for inspiration and recognition of science and technology first overview

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For Inspiration and Recognition of Science and Technology FIRST Overview

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Page 1: For Inspiration and Recognition of Science and Technology FIRST Overview

For Inspiration and Recognition of Science and Technology

FIRST Overview

Page 2: For Inspiration and Recognition of Science and Technology FIRST Overview

I. Vision

II. Organization & Programs

III. Impact

IV. Sponsor Investment

V. Media

VI. Your Help

Agenda

Page 3: For Inspiration and Recognition of Science and Technology FIRST Overview

“…to create a world where science and technology are celebrated…

…where young people dream of becoming science and technology heroes…”

Dean Kamen

Founder

I. Vision

Page 4: For Inspiration and Recognition of Science and Technology FIRST Overview

“The American education system… just is not stimulating enough young people to want to go into science, math, and engineering.” (page 270)

“…we have done a very poor job of conveying to kids the value of science and technology as a career choice…”

“…we should be embarking on an all-hands-on-deck, no-holds-barred, no-budget-too-large, crash program for science and engineering education immediately.” (page 275)

I. Vision

Page 5: For Inspiration and Recognition of Science and Technology FIRST Overview

FIRST

II. Organization & Programs

501 (c) (3) not-for-profit public charity

Founded 1989, by inventor Dean Kamen

Headquarters in Manchester, NH

Board Chairman John Abele, Founder Chairman of Boston Scientific

$20 million operating budget

2,000 corporate sponsors

60,000 volunteers

Page 6: For Inspiration and Recognition of Science and Technology FIRST Overview

K 1 2 3 4 5 6 7 8 9 10 11 12

Grade Level

“Sports Model”

Jr. FIRST LEGO League FIRST LEGO League FIRST Tech Challenge

FIRST Robotics Competition

“T-Ball” “Little League” “Intermediate Program”

“Major League”

II. Organization & Programs

Page 7: For Inspiration and Recognition of Science and Technology FIRST Overview

“Sport for the mind,” combining the excitement of sport with science and technology

Problem solving and creativity with new challenges every year

Teams of young people with mentors

A tight timeline to learn efficiency and effectiveness

A value system based on “Gracious Professionalism,” “Teamwork,” and “Co-opetition”

II. Organization & Programs

Page 8: For Inspiration and Recognition of Science and Technology FIRST Overview

II. Organization & Programs

Mission is to INSPIRE, not EDUCATE

BUT look at what is involved:

Math (algebra, geometry, trig, calculus)

Science (physics, chemistry, experimentation)

Language arts (writing, public speaking)

Business (marketing, PR, fundraising)

Finance (accounting)

Computer Science (programming, 3D animation)

Fabrication (woodworking, metalworking)

Mentorship: Working side-by-side with professionals

Teamwork

Page 9: For Inspiration and Recognition of Science and Technology FIRST Overview

Growth

Combines the excitement of sport with science and technology

Creates a unique varsity sport for the mind

High-school students discover the value of education and careers in science, technology, and engineering

New game each year

Common kit of parts

6-week build period

FRC:

II. Organization & Programs

FIRST Robotics Competition: How It Works

Page 10: For Inspiration and Recognition of Science and Technology FIRST Overview

1,307 teams

Over 32,500 high-school-aged students

Average 25 students per team

37 regional competitions

340 teams advance to FIRST Championship

II. Organization & Programs

1,307

1,133

991

927

787

642

515

271

199151

28

372

0

100

200

300

400

500

600

700

800

900

1,000

1,100

1,200

1,300

'92 '97 '98 '99 '00 '01 '02 '03 '04 '05 '06 '07

FIRST Robotics Competition Team Growth

FIRST Robotics Competition: 2007 “Rack ‘N’ Roll” season

Page 11: For Inspiration and Recognition of Science and Technology FIRST Overview

Growth

Problem Solving and Creativity Present kids with a real-world problem

Unleash thinking, energy, and fun

2007 Challenge: “Power Puzzle”

Teams of Kids and Mentors Work as a team

Learn with adults and mentors

Do It All In 8 Weeks A timeline to learn efficiency and effectiveness

Compete with peers in tournament

FLL

II. Organization & Programs

FIRST LEGO League: How It Works

Page 12: For Inspiration and Recognition of Science and Technology FIRST Overview

8,847 teams

88,470 middle-school-age students

37 countries

360+ qualifying events

88 Championship tournaments

Junior FLL pilot for 6 to 9 year-olds

Growth

II. Organization & Programs

0

1,000

2,000

3,000

4,000

5,000

6,000

7,000

8,000

9,000

10,000

'98 '99 '00 '01 '02 '03 '04 '05 '06

200

9601,540

1,902

3,001

4,331

5,859

8,847

OUTSIDE US and CANADA

US and CANADA

FIRST LEGO League Team Growth

FIRST LEGO League: 2006 “Nano Quest” season

7,501

Page 13: For Inspiration and Recognition of Science and Technology FIRST Overview

Growth

New program designed to extend reach of FIRST

More accessible, affordable FIRST experience Lower cost per team No machine shop required Commercially available robotics kit

Roll-out in 2007 Local leagues Regional tournaments FIRST Championship

FRC:

II. Organization & Programs

FIRST Tech Challenge: How It Works

Page 14: For Inspiration and Recognition of Science and Technology FIRST Overview

III. Impact

FIRST Robotics Competition: 2005 Study

Conducted by Brandeis University

FRC alumni from mainly low-income, urban schools

Comparison group: students with similar backgrounds in high school math and science

Page 15: For Inspiration and Recognition of Science and Technology FIRST Overview

Education in Science & Technology

FIRST Students vs. Comparison Group Seek Education in Science &Technology

Twice as likely to major in science or engineering More than three times as likely to major specifically in engineering

III. Impact

Source: Brandeis University, Center for Youth and Communities, Heller School for Social Policy and Management

Page 16: For Inspiration and Recognition of Science and Technology FIRST Overview

Careers in Science & Technology

FIRST Students vs. Comparison Group Earn Career Opportunities:

Almost ten times more likely to have internship

Expect to Pursue Science & Technology Careers:

More than twice as likely to pursue S&T career

Nearly four times as likely to pursue career specifically in engineering

Source: Brandeis University, Center for Youth and Communities, Heller School for Social Policy and Management

III. Impact

Page 17: For Inspiration and Recognition of Science and Technology FIRST Overview

Growth

IV. Sponsor Investment

Over 2,000 leading corporations, foundations, agencies, including:

Page 18: For Inspiration and Recognition of Science and Technology FIRST Overview

Growth

2006 Silicon Valley Regional SponsorshipAdwords Grant

Multi-million dollar grant to fund team support and participation2007 Kansas City Regional

2006 Southern California Regional Event Support3 year commitment

Recent investments from key corporations and foundations include:

IV. Sponsor Investment

Page 19: For Inspiration and Recognition of Science and Technology FIRST Overview

Over 70 universities provide $8 million in scholarship opportunities and host events, including:

IV. Sponsor Investment

Page 20: For Inspiration and Recognition of Science and Technology FIRST Overview

V. Media: National Print

Page 21: For Inspiration and Recognition of Science and Technology FIRST Overview

FIRST

V. Media: National Broadcast

FIRST Championship, Georgia Dome, Atlanta

Page 22: For Inspiration and Recognition of Science and Technology FIRST Overview

V. Media: Regional Print

Page 23: For Inspiration and Recognition of Science and Technology FIRST Overview

VI. Your Help

Get Involved with FIRST

OpportunitiesFinancial support

Equipment/parts

Scholarships

Facilities for teams and events

Mentors, volunteers, consultants

Internships

BenefitsStrengthens reputation and community relations

Builds technological literacy

Pipeline for interns and future employees

Motivating volunteer opportunities for employees

Applied professional development for employees

Page 24: For Inspiration and Recognition of Science and Technology FIRST Overview

FIRST

Questions