educate the educators
TRANSCRIPT
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Let There Be More Gamers; Educate The Educator
Terrell Johnson
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Table of contents1. Overview2. Background3. Rationale4. Methodology5. Conclusion
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OverviewEducate The Educator
How much does video games effect children and their learning? What are some effects of video games? How does playing video games educate children? What are some major issues playing video games in the classroom? What are ways some ways to use video games in a classroom setting?
Some parents & educators believe that video games are a problem.
Do not think children can learn from them?
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Negative Comments-Children spend too much time on the video games
-Video games are too expensive-Games should not be used in schools.
-All my child does is play video games how is he learning.-My child does not have many real friends, he only has online friends.
-My child does not have a social life. -My child is confused about real life and the fantasy world.
--Video games causes my child to be over competitive & angry.-Video Games are not appropriate for my child.
-My child is lazy & does not focus. -
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Positive Comments- Keeps my children occupied under my supervision – My
mother- Video Games were a good incentive for my children to
complete their chores and homework. – My mother- Mascots to advertise for good causes.- Empowering- Life changing- Spectacular
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YMCA Staff Comments-Child plays games to much does not educate them.
-Video Games are too available does not help educate. -Children are owning their own phones Ipad at a to early age.
-A lack of parental discipline and involvement-Teens and children mimic what they see.
-Teaches kids hand eye coordination, architectural design, and also stimulates the mind.
-Good depending on the game that will be played the children will act on what they see.
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Four Key Points
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Background“Some 53% of American adults age 18 and older
play video games and 97% of teens play video games.”
- Lenhart, Jones, and Macgill (2008)
Some children are learning how to play games before they can walk.
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• Atari• (SNES)• (NES)• Nintendo 64• Nintendo (Gamecube)• Nintendo (Wii) (Wii U)• SEGA (Genesis)• SEGA (Dreamcast)• SEGA (Saturn)• Playstation 1-4• Xbox (1) (360)
• Nintendo Gameboy (color) (advanced) (original)
• Nintendo Ds (3ds)• PS Vita• PSP• Sega (GameGear)• Neo Geo• Phones, IPAD,
Computers, Tablets• Arcades• Etc.
Background
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Rationale• Growing up as a gamer.• Watching children learn from
gaming.• Children excited to play and
learn.• YMCA working with children.• New way of teaching
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Methodology1. Cambridge College Library
1.Search Words used: 1.Video Games and Children2.Educating children with video games3.Gaming in the classroom
2. References1.Searched certain people that were mentioned as references in other peoples
works3. Mainly Scholarly Articles4. Websites – Google Search Engine
1.Maslow's Hierarchy of Needs5. Video Games – ex. Little Big Planet6. Top Experts
1.Angelone L.2.Baek Y. K.3.Simpson E.4.Anderson C.
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Conclusion