evaluation question 1

10
In what ways does your media product use, develop or challenge forms and conventions of real media products?

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In what ways does your media product

use, develop or challenge forms and conventions of real media products?

OUR FILM

• We decided to create a film about schizophrenia. As there are not that many films about this mental disorder, we thought it was a good idea to try and make people aware of it.

• Its about a boy who has paranoid schizophrenia, but he does not know this. He knows that there is something wrong with him but doesn’t know that it is paranoid schizophrenia. He is scared to tell anybody what is going on, which results him leaving his house and not returning back to it.

CONVENTIONS OF SOCIAL REALISM

• Wide shots- this is so the audience can get a good view of where the setting is and what’s going on

• Close-up shots- this allows the audience to see how the character is feeling and understand their emotions

• Dark lighting- social realism films are usually about serious incidents and the dark lighting helps to show that there is a dark and eerie presence over the film

• Semi- improvised scripts- this is to show the realistic side of films. It brings to life the realness as if two people were having a conversation without a camera being present.

HOW DOES YOUR MEDIA PRODUCT USE FORMS AND CONVENTIONS OF REAL LIFE MEDIA

PRODUCTS?

CAMERA ANGLES

• We used many of the conventional camera angles in our short film.

• Close- up shots were used to show the emotions of the character.

• Wide shots were used to show the surroundings of where the character is

• Dark lighting is used when he is alone in the living room to show that there is darkness lingering inside of his mind.

EDITING

• Jump cuts are used to build tension. We used this in the beginning of our film to show that it is not going to be a smooth running film and things are going to be jumpy in the film

• In some parts of the film we enhanced the lighting the show the mood of happiness and then suddenly change to dark lighting when the character’s mood changes dramatically.

THEME

• As said earlier, the theme of our film is social realism. Everyday people deal with being told they have schizophrenia or end up doing something wrong because of the disorder.

• Our film shows that some people are too scared to tell anyone what’s going on, which result in them having to deal with it on their own which can have bad consequences

• The film focuses on how the boy is feeling and has a voice over of him describing how he feels and how he feels that he can’t confide in anyone.

HOW DOES YOUR MEDIA PRODUCT DEVELOP FORMS AND CONVENTIONS OF REAL MEDIA

PRODUCTS

MISE EN SCENE

• One of the main conventions of social realism is having working class characters. This results in the costumes being associated and created with working class. However, as we wanted to create a dark vibe to the film, we had our character wear all black clothes to represent the darkness.

• We gave him a green jacket when he walks outside. This is so we can recognise him and see where he is going, but it also indicated to the audience that there could be hope of him being saved as is associated with goodwill

SOUND

• Most social realism films use diegetic and non-diegetic sound and music. We decided that we would only use diegetic sound and this helps the audience to know what the character is feeling. Many films do not use this as they feel like music helps to create the mood that the character is feeling.

• We think that having the voiceover will be very effective because on screen it will show him doing everyday things and then the voiceover will allow the audience to see how he’s feeling when doing these activities

• We also enhanced the sound of the pencil on the paper. We wanted to get across the aggression that the character is feeling when he is drawing.

IN WHAT WAYS DOES YOUR MEDIA PRODUCT CHALLENGE FORMS AND CONVENTIONS OF REAL

MEDIA PRODUCTS

CAMERA WORK

-We use a number of different shots in our film.

• We use close up shots to get the characters emotions across to the audience. Close up shots are also used to get a zoomed shot on a specific object or a specific feature

• We use a two shot to represent that he is imaging a person being there when in fact there isn’t.

• We use a wide shot to show where the scene is being set and to show the surrundings.

EDITING

• There is only one part of the film that has precise jumpy section. Many social realisms films have many jumpy sequences, but we only used one as we felt like having too many jumpy sequences in a short film would be too much.