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    Running Head: COLLABORATION

    1

    Integrating Technology into the Social Studies Curriculum

    Module 7: Assignment 3

    Group A: Glenda Ainsworth, Karen Dunker

    Integrating Technology Into Classroom Curriculum: E6805 UA

    Dr. Cedrick Gilbert

    Argosy University

    February 25, 2010

    and

    Collaboration Reflection

    Module 4, Assignment 1

    Glenda Ainsworth

    E6925: Capstone Project

    Dr. Cynthia Mishlove

    Argosy University

    March 12, 2011

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    COLLABORATION 2

    Collaboration Reflection

    Collaboration, or the act of working in cooperation with others, is an essential part of learning

    and helps create effective teams in relation to academic projects. In today's world, people collaborate

    effectively when they share, exchange and distribute information in a variety of ways (Henrico, 2011).

    Email, chat rooms, Wikis and video conferencing are common ways to collaborate within the online

    community. According to Merchant (2009) Wikis provide provide resources through which students in

    many locations can collaborate. Many students at Argosy University communicate via the chat rooms

    and email, and also the occasional phone call that has also been necessary at times.

    Collaboration of resources and knowledge comes about for various reasons. Some scholars

    collaborate because they need certain data, because it is time efficient, or when they lack the expertise

    to take the next step in the project or research (Harley, Acord, & King, 2010). Others collaborate to

    produce shared works that fulfill the requirements of specific courses or classes.

    Merchant (2009) sees collaboration as a way to stress social participation and to advocate

    sharing and working together, but successful collaboration is not always easy. At Argosy University

    students avoid arguments and conflicts that might cause misunderstandings and hurt feelings during

    their chat room communications by maintaining an agreed upon code of conduct. Namsock, Nielsen,

    and Chan, (2010) indicate that misunderstandings occur because on-line communication makes it

    difficult to process social and emotional cues. This is true at Argosy University as well, but with

    multiple email messages and questions students work through the confusion and reach the

    understanding necessary to complete their work. Beames, Klenowski and Lloyd (2010) suggest that

    modeling the social elements during the collaboration process, such as social protocols, is considered

    fundamental to success.

    Jahnke (2010) also indicates that collaboration can bring students up to the same level of

    understanding "for a particular task" (p. 232). This is true for students who are not afraid to ask

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    COLLABORATION 3

    questions of their peers or those who read other student's work to get a glimpse of the greater

    knowledge available.

    This teamwork project in this example has been a process of getting to know the subject of

    integrating technology into the curriculum and also learning from my fellow classmate. Dalsgaard and

    Paulsen (2009) propose that collaborativelearning requires participation in a learning community but

    limits individual flexibility. This has not been the case with this group project. Instead there has been

    creative flexibility, the rewarding social participation, the working through the confusion, and that sight

    of greater knowledge from peers and instructors.

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    COLLABORATION 4

    Integrating Technology into the

    Social Studies Classroom Curriculum

    Roblyer (2006) proposes that: "just as different learning needs call for different teaching

    methods, effective technology integration depends on a well-planned match of needs with resources

    and teaching strategies, along with classroom conditions that support them" (p. 36). Schools that

    prepare students by integrating technology into the curriculum also help students become competent

    and proficient technology users (Argosy, 2010). Integrating technology is more than just plug and play,

    it is identifying and assessing the technology needs, determining the strategies and tools;

    implementation of the program; and finally, after implementation, the process begins again with

    assessing how the technology accomplished its goals.

    Components of Curriculum

    This project integrates technology in the Social Studies curriculum for middle grade school,

    grades 6-9. The components of the curriculum are Geography, U.S. History, Civics and Economics

    with one project from each class identified for technology development.

    Curriculum Evaluation

    According to Argosy (2010), some important issues to consider when selecting instructional

    software include addressing learner needs and evaluating the effectiveness of the applications and its

    relevance to the lesson. The four components of the unit pertaining to Social studies, for middle grade

    students, include Geography, Civics, Economics and U.S. History. The technology that was integrated

    into these components reflects the learner needs of this cohort, as well as, their relevance to the lessons

    objectives. Students in this age range, according to Argosy, (2010) are referred to as the neo-

    millennials. Hence, these students were born in the year 2000 and after. Their learner needs are

    described as needing cooperative learning experiences, a preference for a teacher that implements a

    constructivist approach, and the need to utilize multi-media sensory learning experiences due their

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    COLLABORATION 5

    tech-savvy skills.

    In order to meet this generations learner needs, the four components were designed utilizing a

    constructivist approach combined with technology such as the Internet, PowerPoint, interactive map

    and world atlas websites, and web-hosting websites. According to Roblyer (2006), integrating

    technology into the lessons that are designed with utilizing a constructivist approach, including

    cooperative learning experiences, discovery, addressing real-life situations and group activities that

    foster group problem-solving to create group PowerPoint presentations, a group website, utilizing

    interactive map websites and desktop publishing software to create a travel brochure, are beneficial for

    students. Hence, these lessons serve to facilitate the development of higher ordered thinking as students

    collaborate together to comprehend, apply learning, analyze, synthesize and evaluate data.

    Areas of Technology Integration

    Social Studies provide a myriad of possibilities with regards to integrating technology into the

    curriculum. In this report the focus has been on Geography, U.S. History, Civics and Economics.

    Additional areas of focus could be religion, humanities or the natural sciences.

    Consider these important points integrating the sources and resources of technology and

    integration. Students need to know how to locate, critically evaluate, use, and communicate through

    technology resources. Students need to know about the hardware, how to use the devices and how to

    prepare multimedia presentations. Students need to know how to comprehend the language of visual

    images and how they play a role in communication. Students need to know how to separate out bias

    and inaccuracies and learn to question the validity of what they see and read (Roblyer, 2006). Taken

    into consideration when building a Social Studies curriculum, these objectives can provide a course of

    action or itinerary to fledgling and veteran teachers alike.

    Technology Integration Strategies

    The five technology integration strategies that were used in conjunction with the four

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    COLLABORATION 6

    components include cooperative learning, discovery learning, problem-solving, inquiry teaching and

    case study-based learning. Cooperative learning reflects activities that are designed for small groups

    and in each of the four components, cooperative learning is utilized. Hence, it promotes intellectual, as

    well as, social/emotional development as students learn to share ideas, negotiate, problem-solve and

    establish group roles (Seifert & Hoffnung, 2000).

    In the lesson pertaining to U.S History, the students work collaboratively to utilize the internet

    and select a famous African American leader. Additionally, they are to answer a specific set of

    questions related to birth place, death (if relevant), family and marriage, educational background and

    major contributions and then present these components in a PowerPoint presentation.

    Discovery learning involves students posing questions and seeking answers. In essence,

    utilizing this strategy requires the student to know something before they can discover something

    (Orlich, et al., 2007). In the Geography activity the student is required to select a geographical location

    and create a brochure utilizing desktop publishing software including location, travel schedule,

    historical sites etc. The student enters into the activity with some information about locations, time

    zones and perhaps some historical information, but lacks a more in-depth understanding that will come

    from the discovery experience of researching and acquiring the data through the internet, interactive

    map and world atlas websites.

    Problem-based learning involves questions that are presented to the student to be solved.

    Additionally, the strategy of inquiry teaching is also utilized in this lesson as students must investigate,

    analyze data and draw conclusions. In the lesson on scarcity pertaining to the Economics component,

    students work collaboratively in groups and research economic scarcity after a devastating earthquake

    as it might pertain to real life. They utilize the internet for research and then evaluate, analyze and

    synthesize their data and create a PowerPoint presentation.

    Case study based learning is a method that involves group discussions pertaining to real-life

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    COLLABORATION 7

    situations with the goal of building knowledge. In the lesson on citizenship pertaining to the component

    of Civics, students are asked to take an in-depth look at the role of being a citizen pertaining to rights

    and responsibilities. Additionally, they are asked to investigate ways citizens can take part in civic life.

    After gathering all data using the Internet and various websites, students will analyze, evaluate and

    synthesize information and create a website to share with others.

    Technology Integration Tools

    The tools used for this curriculum development are Microsoft Word and other text editing

    programs, desktop publishing programs, PowerPoint and other presentation software, and free

    website hosting, along with various Internet sites including roadmap websites, atlas of world maps

    websites, and African American leaders websites.

    Using Microsoft Word as a technological tool has been found effective especially for students

    with learning disabilities. Hetzroni and Shriever (2004) state "Illegible handwriting, spelling

    mistakes, and lack of text organization skills affect the academic outcomes of students with writing

    disabilities" and Word can help strengthen these abilities in all students.

    Desktop publishing software is designed to permit the student to communicate with specific

    audiences. As the students learn the software they are also learning communication skills that

    effectively convey an appropriate message to other students and their intended audiences.

    PowerPoint and other presentation software are used to teach students to be technologically

    competent in the area of multimedia. Students can achieve competence in computer skills using these

    software resources in the form of tutorials, student presentations, and creating resources for other

    students. PowerPoint presentations as tutorials can be used by students who have missed classes or

    who are having particular difficulty in understanding concepts or who may need a refresher for difficult

    subjects.

    Free WebHosting is a resource that is gaining acceptance in the academic world. Students are

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    COLLABORATION 8

    creating sites that are used by other students as references, but at the student's level rather than a

    textbook level. These resources are great for "encouraging future generations to get the most out of web

    hosting to support knowledge growth" in various academic areas (WebHostingclue.com, 2009). And

    according to Melissa Monti (2005) student created resources have been found to be "good sense and

    good practice and appears much more interesting and relevant" than what comes from the teacher

    alone.

    The various Internet sites used as tools for integrating technology into the classroom curriculum

    are only limited by the time it takes to search. Roadmaps website, Atlas of world maps website,

    and Great African American leaders website are just a short list of possible websites that could be used

    and provide only a starting point for the students to begin their investigation. For instance, in the area

    of Geography the possible sites could be found using the key words countries, continents, maps,

    landforms, states, aerial maps, cartography, capitols etc. Additionally, as students become familiar with

    the subject they are studying they could also be asked to recommend sites that they have discovered.

    Plan for Integrating Technology

    Geography

    Creating a Travel Brochure, Grades 6th-8th, Length of Duration- six weeks

    Phase 1: Purpose: To provide students with a collaborative learning experience by giving the

    students an opportunity to select a geographical location and utilize desktop publishing programs to

    create a travel brochure with pictures, a travel schedule, historical sites and other geographical features

    that would want to make visitors go there.

    Phase 2: Objectives and assessment: To foster cooperative learning combined with the use of

    technology (desktop publishing to create brochure) and (Word to create narrative) and the Internet, in

    order to increase students' knowledge of geography, time zones and traveling, historical sites and other

    interesting geographical features.

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    COLLABORATION 9

    The following objectives and assessments will help identify student achievement.

    1. Objective- student will obtain information pertaining to maps, road and travel distance, and

    various locations with the outcome of creating a bibliography. The assessment tool utilized will

    include a rubric.

    2. Objective- student will participate in a computer lab experience and learn how to utilize desktop

    publishing with the outcome of creating a brochure. The assessment will include a rubric for the

    final project.

    3. Objective- student will report the information obtained with the outcome of creating a narrative

    utilizing Word. The assessment tool will include a rubric.

    Phase 3: Design Integration Strategies: The following timeline reflects the integration.

    Week 1- The unit will be introduced to the class whereby students will be informed of usage of

    the Internet to conduct their research on a specific location that they want to focus on, as well as,

    websites that the teacher will provide concerning maps and road distance. Examples of completed

    brochures will be shown to the students, groups will be formed, and specifics regarding the narrative

    and bibliography will be discussed pertaining to expectancies and grading.

    Week 2- The students will go to the computer lab and the Media Specialist will conduct training

    on usage of desktop publishing.

    Week 3- The students will work in groups and conduct the necessary research on the internet

    and obtain information for their brochure including location, travel schedule, pictures, and document

    sources for bibliography.

    Week 4- The students will utilize Word and complete their narrative and bibliography.

    Week 5- The students will create their travel brochures utilizing desktop publishing software.

    Week 6- The students will present their brochures to the class as a group.

    Phase 4- Preparing the instructional environment: Prior to introducing the unit to the class, the

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    COLLABORATION 10

    teacher will prepare a list of necessary websites for the students to utilize; collect samples of completed

    brochures; and reserve the computer lab time with the Media Specialist.

    Phase 5- Evaluate/Revise: After having previously implementing this unit and evaluating the

    outcomes, it became clear that utilizing desktop publishing software to create the brochures provided

    more opportunity to develop skills as well as utilizing technology than the prior usage of paper art

    materials.

    U.S. History

    A Famous African American, Grades 6th-8th, Length of Duration- five weeks

    Phase 1: Purpose: to facilitate discovery learning with in the context of cooperative learning

    groups of 3 students each, combining technology in order to research biographical data to construct a

    timeline pertaining to the historical figure. Specific areas include: place and date of birth; place and

    date of death or current status; details of early life; marriage/family info; education background; major

    contributions and accomplishments.

    Phase 2: Objectives and assessment: to foster discover learning in a cooperative learning

    context, integrating technology in order to increase student knowledge of chosen historical figure,

    major impact on the world, and to develop technology skills.

    The following objectives and assessments will help identify student achievement.

    1. Objective- student will obtain information using the internet pertaining to famous African

    American leaders regarding six specific areas with the outcome of creating a word document

    with the detailed information. The assessment tool utilized will include a rubric.

    2. Objective- student will participate in a computer lab experience and learn how to utilize

    PowerPoint with the outcome of creating a six-slide presentation. The assessment will

    include a rubric for the final presentation.

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    COLLABORATION 11

    3. Objective- student will work in groups and create a PowerPoint presentation with the

    outcome of presenting final product to class. The assessment tool will include a rubric.

    Phase 3: Design Integration Strategies: The following timeline reflects the integration.

    Week 1- The unit will be introduced to the class whereby students will be informed of usage of

    the Internet to conduct their research on famous leaders, as well as a website to facilitate the search.

    Example of completed PowerPoint presentation will be reviewed by the class as well as the

    expectancies and grading.

    Week 2- The students will go to the computer lab and the Media Specialist will conduct training

    on usage of PowerPoint or other presentation software.

    Week 3- The students will work in groups and conduct the necessary research on the Internet

    and obtain information for their chosen famous leader and utilize Word or other text editing software

    to document the specific six areas provided by the teacher to be included on the presentation.

    Week 4- The students will utilize presentation software and work collaboratively on developing

    their presentation.

    Week 5- The students will present their presentation as a group.

    Phase 4- Preparing the instructional environment: Prior to introducing the unit to the class, the

    teacher will prepare a list of necessary websites for the students to utilize; collect sample of completed

    Power Point presentation; and reserve the computer lab time with the Media Specialist.

    Phase 5- Evaluate/Revise: After having previously implementing this unit and evaluating the

    outcomes, it became clear that utilizing presentation software such as PowerPoint to create the

    presentation provided more opportunity to develop skills as well as utilizing technology than the prior

    usage of submitting a written report.

    Civics

    Role of the Citizen, Grades 6th-8th, Length of Duration- five weeks

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    COLLABORATION 12

    Phase 1: Purpose: to facilitate case study-based learning within the context of cooperative

    learning groups of 3-5 students each, combining technology in order to research historical data to

    construct a website page pertaining to citizenship and what each student or group of students feel about

    what comprises citizenship. Specific areas include: rights of citizens, responsibilities of citizens,

    notable examples and why they are important, ways that citizens can take part in civic life (what is

    civic life?).

    Phase 2: Objectives and assessment: to foster case study-based learning in a cooperative

    learning context, integrating technology in order to increase student knowledge of citizenship; the

    impact they can have on their world; and to develop technology and social networking skills by

    building a website and sharing it with others.

    The following objectives and assessments will help identify student achievement.

    1. Objective- student will use the Internet and other resources to obtain information concerning the

    roles of a citizen in America regarding six specific questions with the outcome of creating a

    website with the detailed information. The assessment tool utilized will include a rubric.

    2. Objective- students will participate in a computer lab lesson and learn how to create web pages

    with the outcome of creating a 6-10 page website. The assessment will include a rubric for the

    final website.

    3. Objective- student will work in groups and create a website with the outcome of presenting

    final product to the class. The assessment tool for the presentation will include a rubric.

    Phase 3: Design Integration Strategies: The following timeline reflects the integration.

    Week 1- The unit will be introduced to the class whereby students will be informed of usage of

    the internet to conduct their research on their roles and responsibilities as citizens of the United States.

    A handout with website suggestions will be provided to facilitate the search as well as other key words

    that might be used. Students will compile documents, images and commentaries and references to

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    COLLABORATION 13

    include in the website. Example of a completed website will be reviewed by the class as well as a

    detailed rubric for grading specific elements (documents, images, commentaries and references) of the

    website.

    Week 2- The students will go to the computer lab and the Media Specialist will conduct training

    on web page development, hosting and maintenance of websites. Students will also continue with Week

    1 assignment as needed.

    Week 3- The students will work in groups and continue the necessary research on the internet

    and obtain information for the questions regarding citizenship and utilize Word to document the

    specific six questions provided by the teacher to be included on the website.

    Week 4- The students will utilize free WebHosting at a specified free hosting site and work

    collaboratively on developing their website and the presentation of the website.

    Week 5- The students will present their website as a group, use a rubric to critique the websites

    and the presentations of the websites of their peers.

    Economics

    Scarcity - Productive Resources are Limited, Grades 6th-8th, Length of Duration- five weeks

    Phase 1: Purpose: to facilitate problem-based learning within the context of cooperative

    learning groups of 3-5 students each, combining technology in order to research scarcity after a

    devastating earthquake. Students will research historical data to construct a presentation using

    PowerPoint, or other presentation software, pertaining to scarcity and what each student or group of

    students could do to prepare for it, prevent it from happening or find other solutions to the problem.

    Specific areas of interest include: definition of scarcity, examples from current world situations,

    resources that show signs of dwindling, substitution resources, present and future possible

    consequences, evaluation of choices.

    Phase 2: Objectives and assessment: to foster problem-based learning in a cooperative learning

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    COLLABORATION 14

    context, integrating technology in order to increase student knowledge of the economic problem of

    scarcity, the impact of scarcity on their world, and to develop technology skills creating presentations

    and sharing them with others. Assessment will be determined by rubric.

    The following objectives and assessments will help identify student achievement.

    1. Objective- Students will be presented a problem-based learning scenario regarding a small,

    secluded community that has been devastated by an earthquake. Students will work

    collaboratively to answer the questions of Standard EC.5-8.1: Scarcity - Productive resources

    are limited. Therefore, people cannot have all the goods and services they want; as a result, they

    must choose some things and give up others. The assessment tool utilized will include a rubric.

    2. Objective- Students will use the points expressed in the standards to articulate solutions to the

    problem of scarcity and determine possible solutions and consequences of those solutions. After

    research and essay writing, students will present their version of the solution to other groups of

    students and then debate the best possible solution. The assessment will include a rubric for the

    final presentation using PowerPoint or other presentation software. Points expressed in the

    standards include the following:

    1. Scarcity is the condition of not being able to have all of the goods and services that one

    wants.

    2. Like individuals, governments and societies experience scarcity because human wants

    exceed what can be made from all available resources.

    3. Choices involve trading off the expected value of one opportunity against the expected

    value of its best alternative.

    4. The choices people make have both present and future consequences.

    5. The evaluation of choices and opportunity costs is subjective; such evaluations differ

    across individuals and societies.

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    COLLABORATION 15

    3. Objective- student will work in groups and create a presentation using PowerPoint or other

    presentation software, with the outcome of presenting final product to the class. The assessment

    tool for the presentation will include a rubric.

    Phase 3: Design Integration Strategies: The following timeline reflects the integration.

    Week 1- The unit will be introduced to the class whereby students will be presented a problem-

    based learning scenario regarding a small, secluded community that has be devastated by an

    earthquake. Students will compile information regarding what goods and services will be available and

    what will be scarce or not available. Students will be assigned groups that simulate community

    members including demographics, attitudes, levels of preparedness etc. In groups students will decide

    on appropriate actions to take before the Community Emergency Committee. Students will research

    possible scenarios and solutions using the Internet and other resources provided

    Week 2- The students will go to the computer lab and the Media Specialist will conduct training

    on presentations using various software and Internet search options including EBSCO and other

    database sites that might be available. They will also attend a session with the Library Media Specialist

    who will conduct training on APA style, citations and references. Students will also continue with Week

    1 assignment as needed.

    Week 3- The students will work in groups and continue the necessary research on the Internet

    and obtain information for the questions regarding scarcity and will use word processing software to

    document the specific points provided by the teacher to be included in the final presentation.

    Week 4- The students will work collaboratively on developing their debate strategies and their

    presentation.

    Week 5- The students will present their presentation as a group using presentation software,

    answer questions that debate their conclusions, and use a rubric to critique the presentations of their

    peers.

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    COLLABORATION 16

    Social Studies Blueprint

    Content Area Activity Strategies

    Integrating

    Technology

    Constructivism/Blooms

    Taxonomy

    Geography Groups create

    brochure

    Cooperative learning,

    Desktop publishing,

    Microsoft Word,

    Internet

    Collaboration in groups,

    Reciprocal learning

    Analysis and Evaluation

    U.S. History Groups create

    PowerPoint

    presentation on

    famous leader

    Cooperative learning,

    Internet,

    PowerPoint

    Cooperative learning,

    Critical Exploration,

    Evaluation and

    Synthesis

    Civics Groups create website

    on citizenship

    Cooperative learning,

    Case Study-based

    learning, Website

    development,

    Microsoft Word,

    Internet

    Cooperative learning,

    Collaboration among

    learners,

    Learning as an active

    social process

    Teacher engages

    students while they are

    completing activities

    Analysis and SynthesisEconomics Groups create

    presentation about

    scarcity

    Cooperative learning,

    Internet, Excel for

    graphs, PowerPoint

    or other presentation

    Collaboration among

    learners, Problem-based

    learning

    Knowledge should b

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    COLLABORATION 17

    software (e.g.

    SlideRocket,

    OpenOffice Impress,

    ThinkFree etc.)

    learned as an integrated

    whole

    Comprehension and

    Application

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    COLLABORATION 18

    References

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    COLLABORATION 19

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    WebHostingClue.com, Find Reliable Affordable Web Hosting with Review and Guide.

    Retrieved from http://www.webhostingclue.com/

    http://www.webhostingclue.com/http://www.webhostingclue.com/
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    COLLABORATION 20

    Appendix A

    Website references used for strategies and topic information

    Answers.com. (2011). http://www.answers.com/topic/citizenship

    Argosy University. (2010).E6805: Integrating technology in the curriculum: Module four.

    Retrieved from www.myeclassonline.com

    Black history month links (2010). Retrieved from http://jc-schools.net/techupdate/blackhstry.html#bio

    Buehl, D. (2008). Classroom strategies for interactive learning. Newark, DE: Reading

    Association

    Case-study-based learning. (2010). Retrieved from http://www.crlt.umich.edu/tstrategies/tscbt.php

    Definitions of citizenship. (2011). Google Search.http://www.google.com/search?

    hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-

    US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0

    CBMQkAE

    Maps of world (2010). Retrieved from http://www.mapsofworld.com/road-maps/usainterstateroadmap-

    product.html

    Orlich, D., Harder, R., Callahan, R., Trevisan, M., & Brown, A. (2007). Teaching strategies: a

    Guide to effective instruction. Boston, MA: Wadsworth Centage Learning

    Problem-based learning. (2010). Retrieved from http://www.crlt.umich.edu/tstrategies/tscbt.phpand

    http://www.economicsnetwork.ac.uk/showcase/forsythe_pbl and

    http://projects.coe.uga.edu/epltt/index.php?title=Problem_Based_Instruction

    Roblyer, M. D. (2006).Integrating educational technology into teaching(4th ed.). Upper Saddle

    River, NJ: Pearson Publishing.

    Seifert, K., & Hoffnung, R. (2000). Child and adolescent development (5th ed.). Boston, MA:

    Houghton Mifflin Company

    http://www.answers.com/topic/citizenshiphttp://www.myeclassonline.com/http://jc-schools.net/techupdate/blackhstry.html#biohttp://www.crlt.umich.edu/tstrategies/tscbt.phphttp://www.google.com/search?hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0CBMQkAEhttp://www.google.com/search?hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0CBMQkAEhttp://www.google.com/search?hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0CBMQkAEhttp://www.google.com/search?hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0CBMQkAEhttp://www.google.com/search?hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0CBMQkAEhttp://www.crlt.umich.edu/tstrategies/tscbt.phphttp://www.economicsnetwork.ac.uk/showcase/forsythe_pblhttp://projects.coe.uga.edu/epltt/index.php?title=Problem_Based_Instructionhttp://www.answers.com/topic/citizenshiphttp://www.myeclassonline.com/http://jc-schools.net/techupdate/blackhstry.html#biohttp://www.crlt.umich.edu/tstrategies/tscbt.phphttp://www.google.com/search?hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0CBMQkAEhttp://www.google.com/search?hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0CBMQkAEhttp://www.google.com/search?hl=en&client=firefox-a&hs=ZvI&rls=org.mozilla:en-US:official&defl=en&q=define:citizenship&sa=X&ei=qrFWTbb8MZC4sAO07sCjDA&ved=0CBMQkAEhttp://www.crlt.umich.edu/tstrategies/tscbt.phphttp://www.economicsnetwork.ac.uk/showcase/forsythe_pblhttp://projects.coe.uga.edu/epltt/index.php?title=Problem_Based_Instruction
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    What does citizenship mean? (2008). Retrieved from

    http://www.citizenorange.com/orange/2008/03/what-does-citizenship-mean.html

    World atlas explores your world (2010). Retrieved from http://www.worldatlas.com/aatlas/world.htm

    http://www.citizenorange.com/orange/2008/03/what-does-citizenship-mean.htmlhttp://www.citizenorange.com/orange/2008/03/what-does-citizenship-mean.html