february 11, 2014 steve peters 480-779-9818 [email protected] a forum for everyone -- parents,...

29

Upload: erica-dean

Post on 25-Dec-2015

213 views

Category:

Documents


0 download

TRANSCRIPT

TEDx - 16 year old Jonathan Schenker – Gaming The Educational System - How video games might actually help us learn!

http://youtu.be/auP-eq17U1g

You Have to See This Video

About Today

Meet incredible AZ Gamification professionals• Panel and audience

Learn about Gamification - what it is, and how it is being used in education and the workplace

Discover who's doing research and what the research is showing

Find resources to support your initiatives

Network with colleagues

Agenda

Video – “Gaming The Educational System"

Welcome

Pima County Joint Technical Education District - JTED Introduction and Virtual Tour

Panel 1: Dr. Sasha Barab & Dr. Anna Arici 

Get Moving With GoNoodle Break

Panel 2: Dr. Kristen DiCerbo & Ben Reichert 

Reception, Networking, Exhibits

 

Forum Sponsors

Forum Government and Non Profit Partners

GAZeL’s Corporate Sponsors

Providers Of GAZeL Conferencing Services

So, you think that digital games are just for kids,

and just for fun.

Well we have news for you!

Gamification is a Game Changer

From game segments in educational programs, to fully immersive experiences, games are going mainstream

Education, eLearning, STEM

Corporate training

Sales and marketing

Innovation

Lots more

About Gamification

Games In Industry

Games are showing up everywhere Retail

Military

Bio Science

IT Training

Innovation

Is Gamification Important?

Millions in government and foundation funding to research the impact of games in education

DARPA, the US Defense Advanced Research Projects Agency invested $12 million in games research for STEM and military training

Is It Important

ASU Center for Games And Impact

The Games Learning and Assessment Lab

Lots More

Interesting Stats

50% of corporate innovation will be “gamified” by 2015 (Gartner)

70% of 2,000 global organizations will use gamified applications by 2014 (Gartner)

Deloitte, identified gamification as one of its Top 10 Technology Trends for 2012

Interesting Stats

Gamification market is forecast to hit $5 billion annually by 2018 (Markets and Markets)

The market for video game advertising will reach $1 billion by 2014 (Massive Incorporated)

Is It Effective?

Do games really work for business and education?

You will hear lots about that from the panel

This Is AmazingGamers playing a protein-folding game called Foldit helped unlock the structure of an AIDS-related enzyme, in just 3 weeks, that the scientific community had been unable to unlock for a decade

About GAZeL

GAZeL is an alliance of: Providers and Consumers of eLearning

technologies & services

eLearning practitioners

Educators

Related businesses, organizations and institutions

Connecting Arizona’s eLearning Community

Dual Focus

Together, we can position Arizona as a world leader in creating and adopting eLearning technologies & services

Dual Focus -- Promote and support … The development of the eLearning industry

The adoption of eLearning and collaboration technologies in business, government & education

Some Things We’ve Done

Annual eLearning CEO Breakfasts

eLearning research workshop

Networking events

Educational Forums

Arizona Leadership In eLearning Conference

eLearning and Collaboration in the Global Economy - Policy and Strategy Summit

On Tap for 2014 -15

Initiatives

eNewsletters & email broadcasts

On-line eLearning Industry Directory

eLearning Roundtable

AfterHours Networking Events

Education Forums

Support eLearning Legislation

Arizona eLearning in The Global Economy SummitCollaboration with education initiatives/organizations

Get Involved With GAZeL

Become a Corporate Sponsor

Show Your Stuff - Host a Networking Event

Volunteer to support GAZeL's initiatives

Join the GAZeL Board

Become a GAZeL Associate - Opt-in to email list

After The Forum

Be sure to stay after the Forum for

the Reception

GAZeL Partners With Summit

September 17, 2014 - Phoenix Convention Center Educational sessions -- networking -- 90+

vendors -- Cocktail reception

Security -- Cloud -- Mobility -- New Technologies

Use the code gazel for a comp registration

Raffle prizes including a trip for 2 to a destination of your choice! (Value up to $2,500)

http://arizona.technologysummit.net/

Intro and Virtual Tour - David Fuller A public high school district that offers tuition-

free Career and Technical Education programs

Animation, game design, graphic and web design, computer maintenance, digital photography, and network technologies are among the many programs offered by JTED.

Pima County Joint Technical Education District

On With The Program

GazeL Board Member

Manager of Herberger Online (ASU Herberger Institute for Design and the Arts)

Founder of Blue Mantis Solutions

Moderator Rowan de Faria

Dr. Sasha Barab, Director of the ASU Center For Games and Impact

Getting Started

Dr. Anna Arici, Learning Scientist, Director of Quest2Teach 3D Game Curricula & Research, ASU Center for Games & Impact

Lori Howard, Regional Vice President Short bursts of physical activity during the

school day stimulates learning

GoNoodle interactive physical activity breaks are designed to improve student engagement, behavior and performance.

 https://www.gonoodle.com/

Get Moving With GoNoodle

Back To Our Program

Dr. Kristen DiCerbo, Principal Research Scientist at Pearson and a Distinguished Learning Games Scientist with GlassLab (Games Learning and Assessment Lab) 

Ben Reichert, CEO at Game CoLab and Abeona Games, and Adjunct Professor at the University of Advancing Technology

 

After The Forum

Be sure to stay after the Forum for

the Reception

Contact GAZeL

Steve Peters

GAZeL Coordinator

480-779-9818

[email protected]

www.gazel.org