empowering the burn to design
TRANSCRIPT
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EMPOWERING THE BURN TO DE
- A CREATIVE JOURNEY FROM 2D TO 3D -
Pete BladesVehicle Designer
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Class Summary
- Learn how to unlock your hidden ideas that burn inside -
• Learn how Autodesk ® Sketchbook ® Pro and Autodesk ® Alias ® Autfacilitate:
• Fast creative techniques
•
Create the punchy sketch• Develop 3D visuals to inspire
• Captivate and stimulate your client
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Learning Objectives
- At the end of this class, you will be able to:
• Develop ideation techniques
• Create impactful sketches
• Understand basic Interface tools
• Creative quick modeling - translation of 2D to 3D
• Create an impactful 3D visual
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• Thank you for signing-UP! - if this class isn't for you ….no problem….
• Who am I ?
• A Short history……follows
introduction
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A SHORT HISTORY
• THE YEARS 2004 - 2008…….BEFORE Autodesk ® Sketchbook ® Pro
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• THE YEAR IS 2008…….A WAKE-UP to Autodesk ® Sketchbook ® Pro
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‘EMPOWERING THE BURN TO DESIGN’
• What do I mean by this ?
• Simply put : How do I get my ideas out ?
• Fast and Effectively
• With the X-Factor
+
Course outline
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IDEA - SKETCH - CONVINCE - 3-D MODEL
• BUT something is different today…… … ….never enou
• Its great to sketch its even better……TO MAKE BELIEVE !
IDEA - SKETCH - 3-D MODEL - BELIEVE
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content
PART 1: 2D - Demonstrate the techniques I use to quickly generate- Explore interface simplicity and the natural work flow
Autodesk ®
Sketchbook ®
Pro
• HOW WILL I DO THIS ?
I will demonstrate some ideation techniques and how I let the pe
HOW TO UNLOCK YOUR HIDDEN IDEAS
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SKETCHING WITH CURVES
• PART 2: 3D - Sketching with curves – learning to use Autodesk ® AliaAutomotive as a design tool
- The tools I use- Building simple surface
• Autodesk ® Alias ® Automotive DISCOVER YOUR
• HOW WILL I DO THIS ?
- Interface - keeping it simple- Curves are the secret- Simple surfaces – be happy to trash
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CREATING AN IMPACTFUL 3D VISUAL
• PART 3: 2D - Creating an impactful 3D Visual- Outputting an image from Autodesk ® Alias ® Automo- A little X-Factor
• HOW WILL I DO THIS ?
- Hardware shade simple set-up
- Setting the shot- Outputting for touch-up in Sketchbook Pro
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• The right subject matter – what you put in is what
Part :2d
HOW TO UNLOCK YOUR HIDDEN IDEAS
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Autodesk ® Sketchbook ® Pro
- Setting up your Wacom – makes life easy
- Lets look at the interface
- Quick sketches and tool demo
Part :2d
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Part :2d
Lets look at the interface
Autodesk ® Sketchbook ® Pro
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Part :2d
1 - Gradient 2 - line 3 - shadow
4 - lighter hues / accent 5 - screen effect / accent color 6 - bubbles
Into the DEMO ……
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Summaryart :2d
You should now:
• Understand creative ideation techniques
• Create impactful fast volume sketches• Have a basic understanding of Sketchbook Pro Interface
We looked at:
• Line weight
• Color Blocking and Light source• Highlighting
• Multiply and Screen
ELLIPSE TOOL
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Part :2d
Extras in the Hand-out
Tools used:
• Ellipse and Ruler guides
• Symmetry Tool• Marquee tool Squish – Scale – Rotate - Move
We looked at:
• Mirroring the canvas – ‘create fresh eyes’
• Lock transparency function
ELLIPSE TOOL
SYMMETRY TO
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Autodesk ® Alias ® Automotive
- My interface routine
- Marking menus
- Curves are the Secret
Part 2:3d
SKETCHING WITH CURVES
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Part 2:3d
Curve Editing
• THE RULE OF PSD : PROPORTION – SURFACE - DETAIL
2 degree
3 degree
5 degree
Sid i l i h
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Part 2:3d
Side view – Plan view – then…
Side view – F6 Plan view – F5
Perspective view – F8
I t th DEMO
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Into the DEMO ……
1 2 3
4 5 6
Part 2:3d
I t th DEMO
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7 8 9
10 11 12
Part 2:3d
Into the DEMO ……
T P t f Y M d l
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Part 2:3d Treasure a Part of Your Model
- The long tail rudders- The mechanical gyro pi- The main drive prop
I focused on the tail:
This element of the desigmotivates me further toresolve the model
B i S f i i t i k DEMO
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Part 2:3d Basic Surfacing – into a quick DEMO
Query
- Good curves createsgood surface
- Simple surfaces – behappy to trash
Summary
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Part 2:3d
Summary
You should now know:
• Some of the basics of the Alias Automotive interface
• how to translate your 2D sketch to 3D curves• How to uses Alias curve editing tools and Surface creation
We looked at:
• The Rule of PSD
• Treasuring a part of your model
CREATING AN IMPACTFUL 3D VISUAL
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Part 3:2d
•
Hardware Shade / Shaders
• Basic Environment
• Setting the Shot
CREATING AN IMPACTFUL 3D VISUAL
Hardware Shade / Shaders DEMO
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Part 3:2d Hardware Shade / Shaders – DEMO
•
Shader location – Assigning to surfaces
• Basic Environment – Gradient / Ground plane
Control Pa
Setting the Shot DEMO
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Part 3:2d Setting the Shot – DEMO
• Windows – Editors – Cameras – Lens Properties – Angle of View
• Exporting an Image from Alia
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Part 3:2d • Exporting an Image from Alia
Summary
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Part 3:2d Summary
You should now know:
• How to Hardware shade the model
• How to create a simple environment• How to use the Alias Automotive shader Library and assign
• How to export a high resolution image from Alias Automotiv
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Part 3:2d
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Question time
Conclusion
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Thank YOU 2 U
CONTACT INFO: [email protected]
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Autodesk, AutoCAD* [*if/when mentioned in the pertinent material, followed by an alphabetical list of all other trademarks mentioned in the material] are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belonservices offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2012 Autodesk, Inc. All rights reserved.