gamification and lifestyle technologies for personal health management

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Gamification and Lifestyle Technologies for Personal Health Management ECGBL 2105 Steinkjer October 2015 David Wortley GAETSS

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Page 1: Gamification and Lifestyle Technologies for Personal Health Management

Gamification and Lifestyle Technologies for Personal Health Management

ECGBL 2105 SteinkjerOctober 2015

David Wortley GAETSS

Page 2: Gamification and Lifestyle Technologies for Personal Health Management

What is Gamification?

Every Human Activity can be Viewed as a Game !!

Page 3: Gamification and Lifestyle Technologies for Personal Health Management

Games are part of Everyday Vocabulary

Page 4: Gamification and Lifestyle Technologies for Personal Health Management

Gamification is a Life Skill

Gamification and the ability/motivation to Gamify is embedded in the genetic make up of every living creature.

Page 5: Gamification and Lifestyle Technologies for Personal Health Management

The Gamification LensStrategistTactician

MotivatorCoach

SkillAbility

MotivationSelf-Esteem

LoyaltyPassion

EngagementSupport

InterestAwarenessKnowledge

UnawareIndependentSelf-sufficient

Growing Influenceand Ability to Achieve Goals

Page 6: Gamification and Lifestyle Technologies for Personal Health Management

The Gamification Cycle

Challenge

Response

Measurement

Feedback

Page 7: Gamification and Lifestyle Technologies for Personal Health Management

Gamification ElementsScenarios/NarrativesChallengesRulesChance/UncertaintyRisksRewards/IncentivesPenaltiesCompetitionExplorationSuccess/Achievement

FailureDiscoveryLeaderboardsLearningDevelopmentSkill/AbilityAction/ReactionMeasurementFeedbackReflection

Gamification introduces some or all of these elements into everyday situations

Page 8: Gamification and Lifestyle Technologies for Personal Health Management

The "A List" Influencers

Every Individual responds to different influencers in making decisions or choices

Page 9: Gamification and Lifestyle Technologies for Personal Health Management

Why Gamification?

Page 10: Gamification and Lifestyle Technologies for Personal Health Management

The Attention Economy

The Next Generation have very different expectations

Page 11: Gamification and Lifestyle Technologies for Personal Health Management

Global Lifestyle Related Challenges

Modern Lifestyle consequences include many negative effects which place

increasing demands on available resources and

threaten the sustainability of public services for future

generations

Page 12: Gamification and Lifestyle Technologies for Personal Health Management

Global Challenge – HealthObesity, Diabetes, Cancer & Cardiovascular Problems

● Sedentary lifestyle● Convenience foods● Comfort eating● Inadequate exercise● Couch potato syndrome● Spectator society

Page 13: Gamification and Lifestyle Technologies for Personal Health Management

Changing Lifestylesand Consumer Empowerment

One of the consequences of this convenient and

easy access to our daily wants and needs is a

decline in the physical and mental challenges

necessary for our lifelong development and health

maintenance

Page 14: Gamification and Lifestyle Technologies for Personal Health Management

What can be Done ?

The consequences of a failure to address these challenges are unthinkable…..

Page 15: Gamification and Lifestyle Technologies for Personal Health Management

Serious Games and HealthLeveraging Consumer Technology to Address Global Challenges

Page 16: Gamification and Lifestyle Technologies for Personal Health Management

How do we Solve the Problem?● Develop clinical solutions that prevent or

manage these conditions or● Influence the food industry and citizens

through public policy interventions or● Develop better personal health

management solutions and practices

Page 17: Gamification and Lifestyle Technologies for Personal Health Management

Clinical Solutions

Page 18: Gamification and Lifestyle Technologies for Personal Health Management

Public Policy InterventionsTaxes & Legislation

Page 19: Gamification and Lifestyle Technologies for Personal Health Management

Public Policy InterventionsAwareness and Education

Page 20: Gamification and Lifestyle Technologies for Personal Health Management

Better Personal Health Management

Page 21: Gamification and Lifestyle Technologies for Personal Health Management

Which is the Best Solution?Who will Provide the Solution?

Medical Professionals or Politicians or Citizens?

Page 22: Gamification and Lifestyle Technologies for Personal Health Management

The Transition from Cure to Prevention

It’s quite clear that the best chance we have for increasing our life spans and overall improving our health is to adjust our personal behaviours

and to do so at an early age.

Page 23: Gamification and Lifestyle Technologies for Personal Health Management

The Same but Different !

My Body is not a Temple it is a Car

Page 24: Gamification and Lifestyle Technologies for Personal Health Management

Navigating Life’s Journey

Life is like a journey from the cradle to the grave. We know the starting point and the final destination and we are aware of the places en route

but we have little idea of how long the journey will last and whether the route will be easy or difficult

Page 25: Gamification and Lifestyle Technologies for Personal Health Management

Our Body is our Journey Vehicle

Our body is the vehicle that will take us to our final destination and its condition determines where we are on that journey, the nature of the

journey and how long it will last. Most of us do not know or monitor our body’s condition or properly maintain it

Page 26: Gamification and Lifestyle Technologies for Personal Health Management

Cars before Data Technology

We used our human skills to get the best from our vehicles supported by knowledge professionals

Page 27: Gamification and Lifestyle Technologies for Personal Health Management

Breakdowns and Repair

The consequence of this lack of technology in older cars was more breakdowns and a reliance on garages and mechanics to

diagnose problems, maintain and repair

Page 28: Gamification and Lifestyle Technologies for Personal Health Management

Data Measurement and VisualisationModern cars tell us oil

pressure, temperature, speed, range of petrol tank, warn us of any impending problems,

tell us where we are and how to get to our destination and compute new routes if we go

off track

Page 29: Gamification and Lifestyle Technologies for Personal Health Management

Lifestyle Technology Transforming Health Management

Wearable and embedded technologies change the dynamics of our management like the dynamics of car health management

Page 30: Gamification and Lifestyle Technologies for Personal Health Management

Where are We and Where can we Go?

Wearable and embedded lifestyle technologies provide the tools to manage our health

Page 31: Gamification and Lifestyle Technologies for Personal Health Management

But how can we change Personal Behaviours?

Page 32: Gamification and Lifestyle Technologies for Personal Health Management

Who will Most Influence Future Health?

Page 33: Gamification and Lifestyle Technologies for Personal Health Management

An Approach for Better Personal HealthGamification Enabling Technologies

Page 34: Gamification and Lifestyle Technologies for Personal Health Management

Mobile Apps

Page 35: Gamification and Lifestyle Technologies for Personal Health Management

Demonstrable Results

Substantial improvements in physical and mental health are achievable

Page 36: Gamification and Lifestyle Technologies for Personal Health Management

Before and After

2013

2013 Feb 2015

Page 37: Gamification and Lifestyle Technologies for Personal Health Management

Measurement and Feedback

Snapshot data Real Time data

Page 38: Gamification and Lifestyle Technologies for Personal Health Management

Lifestyle Technology Roadmap● Wearable consumer devices like iWatch to provide

advanced health metrics● Healthcare costs linked to lifestyle behaviours● Revolution in the healthcare ecosystem● Use of wearable lifestyle devices for identity

applications● Growth in embedded devices that not only

monitor but also control● The Singularity – Immortality ?