embiggen your knowledge: how cromulent design would make the simpsons less funny

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Embiggen Your Knowledge How Cromulent Design Would Make The Simpsons Less Funny 1 A Talk By Matthew Oliphant. Refresh Boston, January 28, 2010 Tuesday, February 2, 2010

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The focus of this talk was on working with users while both researching and designing.

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Page 1: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Embiggen  Your  KnowledgeHow  Cromulent  Design  Would  Make  The  Simpsons  Less  Funny

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 2: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

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OR!

A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 3: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Working  With  Users  Something  Something  Boring  Title

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 4: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

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The  Thing  Is...This  is  a  workshop.

A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 5: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

In  Memory  Of...Matt  Wallens.  August  9,  1974  to  February  4,  3010.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 6: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Users  Are  ChildrenChildren  With  Money  and  No  Curfew

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 7: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

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The  Bad  News  Is...You  have  to  care.  A  little.  Somewhat.  Sorta.

A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 8: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

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More  Bad  News...Users  will  lie.  And  youʼ’ll  base  your  design  on  that  lie.

A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 9: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Walk  in  Their  ShoesThough,  Running  Would  Be  Better  Since  You  Stole  Their  Shoes

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 10: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Talking  With  Listening  to  Users

The  most  important  thing  to  do  when  you  want  to  design  stuff  is  listen  to  the  people  you  are  designing  for.

Who  are  those  people?  Clients,  users,  support  workers...

How  do  you  listen  to  them  without  being  either  driven  crazy  or  hearing  things  you  donʼ’t  need  to  know?

Ask  the  right  questions,  the  right  way.  And  how  do  we  do  that,  Matthew?

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 11: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Open  Questions

✤ “Can  you  tell  me  the  last  time  you  had  a  problem  with  this  site?”

✤ “Can  you  show  me  how  you  think  itʼ’s  supposed  to  work?”

✤ “Whatʼ’s  the  best  way  you  can  think  of  to  make  it  work?”

✤ Open  questions  can  be  hard  for  some  people  to  answer.

✤ They  can  generate  a  lot  of  cruft.

✤ They  are  sometimes  the  best  way  to  find  out  what  to  do  next  without  leading  people  to  your  idea  of  the  answer.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 12: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Closed  Questions

✤ “Doesnʼ’t  it  suck  to  have  to  use  this  software  that  looks  like  Win95  &  Cobol  had  babies?”

✤ “Should  these  fields  always  display  instead  of  hiding  them  lie  youʼ’ve  done  there?”

✤ “Should  bulk-adding  work  like  this?”

✤ Closed  questions  are  good  follow-up  questions,  used  for  clarification.

✤ Use  them  sparingly  to  prompt  users  who  get  lost  in  their  answers  or  wonʼ’t  talk.

✤ They  often  say  more  about  you  than  what  youʼ’re  asking  about.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 13: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Importance  of  a  Proper  ThesisBe  Solution-Agnostic.  Lisa  Will  Respect  You  More.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 14: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Begin  Correctly

Typical...

✤ “What  should  the  Web  app  do?”

✤ “Where  does  the  button  go?”

✤ “Our  users  are  just  like  me,  when  I  was  in  the  field  15  years  ago!”

Better...

✤ “Whatʼ’s  the  goal?”

✤ “How  do  the  users  actually  get  work  done  today?”

✤ “What  slows  down  or  stops  a  task?”

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 15: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

“...Defile  what  I  defile!”

Ethnography  (contextual  inquiry,  artefacts)

✤ See  what  users  actually  do,  versus  what  they  (or  management)  say.

✤ It  takes  time  to  do  it  right.

✤ It  reveals  good  insights.

✤ It  lets  you  find  better  questions.

✤ It  doesnʼ’t  fit  into  Agile.  Stop  trying  to  cram  it  in!

✤ It  can  give  you  too  much  information.

✤ It  lets  you  say  big  words  like  Ethnography!

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 16: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Users  Tell  You  What  They  WantEspecially  When  You  Tell  Them  What  They  Want

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 17: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Focus  Group  or  Lack  Thereof

The  Good

✤ Lots  of  people.

✤ Fast  feedback.

✤ Snacks.

The  Bad

✤ Few  talkers.

✤ Hard  to  manage.

✤ Can  be  a  huge  waste  of  your  time  and  theirs.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 18: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Bring  Focus

How  to  make  it  go  well:

✤ Recruit  carefully  and  well.

✤ Recruit  well  and  carefully.

✤ Plan  all  details  of  the  conversation.

✤ Lead  the  conversation  (but  not  the  people).

✤ Bring  other-->s<--  to  take  notes  for  you.

✤ Have  your  own  opinions  and  share  them  when  the  time  is  right.

✤ Keep  people  for  less  time  than  expected.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 19: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

“Powerful.  Like  a  Gorilla.”Letting  Users  Design.  It  Gets  Worse  Before  It  Gets  Better.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 20: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Participatory  Design

✤ Collaboration  or  Committee?

✤ One  voice  =  One  idea

✤ Plus:  Users  tend  to  create  their  own  efficiencies  that  the  software,  the  process,  you,  and  management  donʼ’t  know  about.

✤ Minus:  Theyʼ’ve  internalized  everything  so  much  they  have  a  lot  of  trouble  expressing  their  ideas.

✤ Buy-in  can  become  more  important  than  good  design  decisions.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 21: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

Plays  Well  With  Others

How  to  make  it  go  well:

✤ Recruit  carefully  and  well.

✤ Listen  to  what  the  user  means,  not  what  they  say.

✤ Let  users  draw,  but  do  not  consider  their  drawing  to  be  design.

✤ A  userʼ’s  POV  is  only  one  POV.

✤ Involve  the  same  user(s)  at  each  step  of  the  project;  just  donʼ’t  forget  they  arenʼ’t  the  only  users  in  the  world.

✤ Their  agenda  is  not  your  agenda.  See  bullet  1.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 22: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

DesignThe  cause  of  &  solution  to  all  lifeʼ’s  problems.

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010

Page 23: Embiggen Your Knowledge: How Cromulent Design Would Make The Simpsons Less Funny

fin

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A  Talk  By  Matthew  Oliphant.  Refresh  Boston,  January  28,  2010

Tuesday, February 2, 2010