editing cutting

41
Editing

Upload: armthorpe-media

Post on 12-May-2015

759 views

Category:

Education


0 download

DESCRIPTION

Keynote from the lesson - intro to key terms in Editing - Cutting.

TRANSCRIPT

Page 1: Editing   cutting

Editing

Page 2: Editing   cutting

• Cutting: shot/reverse shot, eyeline match, graphic match, action match, jump cut, crosscutting, parallel editing, cutaway; insert.

• Other transitions, dissolve, fade-in, fade-out, wipe, superimposition, long take, short take, slow motion, ellipsis and expansion of time, post-production, visual effects.

Page 3: Editing   cutting

Cutting

Page 4: Editing   cutting

We have looked at how individual shots are framed for effect. As important is how these are linked together to tell the story in an efficient and stylish way.

Each decision of shot type and shot length will have an effect on the rhythm and mood of the scene.

Page 5: Editing   cutting

In the exam we can talk about this, and combine it with how sound is edited too, how it may vary from shot to shot, certainly where a two stories are intercut.

Page 6: Editing   cutting

The simplest way to talk about editing is to use the term cut, this is a straight edit where two ends of film are simply put together.

Page 7: Editing   cutting

The most common type of edit, we see someone perform an action, and in the subsequent shot the results of this action.

CONTINUITY EDITING

Page 8: Editing   cutting

The villain turns on the sprinklers

Page 9: Editing   cutting

The first sprinkler starts

Page 10: Editing   cutting

The second sprinkler is in full flow

Page 11: Editing   cutting

We see the chaos caused by the sprinklers

Page 12: Editing   cutting

Eyeline Match

Page 13: Editing   cutting

• The eyeline match begins with a character looking at something off-screen, there will then be a cut to the object or person at which he is looking.

Page 14: Editing   cutting

180 degree rule

Page 15: Editing   cutting

a basic film editing guideline that states that two characters (or other elements) in the same scene should always have the same left/right relationship to each other.

The new shot, from the opposite side, is known as a reverse angle.

Page 16: Editing   cutting
Page 17: Editing   cutting

Shot Reverse Shot

Page 18: Editing   cutting

one character is shown looking (often off-screen) at another character

then the other character is shown looking "back" at the first character.

Since the characters are shown facing in opposite directions, the viewer unconsciously assumes that they are looking at each other.

Page 19: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 20: Editing   cutting

The Cutaway

Page 21: Editing   cutting

A cutaway is the interruption of a continuously-filmed action by inserting a view of something else. It is usually followed by a cutback to the first shot, but not always.

Watch out for cutaways, to show parallel action, in a different location. Ask yourself why it is there.

Page 22: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 23: Editing   cutting

The Insert

Page 24: Editing   cutting

An insert is a shot of part of a scene as filmed from a different angle and/or focal length from the master shot.

Inserts emphasise a different aspect of the action due to the different framing.

Often they are of detail in the action

Page 25: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 26: Editing   cutting

Cutting on Action(ACTION MATCH)

Page 27: Editing   cutting

Cutting on action is where the editor cuts from one shot to another view that "matches" the first shot's action and energy.

Page 28: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 29: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 30: Editing   cutting

Graphic Match(Match Cut)

Page 31: Editing   cutting

• A graphic match, is a cut between either two different objects, two different spaces, or two different compositions in which an object in the two shots graphically match

• often helping to establish a strong continuity of action and linking the two shots metaphorically

Page 32: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 33: Editing   cutting

Parallel Editing(Cross Cutting)

Page 34: Editing   cutting

Parallel editing (cross cutting) is the technique of alternating two or more scenes that often happen simultaneously but in different locations. If the scenes are simultaneous, they occasionally culminate in a single place, where the relevant parties confront each other.

Page 35: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 36: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 37: Editing   cutting

Jump Cut

Page 38: Editing   cutting

A jump cut is a cut in which two sequential shots of the same subject are taken from camera positions that vary only slightly.

This type of edit causes the subject of the shots to appear to "jump" position in a discontinuous way.

It often gives a sense of SPEED to a sequence.

It DOES NOT mean jumping from one scene to another!

Page 39: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 40: Editing   cutting

QuickTime™ and aAVC Coding decompressor

are needed to see this picture.

Page 41: Editing   cutting

• CREATE AN EDUCATIONAL VIDEO THAT EXPLAINS THE FOLLOWING!

• Cutting: shot/reverse shot, eyeline match, graphic match, action match, jump cut, crosscutting, parallel editing, cutaway; insert.