export & publish a universal windows platform app @shahedc wakeupandcode.com

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By Shahed Chowdhuri Sr. Technical Evangelist Publish a Windows 10 Game with Unity 5 Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

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Page 1: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

By Shahed ChowdhuriSr. Technical Evangelist

Publish a Windows 10 Game with Unity 5Export & Publish a Universal Windows Platform App

@shahedC

WakeUpAndCode.com

Page 2: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

1. Enable Developer Modea. Search for “developer mode” or “developer features”

b. Enable “Developer mode” option

Page 3: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

2. Enter Game Details

a. Click File, then Build Settings…

b. Next, click Player Settings…

c. Enter game details

Page 4: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

3. Export to Windows 10 Universal

a. Click File, then Build Settings…

b. Select Windows Store

c. Select:• SDK: Universal 10• UAP Build type: XAML

• D3D optional

d. Optional:• Unity C# Projects• Development Build• Autoconnect Profilder

Page 5: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

3. Export (continued)

Create new folder for build and select it

Page 6: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

4. Build Solution in VS2015 w/ Win10 SDKa. Change platform to x86 or x64 b. Click Build Solution (F6)

e. Verify “Build Succeeded”

c. Allow package restore…

d. Run it!

Page 7: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

5. Associate with Store App

a. Right-click project in Solution Explorer

b. Then clickStore “Associate App with the Store”in popup menu

Page 8: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

6. Add Required Images

Identify placeholderimages to replace

Page 9: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

6. Add Required Images (continued)

Page 10: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

7. Run WACK!

a. Right-click project in Solution Explorer

b. Then click Store Create App Packages…in popup menu

Page 11: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

7. Run WACK (continued)

Step through dialogs, then launch WACK

If FAILED, fix issues and repeat.If PASSED, proceed to next step.

Page 12: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

8. Publish to Windows Storea. Go to:dev.windows.com

b. Click onDashboard

c. Start your submission

Page 13: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

8. Publish to Windows Store (continued)

b. Upload packages here

a. Edit game info

c. Submit to the Store!

Page 14: Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com

1. Enable developer mode in Windows 102. Enter game details in Unity3. Export to Windows 10 Universal format4. Build Solution in VS2015 w/ Win10 SDK5. Associate your app with Store App6. Add required images, e.g. logo, icon,

splash7. Run WACK (Windows App Certification Kit)8. Publish to Windows Store!

Summary