gamification in education
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Why games light up your hippocampus and exams do not. Quotes from researchers and speakers about gamification. Slides from the annual Moodle online conference May 2013. Full recording here: https://www.youtube.com/watch?v=02nHOIZY7V0TRANSCRIPT

Presenter: Natalie Denmeade
@moodlemuse
Why games light up your
hippocampus, and exams do not
iMoot 2013 - Session B-33 Gamification in Moodle- more than just badges

Gamification in Moodle
a) I will give you a Moodle for Motivation poster if you ask 2 questions during this presentation
b) What questions do you have about gamification and education?
c) I bet you can't ask me a question about gamification that I can't answer!
d) I will feel really sad if no-one asks any questions about gamification :(
Which statement most motivates you?
It's not what you do .. but why you do itBartle Player Types

Gamification in Moodle
Questions about Gamification in Education with Moodle
Tweet questions to #m4e http://bit.ly/106ZMmV

Gamification in Moodle
Wo r ld
Interacting
Play
ersActing
Killer
Socialiser
Explorer
Achiever

Gamification in Moodle
Wo rld
Interacting
Play
ers
Acting
http://bit.ly/11XHfOk
Write EssayChat - Interview
Database - structured info
Forum asynchronous discussion
Glossary – define / rate concepts
Lesson - pathways of learning
Quiz - Multiple choice
Wiki - collect info
Workshop - peer assessment
Forum - online debate
Which Moodle Activity BEST suits each player type?
Killer
Socialiser
Explorer
Achiever

Gamification in Moodle
Wo rld
Interacting
Play
ers
Acting
Write Essay
Chat - Interview
Database – structured info
Forum asynchronous discussion
Glossary – define / rate concepts
Lesson pathways of learning
Quiz - Multiple choice
Wiki
Workshop - peer assessment
Forum - online debate
Killer
Socialiser
Explorer
Achiever
Which Moodle Activity BEST suits each player type?

Gamification in Moodle
eAssessment
makes me feel
like getting on a
hippo and riding
off into the sunset
Exam Time!

Gamification in Moodle
The Hippocampus?
http://blog.superbetter.com/show-me-the-science-resilience-games-post-traumatic-growth-and-more/
The hippocampus is the part of our brain used when committing something to long term memory ”“

Gamification in Moodle
What lights up your hippocampus?
http://www.youtube.com/watch?v=AzLjXF--G1w
The more the hippocampus is lit up the more likely we are to repeat a new behaviour…
400% improvements in long term behaviour change
Jane McGonigal ”
“

Gamification in Moodle
What can we borrow from games?In
the
flow
Build resilience by balancing positive and negative emotions
A feeling of continuous progression
Clear goals, rules, feedback and choices
Use extrinsic motivation to build intrinsic motivation
Offer status, access, power and stuff - in that order

Gamification in Moodle
Negative vs Positive emotions
http://www.mrtoledano.com/gamers/04
JoyReliefLove
Surprise pride
Curiosityexcitement
awe/wonder contentment
creativity.

Gamification in Moodle
A feeling of continuous progression

Gamification in Moodle
What is a game?When you strip away the genre differences and the technological complexities, all games share four defining traits: a goal, rules, a feedback system, and voluntary participation.
Jane McGonigal, Reality is Broken
“”
http://janemcgonigal.com/my-book/
100 billion angry birds have been hurled 200 million minutes
every day
10 million Minecrafters241,920,000 logins per month1,000 logins per hour2,000,000,000 files downloaded

Gamification in Moodle
Four Common ElementsElement Angry Birds Tetris Linked In
(a non-game example)
Goals Kill Pigs Fill an entire row Online Resume - join discussions
Rules Have to fling the birds in the right direction
Within the time given turn the blocks to build up rows
Only members can seeMust get connected to as many people as possible
Feedback Pigs die (audio/animation)
Points, Score, Game ends when top is reached
Progress Bar Leaderboard – Most popular
Voluntary Participation
Choose your level of achievement within each level
Choose to beat your own score eg 12,000 points
Log in, optional subscription to discussions

Gamification in Moodle
Four Elements – applied in EducationElement Games 1995 - Paper
based Assessment by
Distance Learning
2015 – Learning Management
Systems
Goals Small goals Big Goals ( 1 or 2 major assessments)
??
Rules Clear objectives Too much information (1000 page text
books)
??
Feedback Quick feedback on achieving objective
- Anonymous
Wait for the results (often weeks after
the class has finished) - Public
Failure
??
Voluntary Participatio
n
I can leave at any time –
I am in control
Teacher centred ??

Gamification in Moodle
Four elements – applied in MoodleElement Course –
eg How to pour a Beer
Core Moodle LMS Moodle Plugins
Goals What activities do I have to do? (Elements of Competence)
• Check boxes• Gradebook
Progress Bar
Rules/Challenges/Obstacles
When are they due? How can I submit my work? (Assignments)
• Due Dates (My Home)• Lesson• Groups
Collapsed Topic
Feedback Have I done enough , am I finished yet? Did I pass (Gradebook)
• Completion Block• Gradebook• Permissions• Badges Moodle 2.5
Moo Profile
Voluntary Participation
Self-directed, self-assessment, self- paced (RPL)
• Groups• Conditional Activities
Self enrol groups based on choice

Gamification in Moodle
Motivation Loops
Motivation
Action
Reward
activity.

Gamification in Moodle
Pitfalls of Gamification DesignThe introduction of carefully selected extrinsic rewards, built around a design that speaks to intrinsic motivational states (sometimes not the ones most closely aligned with the behaviour we seek to change), is the most powerful design model we have today.
Status – we do it because other people will think we’re
cool
Access – to something special that other people
don’t have
Power – able to do certain things
Stuff – tangible rewards: Awards, Badges, Certificates, Virtual Goods, Points, Levels,
Scores
Gabe Zichermann http://www.gamification.co/2011/10/27/intrinsic-and-extrinsic-motivation-in-gamification/
Rewards
“
”

Gamification in Moodle
Insatiable expectations of the caudate and thalamus
Since extrinsic incentives will ultimately decrease a person’s intrinsic motivation for the gamified behaviour…. The key realization is that gamification doesn’t have to work long term to create sustainable value. It just has to work long enough for some other processes to take over as the primary driver of value.
activity.
Michael Wu : The Gamification Backlash + Two Long Term Business Strategies
“
”

Gamification in Moodle
Relatedness
Autonomy
Mastery
Self-Determination Theory
Intrinsic Motivation

Gamification in Moodle
Intrinsic MotivationIntrinsic - conscious satisfaction Mastery - achieving something
ie. Self-Assessment checkpoints , formative Assessment
Autonomy - I’m in control, doing it by my own free choice. Player’s choice, not game’sie. Self-directed and self-paced learning pathways
Relatedness - activity is connected to something beyond myself, meaning and purposeie. Scenarios and simulations experiential/constructivist learningProject Based Learning
http://gamifyforthewin.com/

Gamification in Moodle
Insatiable ExpectationsA positive feedback loop that ultimately turns the gamified activity into something intrinsically motivating for the player. So even though gamification doesn’t work long term, it doesn’t have to. It just has to work long enough for the player to realize the value he creates.
activity.
Michael Wu : The Gamification Backlash + Two Long Term Business Strategies
“
”

Gamification in Moodle
Insatiable Expectations
Make it social, make it meaningful and give people some freedom. Then, integrate a well thought out reward system (points, badges etc).
If you do it this way around, you are not creating a system that relies on the rewards to run. That way, you get the intrinsically motivated people anyway and those that are there for rewards are catered for.
activity.
http://marczewski.me.uk/user-types/
Andrzej Marczewski
“”

Gamification in Moodle
Insatiable Expectations
activity.
http://marczewski.me.uk/user-types/

Gamification in Moodle
Define Business ObjectivesDelineate target behaviorsDescribe your playersDevise your activity loops
Don't forget the funDeploy the appropriate tools
6 Step Gamification Design Framework (Kevin Werbach)
http://gamifyforthewin.com

Gamification in Moodle
SummaryBut real gamification lies not in the scattershot application of points (or badges, or whatever) but in the design of a learning experience that engages (and delights!) learners and helps them to see where they are going and how they are doing at any one time (feedback).
http://mozuku.edublogs.org/2013/02/08/efl-gamification-1/
“”

Gamification in Moodle
What can we borrow from games?In
the
flow
Build resilience by balancing positive and negative emotions
A feeling of continuous progression
Clear goals, rules, feedback and choices
Use extrinsic motivation to build intrinsic motivation
Offer status, access, power and stuff - in that order

Gamification in Moodle
Julian Ridden - Moodle Course
http://features.demo.moodle.com.au/course/view.php?id=4

Gamification in Moodle
Natalie Denmeade - Moodle Course
http://www.md.moojoo.com.au/
Demo courses in gamification
Moodle Gradebook configuration– Custom scales– Custom Totals and categories– Custom links eg Scoreboard
Progress Bar with starsdownload customised versionCollapsed topic multi-column layoutGroup self-selection Profile Block

Gamification in Moodle
Further InformationLinked in Group“Moodle For Motivation” Share ideas and resources
Natalie [email protected] [email protected]
CreditsHippo artwork: Gabe Cunnett [email protected] of gamers: Mr ToledanoUnless noted, all images public domain from wikimedia
www.moojoo.com.au