gamification in education

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Presenter: Natalie Denmeade @moodlemuse Why games light up your hippocampus, and exams do not iMoot 2013 - Session B-33 Gamificat ion in Moodle- more th an just badges

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Why games light up your hippocampus and exams do not. Quotes from researchers and speakers about gamification. Slides from the annual Moodle online conference May 2013. Full recording here: https://www.youtube.com/watch?v=02nHOIZY7V0

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Page 1: Gamification In Education

Presenter: Natalie Denmeade

@moodlemuse

Why games light up your

hippocampus, and exams do not

iMoot 2013 - Session B-33 Gamification in Moodle- more than just badges

Page 2: Gamification In Education

Gamification in Moodle

a) I will give you a Moodle for Motivation poster if you ask 2 questions during this presentation

b) What questions do you have about gamification and education?

c) I bet you can't ask me a question about gamification that I can't answer!

d) I will feel really sad if no-one asks any questions about gamification :(

Which statement most motivates you?

It's not what you do .. but why you do itBartle Player Types

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Gamification in Moodle

Questions about Gamification in Education with Moodle

Tweet questions to #m4e http://bit.ly/106ZMmV

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Gamification in Moodle

Wo r ld

Interacting

Play

ersActing

Killer

Socialiser

Explorer

Achiever

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Gamification in Moodle

Wo rld

Interacting

Play

ers

Acting

http://bit.ly/11XHfOk

Write EssayChat - Interview

Database - structured info

Forum asynchronous discussion

Glossary – define / rate concepts

Lesson - pathways of learning

Quiz - Multiple choice

Wiki - collect info

Workshop - peer assessment

Forum - online debate

Which Moodle Activity BEST suits each player type?

Killer

Socialiser

Explorer

Achiever

Page 6: Gamification In Education

Gamification in Moodle

Wo rld

Interacting

Play

ers

Acting

Write Essay

Chat - Interview

Database – structured info

Forum asynchronous discussion

Glossary – define / rate concepts

Lesson pathways of learning

Quiz - Multiple choice

Wiki

Workshop - peer assessment

Forum - online debate

Killer

Socialiser

Explorer

Achiever

Which Moodle Activity BEST suits each player type?

Page 7: Gamification In Education

Gamification in Moodle

eAssessment

makes me feel

like getting on a

hippo and riding

off into the sunset

Exam Time!

Page 8: Gamification In Education

Gamification in Moodle

The Hippocampus?

http://blog.superbetter.com/show-me-the-science-resilience-games-post-traumatic-growth-and-more/

The hippocampus is the part of our brain used when committing something to long term memory ”“

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Gamification in Moodle

What lights up your hippocampus?

http://www.youtube.com/watch?v=AzLjXF--G1w

The more the hippocampus is lit up the more likely we are to repeat a new behaviour…

400% improvements in long term behaviour change

Jane McGonigal ”

Page 10: Gamification In Education

Gamification in Moodle

What can we borrow from games?In

the

flow

Build resilience by balancing positive and negative emotions

A feeling of continuous progression

Clear goals, rules, feedback and choices

Use extrinsic motivation to build intrinsic motivation

Offer status, access, power and stuff - in that order

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Gamification in Moodle

Negative vs Positive emotions

http://www.mrtoledano.com/gamers/04

JoyReliefLove

Surprise pride

Curiosityexcitement

awe/wonder contentment

creativity.

Page 12: Gamification In Education

Gamification in Moodle

A feeling of continuous progression

Page 13: Gamification In Education

Gamification in Moodle

What is a game?When you strip away the genre differences and the technological complexities, all games share four defining traits: a goal, rules, a feedback system, and voluntary participation.

Jane McGonigal, Reality is Broken

“”

http://janemcgonigal.com/my-book/

100 billion angry birds have been hurled 200 million minutes

every day

10 million Minecrafters241,920,000 logins per month1,000 logins per hour2,000,000,000 files downloaded

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Gamification in Moodle

Four Common ElementsElement Angry Birds Tetris Linked In

(a non-game example)

Goals Kill Pigs Fill an entire row Online Resume - join discussions

Rules Have to fling the birds in the right direction

Within the time given turn the blocks to build up rows

Only members can seeMust get connected to as many people as possible

Feedback Pigs die (audio/animation)

Points, Score, Game ends when top is reached

Progress Bar Leaderboard – Most popular

Voluntary Participation

Choose your level of achievement within each level

Choose to beat your own score eg 12,000 points

Log in, optional subscription to discussions

Page 15: Gamification In Education

Gamification in Moodle

Four Elements – applied in EducationElement Games 1995 - Paper

based Assessment by

Distance Learning

2015 – Learning Management

Systems

Goals Small goals Big Goals ( 1 or 2 major assessments)

??

Rules Clear objectives Too much information (1000 page text

books)

??

Feedback Quick feedback on achieving objective

- Anonymous

Wait for the results (often weeks after

the class has finished) - Public

Failure

??

Voluntary Participatio

n

I can leave at any time –

I am in control

Teacher centred ??

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Gamification in Moodle

Four elements – applied in MoodleElement Course –

eg How to pour a Beer

Core Moodle LMS Moodle Plugins

Goals What activities do I have to do? (Elements of Competence)

• Check boxes• Gradebook

Progress Bar

Rules/Challenges/Obstacles

When are they due? How can I submit my work? (Assignments)

• Due Dates (My Home)• Lesson• Groups

Collapsed Topic

Feedback Have I done enough , am I finished yet? Did I pass (Gradebook)

• Completion Block• Gradebook• Permissions• Badges Moodle 2.5

Moo Profile

Voluntary Participation

Self-directed, self-assessment, self- paced (RPL)

• Groups• Conditional Activities

Self enrol groups based on choice

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Gamification in Moodle

Motivation Loops

Motivation

Action

Reward

 activity. 

Page 18: Gamification In Education

Gamification in Moodle

Pitfalls of Gamification DesignThe introduction of carefully selected extrinsic rewards, built around a design that speaks to intrinsic motivational states (sometimes not the ones most closely aligned with the behaviour we seek to change), is the most powerful design model we have today.

Status – we do it because other people will think we’re

cool

Access – to something special that other people

don’t have

Power – able to do certain things

Stuff – tangible rewards: Awards, Badges, Certificates, Virtual Goods, Points, Levels,

Scores

Gabe Zichermann http://www.gamification.co/2011/10/27/intrinsic-and-extrinsic-motivation-in-gamification/

Rewards

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Insatiable expectations of the caudate and thalamus

Since extrinsic incentives will ultimately decrease a person’s intrinsic motivation for the gamified behaviour…. The key realization is that gamification doesn’t have to work long term to create sustainable value. It just has to work long enough for some other processes to take over as the primary driver of value.

 activity. 

Michael Wu : The Gamification Backlash + Two Long Term Business Strategies

Page 20: Gamification In Education

Gamification in Moodle

Relatedness

Autonomy

Mastery

Self-Determination Theory

Intrinsic Motivation

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Gamification in Moodle

Intrinsic MotivationIntrinsic - conscious satisfaction Mastery  - achieving something

ie. Self-Assessment checkpoints , formative Assessment

Autonomy - I’m in control, doing it by my own free choice. Player’s choice, not game’sie. Self-directed and self-paced learning pathways

Relatedness - activity is connected to something beyond myself, meaning and purposeie. Scenarios and simulations experiential/constructivist learningProject Based Learning

http://gamifyforthewin.com/

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Gamification in Moodle

Insatiable ExpectationsA positive feedback loop that ultimately turns the gamified activity into something intrinsically motivating for the player. So even though gamification doesn’t work long term, it doesn’t have to. It just has to work long enough for the player to realize the value he creates.

 activity. 

Michael Wu : The Gamification Backlash + Two Long Term Business Strategies

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Insatiable Expectations

Make it social, make it meaningful and give people some freedom. Then, integrate a well thought out reward system (points, badges etc).

If you do it this way around, you are not creating a system that relies on the rewards to run. That way, you get the intrinsically motivated people anyway and those that are there for rewards are catered for.

 activity. 

http://marczewski.me.uk/user-types/

Andrzej Marczewski

“”

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Gamification in Moodle

Insatiable Expectations

 activity. 

http://marczewski.me.uk/user-types/

Page 25: Gamification In Education

Gamification in Moodle

Define Business ObjectivesDelineate target behaviorsDescribe your playersDevise your activity loops

Don't forget the funDeploy the appropriate tools

6 Step Gamification Design Framework (Kevin Werbach)

http://gamifyforthewin.com

Page 26: Gamification In Education

Gamification in Moodle

SummaryBut real gamification lies not in the scattershot application of points (or badges, or whatever) but in the design of a learning experience that engages (and delights!) learners and helps them to see where they are going and how they are doing at any one time (feedback).

http://mozuku.edublogs.org/2013/02/08/efl-gamification-1/

“”

Page 27: Gamification In Education

Gamification in Moodle

What can we borrow from games?In

the

flow

Build resilience by balancing positive and negative emotions

A feeling of continuous progression

Clear goals, rules, feedback and choices

Use extrinsic motivation to build intrinsic motivation

Offer status, access, power and stuff - in that order

Page 28: Gamification In Education

Gamification in Moodle

Julian Ridden - Moodle Course

http://features.demo.moodle.com.au/course/view.php?id=4

Page 29: Gamification In Education

Gamification in Moodle

Natalie Denmeade - Moodle Course

http://www.md.moojoo.com.au/

Demo courses in gamification

Moodle Gradebook configuration– Custom scales– Custom Totals and categories– Custom links eg Scoreboard

Progress Bar with starsdownload customised versionCollapsed topic multi-column layoutGroup self-selection Profile Block

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Gamification in Moodle

Moodle for Motivation Guidehttp://bit.ly/106ZMmV

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Gamification in Moodle

Further InformationLinked in Group“Moodle For Motivation” Share ideas and resources

Natalie Denmeade@moodlemuse [email protected]

CreditsHippo artwork: Gabe Cunnett [email protected] of gamers: Mr ToledanoUnless noted, all images public domain from wikimedia

www.moojoo.com.au