freedom to play using games to enhance learning and teaching #ljmutlc16
TRANSCRIPT
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The Freedom to Playusing games to enhance learning and teaching
Rosie Jones Library Services
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Pre-arrival Registration
Exhibitors Dinner Chest
Robot Battle
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Freedom
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Attitude
We do not cease to play because we grow old. We grow old because we cease to play!
- George Bernard Shaw
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Games instead of a keynote? Would my line manager think it was worth allowing me to attend? I can guarantee not Too frivolous for an academic degree
programme
How do we persuade colleagues, departmental heads and senior management that they are a worthy addition to the menu?
I valued gaining an insight into games as a way of teaching and learning. I have previously felt very resistant towardsthis but for the first time I was able to see how it could be done and that it had value.
games are not my forte!the gaming theme was silly and uninteresting
I don't like being forced into playing games
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Winning hearts & mind
Staff attitudes find a problem that needs fixing Involve as many staff as possible
Student attitudes relate to context use familiar techniques
Be explicit about the links to learning
What’s in a name?
Environments that encourage
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NEWLearning Environment
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Creative learning is intrinsic in the AGLC. It
permeates the building, it is on its walls in
the student artwork, it is in the different
kinds of study space and furniture. The
environment that has been created goes
further even then that, working there
encourages us to experiment with
different approaches to learning delivery
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Games and Learning Special Interest Group (GLSIG)
Share experience and research evidence
Forum for discussion and collaboration
Supportive community
Opportunity for experimentation and play
http://gamesandlearningsig.ning.com/
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How to make a game…
Competition and collaboration
Clear rules and goal
Challenge
Creativity
Rewards
Playful
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Time to Play …..
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Collection
Creativity
CollaborationPuzzle-solving
Competition
Narrative
Using imagination to solve problems or produce (and share) artefacts
Mental puzzles, riddles or problems need to be solved to progress in the game
Can be with others or with oneself, with the aim of outperforming others or self-improvement
Overview of complete structure, pieces need filling in
Ongoing storyline
Community, collaborative activities, communication tools
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Thanks!
Rosie Jones
@RosieJHJones
ALT GLSIG: http://gamesandlearningsig.ning.com/