TUTORIAL 1Configuring Unity and Vuforia
developer.vuforia.com
Register
You’ll need to check your email to activate your account.
Develop
Add License key
Development apps are free
Grab the license key
Downloads
Unity asset package
Open to start project
New
Any name is fine
Unity account
You will need a Unity account for these steps. If you don’t have one, make one here:
https://id.unity.com/account/new
Create project
Hierarchy of objects in scene
Scene
Asset files
Object properties
Navigate to prefabs
Delete the main camera
Add the ARCameraprefab to the scene
1
2
3
Navigate to prefabs
Delete the main camera
Add the ARCameraprefab to the scene
1
2
3
Add an ImageTargetas well4
Select the camera
Open config
Enter the license key
Target Manager
Add Database
Target Manager
Add Database
Select the database and click “Add Target”
Add Target
Select the database and click “Add Target”
Add Target
We want an image target
Select the image from your computer
(use images from targets.zip)
A width of 1 is reasonable
We want an image target
Select the image from your computer
A width of 1 is reasonable
Select Unity
Click download
Select Unity
Click download
Open the file
Select the ImageTarget
Choose the database and image
Import the database
Open the Asset store
Search for, download, and import a free model(I’m using the HH-65C Dauphin)
Find the model
Drag the model to the ImageTarget
Position the model with the move, rotate and scale controls
Fine-tune position, relative to the ImageTarget
Select the camera In the VuforiaConfiguration, load and activate the Database
Select play to test
You’ve successfully made your first Augmented Reality App!