo Sloth-Scarlet Letter-Visual Grave-FOMO Punch

Page 33: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Page 34: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Meaning

Epic Meaning & Calling

Page 35: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

World About to End

Page 36: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Accomplishment

Development & Accomplishment

Page 37: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 38: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 39: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Empowerment

Empowerment of Creativity & Feedback

Page 40: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Kids who play Card Games like Magic the Gathering need to remember a ton of information

Page 41: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

…more information than the periodic table

Page 42: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Ow

nership

Ownership & Possession

Page 43: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Collection Sets (GT #16)

Page 44: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Pokemon GO

Page 45: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Soci

al In

fluen

ce

Social Influence & Relatedness

Page 46: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Game Technique #22: Group Quests

Page 47: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Amazon

Page 48: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Amazon

Page 49: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

OctalysisScarcity

Scarcity & Impatience

Page 50: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 51: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 52: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 53: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 54: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

OctalysisUnpredictability

Unpredictability & Curiosity

Page 55: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

OctalysisUnpredictability

Unpredictability & Curiosity

Skinner Box

Page 56: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Easter Eggs

Page 57: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Chase Picks Up the Tab

Page 58: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

eMart

Page 59: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Avoidance

Loss & Avoidance

Page 60: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Never Again!!!

Page 61: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Sunk Cost Prison

Page 62: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 63: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Right Brain

Left Brain Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Page 64: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Right Brain

Left Brain

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Extrinsic (tendency) Intrinsic (tendency)

Page 65: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

White Hat Gamification

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Black Hat Gamification

Page 66: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

White Hat Gamification

Black Hat Gamification

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Page 67: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

White Hat Gamification

Black Hat Gamification

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Zynga figured out how to do a lot of Black Hat techniques, which led to great engagement and monetization metrics for each user. But in the long run, users leave when they CAN

because they don’t feel like they are in control over themselves.

Page 68: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Self-Submission to Black Hat Gamification

Just because it’s called Black Hat doesn’t mean it’s necessarily bad

Page 69: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

-Sharing creative content (sentences, photos, videos)-Tons of Facebook games-Instant feedback of friends “liking”-Best way to create a cool profile

-Friending-Anchored Conformity-Social Prodding-Social Treasure-Group Quests-Tout Flags-Envy Cloud

-Completed Profile-More friends-Increased likes and comments-Aura Effect

-IKEA Effect-Photos/Profiles -Friends-Memories-Protector Quest-Recruiter Burden-Monitor Attachment

-Inner Circles-Note: (Early Facebook has HIGH scarcity score with certain universities only)

-Mystery Box-Glowing Choice-Refreshing Content-Easter Eggs

-Scarlet Letter-Sunk Cost Tragedy

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Octalysis Score: 448

-Lack Epic Meaning & Calling-On Facebook for a “Cause”

Social Influence

Page 70: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

-No higher meaning besides being a farmer

-Allows the ability to “paint” with your farm

-Leaderboard-Group Farming-Free Social Gifts-Neighbors

-Farm getting Bigger & Better-Difficult badges for sorts of crops-Reward Loops

-Ownership of Farm-Virtual Goods

-Appointment Dynamics-Milestone Unlock-Real-money Only Crops-Free Social Gifts-Season-based Gifts

-Waiting for what’s next in the game

-Avoid plants withering-Avoid losing opportunities-Avoid Sunk-Cost Tragedy

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Octalysis Score: 414

Page 71: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

-Helping a weird monster solve problems

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

Constantly looking for better combos and planning boosters

“Sweet” “Delicious!”Level tracks and “Boss Stages”1-3 StarsDefeating Chocolate

Quest to accumulate more points and boosters

Social Treasure - LivesSee friend progress

Always waiting for the right gemsSeeing levels aheadCountdown timer/movesBalancing Owl Gems

Unpredictable GemsRandom CombosAvoiding Loss

Fear of the chocolate encroaching candy

Octalysis Score: 432

Page 72: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 73: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

http://yukaichou.com/octalysis-tool

Page 74: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 75: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 76: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

-Narrative-Elitism-Humanity Hero-Revealed Heart

-Beginners Luck-Free Lunch-Destiny Child-Creationist

-Status Points-Badges (Achievement Symbols)-Fixed Action Rewards (Earned Lunch)-Leaderboard-Progress Bar-Quest Lists-Dessert Oasis-High Five -Crowning-Anticipation Parade-Aura Effect-Step-by-Step Overlay Tutorial-Boss Fights

-Milestone Unlocks-Real-Time Control-Evergreen Combos-Instant feedback-Boosters-Blank Fills-Plant Pickers-Poison Pickers

-Exchangeable Points-Virtual Goods-Build from Scratch-Alfred Effect-Collection Sets-Avatar-Protection-Recruiter Burden-Monitor Attachment

-Brag Button-Water Cooler-Conformity Anchors -Mentorship-Social Prod

-Friending-Social Treasure/Gifting-SeeSaw Bump-Group Quests-Tout Flags

-Appointment Dynamics-Magnetic Caps-Dangling-Prize Pacing-Options Pacing-Last Mile Drive-Count Down Timer-Torture Breaks-Moats-The Big Burn

-Glowing Choice-MiniQuests-Visual Storytelling-Easter Eggs-Random Rewards-Obvious Wonder-Rolling Rewards-Evolved UI-Sudden Rewards-Oracle Effect

-Sunk Cost Prison-Progress Loss-Rightful Heritage-Evanescence Opportunity

-Status Quo Sloth-Scarlet Letter-Visual Grave-FOMO Punch

Page 77: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Discovery Onboarding Scaffolding Endgame

Design for All 4 PhasesLevel 2 Octalysis

Page 78: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Discovery Onboarding Scaffolding Endgame

Design for All 4 PhasesLevel 2 Octalysis

Page 79: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Discovery Onboarding Scaffolding Endgame

Design for All 4 PhasesLevel 2 Octalysis

Page 80: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Discovery Onboarding Scaffolding Endgame

Ach

ieve

rsEx

plor

ers

Soci

aliz

ers

Kill

ers

Page 81: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Discovery Onboarding Scaffolding Endgame

Ach

ieve

rsEx

plor

ers

Soci

aliz

ers

Kill

ers

Page 82: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

The Game You Like

Now that you have learned the basics of the 8 Core Drives, think about which Core

Drives made the game you enjoy fun?

Practice Creating an Octalysis Chart for It

Page 83: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex
Page 84: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Speed Camera Lottery

Page 85: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Speed Camera Lottery

Page 86: Gamification & Behavioral Design - Aarhus BSSUniversity, Google, LEGO, Accenture, BCG, TEDx Work featured in Forbes, Wall Street Journal, PBS Voted “Power 30 Under 30” by Apex

Octalysis

Avoidance

Ownership

Empowerment

Meaning

Unpredictability

Accomplishment

Scarcity

Social Influence

-Narrative-Elitism-Humanity Hero-Revealed Heart

-Beginners Luck-Free Lunch-Destiny Child-Creationist

-Status Points-Badges (Achievement Symbols)-Fixed Action Rewards (Earned Lunch)-Leaderboard-Progress Bar-Quest Lists-Dessert Oasis-High Five -Crowning-Anticipation Parade-Aura Effect-Step-by-Step Overlay Tutorial-Boss Fights

-Milestone Unlocks-Real-Time Control-Evergreen Combos-Instant feedback-Boosters-Blank Fills-Plant Pickers-Poison Pickers

-Exchangeable Points-Virtual Goods-Build from Scratch-Alfred Effect-Collection Sets-Avatar-Protection-Recruiter Burden-Monitor Attachment

-Brag Button-Water Cooler-Conformity Anchors -Mentorship-Social Prod

-Friending-Social Treasure/Gifting-SeeSaw Bump-Group Quests-Tout Flags

-Appointment Dynamics-Magnetic Caps-Dangling-Prize Pacing-Options Pacing-Last Mile Drive-Count Down Timer-Torture Breaks-Moats-The Big Burn

-Glowing Choice-MiniQuests-Visual Storytelling-Easter Eggs-Random Rewards-Obvious Wonder-Rolling Rewards-Evolved UI-Sudden Rewards-Oracle Effect

-Sunk Cost Prison-Progress Loss-Rightful Heritage-Evanescence Opportunity

-Status Quo Sloth-Scarlet Letter-Visual Grave-FOMO Punch

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