flight simulation: physics of aircraft games fundamentals © by jarek francik kingston university,...

24
Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Upload: jerome-martin

Post on 28-Dec-2015

216 views

Category:

Documents


1 download

TRANSCRIPT

Page 1: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Flight Simulation:Physics of Aircraft

Games Fundamentals© by Jarek FrancikKingston University, London

2012 - 2013

Page 2: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

photo by Arpingstone, Wikimedia Commons

Page 3: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Main Forces on Aircraft

Thrust

Weight

Lift

Drag

Page 4: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Main Forces on Aircraft

Horizontal Forces:• Thrust

set by Trottle (no formula here)

Page 5: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Main Forces on Aircraft

Horizontal Forces:• Thrust

set by Trottle (no formula here)

• Aerodynamic Drag

the same formula was used for car simulation! v – air speed r – mass density of the air

const Sp – projected frontal area const Cd – drag coefficient

2

2dp

air

CSVR

Page 6: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Main Forces on Aircraft

Horizontal Forces:• Thrust

set by Trottle (no formula here)

• Aerodynamic Drag

the same formula was used for car simulation! v – air speed r – mass density of the air

const Sp – projected frontal area const Cd – drag coefficient

Drag coefficient is const but may increase with brakes and flaps

2

2dp

air

CSVR

Page 7: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Main Forces on Aircraft

mgFg

Vertical Forces:• Weight

Page 8: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Main Forces on Aircraft

mgFg

2

2lw

lift

CSVF

Vertical Forces:• Weight

• Lift Force

v – air speed r – mass density of the air const Sw – wing area const Cl – lift coefficient

Page 9: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Main Forces on Aircraft

mgFg

2

2lw

lift

CSVF

Vertical Forces:• Weight

• Lift Force

v – air speed r – mass density of the air const Sw – wing area const Cl – lift coefficient

Pilot can control Lift Coefficient

Page 10: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Lift Force

• Aerodynamic Drag Sp – projected frontal area

Cd – drag coefficient

• Lift Force Sw – wing area

Cl – lift coefficient

2

2dp

lift

CSVF

2

2lw

lift

CSVF

Page 11: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Lift Force

Source: http://www.lytninslinks.net/physics.html

Page 12: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Lift Force & Attack Angle

FL

Page 13: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Lift Force & Attack Angle

FL

angle of attack

• Angle of Attack affects:– Lift Coefficient (Lift Force value)– Lift Force direction

Page 14: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Lift Force & Angle Attack

STALL

image by Botag, Wikimedia Commons

Page 15: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Stall

• Reduction of the Lift Coefficient• Occurs when the Critical Attack Angle is exceeded• The Critical Angle Attack depends on the speed

• Two reasons for stall:– too high Angle Attack (typically over 15o)– too low speed

• Very dangerous, used intentionally in some types of aerobatic manoeuvres

Page 16: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Stall

image by US Federal Government, Wikimedia Commons

Page 17: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Flight Control Systems & Manoeuvres

photo by Jarek Francik

Page 18: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Aircraft Control

Pitch

Elevatorchanges Lift Coefficient

image: Glen Research Center, NASA, Wikimedia Commons

Page 19: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Aircraft Control

Roll

Aileronsimposes Angular Momentum on the Wings

image: Glen Research Center, NASA, Wikimedia Commons

Page 20: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Aircraft Control

Roll

Aileronsimposes Angular Momentum on the Wings

Page 21: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Aircraft Control

Roll

Aileronsimposes Angular Momentum on the Wings

image: Glen Research Center, NASA, Wikimedia Commons

Page 22: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Aircraft Control

Yaw

Rudderimposes Angular Momentum on the Tail

image: Glen Research Center, NASA, Wikimedia Commons

Page 23: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Aircraft Control

• More:– Flaps: change drag and lift coefficients,

most often used to slow down before landing– Air Brakes: significantly change drag coefficients

– Landing Gear – not exactly a flight control system,but will normally affect the drag coefficient

– Ground Brakes (used to slow down on the runway)

Page 24: Flight Simulation: Physics of Aircraft Games Fundamentals © by Jarek Francik Kingston University, London 2012 - 2013

Flight Simulator 2D

DEMO