fun with sports - refraction media€¦ · fun with sports lesson for early primary maths....

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Name: Class: MEASUREMENT AND GEOMETRY Fun with Sports What can you measure in this sport? ______________________________________________________________________________ ______________________________________________________________________________ How do people measure sports activities? Draw a line from the tool to the type of measurement. What is your favourite sport? ________________________ Answer to Did you know? Peregrine falcon – 390km/hr Cheetah – 120km/hr Black Marlin – 130km/hr Human – 27km/hr Can you think of any other ways to measure your favourite sport? ______________________________________________________________________________ ______________________________________________________________________________ Measuring tools How far / how high? How long something took?

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Page 1: Fun with Sports - Refraction Media€¦ · Fun with Sports lesson for early Primary maths. Additional resources required One small block, counter, or button for each student. Discussion

Name: Class:

MEASUREMENT AND GEOMETRYFun with Sports

What can you measure in this sport?

______________________________________________________________________________

______________________________________________________________________________

How do people measure sports activities?

Draw a line from the tool to the type of measurement.

What is your favourite sport? ________________________

Answer to Did you know? Peregrine falcon – 390km/hr Cheetah – 120km/hr Black Marlin – 130km/hr Human – 27km/hr

Can you think of any other ways to measure your favourite sport?

______________________________________________________________________________

______________________________________________________________________________

Measuring tools

How far / how high? How long something took?

Page 2: Fun with Sports - Refraction Media€¦ · Fun with Sports lesson for early Primary maths. Additional resources required One small block, counter, or button for each student. Discussion

Work in a small group to see who can win the Fun with Sports activity.

You’ll need the gameboard template, plus a counter or small block.

The winner of the game is the one who can flick a small block the furthest after 3 turns.

If you flick your block off the paper you score ‘0’ for that turn.

1. Place your counter on the starting place on the paper.

2. Flick the counter forward.

3. Count the number of studs from the

starting place to where you stopped.

4. Each person has 2 more turns.

5. After 3 turns, the grand champion is the one

who has the highest total.

Who is the fastest? Circle the animal you

think swims, runs or flies the fastest.

Did you know? 12 3

Rule!

Cheetah Peregrine Falcon Black Marlin Human

© Refraction Media. All rights reserved

Name Turn 1 Turn 2 Turn 3 Total

Write your names and scores here:

Page 3: Fun with Sports - Refraction Media€¦ · Fun with Sports lesson for early Primary maths. Additional resources required One small block, counter, or button for each student. Discussion

START

Page 4: Fun with Sports - Refraction Media€¦ · Fun with Sports lesson for early Primary maths. Additional resources required One small block, counter, or button for each student. Discussion

Engage students with simple measurement concepts in sports with this ready-to-go

Fun with Sports lesson for early Primary maths.

Additional resources requiredOne small block, counter, or button for each student.

DiscussionEvery day when students run, jump and play, they are doing activities whose outcomes can be

measured. Faster, better scores in sports happen because we have trained athletes who take

advantage of maths to help them make the most of what they do. Simple maths concepts are

essential to understanding how to gain the edge in swimming, running and field athletics.

This resource looks at how measurement helps to inform athletes to perform to their best ability.

What to doStudents complete the worksheet and then play the game using the gameboard template on

p4. Each child takes turn to flick a counter or small block along the board. Anyone who flicks the

counter off the board must retry or lose a turn. Students record their own and friends’ scores.

Extension activityWhen students have finished they can pair and share with their neighbour to see if they can

think of any other types of measurement. At this point they can be encouraged to think beyond

the game, for example: perimeter of the oval; height of the players or goal post; angle of the

ball; mass or size of the ball; time taken to play the game; score and price of the ticket.

Further extension activitiesThe grid gameboard can be laminated so that it can be used over and over again.

Children can play in different groups, or as part of a play-off to continue measuring.

Children can also use their rulers to measure the distance the block has travelled.

ACARA curriculum linksACMMG006

ACMMG010

ACMMG019

ACMMG037

ACMMG044

Teacher’s Notes

© Refraction Media. All rights reserved