drone cinematographyicarus.csd.auth.gr/.../08/1-drone-cinematography.pdf · • novel aerial shot...
TRANSCRIPT
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Contributors: N. Nikolaidis, I. Mademlis, I. Pitas
Aristotle University of Thessaloniki, Greece
Presenter: Prof. Ioannis Pitas
Aristotle University of Thessaloniki [email protected] www.multidrone.eu
Presentation version 1.2
Drone Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Drone Cinematography
• Unmanned Aerial Vehicles (UAVs, or “drones”) have made their way
in the media and entertainment industry. • Movies
• TV: sports, newsgathering, documentaries
• Advertising.
• Drones allow filmmakers to capture shots that were impossible,
extremely difficult or costly to capture so far: • Wide shots of remote or hard-to-reach landscapes
• Follow-along close up views of sports or other action
• Impressive fly-throughs, fly-bys and fly-overs.
• Essentially drones provide a level of camera motion freedom that
was so far available only in animation.
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Skynamic GmbH Demo Reel, www.skynamic.tv
Drone Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Value of current business services and labor that will
be replaced in the near future by drone-based
solutions, in the media & entertainment sector:
$8.8bn (Source: PricewaterhouseCoopers).
Drone Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Example: rooftop motorbike chase scene from the J. Bond film 007:
Skyfall (MGM, Sony Pictures, Columbia Pictures, 2012).
Drone Cinematography in
Movies
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Example: party scene from the film The Wolf of Wall Street
(Paramount Pictures, 2013).
Drone Cinematography in
Movies
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Numerous other films, TV series and documentaries
include scenes shot using drones:
• 007: Spectre (MGM, Columbia Pictures, 2015)
• Jurassic World (Universal Pictures, 2015)
• Captain America: Civil War (Walt Disney Studios, 2016)
• Game of Thrones (HBO, 2011-)
• Narcos (Netflix, 2015-)
• Planet Earth II (BBC, 2016).
Drone Cinematography in
Movies and TV series
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Drone Cinematography in
Movies and TV series
GOT (HBO) Planet Earth II (BBC)
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Major channels including Fox Sports, BBC, and NBC are using
drones to cover outdoor sports events (live or post-produced):
• Golf, auto-racing, skiing, rowing (2016 Olympics).
Dakar Rally 2016. (source Time.com, Franck Fife—
AFP/Getty Images)
Golf Channel
Drone Cinematography in
Sports Coverage
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• TV channels are using drones to cover large-scale events
(e.g., demonstrations), or capture videos from war zones,
natural disasters etc.
War-torn Aleppo, Syria (AMC)
Drone Cinematography in
News
Moscow protest
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Drones can replace spidercams, camera dollies, cranes
and helicopters.
Drone Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• UAVs advantages over dollies, cranes and helicopters:
• Reduced cost:
• Cost of renting a helicopter for a few hours equals the cost of buying a well-
equipped drone.
• Fast and adaptive shot setup.
• Access to narrow spaces, versatility, flights close to humans and
buildings.
Drone Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Fewer legal and safety restrictions compared to helicopters.
• Novel aerial shot types.
• Continuous shootings with seamless transitions between very
different viewpoints/environments:
• E.g.: the camera moves from ground level to several meters above ground
and then indoors, in a single shot.
Drone Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• The media and entertainment industry has already praised the
contribution of UAVs in modern cinematography:
• A number of drone companies (DJI, PictorVision, Aerial MOB, Flying Cam, etc)
won a 2017 Emmy Award for Technology and Engineering for their Low
Latency Remote Controlled Airborne Video Platforms for Television.
• G. Hooper and P. George of HoverCam were awarded a 2013 Academy of
Motion Picture Arts and Sciences (AMPAS) Technical Achievement Award
for the Helicam miniature helicopter camera system.
• E. Prévinaire, J. Sperling, E. Brandt and T. Postiau were awarded a 2013
AMPAS Scientific and Engineering Award for the Flying-Cam SARAH 3.0
system.
Drone Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• UAV cinematography is mainly derived from traditional
ground and aerial cinematography, but must also take
into account UAV-specific limitations, capabilities,
properties.
• A visual vocabulary of UAV cinematography can be
defined, consisting in:
• Shot types
• Combinations of framing shot types + UAV / camera
motion types.
© 2009, Jim Zuckerman
UAV Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Composition principles:
• Central Composition.
• Rule of Thirds.
• Lighting rules.
• Depth-of-Field / Focus settings.
• Need to define a standardized UAV shot type taxonomy.
UAV Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Actual drone footage and related articles / guidelines were used to this
end:
• A total of 8 framing (static) shot types and 26 UAV / camera motion types
suitable for UAV media production have been identified.
• Camera motion types were clustered into groups according to their
characteristics.
• Visually pleasing combinations of framing shot types and camera motion types
were identified.
UAV Cinematography
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Framing Shot Types are more or less those of traditional
cinematography.
• Most are defined based on the percentage of the video frame width /
height covered by the single target / subject.
FRAMING SHOT TYPE Percentage of frame width/height
covered by target
Extreme Long Shot (ELS) <5%
Very Long Shot (VLS) 5-20%
Long Shot (LS) 20-40%
Medium Shot (MS) 40-60%
Medium Close Up (MCU) 60-75%
Close Up (CU) >75%
Framing Shot Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• A couple of Framing Shot Types deal with two or more
subjects / targets:
• 2 Shot / 3 Shot: 2/3 subjects appear on frame, equally visible
(typically LS or MS).
• Over the Shoulder (OTS): Adapted from traditional
cinematography OTS. Main target fully visible, secondary target
visible at the video frame edge.
Framing Shot Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Example UAV shot types when shooting boat targets from the side.
Extreme Long Shot Long Shot
Medium Close Up Two Shot
Framing Shot Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• UAV / camera motion types can be considered as either
“scene-oriented” or “target-oriented”.
• Four groups of UAV / camera motion types were defined.
• Static shots (6). No UAV motion, target may or may not be
present:
• Static Shot (SS)
• Static Shot of Still Target (SSST)
• Static Shot of Moving Target (SSMT)
• Static Aerial Pan (SAP)
• Static Aerial Tilt (SAT).
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Dynamic shots (6). Moving UAV, no target:
• Moving Aerial Pan or Tilt (MAP, MAT)
• Pedestal / Elevator Shot (PS)
• Bird’s Eye Shot (BIRD)
• Moving Bird’s Eye Shot (MOVBIRD)
• Survey Shot (SURVEY)
• Fly-Through (FLYTHROUGH).
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Target Tracking shots (11). UAV motion depends on target
motion:
• Moving Aerial Pan with Moving Target (MAPMT)
• Moving Aerial Tilt with Moving Target (MATMT)
• Lateral Tracking Shot (LTS)
• Vertical Tracking Shot (VTS)
• Orbit (ORBIT)
• Fly-Over (FLYOVER)
• Fly-By (FLYBY).
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Target Tracking shots (continued)
• Chase/Follow Shot (CHASE)
• Descent (DESCENT)
• Descent-Over (DESCENTOVER)
• Ascent (ASCENT)
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Source: Youtube: "5 Drone Moves Every Flier
Should Know",
https://www.youtube.com/watch?v=1hz-
lkx4o6c
Lateral Tracking Shot (LTS)
• Camera stays focused on the
moving target.
• UAV flies sideways / in parallel to
the target, matching its speed.
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Source: Youtube: "Drone footage of Cycle-
Racing",
https://www.youtube.com/watch?v=vQ94R
4LC9ig
Chase/Follow (CHASE)
• Camera stays focused on the
moving target.
• UAV follows / leads the target
from behind / from the front,
matching its speed.
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Source: Youtube: "Drone Chasing
Horses",
https://www.youtube.com/watch?v=O0
uw8py9qmw
Orbit (ORBIT)
• Camera gimbal is slowly rotating,
so as to keep the still or moving
target properly framed.
• UAV circles around the target while
following its trajectory (if any).
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
UAV / Camera Motion Types
Static Aerial Tilt (SAT)
• UAV hovers.
• Camera gimbal rotates slowly
around the pitch axis in order to
capture the scene context.
Source: Youtube: "5 Drone Moves
Every Flier Should Know",
https://www.youtube.com/watch?v
=1hz-lkx4o6c
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
UAV / Camera Motion Types
Source: Youtube: "How to
film amazing aerials with
your drone |
DroneFilmSchool",
https://www.youtube.com/wat
ch?v=zmQcSdj7vbE
Moving Bird’s Eye Shot
(MOVBIRD)
• Camera remains stable facing
vertically down.
• UAV is slowly flying parallel to
the terrain with constant velocity.
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
UAV / Camera Motion Types
Source: Youtube: "Manor
House Stables - Drone Film -
Horses",
https://www.youtube.com/wat
ch?v=56qOnxc28dw
copyright owner: M7 Aerial
Survey Shot
• Camera remains stable facing
ahead or backwards.
• UAV is slowly flying parallel to
the terrain with constant velocity.
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Dynamic Target shots (3): a target exists, but UAV trajectory also depends on
other factors
• Constrained Lateral Tracking Shot (CONLTS)
• Pedestal/Elevator with Target (PST)
• Reveal Shot (REVEAL) Constrained Lateral Tracking Shot
(CONLTS)
• Camera remains stable, focused on the
moving target.
• UAV follows the target but it is
constrained to move onto a pre-defined
“flight plane” vertical to the ground plane.
• Useful in sports, e.g. football.
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Motion types involving 2 or more drones in orchestrated
motion can be also considered.
Multiple UAV Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• The drone trajectories and the camera gimbal motions of the
identified UAV motion types can be modeled mathematically, using
two coordinate systems:
• A global, fixed, World Coordinate System (WCS).
• A Target Coordinate System (TCS), attached and moving along with the target.
• Such a modeling can prove useful for several tasks.
• Example: analytically determine maximum allowable camera focal length fmax
when the UAV orbits a moving target, so that 2D visual tracking does not fail.
• fmax is a function of the current UAV position relatively to the target and the
current deviation of the target velocity from the expected one.
UAV Motion Type Modeling
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Example: ORBIT. • The camera always looks at the target while the drone moves on a circle in the
TCS
• 𝐏𝑡 = 𝑝𝑡1, 𝑝𝑡2, 𝑝𝑡3𝑇 : Target position in WCS
• 𝐗𝑡 = 𝑥𝑡1, 𝑥𝑡2, 𝑥𝑡3𝑇 : Drone position in TCS
• 𝐋𝑡: Camera Look-At Point in WCS
UAV Motion Type Modeling
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• The following expression is derived for maximum focal
length, so that 2D visual tracking does not fail:
UAV Motion Type Modeling
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• A UAV cinematographer has the following means for
achieving a certain framing shot type or UAV/camera
motion type or for transitioning between types:
• UAV location and orientation.
• Camera orientation through
gimbal control (usually 3 degrees
of freedom: roll, pitch, yaw).
• Camera focal length.
Tools of the Trade
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Certain shot types can be obtained by more than one camera / UAV
configurations:
• The simplest, less energy consuming shall be chosen.
• Obtaining a certain framing shot type can simply be achieved by
setting the focal length f (zoom level).
• Zoom in to obtain a Medium Close Up.
• The same shot type can be achieved by moving the drone with
respect to the subject :
• More complex and consumes battery power.
Tools of the Trade
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Certain UAV / camera motion types can also be
approximately materialized by means of changing only the
camera / gimbal configuration.
• These approximations can / shall be preferred, due to a
number of reasons:
• Inability to fly along the trajectory specified by the motion type
(e.g., due to proximity to humans).
• Inability to match the target speed.
• Power consumption considerations.
Tools of the Trade
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Example: CHASE (follow) from behind a target moving uphill.
• Due to energy consumption considerations, the same shot can be
approximately materialized by:
• Having the drone stop following the target and start hovering.
• Continuously changing the camera zoom and camera gimbal orientation so as
to always have the target in the frame center and with the same size.
Tools of the Trade
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Current state of the art in UAV cinematography: single
drone, manually operated. • Two persons are needed for professional productions: drone
operator, cameraman.
• Single-UAV shooting limitations:
• A single target/subject can be captured at each time instance.
• The target may only be captured from a specific viewpoint and
with specific shot type (e.g., Close-Up) at a given time instance.
• When UAV travels from one location to another to, e.g., aim at a
different target, the corresponding video might not be useful for
broadcasting.
Current State of the Art, Limitations & Challenges
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Multiple UAVs (“swarm”) can alleviate these limitations:
• Can cover multiple targets simultaneously or the same target from different
viewpoints, allowing the director to choose the preferred video feed.
• Can cover wide-area events.
• Can be “relayed” in order to capture the moving target for a longer period/distance.
• Example: a UAV following a target is soon expected to enter a low-battery mode and land.
• Another drone can take off and continue the task.
Current State of the Art, Limitations & Challenges
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Multiple UAV shooting
challenges: • Drone to drone collision
avoidance.
• Avoid having one drone entering
the field of view of another
drone.
• Coordination.
• Crew size may increase.
Current State of the Art, Limitations & Challenges
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Manual control limitations:
• Difficult to achieve complex UAV motions especially when
combined with coordinated camera gimbal movement.
• Orbit around a static target, camera always
pointing to the target.
• Additional difficulties when the target is
moving :
• Orbit around a moving target.
• Follow a fast/unpredictably moving target
physically or with the camera.
Current State of the Art, Limitations & Challenges
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Autonomous / intelligent drone / camera operation can solve those issues or
greatly facilitate drone / camera control.
• Many technologies, sensors and research areas are involved:
• Cameras (standard, stereo, depth, infrared), LIDARS, ultrasonic sensors, GPS on the
target.
• Vision and machine learning on the generated data, path planning, control, etc.
• Moving target detection and 2D / 3D tracking
• Detection of events (e.g., fall of a cyclist) and points of interest
• Automatic planning and execution of shots
• Automatic framing / camera control:
• Rule of 3rds or central composition
• avoid having a drone in the field of view of the other
• 180 degrees rule.
• Selection of the most informative or best framed video stream.
Current State of the Art, Limitations & Challenges
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• The technology is already here!?
• Example. DJI Phantom 4 Pro can:
• Physically follow a moving target from behind or from the side.
• Orbit around a moving target by just using the roll stick.
• Follow (lock) a moving target with the camera while the drone moves under the
operator commands.
• Recognize various targets such as humans, bikes or motorcycles.
• Obvious questions that need to be answered: accuracy, failure rates
and robustness in:
• Cluttered environments.
• Dynamic scenes with harsh / changing lighting conditions.
• Fast and unpredictably moving targets.
Current State of the Art, Limitations & Challenges
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Each UAV / camera motion type requires a certain
technology level to be performed autonomously.
• Three technology levels can be identified:
• “Minimum”: No visual data analysis or 3D target localization
information is required for shooting such motion types.
• Example: scene-oriented shots with simplistic UAV trajectories
• “Vision”: Visual data analysis is required.
• “Vision+3D”: Both visual data analysis and 3D target (and drone)
localization are needed.
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
UAV / Camera Motion Types
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Automated / intelligent UAV cinematography has
recently arise as an interesting R & D area.
• Algorithms and software products have been developed for
automating aspects of drone flight and shooting, while
obeying cinematographic restrictions and director
guidelines.
• The field lies at the intersection of: • Aerial cinematography.
• Aerial robotics.
• Computer vision/machine learning.
Research and Products
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Joubert et al (2015) present a tool to support drone video capture of
static scenes.
• The tool enables users to: • Specify shots visually, using keyframes for the drone camera location and the
camera look-at point. • The system then generates drone trajectories that
satisfy the equations of motion.
• Precisely control the timing of shots using easing
curves. • When the user-defined trajectory exceeds any
physical limits the system warns the user to modify it.
N. Joubert, M. Roberts, A. Truong, F. Berthouzoz, and P. Hanrahan,
“An interactive tool for designing quadrotor camera shots,”
ACM Transactions on Graphics (TOG), vol. 34, no. 6, pp. 238, 2015 (SIGGGRAPH Asia 2015).
Research and Products
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Preview the resulting
shots in a 3D
environment.
• Capture the resulting
shots in the real world
using a UAV.
Research and Products
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Joubert et al (2016) present a system to capture drone video footage
of human subjects performing rather limited movements:
• Subjects are tracked using RTK GPS and IMU sensors.
• The system automatically captures static (framing) shots that respect visual
composition principles (rule of 3rds).
• It also automatically calculates transitions (drone trajectories and camera
parameter configurations) between these shots.
• Evaluated transitions are feasible, safe (e.g., not too close to humans), and
visually pleasing.
N. Joubert, D. B. Goldman, F. Berthouzoz,
M. Roberts, J. A. Landay, and P. Hanrahan,
“Towards a drone cinematographer: Guiding
quadrotor cameras using visual composition
principles”, arXiv:1610.01691, 2016.
Research and Products
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Nageli et al (2017) propose a method for aerial videography planning in cluttered
and dynamic environments.
• The method takes as input user specified, high-level plans (paths) and framing
objectives (position and size of filmed person in the frame).
• The algorithm adapts the high-level plans in real-time to produce feasible drones
trajectories, while also taking the motion of the subjects into account, e.g., to avoid
collisions.
[Nageli2017b]: T. Nageli, L. Meier, A. Domahidi, J. Alonso-Mora, O. Hilliges, “Real-time Planning for Automated Multi-view Drone Cinematography”,
ACM Transactions on Graphics, vol. 36, no. 4, pp. 132:1-132:10, SIGGRAPH 2017.
[Nageli2017a]: T. Nageli, J. Alonso-Mora, A. Domahidi, D. Rus, O. Hilliges, “Real-Time Motion Planning for Aerial Videography With Dynamic
Obstacle Avoidance and Viewpoint Optimization”, IEEE Robotics and Automation Letters, vol. 2, no. 3, pp. 1696-1703, 2017.
Research and Products
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• The algorithm can also handle multiple drones:
• Drone to drone collision avoidance.
• Drone path modification to prevent a drone from entering the field of view of
other drones.
[Nageli2017b]: T. Nageli, L. Meier, A. Domahidi, J. Alonso-Mora, O. Hilliges, “Real-time Planning for Automated Multi-view Drone Cinematography”,
ACM Transactions on Graphics, vol. 36, no. 4, pp. 132:1-132:10, SIGGRAPH 2017.
[Nageli2017a]: T. Nageli, J. Alonso-Mora, A. Domahidi, D. Rus, O. Hilliges, “Real-Time Motion Planning for Aerial Videography With Dynamic
Obstacle Avoidance and Viewpoint Optimization”, IEEE Robotics and Automation Letters, vol. 2, no. 3, pp. 1696-1703, 2017.
Research and Products
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
• Skywand: • A VR system allowing the user to explore a 3D model of the scene and place desired,
example key-frames in the environment.
• The system computes the UAV trajectory and the sequence of camera motions, so as
to capture smooth footage containing the key-frames.
• Previsualization of the trajectory and the video is available.
• Freeskies CoPilot : • Similar functionality with a 3D map instead of VR.
Research and Products
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Open Issues
• What traditional cinematography rules persist in UAV cinematography?
• What traditional rules can or should be broken to create engaging /
interesting videos?
• What opportunities are there for new rules of cinematography, new
shot types, camera movements and visual effects?
• Preserve / enhance narrative and engagement, create a wow factor, while
preserving viewing quality and comfort.
• Establish a grammar & taxonomy of drone cinematography
• How these new visual paradigms can influence visual narrative?
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Open Issues
• What are the operating envelopes for the involved parameters that
lead to acceptable / engaging visual results?
• Drone movement and speed relative to the target.
• Camera zoom factor & orientation and their rate of change.
• Target dynamics.
• What is the effect of errors (target tracking errors, drone position and
orientation errors) in the visual results?
• Subjective and, if possible, objective tests and metrics are needed.
• Media professionals shall be consulted.
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Open Issues
• What are the appropriate types of transitions between
different shots?
• How one can use the new capture and display formats (360
video, VR, plenoptic) within the scope of UAV
cinematography?
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Tools and Research Needed
• R & D in computer vision and
machine learning.
• Intuitive and informative graphical
user interfaces for planning the
drone and camera / gimbal
movements.
• Tools (simulators) for the pre-
visualization of the drones
trajectories and the videos
acquired by the cameras.
This project has received funding from the European Union’s Horizon 2020 research
and innovation programme under grant agreement No 731667 (MULTIDRONE)
Q & A
Thank you very much for your attention!
Contact: Prof. I. Pitas
www.multidrone.eu