from digital to physical—the return to nondigital toys ... · despite the rapid rise of digital...
TRANSCRIPT
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July24,2017
DeborahWeinswig,ManagingDirector,FungGlobalRetail&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2017TheFungGroup.Allrightsreserved.
Deep Dive: From Digital to
Physical— The Return to
Nondigital Toys
Deborah Weinswig
Managing Director,
Fung Global Retail & Technology
US: 917.655.6790
HK: 852.6119.1779
CN: 86.186.1420.3016
1) Despitetherapidriseofdigitaltechnologies,weareobservingareturntophysicalnondigital(i.e.,non-electronic)children’stoysintheUSandtheUK.Wenotetoycategoriesthatexemplifythistrend:fidgetspinners,tabletopboardgamesandpuzzles,Play-Doh,Legoaswellascollectiblessuchasdollsandfigurines.
2) Despiteever-expandingdigitaltechnologies,tangiblegoodsstillprovideconsumerswithaestheticpleasure,afeaturethatcannotbeachievedwithdigitalscreens.
3) Aspeoplespendmoretimewithsmartphonesinadigitalworld,theyarealsoincreasinglydesiringmoresocialinteraction,andface-to-facetimebecomesevenmoreimportant—andproductssuchasboardgamessatisfythatneed.
4) Theriseinphysicaltoys’popularityisalsoduetoaresurgenceofunpluggedfamilytimeandtheproliferationofnewandinnovativegames,whichisgrowingsalesinthecategories.
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July24,2017
DeborahWeinswig,ManagingDirector,FungGlobalRetail&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2017TheFungGroup.Allrightsreserved.
Contents
ExecutiveSummary.............................................................................................................3
Introduction........................................................................................................................5
LookingAheadtoHolidaySeason2017...............................................................................6
BrandsandCategoriesSeeingGrowingDemand..................................................................9FidgetSpinner.....................................................................................................................................................9Play-Doh............................................................................................................................................................10Lego...................................................................................................................................................................10TabletopBoardGamesandPuzzles..................................................................................................................11CollectablesandFigurines................................................................................................................................13
KeyTakeaways..................................................................................................................14
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DeborahWeinswig,ManagingDirector,FungGlobalRetail&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2017TheFungGroup.Allrightsreserved.
ExecutiveSummaryDespitetherapidriseofdigitaltechnologies,weareobservingariseindemandforphysical,nondigital(i.e.,non-electronic)children’sandadulttoys.Inparticular,childrenandadultsalikehaveregainedinterestintangibleentertainmentproducts,andtoyssuchasfidgetspinners,Lego,Play-Doh,tabletopboardgames,dollsandfigurines,andoutdoortoys.
DespitethehypearoundrobotictoysandtheInternetofThings(IoT),salesoftechnology-basedtoyshavenotdominatedthebest-sellercharts.Mostitemsonthetoybest-sellerlistareold-fashionedgames,dollsandLegosets.Moreover,in2016,thefastest-growingcategoriesintheUSwerephysicaltoyssuchasgamesandpuzzles.
Thetoysectorishighlycyclicalanditishardtopredictthenextbigtoyorgadgetcraze,especiallyasthesecanappearoutofnowhereandareacceleratedbytheInternetandsocialmedia.Toyfadsarealsodrivenbynewuniqueproductlaunches,andtoycompaniesarespeedingupdesign-to-marketandproductsupplycycles.
Forthe2017holidayseason,weexpectparentstoseektoysthatarenotjustentertaining,butalsodesignedtoteachchildrennewskillsandenhancecreativitythroughplaytime.Mind-buildingandeducationaltoyswillbefrontofcenter.Collectibles,tabletopboardgamesandLegowillalsocontinuetobepopular.
Source:iStockphoto
ToypurchasesarehigharoundnewmovieboxofficereleasesandnewTVserieslaunches.Cinemaboxofficesalesareusuallycorrelatedwithtoyproductdemand.Multipletoy-basedmoviesarecomingoutinthesecondhalfof2017,whichwilldrivedemandforactionfigurinesamongstkidsandadultsalike.
Mostitemsonthetoybest-sellerlistareold-fashionedgames,dollsandLegosets.
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DeborahWeinswig,ManagingDirector,FungGlobalRetail&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2017TheFungGroup.Allrightsreserved.
Numerouscatalystsaredrivingthegrowthinphysicaltoysandgames.Adultsaremorefrequentlypurchasingtoysforthemselves,andsmallertoymanufacturersthatsellthroughAmazonandotherInternetretailersenablethelaunchingofnewproductsandtoyfadstospreadlikewildfire.Thepowerofblogs,onlinevideoandsocialnetworkshascreatedword-of-mouthbuzzforthetoyindustry.
Tangiblegoodsstillprovideconsumerswithaestheticpleasure,whichcannotbeachievedbydigitalscreens.Manyconsumersstillcravetheauthenticityoftangibleproductsthatcanbecollected.Thefaneconomyformovieandcartooncharactersisstimulatingsalesoftoysandcollectibleproducts.
Thereisasurgeofnew,innovativegameswithartisticandcreativedesignsandthemesbeinglaunchedonthemarket.Thegrowthofthevideogamesindustryhasparadoxicallycontributedtotheproliferationofmodernandinnovatively-designedboardgames.Numerousmobilegameshaveaphysicalversionandviceversa.
Duetotheabundanceofdigitaldistractions,parentsareseekingtospendtimewiththeirchildreninan“unplugged”familyenvironment,drivingthegrowthinphysicalgamesandpuzzles.GenZersandmillennialsareplayingalotmoregames;theylikesocialtabletopgamesbecauseitiseasytogettogetherwithfriendstoplayboardgamesandhavefun,andtosharethisonsocialmedia.
Source:iStockphoto
Tangiblegoodsstillprovideconsumerswithaestheticpleasure,whichcannotbeachievedbydigitalscreens.
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DeborahWeinswig,ManagingDirector,FungGlobalRetail&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2017TheFungGroup.Allrightsreserved.
IntroductionDespitetherapidriseofdigitaltechnologies,weareobservingariseindemandforphysical,nondigitalchildren’sandadulttoys.Inparticular,childrenandadultsalikehaveregainedinterestintangibleentertainmentproductsandtoyssuchasfidgetspinners,Lego,Play-Doh,tabletopboardgames,dollsandfigurines,andoutdoortoys.ThisreportfocusesonthesetypesofproductsintheUSandtheUK.Wealsoanalyzethereasonsbehindthepopularityoftraditionaltoys,despitecontinuedtechnologicaladvancesandtheproliferationofdigitalandconnectedgadgets.
DespitethehypearoundrobotictoysandtheIoT,salesoftechnology-basedtoyshavenotdominatedthebest-sellercharts.Internet-connectedtoysstillaccountforlessthan1%ofalltoysales,accordingtomarketresearchfirmNPD.Mostitemsonthetoybest-sellerlistareold-fashionedgames,dollsandLegosets.Moreover,in2016,thefastest-growingcategoriesintheUSwerephysicaltoyssuchasgamesandpuzzles.
Figure1.2016USToyCategorySalesGrowthin%
Source:NPD
USoveralltoysalesincreased4.7%toUS$20.4billionin2016,accordingtoNPD,markingthetoyindustry'smostrobustpaceofgrowthinoveradecade.NPDforecastsrevenuewillincreasetonearly$21billionin2017.Keytoyindustrythemesfor2017includeretrotoys,boardgamesandoutdoorandsportstoys,accordingtoNPD.
Likewise,intheUK,thecollectablesmarketconsistingofdollsandfigurines,increased44%yearoveryearin2016,accountingforalmostoneoutoffourtoyssold,accordingtoNPD.Aswellascollectables,thegamesandpuzzlessectorintheUKincreased21%yearoveryearin2016.Thiscomparestooveralltoyindustrygrowthof6.3%yearoveryearintheUKduringthesameperiod.
18.0%
10.0% 10.0%
4.7%
GamesandPuzzles Dolls OutdoorandSportsToys
TotalToyIndustrySales
Internet-connectedtoysstillaccountforlessthan1%ofalltoysales.
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DeborahWeinswig,ManagingDirector,FungGlobalRetail&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2017TheFungGroup.Allrightsreserved.
LookingAheadtoHolidaySeason2017Thetoysectorishighlycyclicalanditishardtopredictthenextbigtoyorgadgetcraze,especiallyasthesecanappearoutofnowhereandareacceleratedbytheInternetandsocialmedia.Toyfadsarealsodrivenbynewuniqueproductlaunches,andtoycompaniesarespeedingupdesign-to-marketandproductsupplycycles.MosttoysalesoccurbetweenJulyandDecember,inanticipationoftheholidayseason.Weexpectthefollowingclassicandretrotoytrendstocontinueinthesecondhalfof2017:
• Parentswillseektopurchasetoysthatarenotjustentertaining,butalsodesignedtoteachchildrennewskillsandenhancecreativitythroughplaytime.Mind-buildingandeducationaltoyswillbefrontofcenter.Furthermore,toysthatencouragekidstobeactiveandmovearound,aswellastoysthatencouragecommonfamilytimewillcontinuetobepopular.
• Collectiblesareexpectedtomaintaintheirpopularity,especiallywhenchildrendonotknowwhichfigurinefromacollectiontheywillreceive,asthesurpriseelementkeepschildrenexcited.
• Webelievelicensedtoysandcollectiblesmerchandisewillcontinuetogrow.Inparticular,toypurchasesarehigharoundnewmovieboxofficereleasesandnewTVserieslaunches.Cinemabox-officesalesareusuallycorrelatedwithtoyproductdemand.Multipletoy-basedmoviesarecomingoutinthesecondhalfof2017.Theseinclude(USreleasedates):
o DisneyCars3(June2017)
o Transformers:TheLastKnight(June2017)
o WonderWoman:(June2017)
o Spider-Man:Homecoming(July2017)
o TheLegoNinjagoMovie(September2017)
o MyLittlePony:TheMovie(October2017)
o Thor:Ragnarok(November2017)
o StarWars:TheLastJedi(December2017)
• ActionfigurinestiedtoblockbustermoviessuchasStarWars,Transformers,MyLittlePonyandWonderWomanwilllikelybepopularamongstchildrenandadultfansalike.
• Collectiblecharacterfiguresandgadgetstiedtothechildren’sTVseriesPawPatrol,suchasPawPatrolSeaPatroller,willalsobeindemand,asmoreseasonsoftheseriesscreeninNorthAmericaandEurope.
• LegotoysetssuchasLEGOFriendsSunshineCatamaranandLEGOBoost,aswellasanynewproductlaunchesrelatedtotheLegoNinjagomoviereleasedlaterthisyear.
• Strengthintabletopentertainmentgameswillalsocontinue.NewHasbrogamessuchasSpeakOut—Parents,ToiletTroubleandEggedOncontinuetosellwell.
Parentswillseektopurchasetoysthataredesignedtoteachchildrennewskillsandenhancecreativitythroughplaytime
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DeborahWeinswig,ManagingDirector,FungGlobalRetail&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2017TheFungGroup.Allrightsreserved.
CatalystsDrivingResurgenceofPhysicalToysandEntertainmentWeidentifythefollowingcatalystsdrivingthegrowthinphysicaltoysandgames:
• Adultsaremorefrequentlypurchasingtoysforthemselves,withoneinevery11toyssoldintheUKin2016purchasedbyanadultforthemselves,accordingtoNPD.UKadults’purchasesincreasedby21%yearoveryearin2016.Pleaseseethetablebelowforthemostfrequentadultself-purchases.
Figure2.ToyCategoryPurchasesbyAdultBuyersforThemselvesin%
Source:NPD
• SmallertoymanufacturersthatsellthroughAmazonandotherInternetretailersenablethelaunchingofnewproductsandtoyfadstospreadlikewildfire.Onlineretailershavemadegamesfarmoreeasilyavailablethaninthepast,whenmanycouldonlybeboughtfromasmallnumberofspecialistshops.Furthermore,thepowerofblogs,onlinevideoandsocialnetworkshascreatedword-of-mouthbuzzforthetoyindustry.About50%ofconsumersarepostingvideosoftheirgame-playingonlineandsharingtheirfunexperiencesonsocialmedia,accordingtotoymanufacturerHasbro.
• Tangiblegoodsstillprovideconsumerswithaestheticpleasure,whichcannotbeachievedbydigitalscreens.Manyconsumersstillcravetheauthenticityoftangibleproducts.Inadigitalizedworld,consumersseektangiblegoodsthatcanbecollected.Thefaneconomy(movieandcartooncharacters)isstimulatingsalesoftoysandcollectibleproducts.
• Hasbromanagementstatedthatoverthelastcoupleofyearsithasnoticedthatconsumers,especiallyyoungpeople,areconsumingmoremediaandmoreexperiences.Thetoybusinessisoneofstory-ledbrands.Thereismorestorytellingaroundtoybrands,withmoremoviesandTVseries,whichisdrivinginterestinthetoyindustryand
Newmovies,TVseriesandcartoonlaunchesdriveinterestinthetoyindustryandindollsandcollectiblefigurines.
Onein11toyspurchasedintheUKin2016wasboughtbyadultspurchasingtoysforthemselves.
17.0%16.0% 16.0%
11.0%
GamesandPuzzles BuildingSets AcmonFigures Vehicles
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collectiblefigurinesanddolls.Childrenandevensomeadultsgravitatetobrandsandcertainmovieorcomicbookcharacters,andtheywanttoexperiencethemacrossdifferentmediums.
• Therehasbeenasurgeofnewgamesbeinglaunchedonthemarket—aproliferationofnewandinnovativegameswithartisticandcreativedesignsandthemes.NewgamessuchasPandemicandTheSettlersofCatanareengagingconsumersbecausetheyembracearangeofsubjects.Thousandsofnewtabletopboardgamesarereleasedeveryyearandthemostpopulargamessellmillionsofcopies.
• Thegrowthofthevideogamesindustryhasparadoxicallycontributedtotheproliferationofmodernandinnovatively-designedboardgames.Numerousmobilegameshaveaphysicalversionandviceversa,suchasthepopularmap-buildinggameCarcassonne.AdultcardgameMagic:TheGatheringhaditseighthstraightyearofsalesgrowthin2016.Theriseofsmartphonesandtabletshasgivenplayersaninexpensivewaytotrydigitalversionsofboardgames,andmanygoontobuyphysicalcopiesofthesamegames.
• Boardgamesfocusandinspireteamwork,somethingparentstrytoencouragethroughtoysandleisureandentertainmentactivities.Buildingphysicalthingscankeepchildrenengagedforlonger.Physicalandtactilegoods,suchasPlay-Doh,encouragelearningandcreativityinchildren.
• Hasbrohasstatedthatitbelievesthataspeoplespendmoretimewithsmartphones,theyarealsoincreasinglydesiringmoresocialinteraction,andface-to-facetimebecomesevenmoreimportant,andboardgamessatisfythatneed.Thesocialandphysicalnatureofboardgamesisbehindthephenomenon,andboardgamecafésprovideasocialnetwork.Duetoanabundanceofdigitaldistractions,parentsareseekingtospendtimewiththeirchildreninan“unplugged”familyenvironment,drivingthegrowthinphysicalgamesandpuzzles.
• AccordingtoHasbro,youngadultsarealsospendingmoremoneyandtimeonexperiences.GenZersandmillennialsareplayingalotmoregames—theylikesocialtabletopgamesbecauseitiseasytogettogetherwithfriendstoplayboardgamesandhavefun,andtosharethisonsocialmedia.
Hasbrohasstatedthatitbelievesthataspeoplespendmoretimewithsmartphones,theyarealsoincreasinglydesiringmoresocialinteraction.
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BrandsandCategoriesSeeingGrowingDemandAwealthofbrandsandcategoriesareattestingtothegrowingdemandforphysicaltoysandgames.
FidgetSpinnersThelatestcrazetoemergeinchildren’stoysisthefidgetspinner,asimple,palm-sizedgadgetthatconsistsofthreebladesofinterlockedplasticcirclesthatareflickedorspunaroundthefingerlikeapropeller.Oncethespinnerisrotating,trickscanbeperformed.Spinnertoysaregenderneutralandareconsideredrelaxationtoysthatsupposedlyincreasefocus.
Source:iStockphoto
• Saleshavesurgedandawidevarietyofretailershavestartedsellingthetoytocapitalizeonrampantdemand.Nowadays,thespinnerscanbefoundonlineandatvirtuallyeverymom-and-popstore.
• ThedeviceshavebecomesopopularthattoyretailerssuchasSmythsandToys“R”Ushaveexperiencedproductshortages.Toys“R”UsisevenairfreightingtensofthousandsoftheunitsfromfactoriesinChinatomeetcustomerdemand.
• ThefidgetspinnertrendhasboostedstorefoottrafficandisacceleratingsalesatUSdiscountretailerFiveBelow,drivingrobustshare-priceperformance,accordingtoBarron’s.Intheearlydaysofthespinnerfad,thegadgetswerehardtofind,andFiveBelowwasoneofjustafewbigUSretailersthatofferedthem.
• WalmartexecutivesstatedthatthespinnersarethebiggestcrazeforanyproductWalmarthasseeninthepastfiveyears.
• Freshonthefootstepsofthespinner,asimilarfidgettoycalledtheFidgetCubehassurfaced.AKickstarteronlinefundraisingcampaignfortheFidgetCubehasraisedUS$6.4million.Thecubeddevicefeaturesavarietyofclickable,twistableandflickablesurfaces.
WalmartexecutivesstatedthatthespinnersarethebiggestcrazeforanyproductWalmarthasseeninthepastfiveyears.
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Play-DohPlay-Dohhasremainedrelevantforover60years,andcontinuestoperformatrecordlevelsaroundtheworld.
Source:iStockphoto
• US-basedPlay-DohmakerHasbroreportedthatsalesofPlay-Dohhaveincreasedonaverageby20%annuallyoverthepastfiveyearsandthecompanycurrentlyproducesover500millioncanseveryyear.Approximately64%of2016Play-DohnetrevenueswerederivedoutsideoftheUS.
• AccordingtoUSdiscountretailerFiveBelow,do-it-yourselfslime,usingElmer’sglue,isstillpopularwithchildren.
LegoLego,theDanish-basedproducerofunisexsmallplasticbrickshascontinuedtoperformwellandcontinuestoexpandrapidly.
Source:iStockphoto
• In2016,Legosoldover75billionparts,3,700shapesandlaunched335newplaysets.
• Legoexecutiveshavestatedthatthemarketfortraditionaltoys,inwhichLegooperates,sawhealthygrowthduring2016.Globalconstant-currencyrevenuesforthefiscalyear2016increased5.5%yearoveryear.
• Duringthecomingyears,Legoexpectstoincreasesalesmoderatelyaheadoftheglobaltoymarket,whichisforecasttogrowinthelow-to-midsingledigits.
Play-Dohsaleshaveincreasedonaverageby20%annuallyoverthepastfiveyears.
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• Since2010,thebuildingsetstoycategory,whichincludesLego,hasincreasedby121%invalueterms,asofSeptember2016,growingnearlysixtimesfasterthantheoveralltoymarket,accordingtoNPD.LegoisoneofthemostfrequentlyboughtphysicaltoysamongstUKadults,accordingtoNPD.
TabletopBoardGamesandPuzzlesWearealsowitnessingaresurgenceofphysicalboardgamesandplayingcards,forbothclassicandnewgames.NPDrecordeda20%increaseinUKtabletopgamesalesin2016;thisincludescardanddicegames,wargamesplayedwithminiaturefiguresandrole-playtitlessuchasDungeons&Dragons.
• AmazonreportedthattheBananagramswordgamehasbeentheUK'sbest-sellingtoyoverthelast16years,havingsoldmorethananyothertoysince2000.Thegameisessentiallyaportablewordpuzzle.
Source:bananagram.com
• BoardgamecaféshavebeenestablishedintheUK,theUSandCanada,whereyoucanorderdifferentboardgamesonamenuandthecafésprovideforsocialinteractionandasocialnetwork.
• NewergametitlessuchasTheSettlersofCatan(nowrebrandedCatan)andCardsagainstHumanityarebecomingincreasinglypopular.
Majorglobaltoymanufacturersarealsoridingthewaveofthegrowingpopularityofanaloguetoys,andareexpandingproductintroductionsinthesecategorieseitherthroughorganicgrowthoracquisitions.
• US-basedtoymanufacturerHasbroisthelargestoperatorinthegamesandpuzzlescategoryinNorthAmerica.Thecompanystatedthatface-to-facegaming(non-digitalgamesplayedbypeopleinthesamephysicalspace)wasoneofthecompany’sfastest-growingproductcategoriesinfiscalyear2016andthatthecategoryis
In2016,UKtabletopgamesalesincreased20%yearoveryear.
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expectedtocontinuetoperformatahighlevel.Hasbro'sface-to-facegamesincludeaportfolioofclassic,well-knowngamessuchasOperation,Monopoly,Jenga,TheGameofLife,TwisterandnewergamessuchasPieFace,SpeakOutandCandyLandaswellasadultgameslikeTaboo,CraniumDarkandTrivialPursuit.
• Hasbro’sclassicgamessuchasmonopolyhavecontinuedtogrowthroughreinvention,newtechnologiesandnewformfactorsthatallowdifferentwaystoexperiencetheclassicgames.
• Thecompanykeepslaunchingnewtabletopgamesforbothchildrenandadultsusingcustomerinsightsandsocialmediascraping.PieFace,whichwaslaunchedin2015,wasthetopgameintheUSin2016,andSpeakOutwasthenumber-twonewgameintheUS.For2017,Hasbroislaunchingabroadlineofnewgames.
• Hasbrohaslaunchedasubscriptionboard-gameservicecalledHasbroGamingCrateinJune2017.TheserviceconsistsofHasbroshippingathemedboxcontainingthreebrandnewboardgamestouserseverythreemonths.
Duetotherisingpopularityofthephysicalgamescategory,CanadiantoycompanySpinMasterhasbeenbuildingupitsgamesandpuzzlesportfoliothroughacquisitions.Followingaslateofseveralacquisitions,SpinMasterisnowthenumber-twotabletopgamesandpuzzlesproducerinNorthAmericawithaportfolioofgamesandhands-ontoysincludingHeadbanz,EscapeRoom,BoomBoomBaloon,KineticRock,PotteryCoolandBuild-A-Bear.
• SpinMastersacquiredlicensedandvalue-channelgamesandpuzzlesmakerCardinalinOctober2015,obtainingclassicgametitlessuchascheckers,dominoes,cardgames,puzzles,bingo,andlicensedtitlessuchasUnoandOthello.
• SpinMasteralsopreviouslypurchasedMarbles,whichincludedbrain-buildinggamessuchasOtrio,OhSnap!,NewtonandTheSherlock,andItaliantoycompanyEGGames,whichownedsomeofItaly’sbest-knownboardgamesincludingRisikoandScarabeo.
• SpinMastermanagementbelievesthattheriseinphysicaltoypopularityismorethanaone-yeartrend,andisoccurringduetoaresurgenceofunpluggedfamilytimeandagreaterwillingnessofmoreconsumerswillingtotryoutnewgames.
• Theunpluggedthemeisalsoadriverofgrowthintheoutdoorcategory.Parentsofchildrenandteenagersliketohavetheirkidsgooutsideandmovearound.Tohaveafootholdinthefast-growingoutdoorcategorySpinMastersacquiredSwimways,amanufacturerofoutdoorrecreationtoysandproducts.TheUSoutdoorsportscategorygrewby10%yearoveryearinvaluetermsin2016,accordingtoNPD.
Hasbrostatedthatface-to-facegamingwasoneofthecompany’sfastest-growingproductcategoriesin2016.
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CollectablesandFigurinesAccordingtoNPD,theUKcollectablesmarketincreased44%yearoveryearin2016,accountingforalmostoneoutoffourtoyssold.Thiscomparestooveralltoyindustrysalesgrowthof6.3%yearoveryearin2016,accordingtoNPD.Likewise,wehavewitnessedsimilartrendsintheUSmarket.
Source:iStockphoto
CollectablesincludedollssuchasBarbieandMyLittlePony,aswellascollectiblefigurinessuchasTransformers,MarvelLegendsandStarWars-themed,aswellastoycarssuchasHotWheels.Movies,gamesandcartoonsareoverwhelminglydrivingdemandforanalogandphysicalcollectablefigurinesamongstchildrenandadultsalike.
• BarbiedollswereontheNationalFederationofRetailers’listofthemost-populargirls’giftsintheUSin2016.
• In2016,theminiatureShopkinsdollswerethemostpopularcollectible,accordingtotheBritishToyandHobbyAssociation.StarWarsactionfiguresandLegominifigureswerealsoamongthemostpopularranges,especiallyforadultsbuyingforthemselves.
• Hasbro’sgirls’divisionpostedrevenuesof50%year-over-yeargrowthinFY16.SaleswereflatteredbyshipmentsofDisneyfigurinessuchasDisneyPrincessandFrozenfashiondolls,aswellasTrollsandBabyAlivebabyfigures.
• Newcompanieswithinnovativeeducationalproductsandfinecraftsmanshiparealsoenteringthemarket.Forexample,London-basedPapineeproducesupscalecollectibleplushtoysandstory-tellingkits.
In2016,collectablesaccountedforoneinfourtoypurchasesintheUK.
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KeyTakeaways• Despiteanincreasinglydigitalizedworldandaplethoraofdigital
entertainment,suchasdrones,videogameconsolesandsmartphonegames,wearewitnessingarevivalofinterestintraditional,nondigitizedchildren’sandadulttoysandgadgets.
• Physicaltoysandgamestargetgamersofallages,andprovideanostalgicandsoothingantidotetoanincreasinglytechnologicalworld.
• Theglobalappetiteforentertainmentisgrowing,drivenbynewcontentandnewplatforms.Toypurchasesarestronglyinspiredbystrongmediacontentcycles.
Wearewitnessingarevivalofinterestintraditional,nondigitizedchildren’sandadulttoysandgadgets.
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DeborahWeinswig,ManagingDirector,FungGlobalRetail&[email protected]:917.655.6790HK:852.6119.1779CN:86.186.1420.3016Copyright©2017TheFungGroup.Allrightsreserved.
DeborahWeinswig,CPAManagingDirectorFungGlobalRetail&TechnologyNewYork:917.655.6790HongKong:852.6119.1779China:86.186.1420.3016deborahweinswig@fung1937.comEvaKubickaSeniorResearchAssociateHongKong:8thFloor,LiFungTower888CheungShaWanRoad,KowloonHongKongTel:85223004406London:242-246MaryleboneRoadLondon,NW16JQUnitedKingdomTel:44(0)2076168988NewYork:1359Broadway,18thFloorNewYork,NY10018Tel:6468397017
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