frayed wire
DESCRIPTION
Slides Introducing Frayed Wire, a gathering of people at intersection of Art and Technology in the Pacific Northwest on July 11thTRANSCRIPT
Brought to you by Dorkbot and Friends!
Dorkbotpeople doing
strange things with electricity
technology
science art
Ryan Wolfe
pdstwe2
Bonding energyCCRT
pdstwe3
Odesco
pdstwe2
Scott Gaspian
pdstwe2
Eric McNeil
pdstwe2
Dorkbot Worldwidewww.dorkbot.org
• Grass roots organization• Established by Douglas Irving
Repetto in NYC in 2000 • ~90 Dorkbots world wide• Loosely organized via web site
and overlords mailing list• Seattle
• ~600 people• Organized by overlords
committee
Dorkbot Seattle(http://www.dorkbot.org/dorkbotsea/)
• Who: – artists (sound/image/movement/whatever), designers, engineers, students,
scientists, and other interested parties involved in the creative use of technology
• What:– Monthly meetings, usually 1st Wednesday
presentations, workshops, movie nights, beer socials
– Annual /Biannual Exhibit: People Doing Strange Things with Electricity– Frayed Wire
• Goal:– informal peer review – forum for the presentation of new art works/technology/ software/hardware – foster collaboration among people with various backgrounds and interests– give us all a chance to see the cool things that our neighbors are working on
Questionnaire -- Who are we? What are our goals and needs? “Are you an arts/tech creative? Have an impact on arts/tech incubation in
the NW. BRINC (Bel-Red Incubator) and Seattle’s Dorkbot are joining forces to explore ways to create and improve local resources for interdisciplinary artists, designers, technologists and other hybrid thinkers working at the convergence of art, technology, and community. Now is your chance to have an impact, and tell us about your creative needs. If you live in the Pacific Northwest and if you use technology as a creative medium* in your projects please complete the following survey.”
“*Mediums and genres may include: digital art, film, video, electronics, software, internet, social media, painting, sculpture, performance, site specific temporal works, photography, microcontrollers, sensors, lighting, kinetic sculptures, RFID, projectors, 3D modeling, electronic music, design, graphic design, new media, interactive media, multimedia, visualizations, mechatronics, hackery, physical computing, locative arts, geocaching, wayfinding, landscape media, virtual theatre, mobile devices, pervasive games, open-source, mapping, media sharing, social networking, socal networking gaming, digital storytelling, data visualization, interactive design, user experience, architecture, urban design, public art -- to name a few.”
Profile:
120 respondents
75% male, 24% female
38.9 years of age
97% with college degree: 22% masters, 3% doctorate
Income: 13% 30-50K, 19% 50-75k, 20% 70-100K, 34% > 100K
Primary employment: artists, web developers, web designers, 3D artists, software engineers
Projects collaborative?• Extent to which projects are collaboration
– 15% extremely solitary– 41% somewhat solitary– 33% somewhat collaborative– 11% extremely collaborative
• If collaborate– 2-5 collaborators– averaging 6.3 collaborators
Creative Work Spaces?
Where 1 = not at all, and 7 = extremely so
“More access to people. More opportunities for discussion”
“I am quite isolated and would probably benefit by belonging to a group that I truly felt I belonged.”
“a convenient location to where I live that is both hang-out spot and a studio, ideally with class rooms and a gallery.”
“A mentor would be cool, would even be worth money to have a decent mentor. They would have to be very relaxed and easy going.”
“Materials is something that I struggle with - I have big ideas and unfortunately materials cost for electronics components is spendy! Collaboration with larger scale projects would make things like soldering hundreds of tiny components go by MUCH faster.”
“friendly community, knowledge, reference library.” “Mostly a vibrant community of creative and/or
technically inclined people. Grants and organized information/assistance related to funding for research and projects.”
“People to brainstorm collaboratively with, to help generate good creative directions to take project ideas.”
“I think an organization focused on creative uses of technology would be most welcome. We have some good places already, so I think one that takes a modular approach that allows people to select the types of services & facilities would be ideal. Most importantly I think it should have a strong emphasis on networking of members and other interested people. Word.”
What do you need for your creative efforts?
Becoming an Active Community of Creative Technologists/Technological Artists
DialogueExchange specialized knowledgeShare resourcesMentorshipCollaborationFunInspirationCollective actionAccelerated innovation
• Open lab space– Lounge– Play with stuff
• Conductive thread, fabric scraps, snaps, LEDs• Robot vomit
• At reception, giving out prize for best wearable art/accessory
Reception at 911 Media Arts Center
Bar, music
Exhibit: People doing strange things with Electricity
Artist short talks, 8-9
Technology• Wi-fi• http://frayed-wire.pathable.com
– Online directory of who’s here, with community features• Join if you haven’t already, find people like you• Use badge, find your matches!
• Twitter: #frayedwire
Introductions ball!
NameArtist? Technologist? Scientist? Other?What you want from event