game design rules – talking about the center of attention to understand the players experience

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Game Design Rules Talking about the center of attention to understand the players experience

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Post on 16-Jun-2015

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DESCRIPTION

The center of attention is one of the most important things when designing a game. First we will talk about the reason why you must keep that in mind by every little step of the game by showing a few examples. After that we will talk about the requirements coming up with that and how we can influence the players center of attention with game design elements.

TRANSCRIPT

Page 1: Game Design Rules – Talking about the center of attention to understand the players experience

Game Design Rules

Talking about the center of attention

to understand the players experience

Page 2: Game Design Rules – Talking about the center of attention to understand the players experience

LabRATs and HumanName Bjoern Bergstein

Age 34

Job Title Product Manager

Responsibilities

- Game Design

- Casual Games

- Business Development

Page 3: Game Design Rules – Talking about the center of attention to understand the players experience

Lessons Learn

Experience needs Attention

Multitasking is a lie

Guide the user with natural behavior

Try out and do play tests

Page 4: Game Design Rules – Talking about the center of attention to understand the players experience

We are talk about Game Design and not…

Marketing / PRCodingMoneyArt

Page 5: Game Design Rules – Talking about the center of attention to understand the players experience

Example LabRATory

Develop an awesome game

Page 6: Game Design Rules – Talking about the center of attention to understand the players experience

Expectations…

DeveloperPlayer

Experience

Page 7: Game Design Rules – Talking about the center of attention to understand the players experience

Create player experience

DeveloperPlayer Experience

Page 8: Game Design Rules – Talking about the center of attention to understand the players experience

Experience needs attention

Just one Center of Attention:

point of concentration - using the consciousness

focus of the senses - all other impressions are out of focus

priority number one - you will need it!

Page 9: Game Design Rules – Talking about the center of attention to understand the players experience

Multitasking is a lieBut I have a subconsciousness…

Driving

Talking to my Partner

Playing Games

Work

Page 10: Game Design Rules – Talking about the center of attention to understand the players experience

Get into detailStep by Step

Page 11: Game Design Rules – Talking about the center of attention to understand the players experience

Main Menu

Size, Colour, Position

Ask your Artist

Try out

Page 12: Game Design Rules – Talking about the center of attention to understand the players experience

Be differentPlay Credits

Score Shop

SPECIAL

OFFER

Shop

MORE GAMES

be awesome

be new

Page 13: Game Design Rules – Talking about the center of attention to understand the players experience

Difference is the key

Page 14: Game Design Rules – Talking about the center of attention to understand the players experience

Enter a game

Give attention a chance

No idea ???

Anything

common Overstrained

Page 15: Game Design Rules – Talking about the center of attention to understand the players experience

Colours + Animation + Shapes

What the player realizes…

Page 16: Game Design Rules – Talking about the center of attention to understand the players experience

Common tutorial

Is this really cool ?

Flow

Freedom

Choice

Respect

Page 17: Game Design Rules – Talking about the center of attention to understand the players experience

Start a game

Because you like to play

Page 18: Game Design Rules – Talking about the center of attention to understand the players experience

CoA while playing

In front of the action Where decisions needed

Page 19: Game Design Rules – Talking about the center of attention to understand the players experience

Put them in the right place

Rewards

Page 20: Game Design Rules – Talking about the center of attention to understand the players experience

Use it as challenge

Be creative…

Page 21: Game Design Rules – Talking about the center of attention to understand the players experience

Need more feedback…

Sound + Size + Effects

Page 22: Game Design Rules – Talking about the center of attention to understand the players experience

Kids are very good testerAwesome Eyetracking tool ?

Page 23: Game Design Rules – Talking about the center of attention to understand the players experience

Experience without focus

Page 24: Game Design Rules – Talking about the center of attention to understand the players experience

Lessons Learned

Experience needs Attention

Multitasking is a lie

Guide the user with natural behavior

Try out and do play tests

Page 25: Game Design Rules – Talking about the center of attention to understand the players experience

Bjoern Bergstein Tivola Publishing

[email protected]

Add me on LinkedIn!

Questions ?