dragon walkthrought

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| | |. | |. |___ |: 1 | |::.. . |andsmeet +`-------'--------------------------------------------------------[05.24.00]- -+ |======================================+===================================== =| | ITEM LIST | ENEMIES | |--------------------------------------|------------------------------------- -| | Elementalist's Grasp | Assassin | | Fade Wall | Captain Chase | | Gloves of Guile | Gaxkang the Unbound | | Keening Blade | House Archer | | Love Letter | House Soldier | | Teyrn Loghain's Crown | Howe Soldier | | | Loghain Guard Captain | | | Loghain Soldier | | | Loghain's Seneschal | | | Master Ignacio | | | Rogue Mage | | | Thug | | | Taliesen | | | Zevran | |--------------------------------------|------------------------------------- -| | CODEX | QUESTS | |--------------------------------------|------------------------------------- -| | 106 The Bannorn | Dead Drops | | 118 History of Ferelden: Chapter 2 | False Witness | | 122 The Free Marches | Rescue the Queen | | 126 Highever | The Landsmeet |

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___| ||. ||. |___|: 1 ||::.. . |andsmeet+`-------'--------------------------------------------------------[05.24.00]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Elementalist's Grasp | Assassin|| Fade Wall | Captain Chase|| Gloves of Guile | Gaxkang the Unbound|

| Keening Blade | House Archer|| Love Letter | House Soldier|| Teyrn Loghain's Crown | Howe Soldier|| | Loghain Guard Captain|| | Loghain Soldier|| | Loghain's Seneschal|| | Master Ignacio|| | Rogue Mage|| | Thug|| | Taliesen|| | Zevran||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|-------------------------------------

-|| 106 The Bannorn | Dead Drops|| 118 History of Ferelden: Chapter 2 | False Witness|| 122 The Free Marches | Rescue the Queen|| 126 Highever | The Landsmeet|

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| 150 Par Vollen: The Occupied North | Untraceable|| 194 Meditations and Odes to Bees ||| 210 Feast Day Fish ||

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Enjoy the cutscene and the dialogue that ensues. Head to Eamon's study andlisten to Erlina's plea. Agree to help and gain the quest [RESCUE THE QUEEN].The [BOOK] is [CODEX 194: MEDITATIONS AND ODES TO BEES], head into theeasternroom to find a [CHEST]. In Your Room where Morrigan, Sten, and your Mabariareyou will find two more [BOOKS], [CODEX 106: THE BANNORN] and [CODEX 150: PARVOLLEN: THE OCCUPIED NORTH] respectively, while the adjacent room holds a[CHEST]. Head west and then north to find Leliana and Zevran, there is also a[BOOK] for [CODEX 122: THE FREE MARCHES].

There is a [CHEST] in the adjacent room that holds a [LOVE LETTER](12). Gosouth from the previous room to find Oghren. In the other room is a [BOOK]for[CODEX 210: FEAST DAY FISH]. Leave the estate and turn in the quests you havefinished along the way. The ones from the tavern should leave access to twomore, [FALSE WITNESS] and [UNTRACEABLE]. If you've been looting everythingyoushould have 10 Garnet easily so you can turn in the latter quest which leadsto[DEAD DROPS]. [THE TRIAL OF CROWS] should update to the final part once youspeak with Ignacio. You can choose to do the next section which will close upall the side quests in Denerim or simply proceed with the story at section[05.24.02].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

SIDE QUESTING IN DENERIM PART 2[05.24.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Note that during your travels there are random encounters you may startthatinvolve Zevran and another in which your characters are split up by a gate.The one with Zevran is where he meets Taliesen, an Antivan Crow, who cantemptZevran back to the Crows. If you and Zevran aren't on the best of terms then

he will leave, otherwise just ask him to stay and a fight will begin.Taliesendrops the [GLOVES OF GUILE] which are half-decent gloves. The other battle inwhich you are separated from your group is somewhat difficult, but the realpurpose for the mentioning is the [GLASS PHYLACTERY] for the final Revenantandlast update for [THE BLACK VIALS].

Out in the district check out the [DEAD DROP] near Cesar. Slim Couldry also

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has a quest update for a payment of 6 sovereigns. Enter the Gnawed NobleTavernonce more and do one of the following to get Teryn Loghain's Crown:

- Buy the guards a round of dwarven spirits, then when they're drunk, walkpastthem.

- Use Poison-Making to poison the drinks to knock the guards out- Persuade or bribe the waitresses to keep the guards occupied- Use Intimidation to convince the guards to leave- Use Stealth to sneak past them- Just kill the guards

Return to Slim and he'll give you the last break in for 10 sovereign. Headtothe Bann of West Hill's Estate from the City map. Head around the corner andunlock the east door. Check the [WEAPON STAND] and [ARMOR STAND] then flipthe[LEVER]. Follow the path back in the hall to the west until you reach asingle

[WOODEN CRATE], it seems you were deceived. Fight your way out to the mainhalland return to the Market District.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~GLITCH

Sometimes the game will not update the quest even after you've left theestate. Going through the another quest later in the game usually fixes thisissue. Worst case scenario, load up a saved game just before you went to theestate.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with Slim Couldry who gives your money back and leaves town for thetime being. Time to complete [UNBOUND], head to the Dirty Back Alley andapproach the door to the Quaint Hovel. Talk your way in to the building andbeprepared for what is possibly the hardest fight in the game.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| Gaxkang the Unbound|

|-----------------------------------------------------------------------------|| Drops: Keening Blade|| Fade Wall||-----------------------------------------------------------------------------|| Gaxkang is a powerful Arcane Warrior with what seems to be limitless mana.|

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| This means he uses all kinds of spells, mainly those from the Entropy and|| Primal trees. The best way to avoid most of this is to cleanse the group|| and try to spread out. Use your tank to face him away to avoid everyone|| being affected by Cone of Cold attacks (though he might turn around and hit|| the party anyways). Most all stuns and freezes are going to get resisted or|| he is just immune. Use numerous potions and halfway through the fight you|| may want to use Wynne's Vessel of the Spirit to keep her going strong.||-----------------------------------------------------------------------------|

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When the fight is over check the [CHEST] in the back for a healthy amount

ofsovereign, some gems, and the [ELEMENTALIST'S GRASP] which are possibly thebest attacking mage gloves. Leave the area which will disappear when youleave,and head to the Ransom Drop Location.

Here defeat the wave of Howe's Soldiers and Captain Chase to find there wasno hostage. Head back to the Gnawed Noble Tavern and speak with Ignacio. Youcan choose to kill him or let him leave on good terms with you, either waythequest is completed.

_______| _ ||. 1 ||. _ ||: | ||::.|:. |rl of Denerim's Estate+`--- ---'--------------------------------------------------------[05.24.02]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Arl Howe's Key | Arl Howe

|| Biteback Axe | Guard|| Grey Warden Documents | Guard Captain|| Howe's Shield | Howe Guard|| Irminric's Signet Ring | Jailor|

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| Key to Lower Prison | Loghain's Guard|| Medium Gold Bar | Mabari|| The Summer Sword | Mage|| Vaughan's Key | Off-Duty Guard|| | Ser Cauthrien|| | Soldier|| | Torturer||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|

| 048 The Summer Sword | Lost Templar|| 104 Antiva | Tortured Noble|| 125 Gwaren ||| 214 The First Blight: Chapter 4|

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Head over and speak with Erlina who informs you Howe is inside so you needtobe careful. Go left and loot the two [ELFROOT] then when the Guard noticesyouand summons soldiers from the rear, kill them. Turn the corner to findanother[ELFROOT] and enter the courtyard. Check out the two [ELFROOT], [DEATHROOT],and the [SACK] here then Erlina will stop you. You can simply kill the guardsand have to battle your way through this part of the quest or place yourdisguises on and go stealthy, which is how the guide will go.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ARL OF DENERIM'S ESTATE - INTERIOR[05.24.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~

Head to the bushes and Erlina will distract the guards. Run around thecornerpast the door and check the [CHEST] which was blocked off before then headinside. Speak with Erlina to find out where Anora is at then head south fromthe Kitchen to find two [WOODEN CRATES]. Head north past the guards to asmallroom with another [WOODEN CRATE]. Go west now and up the hall to the leftwhere

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some archers are practicing. Check the [WEAPON STAND] and [ARMOR STAND] thengonorth from the hall.

Enter the first room on the left to find a [CHEST] and a [BOOK] on [CODEX214: THE FIRST BLIGHT: CHAPTER 4]. The second room on the left has a single[CHEST] as does the second room on the right. The first room on the right isempty in terms of loot. Go all the way north and turn the corner east to findAnora, unfortunately her door is sealed shut by magic. Go to the four-wayintersection and head north to find a [BOOK] for [CODEX 125: GWAREN]. Headbackand go east this time. The first door to the north has a guard receiving some"favors", if you get too close though he will be suspicious and sound thealarmso keep your distance.

Unlock the door to the south at the end of the hall to find three [TREASUREPILES], a [CHEST], and a [VASE] to obtain quite a bit of money, a [MEDIUMSILVER BAR] gift, and [HOWE'S SHIELD]. Proceed north to find a [BOOK] on[CODEX

104: ANTIVA] and a [CHEST OF DOCUMENTS] that contain [GREY WARDEN DOCUMENTS].In the next room you will find Riordan, bring up the documents and then askforHowe's where-abouts. Unfortunately, at this time Riordan cannot be of any aidso head to the Dungeon.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ARL OF DENERIM'S ESTATE - DUNGEON[05.24.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Regardless of the choice you make your cover is blown so start fightingyourway through the guards. There is a tripwire trap immediately in front of yousodisarm it before progressing. Make your way south through the metal door thenturn right two enter a room with two [BARRELS], a [WOODEN CRATE], and a [PILEOF SACKS]. Return to the hall and enter the next door to the south-west tofindmore guards. Beware the trap of fiery death that lurks as you enter the doorto the south.

Unlock the three [CHESTS] then enter the door at the north side of the hallwhere Torturers reside. Free the man on the Torture Rack to find out he isOswyn. After some discussion you can gain his father's approval at the coming

Landsmeet and gain the quest [TORTURED NOBLE]. Back in the hall, follow thepath east around the corner and enter the first room where the Jailorresides.Loot the key off him and open Rexel's cage. You can let him go or put him outof his misery. You can open Soris' cage at the end but it serves no realpurpose at this time.

The last room on the east side has a [CHEST], check it and open the door atthe northern end. Defeat Arl Howe by taking out his two Mages first andkeeping

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the others stunned or immobilized. Loot Howe for the [BITEBACK AXE] and [ARLHOWE'S KEY]. Go north to find Vaughan where you can gain his voice for theLandsmeet and receive the key to his chest. Open Irminric's cell door and askhim what he wants you to do to update the quest [LOST TEMPLAR]. Go up thestairsand head over to Vaughan's room if you got his key, open [VAUGHAN'S LOCKBOX]tofind 40 gold, then go free Anora.

As you try to leave Cauthrien attempts to stop you. You can surrender orfight, which both allow Anora to escape. If you explain that Anora was beinghelp captive then she betrays you and Cauthrien attacks anyways. Plot wise,youaren't supposed to win this battle but if you do Cauthrien drops the [SUMMERSWORD] which adds to your Codex. Since this battle is nigh impossible to winthen it is assumed you are captured.

_______| _ ||. 1___|

|. __)|: ||::.|ort Drakon+`---'------------------------------------------------------------[05.24.05]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Key to Cell Doors | Captain|| Key to Front Hall Door | Colonel|| List of Passwords | Guard|| Regulation Sword | Jailor|| | Mabari|| | Off-Duty Guard|| | Sergeant Tanna|| | Soldier|

|--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|| | Captured!|

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 You are given the option to wait for your friends to bust you out or break

out yourself, which is what you should do. You gain the quest [CAPTURED!],nowcheck the door and choose one of the many options you are given to get out ofthe cell. Check the [CHEST] to get your gear back, you can free the man intheother cell if you wish for some experience. Make your way through the opendoorand defeat the enemies in the Kennel. Head to the Regular's Armory and checkthe [WEAPON STAND], [ARMOR STAND], and [WOODEN CRATE]. The Armor Stand letsyouput on a Guard Uniform.

The eastern room has three [WOODEN CRATES] and a [BARREL]. Pickpocket theguard for the [LIST OF PASSWORDS] or simply kill them and loot it off them,then put your guard uniform back on. Enter the northern room to receiveordersfrom the Colonel, enter the southern room. Open the [WOODEN CRATE] andpersuade

the guard that you are his relief then enter the east door and persuade theguards that the Colonel wants to see them for inspection. Tell them you willhelp get their swords, enter the southern room again and check the [WEAPONSRACK].

Return to the Colonel then loot the [CHEST] and head up the main path out.Check the [WOODEN CRATE] and use the password check to get by, "Rabbit" isthecorrect password. Continue north to a four-way intersection, go right to finda[CHEST] in the Captain's Office. Return to the four-way and enter the northroom then go through the left door to find another [CHEST]. Leave Fort Drakonand return to Arl Eamon's Estate.

_______| _ ||. 1 ||. _ ||: | ||::.|:. |rl Eamon's Estate+`--- ---'--------------------------------------------------------[05.24.06]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|-------------------------------------

-|| Axe of the Grey | Cam of Redside|| Duncan's Shield | Thug Bodyguard|| Griffon's Helm ||| High Constable's Mace ||

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| Map of the Anderfels ||| Spirit Ward |||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|| | Unrest in the Alienage|

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Enter Eamon's room and speak with Anora. You gain the quest [UNREST IN THEALIENAGE], speak with Riordan to find out where the vault is. Head to theWarehouse and check the [SHELF] in the back to reveal a hidden room. Four[CHESTS], a [WOODEN CRATE], an [ARMOIRE], [WEAPON RACK], and an [ARMOR STAND]are prime for looting. You can receive the [GRIFFON'S HELM], [MAP OF THE

ANDERFELS], [AXE OF THE GREY], [HIGH CONSTABLE'S MACE], and [DUNCAN'SSHIELD].Enter the Gnawed Noble Tavern and speak with Alfstanna. Ask for a reward andher voice at the Landsmeet to finish the quest and receive [SPIRIT WARD].

Talk to Sighard about his son's imprisonment and he will grant you eithercoin or support at the Landsmeet. Turn in another quest to the Bartender thenhead over to the Wonder's of Thedas Shop. Kill Cam of Redside and turn in aquest at the Chantry then go to the Alienage.

_______| ||.| | |`-|. |-'|: ||::.|the Alienage

+--`---'----------------------------------------------------------[05.24.07]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Andraste's Grace | Alley Guard|| Bow of the Golden Sun | Blackstone Mercenary

|| Free Sailor Sextant | Caladrius|| Gift of the Grey | Demon|| Hospice Key | Devera|| Imperial Edge | Elf|

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| Knight-Commander's Shield | Elf Guard|| Lesser Tevinter Robe | Greater Shade|| Robes of the Magister Lords | Guard|| Slaver Documents | Healer Saritor|| The Summer Sword | Healer Veras|| Veal Bone | Lesser Rage Demon|| Worn Amulet | Lesser Shade|| | Loghain|| | Loghain's Guard|| | Mage|

| | Rabid wardog|| | Raelnor Hawkwind|| | Rage Abomination|| | Rampaging Spirit|| | Rioting Spirit|| | Royal Guard|| | Ser Cauthrien|| | Supervisor|| | Taoran Hawkwind|| | Tevinter Guard|| | Tevinter Soldier|| | Tormented Woman||--------------------------------------|--------------------------------------|| CODEX | QUESTS

||--------------------------------------|--------------------------------------|| 041 Bow of the Golden Sun | A Change in Leadership|| 110 The City Elves | Defending the Collective|| 111 Alienage Culture | Defying the Collective|

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| 157 Vhenadahl: The Tree of the People| Hearing Voices|| | Something Wicked|| | The Final Battle|

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Speak with the Hooded Courier and Varel Baern to finish those two quests.Enter Cyrion's House and speak with Soris to get some incite as to what isgoing on. He tells you to speak with Shianni who should know more. See whatthegathering is all about to eventually speak with Shianni. Enter Alarith'sStoreif you want but you can't get any information out of him. Approach theMysticalSite of Power outside and check the sign for [CODEX 157: VHENADAHL: THE TREEOF

THE PEOPLE] then loot the [ANDRASTE'S GRACE].

Speak with Ser Otto and aid him in finding the Maleficarum to acquire thequest [SOMETHING WICKED]. Speak with the Deranged Beggar, check the FeralDog,Pool of Blood, and the Dead Dog, then return to Ser Otto. Tell him of yourfindings and he will say it's time to check out the Orphanage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ORPHANAGE[05.24.08]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Open the door and watch the spirit run off. Enter the room to the right andcheck the [BROKEN CHEST]. In the room to left head up to find two [WOODENCRATES]. Continue through the Orphanage as the side doors open up and releaseMabari on you, one of the rooms has a [WOODEN CRATE]. Follow the path anddefeatthe Tormented Woman and the Rampaging and Rioting Spirits. Check the two[CHARRED CORPSES] then enter the next room. Defeat the Demon and the LesserShades that are summoned. Check the [CHEST] and [CHARRED CORPSE] thencontinuenorth.

Defeat the enemies in the next room and check the [CHARRED CORPSE], go left

to find another. Go up through the door and unlock the other one to find a[CHEST] and [WOODEN CRATE], looting them will summon some enemies. In theroomto the east is another [CHARRED CORPSE], up from there is a Greater Shade.Westfrom here is four Rage Abominations, kill them and proceed through the finaldoor. Defeat the Demon and Ser Otto will die, the final Demon will come out.Itsummons Lesser Rage Demons to it's side but they are easily dispatched of.There

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are two [CHARRED CORPSES] and a [CHEST] that has the [KNIGHT-COMMANDER'SSHIELD]and a [WORN AMULET] which unlocks the quest [HEARING VOICES].

Leave the Orphanage and speak with the Deranged Beggar and give her amuletback to her to finish the quest. Head to the north side of the Alienage andloot the two [DEATHROOT], then speak with the Elf Guard. You can give him sixsovereign or kill him for the Hospice Key. Enter the Hospice and kill theGuardsand the Supervisor, who holds the [IMPERIAL EDGE]. Check the [CHEST] and the[WOODEN CRATE], then the [PILE OF COINS] and the [NOTE]. Open the door behindyou and release the elves that are held captive here.

Head out the front door and take out the healers and guards. Talk withShianniafterwards and tell her about the note and key. Head back to the north endandenter the apartments.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~RUN-DOWN APARTMENTS

[05.24.09]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Turn the corner and speak with the Elf to get some information on what'shappening here. Enter the room in the middle to find a [WOODEN CRATE] and a[CHEST]. The room above it has a [CHEST] with the [FREE SAILOR SEXTANT].Enterthe western room and kill the Tevinter Soldier's. Check the two [CHESTS] andthe[PILE OF BOOKS] for [CODEX 110: THE CITY ELVES]. Make your way out the southexit and defeat more Soldiers. Check the [BARREL] and enter the Warehouse.

You can fight Devera or Intimidate/Persuade her to take you to Caladrius,justknow that she drops the [BOW OF THE GOLDEN SUN], a decent bow and codexupdate.Check the [WEAPON STAND] and disarm the traps to the right, check the[BARREL].Head north and open the left door first to find a [CHEST], the right door hasmore Soldiers. Check the [WOODEN CRATE] and continue north. Battle throughthehall and kill the Soldiers in the large room; check the [CHEST]. In the nextroom you meet Caladrius. You may present a counter offer where you havevarious

levels of Persuasion and Intimidation choices. You can make it so that heleavesand gives you everything or you fight him. Upon his defeat you can bargain toget a health increase via his Blood Magic.

Afterwards Valendrian is released and returns to his home. Loot Caladriusforthe [ROBES OF THE MAGISTER LORDS] and [SLAVER DOCUMENTS]. Check the [VASE],the[CABINET], [WOODEN CRATE], and the [CHEST] then exit. Enter Valendrian's Home

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and check out the two [CHESTS] and [ARMOIRE]. Speak with him about Duncan andhe will give you [GIFT OF THE GREY]. Alarith's Store is now open for businessand he has a few decent items for sale. Return to Arl Eamon at this time whowill tell you to meet him at the Royal Palace.

_____________________________________________________________________________|=============================================================================|| Alarith||-----------------------------------------------------------------------------|| Choking Powder Cloud Trap Plans................................. 7g 97s 50c|| Sleeping Gas Cloud Trap Plans................................... 7g 97s 50c|| Greater Injury Kit Recipe....................................... 7g 92s 00c|| Flaming Coating Recipe.......................................... 4g 88s 40c

|| Freezing Coating Recipe......................................... 4g 88s 40c|| Lesser Warmth Balm Recipe....................................... 2g 68s 40c|| Lesser Nature Salve Recipe...................................... 2g 68s 40c|| Rock Salve Recipe............................................... 0g 72s 60c|| Tome of Skill and Sundry....................................... 11g 00s 00c|| Staff of the Ephemeral Order................................... 18g 70s 00c|| Senior Enchanter's Robes........................................ 3g 30s 00c|| Warpaint of the Waking Sea...................................... 2g 49s 70c|| Swordsman's Girdle.............................................. 0g 55s 00c|| Current Map of Ferelden......................................... 0g 12s 10c||-----------------------------------------------------------------------------|

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Head out and turn in the quests you finished to the Chantry and the Mages'

Collective. Pick up the quests [DEFYING THE COLLECTIVE] and [DEFENDING THECOLLECTIVE] from the bag after you turn that quest in. You should also enterthe Gnawed Noble Tavern to turn in the quests from the Blackstone Irregulars.Pick up [A CHANGE IN LEADERSHIP] after turning those two in. Head to the westside of the Market District to find Raelnor Hawkwind. You can either kill himor his son Taoran, who you will find out in a random encounter on the worldmap.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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POINT OF NO RETURN

Once you complete the Landsmeet things in Redcliffe are changed forever. Ifyou have any quests that require you to go to any part of Redcliffe do sonow.Mainly the quest [DEAD DROPS] that has not been covered yet and if you choosetodo [DEFENDING THE COLLECTIVE] it must also be done before the Landsmeet.

Talk to Knight-Commander Harrith to update that quest. The [DEAD DROP]pointis north of Dwyn's Home on the pier.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

When you reach the Royal Palace you will run into Cauthrien if you didn'tkillher earlier. You can Persuade/Intimidate her to go away peacefully but it issuggested that you fight her and her six guards. Loot her for [THE SUMMERSWORD]

which is also added to your codex. Head through the doors to join theLandsmeet.You now have several ways that the game can end and almost all of them relyonyour decision here.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~GAINING SUPPORT AT THE LANDSMEET

- Tell Anora you support her, even if it's a lie.- Get Vaughan's vote by rescuing him from Howe's dungeon.- Rescue Oswyn from Arl Howe's estate during the "Rescue the Queen" quest andmention Howe's crimes.

- Rescue Irminric in Arl Howe's dungeon, give his signet ring to Alfstanna inthe Gnawed Noble Tavern in Denerim, and say that Loghain hired a blood mage

topoison Eamon.

- When you confront Loghain in the Landsmeet, mention the Blight and pass aPersuasion check to get Arl Wulff on your side. You can also use Persuasion

tochoose the "I'm not the one who betrayed Ferelden" dialogue choice, which

getsyou a little support.

- Mention the slave trade in the Alienage.

LOSING SUPPORT AT THE LANDSMEET

- Before the Landsmeet, don't tell Anora that Loghain should die for hiscrimesor just don't talk to her at all.

- Mention leaving Cailin to die.- Mention Alistair in the first dialogue round.- Rescue Irminric from Howe's dungeon, don't give his ring to his sister intheGnawed Noble Tavern, and mention Loghain allowing Howe to torture

innocents.

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- Rescue Irminric and don't give his ring to his sister, then mention ArlEamonat any point.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~POSSIBLE ENDING SCENARIOS

- Alistair rules with Anora- Anora won't marry the murderer of her father, so if you want Loghain

dead,you'll have to do it yourself. If you let Loghain live, he'll only take

thethrone if he has been changed by his sister.

- Alistair rules with you- You'll need to have at least a neutral approval rating with Alistair for

himto marry you, and of course you must be female. You must pass a

Persuasion

check to seal the deal.- Alistair rules alone- Pretty easy to get if he's been changed by his sister and Loghain's dead.

- Anora rules alone- Even easier to get than Alistair ruling alone, as he doesn't want to be

kinganyways. Doesn't matter if Loghain lives or dies.

- Anora rules with you- Only available if you're a Male Human Noble. You must let Loghain live,

orlet Alistair kill or execute him, not you.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Either way you will be in a battle. Focus on Loghain and the battle will behalted prematurely. Accept the challenge of the duel and fight with whomeveryou see fit. You can choose to kill Loghain but who does the deed determinesyour endings, or you can make him undergo the Joining and join the team. Yougain the quest [THE FINAL BATTLE]. Leave the estate to find Slim Couldry hasreturned. Accept the update for The Tears of Andraste. You can go toRedcliffebut once you enter the castle you can no longer explore the world map so dosome side questing if you want.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

REDCLIFFE VILLAGE BATTLE PART 2

[05.25.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with the survivor and make your way down the path killing Darkspawnasyou go. Defeat the enemies at the main part of town then head to the castleareafor another fight. Fight off three waves of Darkspawn to have an Ogre Alphaattack. Tell the soldier you need time to prepare because when you enter the

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castle you are locked down and can no longer visit the world map.

_______| _ || 1___||____ ||: 1 ||::.. . |ide Questing Part 3+`-------'--------------------------------------------------------[05.26.00]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Captain Key | Brian|| Exalted Maul | Captain of the Guard|

| Hideout Directions | D|| Tears of Andraste | D's Lieutenant|| | Golem|| | House Archer|| | House Soldier|| | K|| | K's Lieutenant|| | Mercenary Captain|| | Rogue Henchman|| | Rogue Mage|| | Skinny Frank|| | Thug Bodyguard||--------------------------------------|--------------------------------------|| CODEX | QUESTS

||--------------------------------------|--------------------------------------|| | Harsh Decision|| | New Ground|

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Start off by heading to the Bann of West Hill's Estate again. Head southanddefeat the Soldiers that attack. Continue west and then south at the cross tofind a locked door. In the room is a [CHEST], head north to the middle roomandcheck the [KITCHEN SUPPLIES] then enter the north room for two more [CHESTS].Continue to go west and the take the top path into the expansive room. Passthrough the middle room looting the [CHEST] as you go. Kill the MercenaryCaptain in the south-east room and loot the [CHEST] as well as the [CAPTAINKEY]from the corpse.

Keep trucking west and make your way to where the treasure "wasn't" lasttime.The room before it to the north has a concealed door that can be moved. Gonorthand disarm the pressure plates then open the door to the tiny room. A[CABINET],[WEAPON RACK], and two [CHESTS] reside. An [EXALTED MAUL] and the [TEARS OFANDRASTE] are among the items you can loot. On your way out the Captain of

theGuard is waiting for you with his troops. The north east room has a [WEAPONSTAND] and an [ARMOR STAND] along with more enemies. Leave and return to SlimCouldry.

Choose to drop the tears off yourself and Slim will be on his way. Head toLake Calenhad Docks now. You should run into Taoran on your way there if itwashim that you chose to kill. You can kill him or make him pay you a fewsovereignfor his life. He drops the [FREE SCOUT ARMING CAP] if you choose to kill him.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

LAKE CALENHAD DOCKS ONCE MORE[05.26.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Find Skinny Frank near the docks, kill him. Enter the Spoiled Princess tofindanother [DEAD DROP]. Mark it and be on your way to the Frostback Mountains.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

FROSTBACK MOUNTAINS ONCE MORE[05.26.02]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head to the middle area to find another [DEAD DROP] and Brian. Kill him tofinish [FALSE WITNESS] then head to Denerim to turn in the quests and pick upthe last one called [HARSH DECISIONS] or [NEW GROUND]. To gain access to thelatter you must signal Gorim and Sister Theohild in the Denerim market, andthetranquil proprietor of the Wonders of Thedas. Talk to each and given them"K's"

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wink and nod and they will return the signal as expected. After all thesignalshave been sent, check in with "K's" Denerim guard contact in the market.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

RUN DOWN ALLEY[05.26.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Make your way around Denerim till you run into D's/K's Lieutenant. Loot the[HIDEOUT DIRECTIONS] from him and be on your way to it.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

D'S/K'S HIDEOUT[05.26.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There is hardly any discussion here, simply fight and kill D/K then headbackto the Bartender for your reward.

_______| ||.| | |`-|. |-'|: ||::.|he Final Battle

+-`---'-----------------------------------------------------------[05.27.00]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Axe of the Vashoth | Archdemon|| Corruption | Devouring Corpse|| Dawn Ring | Dragon Thrall|| Malign Staff | Enraged Corpse|

| Map of Occupied Ferelden | Genlock Alpha|| Spiral Band | Genlock Assassin Acolyte|| | Genlock Conjurer|| | Genlock Emissary|| | Genlock Grunt|

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| | Genlock Master Assassin|| | Genlock Shapechanger|| | Greater Shade|| | Hurlock Alpha|| | Hurlock Emissary|| | Hurlock General|| | Hurlock Grunt|| | Lesser Shade|| | Ogre|| | Ogre Alpha|

| | Shade|| | Shambling Corpse|| | Shriek||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|| 267 - Army Picker | Defend the Alienage|| 280 - Defending the Gates | Hold the Gates|

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Speak with Arl Eamon and then head to the second floor. The first room ontheright has a locked [CHEST] containg a [MAP OF OCCUPIED FERELDEN], at the endofthe hall is Riordan. Learn the truth behind the Archdemon and the meaning ofbeing a Grey Warden. Head to your room to find Morrigan waiting for you. Youcanaccept her offer to earn a definite ending scenario or refuse and she leaves

your party forever unfortunately.

You are taken to the Denerim City Gates after the cutscenes. Most enemiesshould die in a single blow so run around and kill them all. When they arealldead the quest updates, speak with Riordan. Now you must split your party intwo and you might want to take Alistair/Loghain with you to enter the city.Start off by heading to the Market District.

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

MARKET DISTRICT[05.27.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Defeat the Ogres and press onward to the back side of the district. Checkthe[RUBBLE] at the northern side, then the [BARREL] on the other side of thebuilding. At the south eastern end you will find more Ogres and the HurlockGeneral. Let it come out to you then sleep/paralyze/freeze the attackingOgresand pummel the General. It drops several good items including [CORRUPTION]and[AXE OF THE VASHOTH]. Loot the [RUBBLE] from where the General was andanotherin the north east corner from there. Return to the city map and go to thealienage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

THE ALIENAGE[05.27.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Run through to find Shianni. Convince her to defend her home and send hertothe front lines. Follow her and then let loose on the Darkspawn that breakthrough the gate. The Hurlock General is in the back and will set up someGlyphsto aid its allies. Fortunately it can be controlled so spells like BloodWound,Sleep, and Paralyze are life savers. It drops the [MALIGN STAFF], [STORMTALONS]and a [SPIRAL BAND]. When they are all defeated speak with Shianni tocompletethe quest and receive the [DAWN RING]. As you leave the Archdemon destroysthebridge behind you, head to the Palace District.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DENERIM - CITY GATES[05.27.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~

Here you get control of your party. Equip them and speak with the Officertostart the fight. An Ogre Alpha strikes first, tank it and let the Soldiersaidyou. Again, most enemies die in a hit or two so area of effect skills aregreatfor thinning out the competition and focusing on the harder enemies. When theenemies are defeated talk to the messenger and tell the messenger you have

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secured the gates to finish the quest.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

PALACE DISTRICT[05.27.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Watch the cutscene and then head up the left side killing Darkspawn. Checkthe[CHEST] then head to the south side and destroy those Darkspawn. Head up thestairs and check the [RUBBLE] after eliminating more foes. Make your way tothetop floor, beware the tripwire trap at the top of the steps. Defeat the restofthe Darkspawn and check the [RUBBLE] then head to Fort Drakon.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

FORT DRAKON[05.27.05]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take out the archers on the sides and then the Dragon Thrall that lands.Tryto sleep the Emissary and Alpha in the back so you can take care of themlater.Take out the rest of the small fry and head inside. To the right is a[CHEST],to the east at the four-way is a [PILE OF BOOKS], same on the west. Head downthe Main Hall and a large amount of Shades will spawn around you. Defeat theGenlock Conjurer at the southern end and head down the hall disarming thetripwire. Enter the south west room to find three [WEAPON STANDS] and a [WOODENCRATE] to loot.

You can kill the enemies in the western room if you want but enter thesoutheastern room. Loot the four [ARMOR STANDS], two [CHESTS], and two [WOODENCRATES]. The northern room has a [CABINET], [ARMOIRE], and a [CHEST] to loot.Enter the east room and check the [BARREL] then speak with Sandal. Head tothesecond floor.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~FORT DRAKON - SECOND FLOOR

[05.27.06]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There is a [BARREL], [WOODEN CRATE], and a [SACK] in the immediate room. Gothrough the west door and then open the [CHESTS] at the top of the stairs.Continue west and defeat the Alphas that attack. Head north and open the farleft door to find two [CHESTS]. The next room over has a [CHEST] as does the

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| unit you held earlier and take notice of the Darkspawn that pour into the|| area. Have your mage use some area of effect spells to quickly wipe themout|| and then switch back to the Archdemon.|||| Phase four starts at 25% and the Archdemon summons more Darkspawn. Use the|| last unit that you held now to focus on the Darkspawn while you deal the|| of the damage to the Archdemon. Whatever choice you make at the end of the|| game will decide the ending. Enjoy the ending!||-----------------------------------------------------------------------------|

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_____________________________________________________________________________/=============================================================================\|+++++++++++++++++++++++++Downloadable Content(DLC)++++++++++++++++[06.00.00]|\=============================================================================/

 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This section covers all downloadable content for this game. It will be

addedto as more DLC is released.

_______| _ || 1___||____ ||: 1 ||::.. . |oldier's Peak`-------'--------------------------------------------------------[06.01.00]--+|======================================+======================================|| ITEM LIST | ENEMIES|

|--------------------------------------|--------------------------------------|| Antique Warden Crossbow | Arcane Horror|| Asturian's Might | Arland Corpse|| Robes of Avernus | Arland Skeleton|| Shadow Belt | Arland's Lord|

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| Warden Commander Armor | Ash Wraith|| Warden Commander Boots | Commander Athlar|| Warden Commander Gloves | Dead Warden|| Warden Tower Shield | Desire Demon|| Winter's Breath | Greater Shade|| | Lesser Rage Demon|| | Rage Demon|| | Shambling Corpse|| | Shambling Skeleton|| | Sophia|

| | Warden Acolyte|| | Warden Master Scout|| | Warden Scribe|| | Warden Skeleton||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|| 099 The History of Soldier's Peak: | Ancient History|| Chapter 1 | Infernal Dealings|| 100 The History of Soldier's Peak: ||| Chapter 2 ||| 101 The History of Soldier's Peak: ||| Chapter 3 ||| 102 The History of Soldier's Peak: |

|| Chapter 4 ||| 226 Sophia Dryden's Journal ||| 237 A Letter From Bann Mathuin Wulff ||| 238 Avernus's Notes ||

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| 239 A Plea From Commander Athlar ||

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Head up the hill and view the cutscene. Head left and observe the [STATUE]togain the quest [ANCIENT HISTORY] and [CODEX 099: THE HISTORY OF SOLDIER'SPEAK].Head back east and defeat the Arland's Lords that attack you. As you move onWarden Skeletons and Acolytes will attack from the statue area. On the stepsthe Warden Master Scout leads more troops, loot it's corpse for the [ANTIQUEWARDEN CROSSBOW]. When you're ready enter the Keep.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

THE KEEP[06.01.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~

Listen to the speech that the spirit is giving and then enter the BreakRoomwhere an Arcane Horror awaits. Check the [NOTE] on the table for [CODEX 237:ALETTER FROM BANN MATHUIN WULFF]. Enter the Barracks and defeat CommanderAthlarthen loot the [CHEST], [WEAPON STAND], and [NOTE] for [CODEX 239: A PLEA FROMCOMMANDER ATHLAR]. Head to the Mess Hall to find a [CHEST] in the corner, goback in the hall and enter the Archives. Defeat the Archivist and check the[ARCHIVIST'S BOOK] to view another cutscene. Check the [BOOK] in the cornerfor[CODEX 100: THE HISTORY OF SOLDIER'S PEAK: CHAPTER 2] then head to the secondfloor.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

SECOND FLOOR[06.01.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You'll view another cutscene and then a Rage Demon and Dead Wardens will beyour next opponent. You must defeat the Dead Wardens and the Demons that aresummoned before you can stop the Rage Demon from rapidly healing. Loot theRage Demon for [WINTER'S BREATH], a good staff for any mage. Loot the [VASE]

and head up stairs. Kill the Skeletons and check the [RASPBERRY JAM] on thecounter for [CODEX 101: THE HISTORY OF SOLDIER'S PEAK: CHAPTER 3].

Enter the door at the left to find Sophia possessed. You can side with thedemon but it's best not to if you are playing the good character. Check thetwo[CHESTS] and the [BOOK] on the table for [CODEX 226: SOPHIA DRYDEN'SJOURNAL].Be sure to loot Sophia for the [WARDEN COMMANDER SET], a great set for adamage

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dealing warrior. Take the exit in the other room. On the bridge are a fewenemies and a few traps. Make your way across to Avernus's Tower.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE:

Sophia always drops the three set pieces for the Warden Commander Set butrarely she will drop the [WARDEN TOWER SHIELD], which matches the set and isvery good.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

AVERNUS'S TOWER[06.01.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Defeat the Warden Corpses that attack and check the [BOOK] for [CODEX 238:AVERNUS'S NOTES]. The [ALCHEMICAL CONCOCTION] will give your character thePower of Blood abilities, two unique abilities pending your class. The[ABILITYNOTES] will lead to another mini-cutscene. Head to Avernus's Room and speakwith him. Agree to ally with him until the Demons are taken care of. Loot the[CHEST], [WOODEN CRATE], and [CORPSE] for [CODEX 102: THE HISTORY OFSOLDIER'SPEAK: CHAPTER 4].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~POWER OF BLOOD ABILITIES

Mage - Dark Sustenance- Blood Grasp

Rogue - Dark Passage- The Tainted Blade

Warrior - Blood Thirst- Blood Fury

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Return to the Great Hall on the second floor of the Keep. Protect Avernus

from the Demons that are summoned as he closes the Veil. The final creatureisa Desire Demon that is easily tanked and killed, it usually drops decentcoin.Speak with Avernus afterwards and choose to kill him, he drops the [ROBES OFAVERNUS] which improve blood magic.

Head down the steps and check [ASTURIAN'S PORTRAIT] to gain access to hisstash. Inside is [ASTURIAN'S MIGHT] and the [SHADOW BELT], this completes the

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quest [ANCIENT HISTORY]. If you leave and come back Levi will have his shopsetup and you will gain access to a storage chest. If you have acquired the[METEOR METAL ORE] from the random encounter then give it to Mikhael and havehim forge [STARFANG]. You can choose either a one-hand or two-hand sword, thechoice is dependent on your play style.

_____________________________________________________________________________|=============================================================================|| Levi's Shop||-----------------------------------------------------------------------------|| Greater Warmth Balm Recipe...................................... 8g 46s 00c|| Greater Ice Salve Recipe........................................ 8g 46s 00c|| Soulrot Coating Recipe.......................................... 6g 28s 80c

|| Freezing Coating Recipe......................................... 5g 32s 80c|| Soulrot Trap Plans.............................................. 2g 01s 60c|| Freeze Trap Plans............................................... 1g 53s 60c|| Soulrot Bomb Recipe............................................. 1g 47s 60c|| Freeze Bomb Recipe.............................................. 1g 48s 80c|| Shaper's Amulet................................................. 1g 62s 00c|| Charm of Still Waters........................................... 0g 72s 00c||-----------------------------------------------------------------------------|| Note: Levi also sells some runes.|

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE:

You can sell your armor to Mikhael and then exit the menu. Open his shop up

again to find the gear you sold upgraded to a higher tier!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

_______| _ || 1___||____ ||: 1 ||::.. . |ulcher's Pass

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`-------'--------------------------------------------------------[06.02.00]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Bloodied Bronze Key | Dust Wraith|| Cord of Shattered Dreams | Genlock|| Golem Control Rod | Genlock Emissary|| Harvest Festival Ring | Hurlock|| Helm of Honnleath | Hurlock Alpha|| Olaf's Prized Cheese Knife | Kitty|

| Remarkable Greenstone | Lesser Rage Demon|| Willhelm's Special Brew | Lesser Shade||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|| | A Golem's Memories|| 183 Shale | The Golem in Honnleath|| 224 The Journal of Enchanter Willhelm||| 230 A Note from the Honnleath Village||| Council ||| 236 A Decades-Old Letter ||

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On your way here you will meet a man named Felix. He will ask you to take acontrol rod off his hands, it will wake a Golem upon chanting the proper

words.You should finish the initial quest and then gain [THE GOLEM IN HONNLEATH].Loot the two [ELFROOT] and be on your way.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

HONNLEATH[06.02.01]

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Loot the [ELFROOT] and defeat the Darkspawn that attack. Turn the corner tofind a horde of Darkspawn waiting, kill them and check the [BARREL]. Grab the[DEATHROOT] and press on into the main part of the village. In the southerncorner you'll find a [NOTE] for [CODEX 230: A NOTE FROM THE HONNLEATH VILLAGECOUNCIL]. Loot the [VILLAGER] for the [BLOODIED BRONZE KEY] then check outthe[BROKEN CHEST], [CHEST], and [BASKET OF BIRDSEED]. Lastly, examine Shale andtry to activate him. Enter Willhelm's Cellar to continue.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

WILLHELM'S CELLAR[06.02.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Check the [STRANGE CRYSTAL CLUSTER] and [CHEST] then head down the ramp andopen the door. Defeat the waves of Darkspawn and check the [CHEST], [BARREL],and [CHARRED CORPSE] for anything useful. In the next room use [WILLHELM'SSPECIAL BREW] to obtain that gift. Defeat the Darkspawn in the next area,killthe Genlock Emissary first. Check the [GLOWING CRYSTAL] and [A DECADES-OLDLETTER] for [CODEX 236: A DECADES-OLD LETTER].

Take down the magical barrier and speak with Matthias. Agree to find hisdaughter in exchange for the right code. In the hall are two [ELFROOT], a[DEATHROOT], and a [FRACTURED STONE], the room will summon shades and a DustWraith. Loot it for the [HARVEST FESTIVAL RING] and a [REMARKABLEGREENSTONE].The [BOOK] is [CODEX 224: THE JOURNAL OF ENCHANTER WILLHELM] and there is a[CHEST] in the corner. In the next area are two [STRANGE CRYSTAL CLUSTERS],head to the Containment Facility at the end of the path.

Persuade "Kitty" that you will help free it. Move the floor tiles so thatthetop-right tile is lit. Use the arrows to direct the fire then let Amalia runfor it while you dispose of the Demon. Kitty drops the [HELM OF HONNLEATH]and[CORD OF SHATTERED DREAMS], make your way back to Matthias defeating theLesserShades that spawn. With the correct code, head back to Shale. On your way outhead up the hill north and open [OLAF'S CHEST] for [OLAF'S PRIZED CHEESEKNIFE].

_______| _ ||. 1___||. |___|: 1 ||::.. . |adash Thaig+`-------'--------------------------------------------------------[06.02.03]--+

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|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Blood-Gorged Amulet | Bronto|| Cadash Stompers | Deep Stalker|| Dead Thaig Shanker | Deep Stalker Leader|| Remarkable Ruby | Genlock|| | Genlock Alpha|| | Genlock Rogue|| | Hurlock|

| | Hurlock Emissary|| | Ogre Alpha|| | Shriek|| | Shriek Alpha||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|| ||

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If you have completed a Paragon of Her Kind then enter camp and talk withShale about his past until he mentions Willhelm and the Deeproads, you shouldobtain [A GOLEM'S MEMORIES], Shale's personal quest. Once that is done headtoCaridin's Cross with Shale in your party. Shale should remember something andmark the location of Cadash Thaig on your map.

Head down the path defeating the Darkspawn and Shrieks that attack. Followthe path north checking the [RUBBLE] as you go. Shale will note that this isCadash Thaig and that he wants to venture further. Defeat the numerousenemiesand check the [STRANGE CRYSTAL CLUSTER] to your right. Up the path to theleftis a [CHEST]. Further along is a Hurlock Emissary that drops a [BLOOD-GORGEDAMULET], there is a [CHEST] and [PILE OF JUNK] nearby as well. Cross thebridgeand take out the Deep Stalkers and Darkspawn.

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 To the immediate left is some [RUBBLE] and the right is a [WOODEN CRATE].

Where the Darkspawn were lies a [PILE OF BONES] and a [PILE OF JUNK]. Followthe path to another [PILE OF BONES], further south and to the east is a[CHEST]that when approached spawns Deep Stalkers. The southern nook has another[PILEOF BONES] then continue down the path and fight more Deep Stalkers that spawnon top of you eventually spawning the Deep Stalker Leader. Check out thenearby[RUBBLE] and fight off the Darkspawn that emerge.

Head to the western corner and fight off the Alpha Shriek and it's friendsto find a [CHEST] and a [PILE OF BONES]. Head up the hill north and defeattheGenlock Alpha and its cronies then check the [CHEST] to the east. Cross thebridges to reach your destination which is guarded by an Ogre Alpha. Shriekswill come mid-fight so be ready to handle them. The Ogre Alpha drops numerousitems but most notably the [CADASH STOMPERS] and [REMARKABLE RUBY]. Check thetwo [STRANGE CRYSTAL CLUSTERS] and the [BROKEN CHEST] for the [DEAD THAIG

SHANKER] then examine the [GOLEM MONUMENT]. This starts a scene and completesthe quest as well as an achievement.

_______| _ ||. 1 ||. _ ||: | ||::.|:. | King's Confidant+`--- ---'--------------------------------------------------------[06.03.00]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Cailan's Breastplate | Blight Wolf|| Cailan's Gauntlets | Corrupted Spider|| Cailan's Greaves | Genlock|| Cailan's Helm | Genlock Forgemaster|| Cailan's Shield | Genlock Grunt|

| Corrupter Magister's Staff | Genlock Necromancer|| Deathroot | Genlock Rogue|| Duncan's Dagger | Hurlock|| Duncan's Sword | Hurlock Alpha|| Elfroot | Hurlock Emissary|

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| Firestone Harness | Hurlock General|| Joining Chalice | Hurlock Grunt|| Key to the Royal Arms Chest | Hurlock Strategist|| Maric's Blade | Hurlock Strider|| Nug Crusher | Hurlock Vanguard|| Repeater Gloves | Ogre|| Secret Correspondence | Private Militia|| Swiftrunner Warpaint | Risen Ogre|| | Shambling Corpse|| | Shambling Skeleton|

| | Shriek|| | Skeleton Mage||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|| 227 - Cailan's Documents Page 3 of 3 | A King's Confidant|| 250 - Cailan's Documents Page 2 of 3 | Return to Ostagar|| 251 - Cailan's Documents Page 1 of 3 ||| 252 - Return to Ostagar - Credits ||

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Make your way to this area on the World Map. Take a look at the unarmed manand the guards, then join the fray. Defeat the Private Militia and loot thetwo[DEATHROOT] and two [ELFROOT]. Check on Elric and attempt to revive him.Afterthe conversation head to Ostagar. Bring Alistair or Loghain along for added

commentary and scenes.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

OSTAGAR[06.03.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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Upon entering the area Darkspawn immediately attack you. Kill them andcheckthe [PILE OF SACKS] and [WOODEN CRATE] nearby. Head north to find moreDarkspawnlurking, led by a Hurlock Strider. Loot the [WOODEN CRATE] then the deadStriderfor [CAILAN'S GREAVES]. Another [PILE OF SACKS] is up the snow-covered hillalong with the [JOINING CHALICE]. Proceed back down the ramp and into themainpart of camp. More Darkspawn led by a Genlock Forgemaster await you, defeatthemand move near the Magic Encampment to find a Hurlock Alpha. In thequartermasterarea is a locked [CHEST] and [WOODEN CRATE].

In the Magic Encampment you will find Elric's Buried Key, the [KEY TO THEROYAL ARMS CHEST] as well as the [MAGES' CHEST]. If you did not use the keyearlier then you can unlock the chest to receive the [CORRUPTED MAGISTER'SSTAFF], along with the other loots that would have been there. Proceed nearthe

Mabari kennels and defeat the rogues that attack. Check the [PILE OF SACKS]and[DEAD MABARI] for [SWIFTRUNNER WARPAINT] and [FIRESTONE HARNESS]. BlightWolvesand a Hurlock Vanguard will attack you upon checking the corpses -- theVanguarddrops [CAILAN'S SHIELD]. Continue east to [CAILAN'S CHEST] where [MARIC'SBLADE]and [SECRET CORRESPONDENCE] can be found. Head south up the ramp to find moreDarkspawn, loot the [WOODEN CRATE] for some [REPEATER GLOVES] and the [PILEOFSACKS] in the corner.

As you continue east beware the tripwire. Defeat the Darkspawn and loot thelocked [CHEST], [PILE OF SACKS], and two [WOODEN CRATES]. Return to the maincamp and start on the way across the bridge to find Cailan. A scene occursandthen more Darkspawn attack, but from both sides of the bridge. Make it to theother side of the bridge and look north to find a [WOODEN CRATE]. From herecontinue to dispatch the Darkspawn. Keep an eye out for the leghold traps andthe enemies on ballistas. In the back you will find the Hurlock Strategist,itholds [CAILAN'S GAUNTLETS]. Loot the two [WOODEN CRATES] and the [PILE OFSACKS]in the southeast corner, you'll find the same set up on southwest end; thefareast has two [WOODEN CRATES].

Head up the ramp and check the [WOODEN CRATE] then engage the Darkspawn.Thereis a [PILE OF SACKS] near some destroyed area and a [WOODEN CRATE] up on theplatform. A Hurlock General leads the next pack, stun him to gain bettercontrolof this fight and then check his corpse for [CAILAN'S BREASTPLATE]. Beforetheramp is a locked [CHEST] ripe for picking, do so then proceed to the Tower ofIshal.

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 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

TOWER OF ISHAL[06.03.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You are immediately attacked by Darkspawn, the grunts will fall in a singleblow but the Ogre will have to be handled. Clean up and loot the [PILE OFFILTH]then move to the next area where you are again swarmed by grunts. There is a[PILE OF FILTH], 2 [BARRELS], and a [WEAPON STAND] that holds the [NUGCRUSHER].Check the two piles of [RUBBLE] then jump down the hole to enter theDarkspawnTunnels.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DARKSPAWN TUNNELS[06.03.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Once again you are thrust into battle against Darkspawn. Check the [BROKENCHEST] to the east to spawn a Corrupted Spider. Follow the path south to anopenroom that spawns more spiders. Loot the [RUBBLE] and go south through thedoor.More Darkspawn and another pile of [RUBBLE] can be found in this hall. Alocked[CHEST] is found in the room along with more spiders. Enter the Battlefieldfora heartfelt memory.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

BATTLEFIELD[06.03.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Step forward to trigger the scene then simply defeat the Risen Ogre and theGenlock Necromancer that revives the fallen. The Necromancer has [CAILAN'SHELM]and the Risen Ogre has [DUNCAN'S DAGGER] and [DUNCAN'S SWORD]. Head back and

decide what to do with Cailan's body, you will finish the quest and earn the"In War, Victory" achievement.

_______| ||.| | |`-|. |-'|: |

+-|::.|he Darkspawn Chronicles------------------------------------[06.04.00]--+

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|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Antivan Leather Boots | Alistair|| Crow Dagger | Arl Howe|| Enchanted Dagger | Ballista Guard|| Forge Master's Hammer | Bann Ceorlic|| Juggernaut Plate Armor | Bann Teagan|| Large Bone | Barkspawn|| Malign Staff | Bodyguard|

| Redcliffe Shield | Circle Mage|| Reinforced Magus Cowl | Drunk|| Saw Sword | Dwarven Crossbowman|| Shield of the Legion | Dwarven Legionnaire|| Spirit Band | Dwarven Soldier|| Steel Bracers | City Guard|| Steel Spiked | Collar Crossbowman|| Sten's Sword | Cullen|| Swordsman's Girdle | Elven Archer|| Totem | Elven Defender|| Tribal Necklace | Elven Elder|| Warden's Longsword | Frightened Elf|| Wine | Goldana|| | Gorim

|| | Guard Dog|| | Habren|| | Innocent Man|| | Innocent Woman|

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| | Kardol|| | Knight|| | Knight-Commander Greagoir|| | Leliana|| | Mabari War Hound|| | Man-at-Arms|| | Master Wade|| | Morrigan|| | Mother Perpetua|| | Oghren|

| | Qunari Mercenary|| | Ser Cauthrien|| | Ser Landry|| | Ser Perth|| | Sister Theohild|| | Soldier|| | Steel Golem|| | Sten|| | Templar|| | Werewolf|| | Wynne|| | Vaughan|| | Zevran||--------------------------------------|-------------------------------------

-|| CODEX | QUESTS||--------------------------------------|--------------------------------------|| | Blow the Gate|| | Burn the Vhenadahl|

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| | Earn Respect in Battle|| | Free the Ogre|| | Kill Bann Teagan|| | Kill the Arl|| | Kill the Qunari|| | Protect the Archdemon|| | Rampage to Fort Drakon|| | Rampage to the Alienage|| | Rampage to the Market|| | Rampage to the Palace|

| | Recruit a Thrall|| | Save the Ogre|| | Slaughter the Elves|| | Slaughter the Innocents|| | Slay the Healer|| | Stop the Resupply|| | Smash the Barricades|| | Smash the Gates|| | Sneak Past the Ballistae|

 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You are a Hurlock Vanguard, chosen by the Archdemon to lead and destroy the

city of Denerim. Use the Enthrall ability on the nearby Genlock to recruit itin to your ranks. Move forward through the gate to the [DARKSPAWN CORPSE],thento the middle of the city where a battle is taking place. Defeat the CityGuardand Crossbowman and continue north, recruiting a Hurlock isn't a bad idea.

There is a [BROKEN CRATE] in the vicinity and defeating the guards should getthe quest completed. Move west to the Ogre and enthrall it, then turn it ontheguards.

Another quest is added to [SMASH THE BARRICADES] but first head south fromthe crate to find a [CHEST]. West of here up the steps are some guards totakeout if you desire. Head back north and take out a barrier as you fend offmore

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guards and Ser Cauthrien. Loot the [CRATE OF MEDICAL SUPPLIES] and destroytheother barrier to complete the quest. The next tasking is to kill Arl Howe whospawns south of the barricades. Deal with the dog first and utilize the OgresStomp to control the Bodyguards. Loot the Guard Dog for [LARGE BONE] and[STEELSPIKED COLLAR] while Arl Howe holds a [SAW SWORD] and [STEEL BRACERS]. Yougaina new quest, [RAMPAGE TO THE MARKET], so proceed east to continue.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DENERIM - MARKET DISTRICT[06.04.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Recruit the nearby Shriek in to the party, execute one of your own if youneed to make room. Stealth past the Ballista Guard and use the Shriek'sskills

to take them down. A new quest has been added to [KILL BANN TEAGAN], headsouthto find innocents running around and gain a new quest that involves theirdemise, [SLAUGHTER THE INNOCENTS]. Kill Sister Theohild and Mother Perpetuaandgo east to find Goldana and Bann Ceorlic. South you'll find a Cleric and anInnocent Woman, through the gate is Bann Teagan, Ser Landry, and Gorim whowilltry to stop you. Use the Ogre's Stomp and the Shriek's Terrorize to controlthegroup while you take out the tougher crew.

Teagan drops the [REDCLIFFE SHIELD], go north to find another Cleric. Goeastand south towards the tavern to find a few Drunks and Oghren. Loot thecorpsesfor a [FORGE MASTER'S HAMMER] and [WINE] then continue south. Loot the[WOODENCRATE] and check the [MAGES' MINERAL COLLECTION] and [ALCHEMY SUPPLIES]. Runaround until you complete the quest to kill the innocents to gain a newabilityin Death Blow. Use the Sapper on the Alienage gate and gain another quest,[STOP THE RESUPPLY]. Head north and burn the weapons cache before more guardsarm themselves. Kill Vaughan and his men then destroy the cache.

[KILL THE HEALER] is gained and the sapper has finished his mission. Gosouth

to meet Wynne and Knight-Commander Greagoir. Your focus should be on Wynne,usethe Ogre's Hurl to knock everyone down then stun them with the Shriek andOgrewhile you kill her. Loot the [SPIRIT BAND] off her corpse then go to theElvenAlienage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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DENERIM - ELVEN ALIENAGE[06.04.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head north and defeat the elves then check the [WOODEN CRATE] for some[FIREBOMBS]. Use the bombs to light the areas indicated by arrows through out thealienage. Light the alienage tree to start the quest [SLAUGHTER THE ELVES],which will summon Zevran and more elves. Lighting them is a good way to makequick work of them and don't forget to enthrall the Hurlock Emissary. Zevrandrops a [CROW DAGGER] and [ANTIVAN LEATHER BOOTS] and there are two [WOODENCRATES] that can be looted on the western end of the alienage, the northernoneis guarded by Valendrian who drops an [ENCHANTED DAGGER] and [TRIBALNECKLACE].With the quest completed go north and exit to the Palace District.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DENERIM - PALACE DISTRICT[06.04.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You get to watch the scene with the Archdemon again and your Ogre becomescaged if you still had one. [FREE THE OGRE] by heading north and aiding theDarkspawn that are fighting. The best way to get through is by helping outtheothers that are already fighting and using the Emissary to fireball groups,theShriek is good for getting the ballista guards early. The path is blockedhereso start to go north and check the [CHEST] for a [REINFORCED MAGUS COWL].Watchout for the Dwarven Legionnaires and Kardol. Continue up the steps aftertakingthe [SHIELD OF THE LEGION] and [TOTEM] from the corpse.

Defeat the Steel Golems and continue south to find more. Check the [CHEST]around the corner for a [MALIGN STAFF] and hit the levers to release theOgre.[SMASH THE GATES] and head up the steps to fight more golems andlegionnaires.Pick a side and get to the top. Fend off the hordes of enemies and defeatStento get through, loot him for [JUGGERNAUT PLATE ARMOR], [SWORDSMAN'S GIRDLE],

and [STEN'S SWORD] and continue to Fort Drakon.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DENERIM - FORT DRAKON[06.04.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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[PROTECT THE ARCHDEMON] is initiated, loot Riordan for a [WARDEN'SLONGSWORD]and chase the good guys. Alistair, Morrigan, Leliana, and Barkspawn (theMabariWarhound) are up top fighting the Archdemon. Not to mention the Werewolvesthatare there nipping away. Start off with Morrigan because she can heal then gofor Leliana and the dog. Take out Alistair last and enjoy a new ending to thegame had the Darkspawn conquered.

You will gain access to the [BLIGHTBLOOD] upon completing this DLC for usein Origins/Awakening.

___| ||. ||. |___|: 1 ||::.. . |eliana's Song+`-------'--------------------------------------------------------[06.05.00]-

-+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Artificer's Canopy | Bann Perrin|| A Soldier's Body | City Guard|| Bastard Thorn | Commander Harwen Raleigh|| Battledress of the Provocateur | Crossbowman|| Fenced Fereldan Jewelry | Dragon|| Fenced Historical Costumes | Dungeon Guard|| Fenced Tevinter Antiquities | Elite Soldier|| Hard Line Coat | Mabari|| Heaven's Wrath | Mage Mercenary|| Iron Key | Night Captain|

| Jovi Merice's Corpse | Off-Duty Soldier|| Knight-Commander's Shield | Sand Stalker|| Masterwork Leather Piece | Sand Stalker Leader|| Mages' Collective Signet | Sand Stalker Spitter|| North Ward | Sergeant|

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| Note from the Chantry | Severin Corwood|| Note from the Collective | Soldier|| Pelerine Slip-Knife | Stone Golem|| Progenitor Crosscut | Trained Bronto|| Set of Keys | Weapon Master|| Silver Cord ||| Suspect Underthings ||| The Spellward ||| Tug's Edge |||--------------------------------------|--------------------------------------|

| CODEX | QUESTS||--------------------------------------|--------------------------------------|| 280 Raiding the Collective | Defeat Bann Perrin's Guards|| 281 The Orlesian Game of Intrigue | Find the Mages' Cache|| 282 The Arl's Estate | Honoring Tug|| 283 The Hard Line | Kill the Loose Tongue|| 284 War Journal, Revised | Marjolaine's Vendetta|| 285 Harwen Raleigh's Personal Journal| Orlesian Battledress|| 287 Sketch | Stealing in the Market|| 288 Tug | The Game|| 289 An Introduction ||| 290 Silas ||

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Start this DLC by choosing Other Campaigns and selecting Leliana's Song.Youare in control of Leliana, Tug, and Sketch whom all start at level 10.Lelianacan either be melee or ranged based on your preference, Tug should be made intoa tank, and Sketch should be your healer. You start with a multitude ofqueststo be done primarily in Denerim.

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

DENERIM MARKET[06.05.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Start off by going south to the [COLLECTION PLATE] and taking a few silver.Go west to the [MAGES' COLLECTIVE BAG] and take the [NOTE FROM THECOLLECTIVE]to start the quest [FIND THE MAGES' CACHE] and obtain [CODEX 280: RAIDING THECOLLECTIVE]. Go north of the chantry to find the [MAGES' COLLECTIVE MARKER].From here go to the center of the city and check out [MELFORD'S IMPORTS OFIMPORT], you can steal the [FENCED FERELDAN JEWELRY] and 4 Sovereign but beready for a fight if a guard spots you.

Check the [FINERY BY SER WOLLY] and steal the [FENCED HISTORICAL COSTUMES]then go to [RENWOLD'S RELICS] and steal the [FENCED TEVINTER ANTIQUITIES]. Ifyou look southwest from the marketplace you will see another [MAGES'COLLECTIVE

MARKER] and a [CRATE]. North east of the marketplace is Bann Perrin, knockhimout and loot the [UNCONSCIOUS BANN PERRIN] for [SUSPECT UNDERTHINGS] and[NOTEFROM THE CHANTRY]. Loot the nearby [CRATE] and go north west of themarketplacenear the elven alienage to find a Night Captain.

Go near the [MAGES' COLLECTIVE CACHE] to summon Severin Corwood and hisStoneGolem that protect it. Loot the cache for [SILVER CORD], [PROGENITORCROSSCUT],and 5 sovereign then the corpse for [MAGES' COLLECTIVE SIGNET]. Check the[CRATE] and continue toward the tavern. Search the [CRATE] in the corner thenspeak with Jovi Merice to fight him. Loot the body for a [BASTARD THORN],[JOVIMERICE'S CORPSE], and [MASTERWORK LEATHER PIECE] to start the quest [ORLESIANBATTLEDRESS] then dump everything on [GUARD CAPTAIN EAMS] to complete thequest.Signal Marjolaine you're ready, but tell her to hold up and talk to Bonny Lemtotrade.

Note: You must place all 6 items on the Guard Captain to obtain theachievement.

That is the 3 Fenced items, the Suspect Underthings, the Mages'Collective

Signet, and Jovi Merice's Corpse.

_____________________________________________________________________________|=============================================================================|| Lem's Fenced and Found||-----------------------------------------------------------------------------|

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| Spirit Hands.................................................... 1g 99s 50c|| Charged Mitts................................................... 1g 99s 50c|| The Practical Plates............................................ 9g 27s 15c|| Havard's Aegis.................................................. 4g 09s 50c|| Senior Enchanter's Robes........................................ 3g 15s 00c|| Robes of the Gifted............................................. 1g 62s 75c|| Rivaini Grace................................................... 1g 94s 25c|| Dwarven Warrior's Belt.......................................... 1g 07s 62c|| Ring of Resistance.............................................. 1g 24s 95c||-----------------------------------------------------------------------------|

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Talk to Marjolaine when you are ready to continue.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

NOBLE'S ESTATE[06.05.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

After the scene head north to [THE ARL'S ESTATE] for 50 EXP and [CODEX 282:THE ARL'S ESTATE]. Continue around the corner to be discovered, loot the[ELITESOLDIER] for [A SOLDIER'S BODY] and obtain [CODEX 283: THE HARD LINE]. Burythebodies in the [FRESHLY TILLED SOIL] then head past where you killed the lasttwoto find a window granting access to the estate. Go east through the door anddispatch the guards then go south and unlock the southern door, then the[CHEST]containing [MASTERWORK LEATHER PIECE], various gems, and over 10 sovereign.

Exit the hall west and kill the Sergeant for a [SET OF KEYS]. Open the doorand at the intersection head south. Empty the [FOOTLOCKERS] then go north andkill the mages, looting them for a [NORTH WARD]. Check the [WAR JOURNAL] for

[CODEX 284: WAR JOURNAL, REVISED]. Leave the room and go west, taking thenorthdoor in to the bedroom. Check the [PERSONAL JOURNAL] for [CODEX 285: HARWENRALEIGH'S PERSONAL JOURNAL] then unlock the [ORNATE CHEST], pending yourskillis high enough, for another [MASTERWORK LEATHER PIECE] and some sovereign.Whenready approach the [DROP POINT] to continue.

You are taken to the hideout, use this opportunity to talk to Bonny Lem for

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more trade. Check out [SKETCH'S BOOKS] and [TUG'S SATCHEL] for [CODEX 287:SKETCH] and [CODEX 288: TUG]. Talk to Marjolaine in the other room to headbackto the Noble's Estate.

_____________________________________________________________________________|=============================================================================|| Lem's Fenced and Found||-----------------------------------------------------------------------------|| Tome of Arcane Technique....................................... 15g 75s 00c|| Tome of Skill and Sundry....................................... 10g 50s 00c|| Spear-Thrower................................................... 4g 14s 75c|| Elementalist's Grasp............................................ 7g 35s 00c

|| Ashen Gloves.................................................... 5g 25s 00c|| Backhands....................................................... 2g 88s 75c|| Magus War Boots................................................. 4g 09s 50c|| Tevinter Enchanter's Robes...................................... 3g 25s 50c|| Robes of the Gifted............................................. 1g 62s 75c|| Lightning Chain................................................. 1g 91s 62c|| Deep Sawtooth................................................... 1g 31s 25c|| Dawn Ring....................................................... 2g 40s 45c|| Ring of the Warrior............................................. 2g 29s 95c|| Blackhand Pouch................................................. 1g 43s 27c||-----------------------------------------------------------------------------|

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~NOBLE'S ESTATE - NIGHT

[06.05.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Leave the room and head south and defeat the enemies that emerge from therooms. Loot the [FOOTLOCKERS] in the rooms then continue down the hall to thenext set of rooms. Unlock the eastern door and the [ORNATE CHEST] if yourskill

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is high enough to do so. Back in the hall, open the southern door and defeatmore guards, the mage mercenary drops an [ARTIFICER'S CANOPY]. Unlock thelocked door if possible and defeat the Weapon Master. Loot the [ARMOR STAND]and [WEAPON STAND] for [HARD LINE COAT] and [MASTERWORK LEATHER PIECE], the[WEAPON MASTER] holds [THE SPELLWARD].

Run in to the mess hall and take care of business then open the northerndoorto the pantry and search the [CRATE]. Go south through the kitchen in to acloset to find a [PILE OF SACKS], return to the kitchen and exit at the east.Head to the farm area and meet up with Marjolaine. After the scene Lelianawillawake in the dungeons.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

THE DUNGEONS[06.05.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Search the [SMALL RUCKSACK] for a [PELERINE SLIP-KNIFE] and [IRON KEY].Leavethe cell and go east to the northern room. Defeat the guards and loot the[FOOTLOCKER] to get your items back. A new character, Silas, joins the teamoncethe fighting is over. Use the crank and continue east to another door. Defeatmore guards and check the [WEAPON RACK] for [TUG'S EDGE] then use the crank.Give the gift to Silas to complete the quest [HONORING TUG] and equip himwiththe new axe [TUG'S EDGE].

Leave the room and go south to the first room on the east. Same routine,killthe guards and check the [ARMOR STAND] and 2 [FOOTLOCKERS] for a [HARDLINECOAT][MASTERWORK LEATHER PIECE], and [KNIGHT-COMMANDER'S SHIELD]. Back in thehalls,go south and clear the room. Search the [FOOTLOCKER] and hit the crank thencontinue west taking the first door available. Loot the [PILE OF SACKS] thenproceed west once more, defeating your enemies until the cutscene occurs.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

CHANTRY[06.05.05]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~

Search the [DESK DRAWER] for the last [MASTERWORK LEATHER PIECE] which willcomplete the quest, give the achievement, and reward you with the[BATTLEDRESSOF THE PROVOCATEUR]. Check the [STATUE OF ANDRASTE] for [CODEX 289: ANINTRODUCTION] and then talk with Bonny Lem. Speaking with Silas will get the[CODEX 290: SILAS]. Talk to Revered Mother Dorothea to progress thestoryline.

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 _____________________________________________________________________________|=============================================================================|| Lem's Fenced and Found||-----------------------------------------------------------------------------|| Tome of Physical Technique..................................... 15g 75s 00c|| Tome of the Mortal Vessel...................................... 10g 50s 00c|| Wintersbreath.................................................. 21g 89s 25c|| Malign Staff.................................................... 9g 03s 00c|| Hotspur......................................................... 1g 46s 94c|| Seal of Rat Red................................................. 0g 93s 45c|

| Madstone........................................................ 0g 90s 51c|| Heavy Hobnails.................................................. 8g 31s 60c|| Half-Cask Ward.................................................. 1g 15s 50c||-----------------------------------------------------------------------------|

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

GAME OVER[06.05.06]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Defeat the soldiers and head out to the canyon path. Follow the path andwhenthe ground shakes Sand Stalkers appear. Kill them and go south to fight someTrained Brontos then onward to more soldiers. The mage should be controlledandlooted for [HEAVEN'S WRATH]. Press on to the Blighted Cliffs, destroying moreguards as you cross the bridge. A Dragon is summoned as you cross the bridge,besure to tank it and heal as necessary. When it dies kill the Mage then go

afterCommander Harwen Raleigh. He doesn't hit very hard but he has a lot of healthand having the Mage heal him is just bothersome. Be sure to stun him when youcan for an easier fight.

_______| ||.| | |`-|. |-'|: |

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+-|::.|he Golems of Amgarrak--------------------------------------[06.06.00]--+|======================================+======================================|| ITEM LIST | ENEMIES||--------------------------------------|--------------------------------------|| Chasind Arm | Arcane Horror|| Golem Control Rod | Devouring Corpse|| Grandmaster Immunity Rune | Enraged Sentinel|| Grandmaster Lightning Rune | Enraged Watcher|| Greater Tome of the Mortal Vessel | Genlock Alpha|| Mage's Running Shoes | Genlock Emissary|

| Master Reservoir Rune | Harvested Corpse|| Sash of Forbidden Secrets | Hurlock|| The Reaper's Cudgel | Mangled Corpse|| Wasp's Sting | Phantasmal Crossbowman|| | Phantasmal Shadow|| | Phantasmal Warrior|| | Primal Phantasm|| | Ravenous Enraged Corpse|| | Revenant|| | Sentinel|| | Shambling Corpse|| | Shriek|| | Twisted Sentinel|| | Warped Watcher

|| | Watcher||--------------------------------------|--------------------------------------|| CODEX | QUESTS||--------------------------------------|--------------------------------------|

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| 033 A Bronto Named Snug | Amgarrak's Secrets|| 188 Jerrik Dace | Harvest of Amgarrak|| 223 Darion's Journal | In Search of Amgarrak|| 232 Ancient Writings | The Runic Golem|| 233 Seneschal Garevel's Missive ||

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Start this DLC by choosing Other Campaigns, you may import or start a newcharacter. The guide will assume you are using a character that has completedthe game and the expansion and have all items available to you. A newcharacterstarts at level 20.

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~~DEEP ROADS GROTTO

[06.06.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You start off with Jerrik and his pet Bronto, your quest [IN SEARCH OFAMGARRAK] requires you to find the doors to the thaig. Jerrik is a rogue andSnug is a one attack tank. Head south and loot the [DEAD DWARVES] for a[GRANDMASTER IMMUNITY RUNE], [GRANDMASTER LIGHTNING RUNE], and [CHASIND ARM].Asyou turn the corner Darkspawn appear, the Emissary can cast Mass Paralysis sobesure to take it out. Ahead at the opening to the room is a trap trigger thatcanand should be disarmed, Shrieks attack regardless.

The mist forces you to go south west towards a runic golem and you aregiventhe quest [THE RUNIC GOLEM]. Loot the [OLD SACK] for some [GRANDMASTER RUNES]and inspect the [RUNIC GOLEM] for some dialogue. Follow the path north andkillthe Shrieks that attack, the [RUNE ANVIL] can be used for enchanting. Grabthe[GOLEM CONTROL ROD] and take it back to activate the [RUNIC GOLEM] who joinstheparty. The Runic Golem can cast a few spells in addition to basic golem

skills.

Go back north and east, Jerrik will start to see things as you approach the[MAIMED CORPSE] which holds various healing items and [MAGE'S RUNNING SHOES].Follow the path to a Revenant and Arcane Horror that need to be dealt with,theHorror should be controlled and taken out as quickly as possible due to it'sdeadly arsenal of magic. Loot the [ARCANE HORROR] for a [MASTER RESERVOIRRUNE]then check the [CHEST] for more generic items and [WASP'S STING]. Follow the

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path west to the Doors of Amgarrak.

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AMGARRAK[06.06.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Two quests are added, [AMGARRAK'S SECRETS] and [HARVEST OF AMGARRAK]. Gowestto the opening and check [DARION'S JOURNAL] for [CODEX 223: DARION'S JOURNAL]then go north to get ambushed by two Watcher's and two Sentinels. Loot thecorpses and the [CHEST] then proceed east to find Brogan. Further east you'llfind more of [DARION'S JOURNAL] and another ambush, this time by Phantasmalbeings. Take out the ranged first and then focus the warrior down. Up thestairsis a [TATTERED NOTE] containing [CODEX 232: ANCIENT WRITINGS].

Continue south after The Harvester still, in the large room loot the

[CHEST]for a [GREATER TOME OF THE MORTAL VESSEL]. Hit the [SWITCH] to be thrown intoan altered state, loot the [CHEST] now that it's solid. Go back north to findtwo Warped Watchers waiting for you, they are essentially weak Revenants. Tothe west is another [TATTERED NOTE] and a [CHEST] containig superb items.Fromhere head north and open the door, prepare for another ambush led by aTwistedSentinel. Once dead loot the [CHEST] for a [GREATER TOME OF THE MORTALVESSEL]then return to the [SWITCH].

Press it again and return to room you just came from. Defeat the Watchersandgrab this [CHEST] for [GOLEM RESEARCH NOTES: HEALING], it will grant theGroupHeal ability to the Runic Golem. Hit the switch again and go east then northto find more of [DARION'S JOURNAL]. Further east you will find and freeBroganof his trance, he joins the party. Continue east and destroy the attackersthesame as you have been. The first [CHEST] to the left contains [GOLEM RESEARCHNOTES: FIRE] and grants Flaming Weapons to the Runic Golem. At the easternendis another three [CHESTS] containing [GOLEM RESEARCH NOTES: MECHANICS] whichraises the Runic Golem two levels.

Continue south defeating the corpses until you reach another room with moreof[DARION'S JOURNAL]. Hit the switch in the middle twice to create a purplehazeas opposed to the previous blue. Check the [SCATTERED NOTES] for 50 EXP thengoback to the previous and continue north back to the Sunken Grotto on yourmap.From here open the northern door and press the switch. Prepare yourself and

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approach the green switch as the golems come to life. Activate the switch toassume a green haze then proceed to check the [CHESTS] for [GOLEM RESEARCHNOTES: HEALING], granting the Revival skill to the Runic Golem, [THE REAPER'SCUDGEL], and [GOLEM RESEARCH NOTES: LIGHTNING] for the Tempest spell.

Head back and gain the purple haze then go west. Go through the northerndoorand defeat the enemies, hit a switch and read [DARION'S JOURNAL]. Go back outand defeat the Phantasmals as you continue south. Open the door to the eastandkill the Sentinels, read more of [DARION'S JOURNAL] and check [DARION] for[DARION'S NOTES]. Go around the corner and check the [CHEST] for a [SASH OFFORBIDDEN SECRETS] then head back to the northern room with all the switches.

Press the switches in the correct order, YMWC, to activate the switch inthemiddle creating a red haze. Continue south and down the steps in to theAnvil.Head north up some steps to a [CHEST] containing [GOLEM RESEARCH NOTES:MECHANICS] to increase the Runic Golem's level and finish the quest. Head

backdown and around the anvil to get the attention of the Harvester.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| The Harvester||-----------------------------------------------------------------------------|| Drops:||-----------------------------------------------------------------------------|| Start by having Snug charge in and taunt. Use Brogan to pick up the|| Harvested Corpses and take care of them as they appear. As you bombard it|| with magic it will adapt and become immune, Jerrik will note this so don't|| bother casting offensive magic during that time. The red haze indicatesthat|| magic is effective again. A good tactic to utilize, if you have two magic|| users, is to bombard The Harvester with one of them and pull aggression.|

| This allows you to "kite tank" The Harvester even on Nightmare difficulty|| and avoid it's powerful blows. The tough part about this is that Harvested|| Corpses will continue to spawn so you will need to kill them as you kite.|| Fortunately, when the red haze occurs and more corpses are abound you can|| simply hit the switch in the corner to make them go away. It is ideal to|

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| place your healer here while you let melee attack from behind and tank in|| the middle if you aren't going to kite. Once you deal a killing blow the|| fight takes a twist.|||| During phase two of the fight The Harvester emerges from it's body and|| will hop around, releasing Harvested Corpses of all ranks. At this point it|| becomes a damage race because the corpses have much more health then The|| Harvester thus it's easier to just kill it. The faster you force the|| creature to move the less corpses will be summoned. Keep up the pressure on|| it and The Harvest should drop in no time.|

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Earning the Reaper achievement will unlock the [SASH OF FORBIDDEN SECRETS]for play in Origins/Awakening. Earning the Grim Reaper achievement willunlock[THE REAPER'S CUDGEL] for Origins/Awakening. And earning the A SecretStitchedTogether achievement will unlock [THE HIGH REGARD OF HOUSE DACE] for use inOrigins/Awakening.