enterprise employee engagement with gamification

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Enterprise Employee engagementusing gamificationEngage Employees Like Kids Play Video GamesMotivate Customers Like They Play Candy Crush

Little SisterMeGiven name is BennettFriends call me DutchDutch DriverCertifiedTexan

Me

Me

Me

Me

CertifiedMBTIMe

Basic

Expert

Master

CertifiedGamification

CertifiableHeadcase!Me

How could Accenture.?

2013

Dont do math in front of Groups

*=

Dont do math in front of groupsPositionFTE FTE Salary 100% Engagement35% Engaged Managers Yellow X .3559% Engaged Employees Gray X .59Calculated Costs Lost to Disengagement Yellow - BlueGamificationIntervention LiftRust * -.2CEO1$131,040Director10$1,310,400$458,640$270,598$1,039,802$207,960Manager100$13,104,000$4,586,400$2,705,976$10,398,024$2,079,605Team Lead1000$131,040,000$45,864,000$27,059,760$103,980,240$20,796,048Employee10000$1,310,400,000$458,640,000$270,597,600$1,039,802,400$207,960,480$1,455,985,440$509,549,040$300,633,934$1,155,220,466$231,044,093

Costs of Disengaged Employees2080 x $63/hr.

Gamification Deployed

Customer ServiceCall CenterGamification platform 80% adoption rate 1st weekGamification reduced training from 4 weeks to 14 hours averageResulting in 3 weeks of earned productivityAdopting agents reduced call time by 15%Sales improved between 8% and 12%The adopters outperformed non-users by 23%Average +9% higher customer satisfaction

Gamification

Gamification: The use of game elements and game dynamics in non-game arenas.

Loyalty programs

Behavioral Economics

Video Games

Self-determination Theory

AutonomyMasteryPurposeMotivation

DelegationNo MicromanagementNo MandatesManage my own timeRight competenciesRight experienceRight tasksRight supportRight timeFor memberFor the taskFor teamFor division For organizationReal-world impactsChallengingDevelopmentalExcitingLazzaro 4 Keys to Funhttp://www.selfdeterminationtheory.org/theory/

Path to Mastery

Player types

Player Types

PlayerActingWorldInteracting

Incentives / Rewards

Magic Circle / Scope

Business Objectives

Components PointsBadgesLeaderboardsAchievementsLevelsCountdown Dice

Progress BarMissionsAvatarsVirtual GoodsReal PrizesInventoryVirtual Currency

Aesthetics/EmotionSchemasNarrativeSubmissionFellowshipDiscoveryPersonal ExpressionFantasySensationChallengesContestsCompetitionCompromiseConflictCollaborationPrioritize

Fun

Fun

Fun

Points / Levels

ExperiencePointsCombatPointsKarmaPointsBrowniePoints

badges

LeaderboardsAugust 2015 Sales CompetitionPositionNameMTD#1 Person I don't trust$15,500#2Person I Hate$11,625#3Person I Hate$8,719#4Person I Hate$6,539#5Person I Hate$4,904#6Person I Hate$3,678#7Person I Hate$2,759#8Me$2,069#9Person Who Hates Me$1,552#10Person Who Hates Me$1,164#11Person Who Hates Me$873#12Person Who Hates Me$655#13Person Who Hates Me$491#14Person Who Hates Me$368

Game Mechanics

Schemas

BaseballFootballFutbolBasketballHockeyPokerGolf

narratives

Game inventor Kits

Thought Leaders

Mario HergerYu-Kai ChouGabe ZichermannMonica CornettiAndrzej MarczewskiKarl KappAn CoppensAlice KeelerNicole LazzaroAmy Jo Kim

Books

Questions?Answers.

Dutch Driver Contact InfoFacebookLinkedinTwitter Gmail Phone2563652730

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