gamification unveiled: advertising business consultants

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Game as business leverage Advergames and gamification

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How to use Gaming mechanisms to increase your business. Our vision and our services

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Page 1: Gamification unveiled: Advertising Business Consultants

Game as business leverageAdvergames and gamification

Page 2: Gamification unveiled: Advertising Business Consultants

A customer is an human being

He learns to play when he is a baby

He socializes playing when he is a kid

He plays for competition when he is a teenager

He plays for fun when he is an adult

He makes other playing when he is an elderly

Which is the element that a human being carries on all the life long?

PLAYING

Page 3: Gamification unveiled: Advertising Business Consultants

What is a purchase?

There are two kind of purchases: needed and desired.

If it is only needed it is a rational purchase, if it is desired it becomes needed.

Buying is an emotional behavior

Playing is only emotional!

Page 4: Gamification unveiled: Advertising Business Consultants

Why we buy?

The 7 reasons paradigm!

We’re swayed by MARKETING:

We copy OTHER PEOPLE

We’re IMPULSIVE

We’re tempted by certain

PRODUCTS

We succumb to our MOODS

We’re affected by STATES OF

MIND

We don’t like CHANGE

The most successful ads on the internet—the ones

that go viral—are those that trigger the right

emotions, such as surprise or amusement

Advertising research reveals that emotional

response to an ad has far greater influence on a

consumer’s reported intent to buy a product

than does the ad’s content – by a factor of 3-to-

1 for television commercials and 2-to-1 for print

ads.

Studies show that positive emotions toward a

brand have far greater influence on consumer

loyalty than trust and other judgments which

are based on a brand’s attributes.

Another important foundation for a brand’s

emotions can be found in its “narrative” – the

story that communicates “who” it is, what it

means to the consumer, and why the consumer

should care. This narrative is the basis for brand

advertising and promotion.

Page 5: Gamification unveiled: Advertising Business Consultants

Sales

The path to the success

Engage potential

customers

Make them buying

Retain acquiredcustomers

AdvergamesGamification

GamificationAdvergames

Page 6: Gamification unveiled: Advertising Business Consultants

Advergames & Gamification

Advergame: a mobile or Internet-based computer game that advertises a brand-name product by featuring it as part of the game.

Gamification: the application of typical elements of game playing (e.g., point scoring, competition with others, rules of play) to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service

Page 7: Gamification unveiled: Advertising Business Consultants

Engage: Tradition vs Advergame

Advergaming

It is not invasive

It gains attention

over time

It can

communicate

more concepts

It can give a more

complex message

It is focused

It uses only

innovative carriers

(Web, mobile)

Traditional advertising

It is invasive

It is dispersive

It gains few

seconds of

attention

It communicates

only few concepts

It is a massive

effect

It uses traditional

carriers (TV,

magazine) and

innovative (Web,

mobile)

Page 8: Gamification unveiled: Advertising Business Consultants

Buying: Tradition vs Advergamification

Advergamification

It focuses on

emotion

It is more an

emotional process

It is improved

subliminally

It provides the

entire experience

to have the

product before

buying it

Traditional

It focuses on

features

It is more a rational

process

It is improved with

discounts,

promotions, special

offers

It cannot provide

the experience to

have the product

before buying it

Page 9: Gamification unveiled: Advertising Business Consultants

Retain: Tradition vs Gamification

Gamification

It focuses on

scoring system

It communicates

through the desire

to win/participate

It gives goals

It is social and

competitive

Traditional

It focuses on reward

card system

It is executed with

invasive

communication

It doesn’t give a

series of goals

It is personal and

not social

Page 10: Gamification unveiled: Advertising Business Consultants

Advergames & Gamification examples

Gamification

Introducing badges, achievements to give goals to customer

Introducing rankings and challenges in the post sales

Introducing the social mechanism in sales and post sales

Introducing points and score system in the buying process

Advergames

A game to introduce a new product hard to explain or completely innovative

A game to support a product hard to introduce

A game to revive an obsolete product

Page 11: Gamification unveiled: Advertising Business Consultants
Page 12: Gamification unveiled: Advertising Business Consultants

Advertising Business Consultants

What we do We design and create

Game experience for

your customers

o Each project is

unique also if the

practices can be

common

We help you to:

o Engage new

customers

o Retain current

customers

o Increase purchase

rate

o Push the viral

effect from your

satisfied customers

How we do We listen you

o We analyze your

case

o We discuss your

goals

o We discuss about

your budget and

expected risults

We find your solution

o We propose one or

more solutions

tailored on your

needs and your

budget

We do not leave you

alone

o We analyze together

the first results

o We correct what is

wrong

o Our goal is your goal

Why us Our team is skilled

o We have been working in

the game market for 15

years

o We have case histories

for large and small

business

o We have an international

vision

Games is our food

o We have a B2C division

o We know the gamers, we

have to deal with them

every day

o We do games for

business

o Our team

developed/published

more than 30 games in

his career

Page 13: Gamification unveiled: Advertising Business Consultants

Our team

Fabrizio Cali: COO and Creative Director 20 years of experience in gaming B2C and B2B

Italian born relocated in US 4 years ago

Founder of the biggest game company in Italy

Game Marketing consultants for Fiat, Ferrero, Sky TV, Tiscali

He designed 70 advergames and managed 15 large gamification

projects

Irina Kudosova: CEO and Product Manager 10 years of experience in Game Project Manager

She realized 20 game campaigns in Europe and US