engaging and sharing your vr experience
TRANSCRIPT
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Engaging and Sharing Your VR Experience
PatCat, founder of DevDiner.com
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How you can (and should) be making an impact on the future
of Virtual Reality.
PatCat, founder of DevDiner.com
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Approx 4 years Ago…
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I want to help people get into emerging tech and make great things.
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Okay. So, what should you do?
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4 easy steps!
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1Get VR. Show VR.
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Microcontrollers are fun.
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OSVR
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FOVE
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Dlodlo
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Qualcomm’s reference platform VR820
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Microsoft VR!
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1Get VR. Show VR.
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2Make things.
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2Avoid the drawer.
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Create entire worlds from your
imagination
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Use those worlds to inspire others to make
their own worlds.
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Personal projects
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Community projects
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Hackathons
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VR community events
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There is so much info online!
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3Don’t go it alone.
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There are already people here to help
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(Preview of final slide…)
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Let’s make VR an inclusive
community.
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We need all cultures, industries, communities,
personalities… everyone.
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The most exciting thing?
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4You can help shape VR
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Share your experiences, your
findings and creations
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Your contributions are more valuable than you realise!
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Try things and show how it
went!
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So much of VR is still largely
unexplored!
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Blog!
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Medium
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WordPress
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Squarespace
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Ask questions and join
conversations!
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StackOverflow
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Slack groups
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Give guidance to others
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Don’t have or want a blog?
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I’m looking for more writers!
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If you do write content
elsewhere
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Send me a link to your article!
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I run a weekly e-mail newsletter and (daily) Twitter
www.devdiner.com @devdiner
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Speak at events!
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Don’t like public speaking?
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Share your findings with other speakers instead
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One common question.
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Will VR last?
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People don’t want to lug a computer with them to the beach or on a train to while away
hours they would rather spend reading the sports or business section of the newspaper. Somehow, the microcomputer industry has
assumed that everyone would love to have a keyboard grafted on as an extension of their
fingers. It just is not so …
- New York Times, 1985
“”
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The truth [is] no online database will replace your daily newspaper, no CD-ROM can take the place of a competent teacher and no computer network
will change the way government works. …
Yet Nicholas Negroponte, director of the MIT Media Lab, predicts that we’ll soon buy books and
newspapers straight over the Internet. Uh, sure.
- Clifford Stoll, Newsweek, 1995
“”
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“[Television] won’t be able to hold on to any market it captures after the first six months. People will soon get tired of staring at a
plywood box every night.”
- Darryl Zanuck, 20th Century Fox, 1946
“”
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“When virtual reality gets cheaper than dating, society is doomed.”
- Dogbert (Scott Adams, Dilbert)
“”
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I in no way think that VR is going to be like 3DTV. It’s already too far along and
you see so much investment from all of the major players
- Kelly Alfieri — The New York Times’ VR Team
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The first half of 2016 alone saw $1.3 billion invested in
VR.
- 2016 report by IAB
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“I just tried HTC’s virtual reality headset Vive, and I’m certain
we’re on the precipice of a major change in computing. This is
going to change the world as we know it. Really.”
Dave Smith, Business Insider 2015
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It’s expected that 24 months from now, we’ll have a much better understanding of the four or five key use cases around how and why consumers will use VR, versus what they do on their phones,
iPads, TVs, and everything else.
“”- 2016 report by IAB
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VIRTUAL REALITY
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IS STILL BEING WORKED OUT.
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Which is an opportunity not a disadvantage!
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Remember the last point?
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4You can help shape VR
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How people respond to life-changing inventions…
- Morgan Housel, Innovation Isn’t Dead, Time Mag, 2015
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1I’ve never heard of it.
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2I’ve heard of it but don’t
understand it.
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3I understand it, but I don’t see how it’s useful.
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4I see how it could be fun for rich
people, but not me.
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5I use it, but it’s just a toy.
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6It’s becoming more useful for
me.
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7I use it all the time.
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8I could not imagine life without it.
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9Seriously, people lived without it?
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Don’t wait until step 9.
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Wrapping up…
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1Get VR. Show VR.
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2Avoid the drawer.
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3Don’t go it alone.
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4You can help shape VR
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5Please help shape VR