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Page 1: Dragon Ball Eternal

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Turtle Hermit Training:

Enhanced Strength, Enhanced Reflexes, Enhanced Speed, Enhanced Durability, Flight D8, Blast D8,

Senses D6,

Techniques (Exhaustion Limit):

Kamehameha (Boost SFX)

Scattering Bullet (Area Attack SFX)

Destructo Disc (Dangerous SFX)

Orin Combo (Burst SFX)

Dragon Fist (Unleashed SFX)

Phantom Fist Technique (Second Chance)

Armor/Weapons (Gear Limit):

Rods (Pole/Staff) Weapon D8

Focus SFX

Turtle Hermit Gi: Durability D8

Boost (Shutdown Durability to boost Speed)

School Specialties: Acrobatic, Combat, Mystic Experts

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New Crane School

The New Crane School is a martial arts academy reported to have been created in Age 821 by Tien

Shinhan. The school first debuts along with Krillin's Turtle School, and Trunks and Goten's Kikoukenjutsu

Sword School. It was established in the Pleasant Mountain.

History:

After the release of Gohan's book, Groundbreaking Science, which informed Earth's general populous of

advanced martial arts and Ki control, Humans took great interest in fighting. Having witnessed the Super

Spirit Bomb that Goku used to defeat Kid Buu, Tien Shinhan realized that it was possible for an individual

to defeat even the strongest opponent by raising their power to the limits and gathering tremendous

amounts of Ki for a powerful enough spiritual attack. With his newfound belief, Tien opens the NewCrane School to educate the planet's new generation of warriors. Tien developed techniques that

revolved around strategically collecting Ki and unleashing bursts of intense energy with precise timing,

believing that it is more important to develop aggressive attacks by controlling Ki than it is to provide

support.

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Kikoukenjutsu Sword School 

The Kikoukenjutsu Sword School (Kikōkenjutsu; lit. "Energy Control Fencing") is a martial arts academy

reported to have been created and instructed by Trunks Brief and Son Goten. The school debuts along

with Krillin's New Turtle School and Tien Shinhan's New Crane School.

History:

After the release of Gohan's book, "Groundbreaking Science", which informed the general public of

advanced martial arts, the people of Earth took great interest in fighting. Some specifically gained

interest in the theory of channeling Ki energy through swords to increase the speed and power of strikes

because of the book's article "Katchin Can Be Cut!” This article reveals that the dense material Katchin

can be cut, which greatly intrigue Trunks and Goten. "Swordsmanship is cool, isn't it? Let's set up an

awesome school all by ourselves!” the two become enthralled by this motivation. Via intense training,

the two are able to develop their natural potential and, as adults, create the Kikoukenjutsu Sword

School to educate the planet's new generation of warriors.

In Age 820, remnants of Frieza's Galactic Frieza Army attack Earth and the Kikoukenjutsu Sword School is

reported to play a major role in their defeat; being the only major fighting school established until a year

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later when Krillin and Tien's schools are founded. The Kikoukenjutsu Sword School still exists as of Age

1000 and is one of the most notable schools on the planet.

Kikoukenjutsu Sword School Training:

Enhanced Strength, Enhanced Reflexes, Enhanced Speed, Enhanced Durability, Flight D8, Ki Blade D8,

Senses D6,

Techniques (Exhaustion Limit):

Burning Slash (Burst SFX)

Gravity Break (Area Attack SFX)

Shining Slash (Dangerous SFX)

Thrust Counter (Counterattack SFX)

Focused Gravity Break (Unleashed SFX)

After Image Strike (Second Chance)

Armor/Weapons (Gear Limit):

Sword: Weapon D8

Fighting Jacket: Durability D8

Focus SFX

Dangerous SFX

School Specialties: Acrobatic, Combat, Menace Experts

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Shadow Warrior Training 

Shadow Warriors, are Namekians and their chosen students who have trained in native Namekian

fighting style They are proficient in combat and have more aggressive than those Namekians of the

Dragon Clan.

History:

Namekians fled to Earth after having their home of New Planet Namek attacked by the villain Miira. The

Warrior class represents the Namekian's Warrior caste, however, they are notably more similar to

Piccolo (technically a member of the Dragon Clan), who they derive most of their techniques from,

rather than having techniques created on their own like other schools they honor Piccolo’s techniques

and his lines original Warrior-type Namekian caste. Once reaching the required level of skill, a Warrior

may choose to become a Shadow Knight (proficiency with a weapon) or a Dark Warrior (capable of

transformation). They are not an official school as the training is normally kept to Namekians, however

they have been known to take on an apprentice not of their race. The most famous of these

apprenticeships is Son Gohan.

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Shadow Warrior Training:

Enhanced Strength, Enhanced Reflexes, Enhanced Speed, Enhanced Durability, Flight D8, Blast D8,

Senses D6

Techniques (Exhaustion Limit):

Special Beam Cannon (Boost SFX)

Hellzone Grenade (Area Attack SFX)

Light Grenade (Dangerous SFX)

Demon Rend (Burst SFX)

Dragon Fist (Unleashed SFX)

After Image Technique (Second Chance)

Armor/Weapons (Gear Limit):

Axe: Weapon D8

Weighted Clothing: Durability D8

Focus SFX

Boost SFX (Shutdown Durability to boost Speed)

School Specialties: Acrobatic, Combat, Mystic Experts

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RACES 

HUMANS

On Earth, Humans have produced a variety of different cultures and ideas; Of the three races,

the humans have the longest established culture on Earth, and they're also the most prolific,

having spread to all corners of the world, including the Wastelands.

As of Age 1000, the human race has become cross-bred with the Saiyan race, and as such, many

believe that the race holds a powerful, hidden potential, due to the Saiyan blood they possess.

In Age 820, the remnants of Frieza's Army, the Planet Trade Organization, invaded Earth; the

war and environmental destruction has given the human race an intense drive to protect the

planet.

Humans in the Age 1000 are well aware of advanced fighting techniques.

This is all thanks to Son Gohan, who published the book "Groundbreaking Science" around Age

800, presumably introducing concepts such as Ki control to the general public and ushering in a

worldwide revolution in martial arts. Some humans eschewing the Ki training have recently

opted for Android conversion pioneered by Dr.’s Wheelo and Gero in order to receive power.

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Humans:

Ki Control D8, Senses D8

Ki Manipulation (Multipower SFX)

Android Humans:

Superhuman Stamina D10, Invisibility D6

-  Limitless Energy (Multipower SFX) or Energy Absorption (Absorption SFX)

Android Programing: Superhuman Strength or Enhanced Strength and Leech D8, Enhanced Reflexes,

Enhanced Speed, Enhanced Durability, Flight D8, Blast D8

Programming Specialties: Acrobatic, Menace, Vehicle Experts

Techniques (Exhaustion Limit):

Power Blitz (Boost SFX)

Photon Rain (Area Attack SFX)

Finger Beam (Dangerous SFX)

Infinity Bullet (Burst SFX)

Accel Dance (Unleashed SFX)

After Image Technique (Second Chance)

Saiyan-Blooded:

Enhanced Stamina D8, Enhanced Strength D8

-  Saiyan Zenkai (Second Wind SFX) or Warriors Born (Multipower SFX)

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NAMEKIANS

After the namekian's home world, Planet Namek, was destroyed, they migrated to New Namek.

However that was attacked by Miira in Age 853, forcing them to move yet again.

They settled on Earth, primarily around "Porunga Rocks", a region that was terraformed to

resemble Namek. They now work on behalf of Kami-sama Dende to prevent Miira from causingglobal destruction.

Unlike other races, namekians are genderless and reproduce asexually.

Namekians in the Age 1000 turned to the development of physical and mystical powers, In

order to flourish as a race.

Namekians:

Enhanced Stamina D8, Stretching D6, Senses D6

Healing (Healing SFX)

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MAJIN

After Goku left to train Uub, Mr. Buu and Mr. Satan won the 28th Tenkaichi Budokai by

cheating, and remained undefeated through the 29th and 30th.

However, after a while, Mr. Buu became envious of the humans and the close relationships

they had with their sweethearts.

In Age 790, Buu accidentally found and read Mr. Satan's copy of "Bob and Margaret", a

controversial adult book, in his library. He began to study it in order to create a "Female Buu"

that would be just his type. With the name Buuby, in mind, he removed part of his body and

molded it into a wife for himself, then finished by hitting her with a Love Beam, causing her to

give birth to a "Baby Buu". From then on the population grew like wild fire, and, in time, the

descendants of Buu were recognized worldwide as the Majin race.

They're an optimistic and joyful people who dedicate themselves to making "fun days" for

others, though they can become dangerous when they're angry or confused.

Majin:

Superhuman Durability D10, Stretching D6

-  Reconstitution (Healing Factor SFX)

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TRANSFORMATIONS 

Transformations (Growing Dread and Conscious Activation Limit):

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KAIO-KEN

Kaio-Ken: Kaio-ken is a fighting technique invented by King Kai; however, Goku is the only person ever

able to use it successfully. It is a technique that multiplies the user's Ki for a "heart beat", enabling them

to inflict serious damage to opponents who are considerably stronger than them. After the introduction

of the Kaio-ken, it became one of Goku's signature attacks; however, it became greatly overshadowed

by his ability to become a Super Saiyan later on in the Dragon Ball manga and animated series. While in

the state, the user's aura color becomes crimson. This technique is available to: Humans (Saiyan and

Base), Namekians, and Majin.

Kaio-Ken (Enhanced Strength, Enhanced Reflexes, Enhanced Speed, Enhanced Stamina, Enhanced

Senses)

(Kaio-Ken x2: Focus SFX)

(Kaio-Ken x20: Unleashed SFX)

(Super Kaio-Ken: Berserk SFX)

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UNLOCKED POTENTIAL 

Unlocked Potential: is a technique that unleashes a beings upper limits. Previously it required someone

to perform it on another person. Certain beings are able to unlock part of all of a person’s potential. The

Namekian Grand Elder Guru gave someone a potential unlock that unlocks a fair amount of the user's

power, and the Old Kai was able to perform a much greater potential unlock that unlocks someone

above their full potential. The technique has been refined to where a user could use it on themselves,albeit temporarily. This technique is available to: Humans (Saiyan and Base), Namekians, and Majin.

Unlocked Potential (Enhanced Strength, Enhanced Reflexes, Enhanced Speed, Enhanced Durability,

Enhanced Senses)

(Unleashed Power: Focus SFX)

(Mystic Power: Unleashed SFX)

(Ultimate Power: Berserk SFX)

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HIGH TENSION

High Tension: is a special technique used by Androids who or those who do not normally have access to

Ki Manipulation. This move intensifies the character with enhanced power, equal to other

transformation power-ups however. This technique is available to: Android Humans and beings who

transform without use of Ki.

High Tension (Enhanced Strength, Enhanced Reflexes, Enhanced Speed, Enhanced Durability, EnhancedSenses)

(Tension Up: Focus SFX)

(High Tension Turn: Unleashed SFX)

(Hyper Tension: Berserk SFX)

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SUPER SAIYAN

Super Saiyan: is a legendary transformation of legend in the Saiyan race. Only a select few of the Saiyans

have been able to achieve this rare form. In legend, a Super Saiyan is a warrior pure of heart and

awakened by fury. The first Saiyan in centuries to achieve this form was Goku, after seeing Krillin's death

at the hands of Frieza. In this transformation, the hair raises and turns a golden color. Since then, many

saiyan’s and their offspring have been able to achieve and go beyond this transformation by several

levels. This transformation is available to: Saiyan-Blooded beings.

Super-Saiyan (Enhanced Strength, Enhanced Reflexes, Enhanced Speed, Enhanced Durability, Enhanced

Senses)

(SS Ascended: Focus SFX)

(SS Legendary: Unleashed SFX)

(Super Saiyan 3: Berserk SFX)

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PURE MAJIN

Pure Majin: is a natural ability learned by Majin from Buu. The members of the Majin species are able to

take on a true form referred to as "Pure Majin". The process has been unable to be explained as much of

Majin biology still seems to escape scrutiny by the scientific community. This transformation is available

to: Majin.

Pure Majin (Enhanced Strength, Enhanced Reflexes, Enhanced Speed, Enhanced Durability, Enhanced

Senses)

(Super Majin: Focus SFX)

(Wonder Majin: Unleashed SFX)

(Mighty Majin: Berserk SFX)

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SUPER NAMEKIAN

Super Namekian: are Namekians who manage to unlock their abilities and achieve seemingly

insurmountable powers. Super Nameks are not fundamentally a different type of Namekian, simply very

powerful Namekians. However, some Super Nameks are susceptible to corruption and have misused

their power in the past. This transformation is available to: Namekians.

Super Namekian (Enhanced Strength, Enhanced Reflexes, Growth D8, Enhanced Durability, Enhanced

Senses)

(Great Namekian: Focus SFX)

(Grand Elder: Unleashed SFX)

(Kami: Berserk SFX)

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MULTIFORM

Multiform: Although not a true transformation technique, it is a bunshin-type technique created by Tien

Shinhan and which allows its user to split into four clones. To perform it, the user’s powers up and splits

into two, then those two split clones into four. Unlike the Afterimage Technique, these are tangible

clones, not just imprints left by speed. This technique has a quite obvious weakness, however. The four

clones are created by the user's energy level divided into four. After using the technique, the clones are

4x weaker than the user individually. Available to: Namekians and Humans.

Multiform D8, D8, D8

(Swarm: Area Attack SFX)

(Just a copy: On a successful attack action against you, spend 1 pp to ignore the effect die and

remove a die from your Multiform Mob power. Recover Multiform Mob after a Transition

Scene.)

(Disperse: Spend 1 pp to eliminate any errant duplicate-related complication that you are

nearby. If this duplicate resists or had any kind of stress, step up your mental stress.)

Mob Cohesion. (Limit) Multiform user may be targeted individually or by Area Attack SFX. D10

physical stress inflicted removes a die from multiform power. Recover Multiform after a

Transition Scene.

Power Divided. (Limit). For each D8 used in multiform power, reduce Current Power Level

(Affiliation) by 1D code.

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Character Creation 

1. 

Choose or Roll your race 1d10:

a.  1-2: Saiyan-Blooded Human

b.  3-4: Android Human

c.  5-6: Namekian

d.  7-8: Human

e.  9-10: Majin

2. 

List your Current Power Level (Affiliation): Normal D6, Powered Up, D8, All-Out D10

3. 

Choose or Roll your School (Android Humans automatically have Android Programing. Majinautomatically have Majin Magic) 1d8:

a.  1-2: New Turtle Hermit School

b.  3-4: New Crane School

c.  5-6: Kikoukenjutsu Sword School

d.  7-8: Shadow Warrior Training

4. 

Choose or Roll Transformation Technique

a. 

Human Roll 1d8:

i.  1-2: Kaio-Ken

ii.  3-4: Unlocked Potential

iii. 

5-6: School Student Gear

iv.  7-8: Multiform

b. 

Saiyan-Blooded Roll 1d8:

i.  1-2: Kaio-Ken

ii.  3-4: Unlocked Potential

iii.  5-6: School Student Gear

iv.  7-8: Super-Saiyan

c. 

Namekian Roll 1d8:

i.  1-2: Super-Namekian

ii.  3-4: Unlocked Potential

iii.  5-6: Multiform

iv.  7: Kaio-Ken

v.  8: School Student Gear

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d. 

Android Human Roll 1d8:

i.  1-5: High Tension

ii.  6: Bio-Android Upgrade (Human): Roll on Human Transformation Chart

iii.  7: Bio-Android Upgrade (Saiyan): Roll on Saiyan-Blooded Transformation Chart

iv. 

8: Bio-Android Upgrade (Namekian): Roll on Namekian Transformation Chart

e. 

Majin Roll 1d8:

i.  1-5: Pure Majin

ii.  6: Stolen Technique (Human): Roll on Human Transformation Chart

iii.  7: Stolen Technique (Saiyan): Roll on Saiyan-Blooded Transformation Chart

iv.  8: Stolen Technique (Namekian): Roll on Namekian Transformation Chart

5. 

Roll Specialties 1d10 (Duplicate Specialties become Master, reroll for duplicate Masters:

a.  1-2: Two Expert Specialties

b. 

3-4: One Expert Specialty and One Master Specialtyc.

  5-6: Two Expert Specialties and One Master Specialty

d.  7-8: Three Expert Specialties

e.  9-10: Three Expert Specialties and One Master Specialty

i. 

1: Acrobatic

ii.  2: Combat

iii.  3: Covert

iv.  4: Crime

v.  5: Medical

vi.  6: Menace

vii.  7: Psych

viii. 

8: Science 

ix.  9: Tech

x.  10: Vehicle

6. 

Three Distinctions, Roll 1d6:

a.  1: Personality Trait: Natural Leader, Quick to Anger, Uncompromising, etc.

b.  2: Outlook or Reputation: Hardheaded Futurist, Misunderstood Menace, Never Grows

Up, etc.

c.  3: History/Backstory: Criminal Past, Mysterious Destiny, Texas Farmboy, etc.

d.  4: Catchphrase or Title: Defender of Justice, “I Don’t Believe In No Win Scenarios”,

“Smash!” etc.e.

  5: Notable Feature: Alluring, Cutting Edge Tech, World- Class Intellect, etc.

f.  6: School: Turtle Hermit, Crane School… 

7. 

Roll or Choose Two Milestones, Roll 1d10:

a.  1-2: Power Level Milestone: “I have to get stronger!” “None can defeat me!” 

b.  3-4: Origin Milestone: “I come from a long line of noble Saiyan warriors.” 

c.  5-6: School/Training Milestone: Worst/Best student in school

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d.  7-8: Distinction Milestone: Create a Milestone that relates to one of your Distinctions.

These include personal Milestones like succumbing to an addiction, or having the past

come back to haunt your hero.

e.  9-10: Specialty Milestone: Create a Milestone that relates to one of your Specialties,

particularly if you have a Master-level Specialty. A dedicated doctor with Medical

Master who is attempting to cure a dangerous disease might make this kind ofMilestone.

8. 

Combine Race and School into one First Powerset (I.E. Namekian and Shadow Warrior become

Namekian Shadow Warrior. Duplicate traits step up (I.E. Senses D6 and Senses D8 become

Senses D10). Second Powerset is the Transformation/Powerup/Gear selection.

9. 

Annotate specialties. Duplicate specialties step up to higher rank.

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Cargot

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Affiliations  Normal Powered UpAll Out

Distinctions  Mean, Green and Antenna??? 

or Member of the Demon Tribe

Stoic

+1 PP 

Power Set  Namekian Shadow Warrior  

Enhanced Strength Enhanced Stamina

Enhanced Reflexes

Stretching

Ki Blast

Enhanced Speed

Subsonic Flight

Enhanced Senses

Enhanced Durability

SFX: Special Beam Cannon (Boost). Shutdown your highest rated Strength power to step up

another Ki Blast power by +1. Recover power by activating an opportunity or during a Transition

Scene. 

SFX: Hellzone Grenade (Area Attack). Add a d6 and keep an additional effect die for each

additional target. 

SFX: Light Grenade (Dangerous). Add a d6 to your dice pool for an attack action and step

back highest die in pool by –1. Step up PHYSICAL STRESS inflicted by +1. 

SFX: Demon Rend (Burst). Step up or double a Strength die against a single target. Remove

the highest rolling die and add 3 dice for your total. 

SFX: Dragon Fist (Unleashed). Step up or double any Namekian Shadow Warrior power for

one action. If the action fails, add a die to doom pool equal to the normal rating of your powerdie. 

SFX: After Image Technique (Second Chance). Spend 1 PP to reroll reaction when using any

Namekian Shadow Warrior power. 

SFX: Healing (Healing). Spend 1 PP to recover your physical stress and step back your physical

trauma by –1. 

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 Limit: Exhausted. Shutdown any Namekian Shadow Warrior power and gain 1 PP. Recover

power by activating an opportunity or during a Transition Scene. 

Power Set  Super Namekian  

Enhanced Strength Growth

Enhanced Reflexes Enhanced Senses

Enhanced Durability

SFX: Great Namekian: (Focus). If a pool includes a Super Namekian power, you may replace

two dice of equal size with one die +1 step larger. 

SFX: Grand Elder: (Unleashed). Step up or double any Super Namekian power for one action.

If the action fails, add a die to doom pool equal to the normal rating of your power die. 

SFX: Kami: (Berserk). Add a die from the doom pool to one or more attack actions. Step up

the doom pool die by +1 for each action; return it to the doom pool when you’re done. 

Limit: Conscious Activation. If stressed out, asleep, or unconscious, shutdown Super

Namekian. Recover Super Namekian when stress is recovered or you awake. If MENTAL

TRAUMA is taken, shutdown Super Namekian until trauma is recovered. 

Limit: Growing Dread. Both 1 and 2 on your dice count as opportunities when using a Super

Namekian power. 

Specialties Acrobatic Expert Covert Expert

Combat Expert Mystic Master

Milestones 

MY PLACE IN THE WORLD

1 XP when you aid a hero for the first time. 

3 XP when you either ask to join a new group or turn down an offer to join one. 

10 XP when you either accept leadership of a team or leave your current team.

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