excerpt - company of the dead

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by Ray Cordova, [email protected] last updated on July 12, 2015 at 10:07:43 AM 122 Factions and Organizations of Krynn The following are the factions and organizations unique to the world of Krynn. Company of the Dead The Company of the Dead is an elite organization of gnome warriors that are known for their berserker rage and willingness to fight to the death to defend the gnome warrens of central Taladas. Motto: “I am dead. Victory in battle or dead I shall remain.” Beliefs: The Companions’ beliefs can be summed up as follows: Never retreat. Never surrender. We fight, so that our families may live. Goals: Be the first and best line of defense against the fiery hordes of Hitehkel. Typical Quests: Typical Companion quests involve sorties against the fire minions, as well as reconnaissance and patrols. Sometimes, if the need is great, quests may involve fighting to the heart of a fire minion stronghold to prevent the enemy gaining a powerful artifact, or other advantage against the gnomes. Renown Company of the Dead 1 Dead 3 Companion of the Dead 10 Brother/Sister of the Dead 25 Father/Mother of the Dead 50 Grandfather/Grandmother of the Dead Companion of the Dead by ? 25 Father/Mother of the Dead 50 Grandfather/Grandmother of the Dead Cooling Lands by Munin

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D&D 5e Dragonlance organization.

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  • by Ray Cordova, [email protected] last updated on July 12, 2015 at 10:07:43 AM

    122

    Factions and Organizations of Krynn The following are the factions and organizations unique to the world of Krynn.

    Company of the Dead

    The Company of the Dead is an elite organization of

    gnome warriors that are known for their berserker rage

    and willingness to fight to the death to defend the gnome

    warrens of central Taladas.

    Motto: I am dead. Victory in battle or dead I shall remain. Beliefs: The Companions beliefs can be summed up as follows:

    Never retreat. Never surrender.

    We fight, so that our families may live.

    Goals: Be the first and best line of defense against the fiery hordes of Hitehkel. Typical Quests: Typical Companion quests involve sorties against the fire minions, as well as reconnaissance

    and patrols. Sometimes, if the need is great, quests may

    involve fighting to the heart of a fire minion stronghold

    to prevent the enemy gaining a powerful artifact, or other

    advantage against the gnomes.

    Renown Company of the Dead 1 Dead 3 Companion of the Dead 10 Brother/Sister of the Dead 25 Father/Mother of the Dead 50 Grandfather/Grandmother of the Dead

    Companion of the Dead by ?

    25 Father/Mother of the Dead50 Grandfather/Grandmother of the Dead

    Cooling Lands by Munin