gameyola at opencoffee.gr
DESCRIPTION
TRANSCRIPT
Presented by Federico Carrasco
A complete framework for FLASH games and social networking
The global gaming market is huge. • Global video game market: $40+ billion• Social offer-based browser games market: $100+
million• 80 million people in the US play casual games every
month¹
The social Flash gaming market is ours to create.
Sources:1. NeoEdge Networks
The Market
The Goals
• For Grebooca: to acquire the biggest part of the FLASH online games in social networks
• For the Players: A game distribution network of tightly coupled social and multiplayer games with its internal economy and monetization procedures deployed over social networks and the web
• For the Flash Game Developers: A one-stop-shop platform to create, distribute and monetize social, multiplayer, and coin-em-up games
What is
Gameyola is a platform that distributes and monetizes FLASH games on leading social networks:
• Gameyola’s API allows FLASH game developers to connect to Gameyola’s viral distribution engine and monetization capabilities.
• Gameyola brings the distribution and monetization benefits of facebook to the thousands of free single player FLASH games on the web.
• Gameyola is a global community of FLASH game players.
Developers
Players
Games
Converge Players, Developers, Games
Flash Game Developers
Flash Game Players
Facebook, MySpace, etc
Diffusion
OfferPal, Etc.
User Layer
Social Network Layer
Individual Game Layer
Offer-Based Advertisement Network Layer
Platform LayerMonetization
Portal Game Portal Layer
The ecosystem
API
social networks
EC2/S3 Cloud
Computing
Technologies
Legacy
Viral Growth
7 million users
Scoreboards
Challenges
Rewards for team size
Tournaments
User Acquisition Strategy
Social API for FLASH Developers
Features1. Simple function set2. Single line of code integration 3. Dynamically loaded / Auto-updated
Functions4. Get player data (name, sex, picture)5. Get/Decrease player coins (point of sale at the point of failure). Get/Set
player best score for a particular game (used in leaderboards)6. Set player score for a particular game instance (used in user-to-user
challenges)7. Get player’s team size
Competitor Casual Games
Scoreboards ChallengesIncreased
Status with Friends
Leverages Social
Networks
Offer Based Virtual
Currency
Gameyola(1) X X X X X X
Zynga X X X X X
Mob Wars X X X X X
Playfish X X X X
Kongregate X X X
Pogo X X
CrazyMonkey X X
Addicting Games
X
ArmorGames X X
Mindjolt X X
PopCap X
Spogg X X X
(1) Gameyola will be the first player to bring virality and offer-based virtual currency to casual games.
Competition
Roadmap
http://apps.facebook.com/assembler/
Presented by Federico Carrasco
A complete framework for FLASH games and social networking