“easy” gui toolkits peter centgraf 05-830 advanced ui software fall 2004

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“Easy” GUI Toolkits Peter Centgraf 05-830 Advanced UI Software Fall 2004

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“Easy” GUI Toolkits

Peter Centgraf

05-830 Advanced UI Software

Fall 2004

Introduction to the Problem(s) How do we define “Easy”?

Low developer learning curve? Maps well to some metaphor? Low working memory load? Low configuration/setup overhead? No code? Usable by ... non-developers? ... children?

Types of “Easy” UI Development Visual Prototyping

Used in early design iteration Simulates, rather than implements Limited interactivity and computation Sometimes bridged into RAD systems

Types of “Easy” UI Development Rapid Application Development

Buzzword Alert! Design priority on high turnaround rather than

unique and complex applications. "Real" development => complete applications Often focused on corporate IT/database apps

Types of “Easy” UI Development End User Programming

"The document is the program“ Simple interactive documents and tools Excel spreadsheets are EUP ... but so are Access forms! ... and Flash animations! ... and Alice 3D worlds!

Are these problems distinct?

Yes … No … Sometimes Different domains, similar issues Complexity/power tradeoffs at different scales Remember this? <http://www-2.cs.cmu.edu/~NatProg/projectoverview.html>

Everybody Wants to Rule the World Many systems address these problems

(Developers love to write developer tools!) Common design themes are often repeated

The remainder of this talk will discuss: The most common approaches (Many) systems that exemplify them

1…2…3… “Easy”

1. Edit Visually

2. Simplify the Model

3. Use a High-Level Language

1. Edit Visually

We’ve seen this all before… See Lecture 9 for more details

Editing graphical layouts with a graphical tool It just makes sense It provides great productivity improvements It has been reimplemented ad nauseum

1. Edit Visually

Some are stand-alone tools Glade

UI Builder for GTK+ Toolkit Code generators for many languages Dynamic interface from XML description http://glade.gnome.org/

wxGlade UI Builder for wxWidgets Toolkit Popular among Python developers http://wxglade.sourceforge.net/

1. Edit Visually: Glade

1. Edit Visually: wxGlade

1. Edit Visually

Some have additional development features Mac OS X Interface Builder

Apple Cocoa or Carbon Toolkits Tied to AppleScript or Objective-C code objects Visual elements described in “nib” resource file Component interactions via generated code Some auto-generation of database access forms “Test Mode” preview from user’s perspective

1. Edit Visually: Interface Builder

1. Edit Visually

Some are part of complete IDEs Eclipse Visual Editor Project

Sponsored by IBM Supports Swing and SWT Bi-directional code and visual editing http://www.eclipse.org/vep/

NetBeans IDE Sponsored by Sun Supports Swing, JSP, mobile Java http://www.netbeans.org

1. Edit Visually: Eclipse Visual Editor

1. Edit Visually: NetBeans IDE

1. Edit Visually

And many more… Visual Basic Visual Studio .NET Java Studio Creator Borland Delphi, Kylix, JBuilder IntelliJ IDEA Need I go on?

2. Simplify the Model

“Model” here refers to the program structure A broad class of solutions Move toward lower complexity and power

2. Simplify the Model

Work with primarily static forms Match program to capabilities of visual designer Dynamic elements limited to widget contents Visual Basic is most prominent example Sufficient for a wide variety of business apps Most successful implementations allow extension

via languages with more dynamic capabilities

2. Simplify the Model: Visual Basic Visual Basic <= 6

Second-highest google hit rate of all languages according to http://www.dedasys.com/articles/language_popularity.html

Visual “forms” and pure-code “modules” Uses event-based language to script widgets Extensive library of COM/ActiveX components

Common dialog types (OK-Cancel, Yes-No, etc.) Web browser Database-backed table and tree controls

2. Simplify the Model

Layout containers Adds automatic continuous resizing to forms A simple but important upgrade More gracefully supports dynamic components Also used in more complex toolkits, e.g. Swing

2. Simplify the Model: Tk

Tk Created by John Ousterhout, 1988 Intended to be paired with his TCL script Three simple layout managers

Pack – places widgets in a vertical or horizontal group Grid – aligns widgets in columns and rows Place – manual absolute positioning

Nested “frames” with different layout managers Complex layouts possible with simple combination

2. Simplify the Model: Tk

2. Simplify the Model: WindowsForms .NET Windows.Forms

Used with Visual Basic.NET, C#, etc. Adds dynamic layout via “dock” and “anchor” “Docked” widgets snap to edge of frame

When edge moves, widget resizes “Anchored” widgets are fixed relative to edge

When edge moves, widget moved an equal distance

2. Simplify the Model: WindowsForms

2. Simplify the Model: WindowsForms

2. Simplify the Model

Stack of Cards Metaphor Pioneered by Apple HyperCard

… SuperCard, MetaCard, PythonCard, Dreamcard Emphasis on data navigation and persistence “Stack” can take different forms

Each card has a different layout, different functionality Each card has the same layout, different data

Easily navigate forward/back or follow links Persist all data in widgets with a single command

2. Simplify the Model: Revolution Runtime Revolution

Cross-platform development environment “Professional” version of Dreamcard Combines stack metaphor with dynamic OO scripting

2. Simplify the Model

Use High-Level Components Provide complex functionality in discrete units Isolate intensely graphical or interactive code Embed major portions of other applications Best used in combination with:

Visual Layout Event-based Languages Object-Oriented Languages

2. Simplify the Model: Mozilla Control Provides a full web

rendering component Similar to MS Internet

Explorer control Exposes events and

methods Respond to user action Manipulate HTML DOM

2. Simplify the Model: PDFKit Provides a full PDF

rendering view Exposes document

structure via methods Table of Contents Bookmarks

PDFView no-code viewer w/ printing, etc.

Separate projects for: Mac OS X 10.4 GNUstep

2. Simplify the Model

Address a highly-specific domain Limit the scope of the toolkit Support a particular niche

Database editing forms 2D animations for children

2. Simplify the Model: Access Forms MS Access

Visual form builder tool Similar to VB layout tool No scripting required Widgets populated from a

database or query

2. Simplify the Model: HANDS HANDS

Programming for children Cards represent data Scripts animate objects Language innovations

Aggregate operators Tabular queries

Quick Break – 5 Minutes

3. Use a High-Level Language Simplified languages for simplified toolkits

Reduce complexity Increase code readability Code in terms of user mental model Encourage “fast and loose” development Provide a structured, graphical code editor

3. Use a High-Level Language Wrapper libraries

Expose a friendlier API to an existing toolkit Hide some features, automate others EasyGTK

Dramatically reduces initialization code Provides sane defaults for complex components Simple “Hello World” from 30 lines to < 10

3. Use a High-Level Language: EasyGTK #include "easygtk.h" GtkWidget *win, *box, *text, *button; void main(int argc, char *argv[]) { gtk_init(&argc, &argv); win e_window_create("Hello World", 400, 200, 100, 100, exit); box e_box_create(win, E_VERTICAL, 2); text e_text_create(box, FALSE, "Hello World!", E_NO_FUNC); button e_button_create(box, "Close", exit); gtk_main(); }

3. Use a High-Level Language “English-like” syntax

Intends to emulate natural language No special symbols Optional articles, prepositions – “a”, “the”, “of”, “to”

Enhances readability Statements are imperative verb clauses Most code has direct spoken equivalent

3. Use a High-Level Language:AppleScript AppleScript

Designed by Apple as end user scripting language Send messages via “tell” block Respond to events via “on” block Handle errors with “try … on error” blocks

on clicked theObject tell window of the object try set theRate to the contents of text field "rate" as number set theAmount to contents of text field "amount" as a number set the contents of text field "total" to 0

3. Use a High-Level Language: Transcript Native language of Runtime Revolution Provides high-level facilities

Events Aggregate operators Regular expression matching

if workQueue is not empty then send "doWork" to me in .0001 seconds put the result into gWorkMessage else close file gLogFile enable group "optionalControlGroup" end if

3. Use a High-Level Language Event-based languages

Almost all languages support this style Some make events and handlers first-class

VB – Event handlers are primary code entry points AppleScript – “on” and “tell” blocks Transcript – “send” command EasyGTK – callback functions SUIT – “Interest procedures”

Maps to stimulus-response mental model

3. Use a High-Level Language Dynamic typing and conversion

Common among scripting languages Automatically converts data types when needed Encourages focus on action rather than data Examples:

VB “Variant” type All AppleScript variables

Global variables All AppleScript variables Tk components in TCL container heirarchy

.window.frame.button.label = “Click Me!”

3. Use a High-Level Language Structured, graphical code editors

Replace code with graphical blocks and menus Syntax errors are impossible! Can reduce semantic errors via static analysis Visibility of options is extremely high Slows down fast typists

3. Use a High-Level Language: Alice Alice

Interactive 3D programming Targeted to beginning programmers (early teens) Supports:

Events Concurrency Functional abstraction Visual, guided debugging

3. Use a High-Level Language: Alice

3. Use a High-Level Language: AgentSheets AgentSheets

Sets of dynamic, interacting agents Combines spreadsheet metaphor and productions Spreadsheet organizes agents Productions provide behavior

Similar to events, provides explicit stimulus-response Block editor for productions

Less rigid than Alice Allows typing of expressions and values

3. Use a High-Level Language: AgentSheets

Conclusions

“Easy” is not a simple thing Tradeoffs between power and simplicity Different target audiences with different skills Common issues and related solutions

Multiple Approaches Simplify the framework’s capabilities Simplify the development language Many ways to do both