game on
TRANSCRIPT
GAMIFICATION
• The use of game design elements in a non-game context.• Listening to what games can
teach us about motivation.• Studying what makes things
fun to learn.• Looking for a new way to
approach learning tasks.• Might include points, badges,
and leader boards.• Feedback is critical!
GAME-BASED LEARNING
• The use of games in educational contexts.• The objectives to achieve in
the game motivates students.• Assumes that playing games is
fun• Challenges are part of the
game: students work to solve them.• Scoring & assessments are
integral to gaming.• Feedback is critical!
Gamification Instructional Design Steps
Learning Outcomes
Big Idea
Storyboard the Game
Learning Activities
Add Game Dynamics
LEARNING OUTCOMES
•Measurable• Use the objectives or learning targets you have already
developed for your course.
CHOOSE A BIG IDEA
• This can be an idea, theme, or challenge.• Ask yourself, what idea can carry the course through to
the end?• In order to accomplish this idea, theme, or challenge,
students must master all the learning outcomes!
STORYBOARD THE GAME
•What will your course look like from beginning to end?• How will the course progress or build?• Consider the types of challenges that will
be offered.• Consider how much & when instruction is
needed.• Consider if bonus activities or lessons will
be included.• Be sure to build in transition statements.•What will be the prize at the end?
LEARNING ACTIVITIES
•What do you want the students to do?• How will students learn
the content?• Tech, low tech, or no
tech• How will you assess
learning?
• Nearpod - premium• Video Instruction
• You Tube Editor• Nearpod• Edpuzzle• Screencast-o-matic• Filmed myself
• Google Forms• Thinglink• Google Docs• Blog Posts
• Candy• Bonus or XP points• Shout outs on Social Media, via Remind, or in Class• 1st choice sign up• Fewer MC selections on the final• Send a funny video• Pick your seat for the day• Special Seat – one with wheels•Write on the podium•Wall of Fame
REWARD IDEAS
Challenges• Partner Typing – One partner is the left & one is
the right• Type a page out of a phone book• Type the electronic communications policy from
the student handbook.• Revise a piece of junk mail into business
letter format.• Provide a clue to type a page out of the text
book.• Create a Wordle• DETOUR – Type the headlines from a current
issue of a magazine• Type dinosaur names• DETOUR – ABC List• Type another country’s national anthem• Create a table of Day 1’s leaderboard
GAME-BASED LEARNING
TECH• Google Forms• Kahoot!• Super Tech Tools –
Jeopardy, Who Wants to be a Millionaire, & Speed Match
NO TECH• Flyswatter Game• Line Races/ Obstacle
Courses•Wipeout
GAME-BASED LEARNING
TECH OPTIONS• Google Forms• Kahoot!• Super Tech Tools –
Jeopardy, Who Wants to be a Millionaire, & Speed Match
https://www.superteachertools.net/
GAME-BASED LEARNING
NO TECH OPTION 1
Flyswatter Review
You will be given a celebrity. Identify the name of their child.